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-rw-r--r--src/guiMainMenu.cpp314
-rw-r--r--src/guiMainMenu.h3
-rw-r--r--src/modalMenu.h2
3 files changed, 189 insertions, 130 deletions
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
index cfebc75d4..32688cb5b 100644
--- a/src/guiMainMenu.cpp
+++ b/src/guiMainMenu.cpp
@@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IGUIStaticText.h>
#include <IGUIFont.h>
#include <IGUIListBox.h>
+#include <IGUITabControl.h>
// For IGameCallback
#include "guiPauseMenu.h"
#include "gettext.h"
@@ -81,6 +82,14 @@ enum
GUI_ID_DELETE_WORLD_BUTTON,
GUI_ID_CREATE_WORLD_BUTTON,
GUI_ID_WORLD_LISTBOX,
+ GUI_ID_TAB_CONTROL,
+};
+
+enum
+{
+ TAB_SINGLEPLAYER=0,
+ TAB_MULTIPLAYER,
+ TAB_ADVANCED
};
GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
@@ -92,7 +101,8 @@ GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
GUIModalMenu(env, parent, id, menumgr),
m_data(data),
m_accepted(false),
- m_gamecallback(gamecallback)
+ m_gamecallback(gamecallback),
+ m_is_regenerating(false)
{
assert(m_data);
this->env = env;
@@ -125,10 +135,13 @@ void GUIMainMenu::removeChildren()
void GUIMainMenu::regenerateGui(v2u32 screensize)
{
+ m_is_regenerating = true;
/*
Read stuff from elements into m_data
*/
readInput(m_data);
+
+ int active_tab = getTab();
/*
Remove stuff
@@ -139,7 +152,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
Calculate new sizes and positions
*/
- v2s32 size(620, 430);
+ v2s32 size(620, 460);
core::rect<s32> rect(
screensize.X/2 - size.X/2,
@@ -157,15 +170,29 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
Add stuff
*/
+ v2s32 topleft_client(40, 30);
+ v2s32 size_client = size - v2s32(40, 0);
+
+ v2s32 topleft_server(40, 320);
+ v2s32 size_server = size - v2s32(40, 0);
+
/*
Client section
*/
- v2s32 topleft_client(40, 0);
- v2s32 size_client = size - v2s32(40, 0);
-
changeCtype("");
+ // Tabs
+ {
+ core::rect<s32> rect(0, 0, size_client.X, 30);
+ rect += topleft_client + v2s32(0, -30);
+ gui::IGUITabControl *e = Environment->addTabControl(
+ rect, this, true, true, GUI_ID_TAB_CONTROL);
+ e->addTab(L"Singleplayer");
+ e->addTab(L"Multiplayer");
+ e->addTab(L"Advanced");
+ e->setActiveTab(active_tab);
+ }
// Version
{
core::rect<s32> rect(0, 0, 300, 30);
@@ -182,61 +209,64 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
- // Nickname + password
+ if(getTab() != TAB_SINGLEPLAYER)
{
- core::rect<s32> rect(0, 0, 110, 20);
- rect += topleft_client + v2s32(35, 50+6);
- Environment->addStaticText(wgettext("Name/Password"),
- rect, false, true, this, -1);
- }
- changeCtype("C");
- {
- core::rect<s32> rect(0, 0, 230, 30);
- rect += topleft_client + v2s32(160, 50);
- gui::IGUIElement *e =
- Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
- if(m_data->name == L"")
- Environment->setFocus(e);
- }
- {
- core::rect<s32> rect(0, 0, 120, 30);
- rect += topleft_client + v2s32(size_client.X-60-100, 50);
- gui::IGUIEditBox *e =
- Environment->addEditBox(L"", rect, true, this, 264);
- e->setPasswordBox(true);
- if(m_data->name != L"" && m_data->address != L"")
- Environment->setFocus(e);
+ // Nickname + password
+ {
+ core::rect<s32> rect(0, 0, 110, 20);
+ rect += topleft_client + v2s32(35, 50+6);
+ Environment->addStaticText(wgettext("Name/Password"),
+ rect, false, true, this, -1);
+ }
+ changeCtype("C");
+ {
+ core::rect<s32> rect(0, 0, 230, 30);
+ rect += topleft_client + v2s32(160, 50);
+ gui::IGUIElement *e =
+ Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
+ if(m_data->name == L"")
+ Environment->setFocus(e);
+ }
+ {
+ core::rect<s32> rect(0, 0, 120, 30);
+ rect += topleft_client + v2s32(size_client.X-60-100, 50);
+ gui::IGUIEditBox *e =
+ Environment->addEditBox(L"", rect, true, this, 264);
+ e->setPasswordBox(true);
+ if(m_data->name != L"" && m_data->address != L"")
+ Environment->setFocus(e);
- }
- changeCtype("");
- // Address + port
- {
- core::rect<s32> rect(0, 0, 110, 20);
- rect += topleft_client + v2s32(35, 100+6);
- Environment->addStaticText(wgettext("Address/Port"),
- rect, false, true, this, -1);
- }
- changeCtype("C");
- {
- core::rect<s32> rect(0, 0, 230, 30);
- rect += topleft_client + v2s32(160, 100);
- gui::IGUIElement *e =
- Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
- if(m_data->name != L"" && m_data->address == L"")
- Environment->setFocus(e);
- }
- {
- core::rect<s32> rect(0, 0, 120, 30);
- //rect += topleft_client + v2s32(160+250+20, 125);
- rect += topleft_client + v2s32(size_client.X-60-100, 100);
- Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
- }
- changeCtype("");
- {
- core::rect<s32> rect(0, 0, 400, 20);
- rect += topleft_client + v2s32(160, 100+35);
- Environment->addStaticText(wgettext("Leave address blank to start a local server."),
- rect, false, true, this, -1);
+ }
+ changeCtype("");
+ // Address + port
+ {
+ core::rect<s32> rect(0, 0, 110, 20);
+ rect += topleft_client + v2s32(35, 100+6);
+ Environment->addStaticText(wgettext("Address/Port"),
+ rect, false, true, this, -1);
+ }
+ changeCtype("C");
+ {
+ core::rect<s32> rect(0, 0, 230, 30);
+ rect += topleft_client + v2s32(160, 100);
+ gui::IGUIElement *e =
+ Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
+ if(m_data->name != L"" && m_data->address == L"")
+ Environment->setFocus(e);
+ }
+ {
+ core::rect<s32> rect(0, 0, 120, 30);
+ //rect += topleft_client + v2s32(160+250+20, 125);
+ rect += topleft_client + v2s32(size_client.X-60-100, 100);
+ Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
+ }
+ changeCtype("");
+ {
+ core::rect<s32> rect(0, 0, 400, 20);
+ rect += topleft_client + v2s32(160, 100+35);
+ Environment->addStaticText(wgettext("Leave address blank to start a local server."),
+ rect, false, true, this, -1);
+ }
}
{
core::rect<s32> rect(0, 0, 250, 30);
@@ -279,63 +309,64 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
wgettext("Change keys"));
}
- /*
- Server section
- */
-
- v2s32 topleft_server(40, 290);
- v2s32 size_server = size - v2s32(40, 0);
-
- // SERVER
- {
- core::rect<s32> rect(0, 0, 20, 125);
- rect += topleft_server + v2s32(-15, 15);
- const wchar_t *text = L"S\nE\nR\nV\nE\nR";
- //gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
- //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
- }
- // Server parameters
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += topleft_server + v2s32(20+250+20, 20);
- Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
- wgettext("Creative Mode"));
- }
- {
- core::rect<s32> rect(0, 0, 250, 30);
- rect += topleft_server + v2s32(20+250+20, 40);
- Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
- wgettext("Enable Damage"));
- }
- // Delete world button
+ if(getTab() != TAB_MULTIPLAYER)
{
- core::rect<s32> rect(0, 0, 130, 30);
- rect += topleft_server + v2s32(20+250+20, 90);
- Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
- wgettext("Delete world"));
- }
- // Create world button
- {
- core::rect<s32> rect(0, 0, 130, 30);
- rect += topleft_server + v2s32(20+250+20+140, 90);
- Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
- wgettext("Create world"));
- }
- // World selection listbox
- {
- core::rect<s32> rect(0, 0, 250, 120);
- rect += topleft_server + v2s32(20, 10);
- gui::IGUIListBox *e = Environment->addListBox(rect, this,
- GUI_ID_WORLD_LISTBOX);
- e->setDrawBackground(true);
- for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
- i != m_data->worlds.end(); i++){
- e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
+ /*
+ Server section
+ */
+ // SERVER
+ {
+ core::rect<s32> rect(0, 0, 20, 125);
+ rect += topleft_server + v2s32(-15, 15);
+ const wchar_t *text = L"S\nE\nR\nV\nE\nR";
+ //gui::IGUIStaticText *t =
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+ }
+ // Server parameters
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += topleft_server + v2s32(20+250+20, 20);
+ Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
+ wgettext("Creative Mode"));
+ }
+ {
+ core::rect<s32> rect(0, 0, 250, 30);
+ rect += topleft_server + v2s32(20+250+20, 40);
+ Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
+ wgettext("Enable Damage"));
+ }
+ // Delete world button
+ {
+ core::rect<s32> rect(0, 0, 130, 30);
+ rect += topleft_server + v2s32(20+250+20, 90);
+ Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
+ wgettext("Delete world"));
+ }
+ // Create world button
+ {
+ core::rect<s32> rect(0, 0, 130, 30);
+ rect += topleft_server + v2s32(20+250+20+140, 90);
+ Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
+ wgettext("Create world"));
+ }
+ // World selection listbox
+ {
+ core::rect<s32> rect(0, 0, 250, 120);
+ rect += topleft_server + v2s32(20, 10);
+ gui::IGUIListBox *e = Environment->addListBox(rect, this,
+ GUI_ID_WORLD_LISTBOX);
+ e->setDrawBackground(true);
+ for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
+ i != m_data->worlds.end(); i++){
+ e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
+ }
+ e->setSelected(m_data->selected_world);
}
- e->setSelected(m_data->selected_world);
}
changeCtype("C");
+
+ m_is_regenerating = false;
}
void GUIMainMenu::drawMenu()
@@ -352,12 +383,13 @@ void GUIMainMenu::drawMenu()
{
core::rect<s32> rect(0, 0, 620, 270);
- rect += AbsoluteRect.UpperLeftCorner;
+ rect += AbsoluteRect.UpperLeftCorner + v2s32(0,30);
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
+ if(getTab() != TAB_MULTIPLAYER)
{
- core::rect<s32> rect(0, 290, 620, 430);
+ core::rect<s32> rect(0, 320, 620, 460);
rect += AbsoluteRect.UpperLeftCorner;
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
@@ -367,25 +399,35 @@ void GUIMainMenu::drawMenu()
void GUIMainMenu::readInput(MainMenuData *dst)
{
+ if(getTab() == TAB_SINGLEPLAYER)
{
- gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
- if(e != NULL)
- dst->name = e->getText();
+ dst->name = L"singleplayer";
+ dst->password = L"";
+ dst->address = L"";
+ dst->port = 30001;
}
+ else
{
- gui::IGUIElement *e = getElementFromId(264);
- if(e != NULL)
- dst->password = e->getText();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
- if(e != NULL)
- dst->address = e->getText();
- }
- {
- gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
- if(e != NULL)
- dst->port = e->getText();
+ {
+ gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
+ if(e != NULL)
+ dst->name = e->getText();
+ }
+ {
+ gui::IGUIElement *e = getElementFromId(264);
+ if(e != NULL)
+ dst->password = e->getText();
+ }
+ {
+ gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
+ if(e != NULL)
+ dst->address = e->getText();
+ }
+ {
+ gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
+ if(e != NULL)
+ dst->port = e->getText();
+ }
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
@@ -461,6 +503,12 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
return true;
}
}
+ if(event.GUIEvent.EventType==gui::EGET_TAB_CHANGED)
+ {
+ if(!m_is_regenerating)
+ regenerateGui(m_screensize_old);
+ return true;
+ }
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
switch(event.GUIEvent.Caller->getID())
@@ -553,4 +601,12 @@ void GUIMainMenu::deleteWorld(WorldSpec spec)
m_data->delete_world_spec = spec;
quitMenu();
}
+
+int GUIMainMenu::getTab()
+{
+ gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL);
+ if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL)
+ return ((gui::IGUITabControl*)e)->getActiveTab();
+ return TAB_ADVANCED; // Default to advanced
+}
diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h
index 688e393ad..68f3ca0f3 100644
--- a/src/guiMainMenu.h
+++ b/src/guiMainMenu.h
@@ -83,6 +83,7 @@ public:
bool OnEvent(const SEvent& event);
void createNewWorld(std::wstring name, std::string gameid);
void deleteWorld(WorldSpec spec);
+ int getTab();
private:
MainMenuData *m_data;
@@ -93,6 +94,8 @@ private:
gui::IGUIElement* parent;
s32 id;
IMenuManager *menumgr;
+
+ bool m_is_regenerating;
};
#endif
diff --git a/src/modalMenu.h b/src/modalMenu.h
index 1f6d4d897..21d9a479e 100644
--- a/src/modalMenu.h
+++ b/src/modalMenu.h
@@ -125,12 +125,12 @@ public:
protected:
//bool m_force_regenerate_gui;
+ v2u32 m_screensize_old;
private:
IMenuManager *m_menumgr;
// This might be necessary to expose to the implementation if it
// wants to launch other menus
bool m_allow_focus_removal;
- v2u32 m_screensize_old;
};