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-rw-r--r--data/mods/default/textures/wieldhand.pngbin0 -> 384 bytes
-rw-r--r--src/camera.cpp6
2 files changed, 4 insertions, 2 deletions
diff --git a/data/mods/default/textures/wieldhand.png b/data/mods/default/textures/wieldhand.png
new file mode 100644
index 000000000..c4549e5ed
--- /dev/null
+++ b/data/mods/default/textures/wieldhand.png
Binary files differ
diff --git a/src/camera.cpp b/src/camera.cpp
index 6c81c46e2..8f421e691 100644
--- a/src/camera.cpp
+++ b/src/camera.cpp
@@ -277,7 +277,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize)
// Position the wielded item
v3f wield_position = v3f(45, -35, 65);
- v3f wield_rotation = v3f(-100, 110, -100);
+ v3f wield_rotation = v3f(-100, 120, -100);
if (m_digging_button != -1)
{
f32 digfrac = m_digging_anim;
@@ -500,7 +500,9 @@ void Camera::wield(const InventoryItem* item, IGameDef *gamedef)
else
{
// Bare hands
- m_wieldnode->setVisible(false);
+ m_wieldnode->setSprite(gamedef->tsrc()->getTextureRaw("wieldhand.png"));
+ m_wieldnode->setScale(v3f(40));
+ m_wieldnode->setVisible(true);
}
}