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-rw-r--r--builtin/settingtypes.txt14
-rw-r--r--src/defaultsettings.cpp4
-rw-r--r--src/map.cpp8
-rw-r--r--src/map.h3
-rw-r--r--src/mapblock.cpp10
-rw-r--r--src/mapblock.h2
-rw-r--r--src/mapgen/mg_schematic.cpp4
-rw-r--r--src/mapnode.cpp34
-rw-r--r--src/mapnode.h4
-rw-r--r--src/server.cpp4
10 files changed, 47 insertions, 40 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index c9f16578c..251b6d868 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1048,6 +1048,13 @@ full_block_send_enable_min_time_from_building (Delay in sending blocks after bui
# client number.
max_packets_per_iteration (Max. packets per iteration) int 1024
+# ZLib compression level to use when sending mapblocks to the client.
+# -1 - Zlib's default compression level
+# 0 - no compresson, fastest
+# 9 - best compression, slowest
+# (levels 1-3 use Zlib's "fast" method, 4-9 use the normal method)
+map_compression_level_net (Map Compression Level for Network Transfer) int -1 -1 9
+
[*Game]
# Default game when creating a new world.
@@ -1240,6 +1247,13 @@ max_objects_per_block (Maximum objects per block) int 64
# See https://www.sqlite.org/pragma.html#pragma_synchronous
sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
+# ZLib compression level to use when saving mapblocks to disk.
+# -1 - Zlib's default compression level
+# 0 - no compresson, fastest
+# 9 - best compression, slowest
+# (levels 1-3 use Zlib's "fast" method, 4-9 use the normal method)
+map_compression_level_disk (Map Compression Level for Disk Storage) int 3 -1 9
+
# Length of a server tick and the interval at which objects are generally updated over
# network.
dedicated_server_step (Dedicated server step) float 0.09
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 177955589..e13977fe3 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -385,6 +385,8 @@ void set_default_settings(Settings *settings)
settings->setDefault("chat_message_limit_per_10sec", "8.0");
settings->setDefault("chat_message_limit_trigger_kick", "50");
settings->setDefault("sqlite_synchronous", "2");
+ settings->setDefault("map_compression_level_disk", "3");
+ settings->setDefault("map_compression_level_net", "-1");
settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
settings->setDefault("dedicated_server_step", "0.09");
settings->setDefault("active_block_mgmt_interval", "2.0");
@@ -470,6 +472,8 @@ void set_default_settings(Settings *settings)
settings->setDefault("fps_max_unfocused", "10");
settings->setDefault("max_objects_per_block", "20");
settings->setDefault("sqlite_synchronous", "1");
+ settings->setDefault("map_compression_level_disk", "-1");
+ settings->setDefault("map_compression_level_net", "3");
settings->setDefault("server_map_save_interval", "15");
settings->setDefault("client_mapblock_limit", "1000");
settings->setDefault("active_block_range", "2");
diff --git a/src/map.cpp b/src/map.cpp
index 37b6e9b6b..6a7cadca5 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1235,6 +1235,8 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
m_save_time_counter = mb->addCounter("minetest_core_map_save_time", "Map save time (in nanoseconds)");
+ m_map_compression_level = rangelim(g_settings->getS16("map_compression_level_disk"), -1, 9);
+
try {
// If directory exists, check contents and load if possible
if (fs::PathExists(m_savedir)) {
@@ -1863,10 +1865,10 @@ void ServerMap::endSave()
bool ServerMap::saveBlock(MapBlock *block)
{
- return saveBlock(block, dbase);
+ return saveBlock(block, dbase, m_map_compression_level);
}
-bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db)
+bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db, int compression_level)
{
v3s16 p3d = block->getPos();
@@ -1886,7 +1888,7 @@ bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db)
*/
std::ostringstream o(std::ios_base::binary);
o.write((char*) &version, 1);
- block->serialize(o, version, true);
+ block->serialize(o, version, true, compression_level);
bool ret = db->saveBlock(p3d, o.str());
if (ret) {
diff --git a/src/map.h b/src/map.h
index 3bc30c482..c8bae9451 100644
--- a/src/map.h
+++ b/src/map.h
@@ -381,7 +381,7 @@ public:
MapgenParams *getMapgenParams();
bool saveBlock(MapBlock *block);
- static bool saveBlock(MapBlock *block, MapDatabase *db);
+ static bool saveBlock(MapBlock *block, MapDatabase *db, int compression_level = -1);
MapBlock* loadBlock(v3s16 p);
// Database version
void loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load=false);
@@ -416,6 +416,7 @@ private:
std::string m_savedir;
bool m_map_saving_enabled;
+ int m_map_compression_level;
#if 0
// Chunk size in MapSectors
// If 0, chunks are disabled.
diff --git a/src/mapblock.cpp b/src/mapblock.cpp
index 8bfecd755..0ca71e643 100644
--- a/src/mapblock.cpp
+++ b/src/mapblock.cpp
@@ -355,7 +355,7 @@ static void correctBlockNodeIds(const NameIdMapping *nimap, MapNode *nodes,
}
}
-void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
+void MapBlock::serialize(std::ostream &os, u8 version, bool disk, int compression_level)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
@@ -394,7 +394,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
writeU8(os, content_width);
writeU8(os, params_width);
MapNode::serializeBulk(os, version, tmp_nodes, nodecount,
- content_width, params_width, true);
+ content_width, params_width, compression_level);
delete[] tmp_nodes;
}
else
@@ -404,7 +404,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
writeU8(os, content_width);
writeU8(os, params_width);
MapNode::serializeBulk(os, version, data, nodecount,
- content_width, params_width, true);
+ content_width, params_width, compression_level);
}
/*
@@ -412,7 +412,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
*/
std::ostringstream oss(std::ios_base::binary);
m_node_metadata.serialize(oss, version, disk);
- compressZlib(oss.str(), os);
+ compressZlib(oss.str(), os, compression_level);
/*
Data that goes to disk, but not the network
@@ -485,7 +485,7 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
if(params_width != 2)
throw SerializationError("MapBlock::deSerialize(): invalid params_width");
MapNode::deSerializeBulk(is, version, data, nodecount,
- content_width, params_width, true);
+ content_width, params_width);
/*
NodeMetadata
diff --git a/src/mapblock.h b/src/mapblock.h
index 6b5015cab..641a1b69b 100644
--- a/src/mapblock.h
+++ b/src/mapblock.h
@@ -482,7 +482,7 @@ public:
// These don't write or read version by itself
// Set disk to true for on-disk format, false for over-the-network format
// Precondition: version >= SER_FMT_VER_LOWEST_WRITE
- void serialize(std::ostream &os, u8 version, bool disk);
+ void serialize(std::ostream &os, u8 version, bool disk, int compression_level);
// If disk == true: In addition to doing other things, will add
// unknown blocks from id-name mapping to wndef
void deSerialize(std::istream &is, u8 version, bool disk);
diff --git a/src/mapgen/mg_schematic.cpp b/src/mapgen/mg_schematic.cpp
index dfd414709..e70e97e48 100644
--- a/src/mapgen/mg_schematic.cpp
+++ b/src/mapgen/mg_schematic.cpp
@@ -334,7 +334,7 @@ bool Schematic::deserializeFromMts(std::istream *is,
schemdata = new MapNode[nodecount];
MapNode::deSerializeBulk(ss, SER_FMT_VER_HIGHEST_READ, schemdata,
- nodecount, 2, 2, true);
+ nodecount, 2, 2);
// Fix probability values for nodes that were ignore; removed in v2
if (version < 2) {
@@ -376,7 +376,7 @@ bool Schematic::serializeToMts(std::ostream *os,
// compressed bulk node data
MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE,
- schemdata, size.X * size.Y * size.Z, 2, 2, true);
+ schemdata, size.X * size.Y * size.Z, 2, 2, -1);
return true;
}
diff --git a/src/mapnode.cpp b/src/mapnode.cpp
index dcf1f6d6e..0551f3b6f 100644
--- a/src/mapnode.cpp
+++ b/src/mapnode.cpp
@@ -706,7 +706,7 @@ void MapNode::deSerialize(u8 *source, u8 version)
}
void MapNode::serializeBulk(std::ostream &os, int version,
const MapNode *nodes, u32 nodecount,
- u8 content_width, u8 params_width, bool compressed)
+ u8 content_width, u8 params_width, int compression_level)
{
if (!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
@@ -737,10 +737,7 @@ void MapNode::serializeBulk(std::ostream &os, int version,
Compress data to output stream
*/
- if (compressed)
- compressZlib(databuf, databuf_size, os);
- else
- os.write((const char*) &databuf[0], databuf_size);
+ compressZlib(databuf, databuf_size, os, compression_level);
delete [] databuf;
}
@@ -748,7 +745,7 @@ void MapNode::serializeBulk(std::ostream &os, int version,
// Deserialize bulk node data
void MapNode::deSerializeBulk(std::istream &is, int version,
MapNode *nodes, u32 nodecount,
- u8 content_width, u8 params_width, bool compressed)
+ u8 content_width, u8 params_width)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
@@ -760,24 +757,13 @@ void MapNode::deSerializeBulk(std::istream &is, int version,
// Uncompress or read data
u32 len = nodecount * (content_width + params_width);
- SharedBuffer<u8> databuf(len);
- if(compressed)
- {
- std::ostringstream os(std::ios_base::binary);
- decompressZlib(is, os);
- std::string s = os.str();
- if(s.size() != len)
- throw SerializationError("deSerializeBulkNodes: "
- "decompress resulted in invalid size");
- memcpy(&databuf[0], s.c_str(), len);
- }
- else
- {
- is.read((char*) &databuf[0], len);
- if(is.eof() || is.fail())
- throw SerializationError("deSerializeBulkNodes: "
- "failed to read bulk node data");
- }
+ std::ostringstream os(std::ios_base::binary);
+ decompressZlib(is, os);
+ std::string s = os.str();
+ if(s.size() != len)
+ throw SerializationError("deSerializeBulkNodes: "
+ "decompress resulted in invalid size");
+ const u8 *databuf = reinterpret_cast<const u8*>(s.c_str());
// Deserialize content
if(content_width == 1)
diff --git a/src/mapnode.h b/src/mapnode.h
index 32ac1b4f6..a9ae63ba3 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -292,10 +292,10 @@ struct MapNode
// compressed = true to zlib-compress output
static void serializeBulk(std::ostream &os, int version,
const MapNode *nodes, u32 nodecount,
- u8 content_width, u8 params_width, bool compressed);
+ u8 content_width, u8 params_width, int compression_level);
static void deSerializeBulk(std::istream &is, int version,
MapNode *nodes, u32 nodecount,
- u8 content_width, u8 params_width, bool compressed);
+ u8 content_width, u8 params_width);
private:
// Deprecated serialization methods
diff --git a/src/server.cpp b/src/server.cpp
index 8f6257afe..b5352749c 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -2332,9 +2332,9 @@ void Server::SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver,
/*
Create a packet with the block in the right format
*/
-
+ thread_local const int net_compression_level = rangelim(g_settings->getS16("map_compression_level_net"), -1, 9);
std::ostringstream os(std::ios_base::binary);
- block->serialize(os, ver, false);
+ block->serialize(os, ver, false, net_compression_level);
block->serializeNetworkSpecific(os);
std::string s = os.str();