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-rw-r--r--minetest.conf.example6
-rw-r--r--src/client.cpp5
-rw-r--r--src/client.h3
-rw-r--r--src/connection.cpp7
-rw-r--r--src/connection.h4
-rw-r--r--src/constants.h1
-rw-r--r--src/debug.h2
-rw-r--r--src/defaultsettings.cpp4
-rw-r--r--src/game.cpp31
-rw-r--r--src/gettext.h3
-rw-r--r--src/jthread/jmutex.h2
-rw-r--r--src/porting.h5
-rw-r--r--src/server.cpp3
-rw-r--r--src/socket.cpp487
-rw-r--r--src/socket.h55
-rw-r--r--src/test.cpp66
16 files changed, 475 insertions, 209 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 4306740e9..8ec65403d 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -367,3 +367,9 @@
# Float islands starts from height, 0 to disable
#mgindev_float_islands = 500
+
+# Enable/disable IPv6
+#enable_ipv6 = true
+# Enable/disable running an IPv6 server. An IPv6 server may be restricted
+# to IPv6 clients, depending on system configuration.
+#ipv6_server = false
diff --git a/src/client.cpp b/src/client.cpp
index 5f53e14f7..c82d9b050 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -271,7 +271,8 @@ Client::Client(
IWritableItemDefManager *itemdef,
IWritableNodeDefManager *nodedef,
ISoundManager *sound,
- MtEventManager *event
+ MtEventManager *event,
+ bool ipv6
):
m_tsrc(tsrc),
m_shsrc(shsrc),
@@ -287,7 +288,7 @@ Client::Client(
device->getSceneManager(),
tsrc, this, device
),
- m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
+ m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
m_device(device),
m_server_ser_ver(SER_FMT_VER_INVALID),
m_playeritem(0),
diff --git a/src/client.h b/src/client.h
index 1d231a5a3..0b69abf56 100644
--- a/src/client.h
+++ b/src/client.h
@@ -263,7 +263,8 @@ public:
IWritableItemDefManager *itemdef,
IWritableNodeDefManager *nodedef,
ISoundManager *sound,
- MtEventManager *event
+ MtEventManager *event,
+ bool ipv6
);
~Client();
diff --git a/src/connection.cpp b/src/connection.cpp
index 7bff5b113..b94df5e82 100644
--- a/src/connection.cpp
+++ b/src/connection.cpp
@@ -520,10 +520,12 @@ void Peer::reportRTT(float rtt)
Connection
*/
-Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout):
+Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout,
+ bool ipv6):
m_protocol_id(protocol_id),
m_max_packet_size(max_packet_size),
m_timeout(timeout),
+ m_socket(ipv6),
m_peer_id(0),
m_bc_peerhandler(NULL),
m_bc_receive_timeout(0),
@@ -535,10 +537,11 @@ Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout):
}
Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout,
- PeerHandler *peerhandler):
+ bool ipv6, PeerHandler *peerhandler):
m_protocol_id(protocol_id),
m_max_packet_size(max_packet_size),
m_timeout(timeout),
+ m_socket(ipv6),
m_peer_id(0),
m_bc_peerhandler(peerhandler),
m_bc_receive_timeout(0),
diff --git a/src/connection.h b/src/connection.h
index 486cf331f..f5cddcbf4 100644
--- a/src/connection.h
+++ b/src/connection.h
@@ -548,8 +548,8 @@ struct ConnectionCommand
class Connection: public SimpleThread
{
public:
- Connection(u32 protocol_id, u32 max_packet_size, float timeout);
- Connection(u32 protocol_id, u32 max_packet_size, float timeout,
+ Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6);
+ Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6,
PeerHandler *peerhandler);
~Connection();
void * Thread();
diff --git a/src/constants.h b/src/constants.h
index 8246c8c21..e9d9f884a 100644
--- a/src/constants.h
+++ b/src/constants.h
@@ -36,6 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// Causes the socket class to deliberately drop random packets.
// This disables unit testing of socket and connection.
#define INTERNET_SIMULATOR 0
+#define INTERNET_SIMULATOR_PACKET_LOSS 10 // 10 = easy, 4 = hard
#define CONNECTION_TIMEOUT 30
diff --git a/src/debug.h b/src/debug.h
index 1b14c4e0a..31855cce7 100644
--- a/src/debug.h
+++ b/src/debug.h
@@ -34,7 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#ifndef _WIN32_WINNT
- #define _WIN32_WINNT 0x0500
+ #define _WIN32_WINNT 0x0501
#endif
#include <windows.h>
#ifdef _MSC_VER
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index ffaa7a3c7..2802d33f5 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -251,6 +251,10 @@ void set_default_settings(Settings *settings)
settings->setDefault("mgindev_np_float_islands3", "0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5");
settings->setDefault("mgindev_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10");
settings->setDefault("mgindev_float_islands", "500");
+
+ // IPv6
+ settings->setDefault("enable_ipv6", "true");
+ settings->setDefault("ipv6_server", "false");
}
void override_default_settings(Settings *settings, Settings *from)
diff --git a/src/game.cpp b/src/game.cpp
index 833117959..e4019e472 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1039,12 +1039,6 @@ void the_game(
infostream<<"Creating client"<<std::endl;
MapDrawControl draw_control;
-
- Client client(device, playername.c_str(), password, draw_control,
- tsrc, shsrc, itemdef, nodedef, sound, &eventmgr);
-
- // Client acts as our GameDef
- IGameDef *gamedef = &client;
{
wchar_t* text = wgettext("Resolving address...");
@@ -1054,18 +1048,39 @@ void the_game(
Address connect_address(0,0,0,0, port);
try{
if(address == "")
+ {
//connect_address.Resolve("localhost");
- connect_address.setAddress(127,0,0,1);
+ if(g_settings->getBool("enable_ipv6") && g_settings->getBool("ipv6_server"))
+ {
+ IPv6AddressBytes addr_bytes;
+ addr_bytes.bytes[15] = 1;
+ connect_address.setAddress(&addr_bytes);
+ }
+ else
+ {
+ connect_address.setAddress(127,0,0,1);
+ }
+ }
else
connect_address.Resolve(address.c_str());
}
catch(ResolveError &e)
{
- error_message = L"Couldn't resolve address";
+ error_message = L"Couldn't resolve address: " + narrow_to_wide(e.what());
errorstream<<wide_to_narrow(error_message)<<std::endl;
// Break out of client scope
break;
}
+
+ /*
+ Create client
+ */
+ Client client(device, playername.c_str(), password, draw_control,
+ tsrc, shsrc, itemdef, nodedef, sound, &eventmgr,
+ connect_address.isIPv6());
+
+ // Client acts as our GameDef
+ IGameDef *gamedef = &client;
/*
Attempt to connect to the server
diff --git a/src/gettext.h b/src/gettext.h
index 452787de4..ca82b1f02 100644
--- a/src/gettext.h
+++ b/src/gettext.h
@@ -14,6 +14,9 @@
#if defined(_WIN32)
#define WIN32_LEAN_AND_MEAN
+#ifndef _WIN32_WINNT
+ #define _WIN32_WINNT 0x0501
+#endif
#include <windows.h>
#endif
diff --git a/src/jthread/jmutex.h b/src/jthread/jmutex.h
index 383150f3f..8efdc7bc5 100644
--- a/src/jthread/jmutex.h
+++ b/src/jthread/jmutex.h
@@ -31,7 +31,7 @@
#if (defined(WIN32) || defined(_WIN32_WCE))
#ifndef _WIN32_WINNT
- #define _WIN32_WINNT 0x0500
+ #define _WIN32_WINNT 0x0501
#endif
#ifndef _WIN32_WCE
#include <process.h>
diff --git a/src/porting.h b/src/porting.h
index bcce96ef7..12c390893 100644
--- a/src/porting.h
+++ b/src/porting.h
@@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifdef _WIN32
#ifndef _WIN32_WINNT
- #define _WIN32_WINNT 0x0500
+ #define _WIN32_WINNT 0x0501
#endif
#include <windows.h>
@@ -153,6 +153,9 @@ bool threadSetPriority(threadid_t tid, int prio);
Overflow can occur at any value higher than 10000000.
*/
#ifdef _WIN32 // Windows
+#ifndef _WIN32_WINNT
+ #define _WIN32_WINNT 0x0501
+#endif
#include <windows.h>
inline u32 getTimeS()
diff --git a/src/server.cpp b/src/server.cpp
index 7963aeaae..fea4349f1 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -639,7 +639,8 @@ Server::Server(
m_simple_singleplayer_mode(simple_singleplayer_mode),
m_async_fatal_error(""),
m_env(NULL),
- m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
+ m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT,
+ g_settings->getBool("enable_ipv6") && g_settings->getBool("ipv6_server"), this),
m_banmanager(path_world+DIR_DELIM+"ipban.txt"),
m_rollback(NULL),
m_rollback_sink_enabled(true),
diff --git a/src/socket.cpp b/src/socket.cpp
index 9e289baa2..c1517ccb9 100644
--- a/src/socket.cpp
+++ b/src/socket.cpp
@@ -20,7 +20,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "socket.h"
#ifdef _WIN32
- #define WIN32_LEAN_AND_MEAN
+ #ifndef WIN32_LEAN_AND_MEAN
+ #define WIN32_LEAN_AND_MEAN
+ #endif
// Without this some of the network functions are not found on mingw
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
@@ -46,27 +48,30 @@ typedef int socket_t;
#include "constants.h"
#include "debug.h"
+#include "settings.h"
+#include "main.h" // for g_settings
#include <stdio.h>
#include <iostream>
#include <stdlib.h>
+#include <string.h>
#include <errno.h>
+#include <sstream>
#include "util/string.h"
#include "util/numeric.h"
+// Set to true to enable verbose debug output
bool socket_enable_debug_output = false;
-#define DP socket_enable_debug_output
-// This is prepended to everything printed here
-#define DPS ""
bool g_sockets_initialized = false;
+// Initialize sockets
void sockets_init()
{
#ifdef _WIN32
+ // Windows needs sockets to be initialized before use
WSADATA WsaData;
if(WSAStartup( MAKEWORD(2,2), &WsaData ) != NO_ERROR)
throw SocketException("WSAStartup failed");
-#else
#endif
g_sockets_initialized = true;
}
@@ -74,34 +79,57 @@ void sockets_init()
void sockets_cleanup()
{
#ifdef _WIN32
+ // On Windows, cleanup sockets after use
WSACleanup();
#endif
}
+/*
+ Address
+*/
+
Address::Address()
{
- m_address = 0;
+ m_addr_family = 0;
+ memset(&m_address, 0, sizeof m_address);
m_port = 0;
}
-Address::Address(unsigned int address, unsigned short port)
+Address::Address(u32 address, u16 port)
{
- m_address = address;
- m_port = port;
+ setAddress(address);
+ setPort(port);
}
-Address::Address(unsigned int a, unsigned int b,
- unsigned int c, unsigned int d,
- unsigned short port)
+Address::Address(u8 a, u8 b, u8 c, u8 d, u16 port)
{
- m_address = (a<<24) | (b<<16) | ( c<<8) | d;
- m_port = port;
+ setAddress(a, b, c, d);
+ setPort(port);
}
+Address::Address(const IPv6AddressBytes * ipv6_bytes, u16 port)
+{
+ setAddress(ipv6_bytes);
+ setPort(port);
+}
+
+// Equality (address family, address and port must be equal)
bool Address::operator==(Address &address)
{
- return (m_address == address.m_address
- && m_port == address.m_port);
+ if(address.m_addr_family != m_addr_family || address.m_port != m_port)
+ return false;
+ else if(m_addr_family == AF_INET)
+ {
+ return m_address.ipv4.sin_addr.s_addr ==
+ address.m_address.ipv4.sin_addr.s_addr;
+ }
+ else if(m_addr_family == AF_INET6)
+ {
+ return memcmp(m_address.ipv6.sin6_addr.s6_addr,
+ address.m_address.ipv6.sin6_addr.s6_addr, 16) == 0;
+ }
+ else
+ return false;
}
bool Address::operator!=(Address &address)
@@ -111,105 +139,183 @@ bool Address::operator!=(Address &address)
void Address::Resolve(const char *name)
{
- struct addrinfo *resolved;
- int e = getaddrinfo(name, NULL, NULL, &resolved);
+ struct addrinfo *resolved, hints;
+ memset(&hints, 0, sizeof(hints));
+
+ // Setup hints
+ hints.ai_socktype = 0;
+ hints.ai_protocol = 0;
+ hints.ai_flags = 0;
+ if(g_settings->getBool("enable_ipv6"))
+ {
+ // AF_UNSPEC allows both IPv6 and IPv4 addresses to be returned
+ hints.ai_family = AF_UNSPEC;
+ }
+ else
+ {
+ hints.ai_family = AF_INET;
+ }
+
+ // Do getaddrinfo()
+ int e = getaddrinfo(name, NULL, &hints, &resolved);
if(e != 0)
+ throw ResolveError(gai_strerror(e));
+
+ // Copy data
+ if(resolved->ai_family == AF_INET)
+ {
+ struct sockaddr_in *t = (struct sockaddr_in *) resolved->ai_addr;
+ m_addr_family = AF_INET;
+ m_address.ipv4 = *t;
+ }
+ else if(resolved->ai_family == AF_INET6)
+ {
+ struct sockaddr_in6 *t = (struct sockaddr_in6 *) resolved->ai_addr;
+ m_addr_family = AF_INET6;
+ m_address.ipv6 = *t;
+ }
+ else
+ {
+ freeaddrinfo(resolved);
throw ResolveError("");
- /*
- FIXME: This is an ugly hack; change the whole class
- to store the address as sockaddr
- */
- struct sockaddr_in *t = (struct sockaddr_in*)resolved->ai_addr;
- m_address = ntohl(t->sin_addr.s_addr);
+ }
freeaddrinfo(resolved);
}
+// IP address -> textual representation
std::string Address::serializeString() const
{
- unsigned int a, b, c, d;
- a = (m_address & 0xFF000000)>>24;
- b = (m_address & 0x00FF0000)>>16;
- c = (m_address & 0x0000FF00)>>8;
- d = (m_address & 0x000000FF);
- return itos(a)+"."+itos(b)+"."+itos(c)+"."+itos(d);
+ if(m_addr_family == AF_INET)
+ {
+ u8 a, b, c, d, addr;
+ addr = ntohl(m_address.ipv4.sin_addr.s_addr);
+ a = (addr & 0xFF000000) >> 24;
+ b = (addr & 0x00FF0000) >> 16;
+ c = (addr & 0x0000FF00) >> 8;
+ d = (addr & 0x000000FF);
+ return itos(a) + "." + itos(b) + "." + itos(c) + "." + itos(d);
+ }
+ else if(m_addr_family == AF_INET6)
+ {
+ std::ostringstream os;
+ for(int i = 0; i < 16; i += 2)
+ {
+ u16 section =
+ (m_address.ipv6.sin6_addr.s6_addr[i] << 8) |
+ (m_address.ipv6.sin6_addr.s6_addr[i + 1]);
+ os << std::hex << section;
+ if(i < 14)
+ os << ":";
+ }
+ return os.str();
+ }
+ else
+ return std::string("");
+}
+
+struct sockaddr_in Address::getAddress() const
+{
+ return m_address.ipv4; // NOTE: NO PORT INCLUDED, use getPort()
}
-unsigned int Address::getAddress() const
+struct sockaddr_in6 Address::getAddress6() const
{
- return m_address;
+ return m_address.ipv6; // NOTE: NO PORT INCLUDED, use getPort()
}
-unsigned short Address::getPort() const
+u16 Address::getPort() const
{
return m_port;
}
-void Address::setAddress(unsigned int address)
+int Address::getFamily() const
{
- m_address = address;
+ return m_addr_family;
}
-void Address::setAddress(unsigned int a, unsigned int b,
- unsigned int c, unsigned int d)
+bool Address::isIPv6() const
{
- m_address = (a<<24) | (b<<16) | ( c<<8) | d;
+ return m_addr_family == AF_INET6;
}
-void Address::setPort(unsigned short port)
+void Address::setAddress(u32 address)
{
- m_port = port;
+ m_addr_family = AF_INET;
+ m_address.ipv4.sin_family = AF_INET;
+ m_address.ipv4.sin_addr.s_addr = htonl(address);
}
-void Address::print(std::ostream *s) const
+void Address::setAddress(u8 a, u8 b, u8 c, u8 d)
+{
+ m_addr_family = AF_INET;
+ m_address.ipv4.sin_family = AF_INET;
+ u32 addr = htonl((a << 24) | (b << 16) | (c << 8) | d);
+ m_address.ipv4.sin_addr.s_addr = addr;
+}
+
+void Address::setAddress(const IPv6AddressBytes * ipv6_bytes)
{
- (*s)<<((m_address>>24)&0xff)<<"."
- <<((m_address>>16)&0xff)<<"."
- <<((m_address>>8)&0xff)<<"."
- <<((m_address>>0)&0xff)<<":"
- <<m_port;
+ m_addr_family = AF_INET6;
+ m_address.ipv6.sin6_family = AF_INET6;
+ if(ipv6_bytes)
+ memcpy(m_address.ipv6.sin6_addr.s6_addr, ipv6_bytes->bytes, 16);
+ else
+ memset(m_address.ipv6.sin6_addr.s6_addr, 0, 16);
}
-void Address::print() const
+void Address::setPort(u16 port)
{
- print(&dstream);
+ m_port = port;
+}
+
+void Address::print(std::ostream *s) const
+{
+ if(m_addr_family == AF_INET6)
+ {
+ (*s) << "[" << serializeString() << "]:" << m_port;
+ }
+ else
+ {
+ (*s) << serializeString() << ":" << m_port;
+ }
}
-UDPSocket::UDPSocket()
+/*
+ UDPSocket
+*/
+
+UDPSocket::UDPSocket(bool ipv6)
{
if(g_sockets_initialized == false)
throw SocketException("Sockets not initialized");
-
- m_handle = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
-
- if(DP)
- dstream<<DPS<<"UDPSocket("<<(int)m_handle<<")::UDPSocket()"<<std::endl;
-
- if(m_handle <= 0)
- {
- throw SocketException("Failed to create socket");
- }
-/*#ifdef _WIN32
- DWORD nonblocking = 0;
- if(ioctlsocket(m_handle, FIONBIO, &nonblocking) != 0)
+ // Use IPv6 if specified
+ m_addr_family = ipv6 ? AF_INET6 : AF_INET;
+ m_handle = socket(m_addr_family, SOCK_DGRAM, IPPROTO_UDP);
+
+ if(socket_enable_debug_output)
{
- throw SocketException("Failed set non-blocking mode");
+ dstream << "UDPSocket(" << (int) m_handle
+ << ")::UDPSocket(): ipv6 = "
+ << (ipv6 ? "true" : "false")
+ << std::endl;
}
-#else
- int nonblocking = 0;
- if(fcntl(m_handle, F_SETFL, O_NONBLOCK, nonblocking) == -1)
+
+ if(m_handle <= 0)
{
- throw SocketException("Failed set non-blocking mode");
+ throw SocketException("Failed to create socket");
}
-#endif*/
setTimeoutMs(0);
}
UDPSocket::~UDPSocket()
{
- if(DP)
- dstream<<DPS<<"UDPSocket("<<(int)m_handle<<")::~UDPSocket()"<<std::endl;
+ if(socket_enable_debug_output)
+ {
+ dstream << "UDPSocket( " << (int) m_handle << ")::~UDPSocket()"
+ << std::endl;
+ }
#ifdef _WIN32
closesocket(m_handle);
@@ -218,111 +324,175 @@ UDPSocket::~UDPSocket()
#endif
}
-void UDPSocket::Bind(unsigned short port)
+void UDPSocket::Bind(u16 port)
{
- if(DP)
- dstream<<DPS<<"UDPSocket("<<(int)m_handle
- <<")::Bind(): port="<<port<<std::endl;
-
- sockaddr_in address;
- address.sin_family = AF_INET;
- address.sin_addr.s_addr = INADDR_ANY;
- address.sin_port = htons(port);
-
- if(bind(m_handle, (const sockaddr*)&address, sizeof(sockaddr_in)) < 0)
- {
-#ifndef DISABLE_ERRNO
- dstream<<(int)m_handle<<": Bind failed: "<<strerror(errno)<<std::endl;
-#endif
- throw SocketException("Failed to bind socket");
- }
+ if(socket_enable_debug_output)
+ {
+ dstream << "UDPSocket(" << (int) m_handle << ")::Bind(): "
+ << "port=" << port << std::endl;
+ }
+
+ if(m_addr_family == AF_INET6)
+ {
+ struct sockaddr_in6 address;
+ address.sin6_family = AF_INET6;
+ address.sin6_addr = in6addr_any;
+ address.sin6_port = htons(port);
+
+ if(bind(m_handle, (const struct sockaddr *) &address,
+ sizeof(struct sockaddr_in6)) < 0)
+ {
+ dstream << (int) m_handle << ": Bind failed: "
+ << strerror(errno) << std::endl;
+ throw SocketException("Failed to bind socket");
+ }
+ }
+ else
+ {
+ struct sockaddr_in address;
+ address.sin_family = AF_INET;
+ address.sin_addr.s_addr = INADDR_ANY;
+ address.sin_port = htons(port);
+
+ if(bind(m_handle, (const struct sockaddr *) &address,
+ sizeof(struct sockaddr_in)) < 0)
+ {
+ dstream << (int) m_handle << ": Bind failed: "
+ << strerror(errno) << std::endl;
+ throw SocketException("Failed to bind socket");
+ }
+ }
}
void UDPSocket::Send(const Address & destination, const void * data, int size)
{
- bool dumping_packet = false;
+ bool dumping_packet = false; // for INTERNET_SIMULATOR
+
if(INTERNET_SIMULATOR)
- dumping_packet = (myrand()%10==0); //easy
- //dumping_packet = (myrand()%4==0); // hard
-
- if(DP){
- /*dstream<<DPS<<"UDPSocket("<<(int)m_handle
- <<")::Send(): destination=";*/
- dstream<<DPS;
- dstream<<(int)m_handle<<" -> ";
- destination.print();
- dstream<<", size="<<size<<", data=";
- for(int i=0; i<size && i<20; i++){
- if(i%2==0) DEBUGPRINT(" ");
- unsigned int a = ((const unsigned char*)data)[i];
+ dumping_packet = (myrand() % INTERNET_SIMULATOR_PACKET_LOSS == 0);
+
+ if(socket_enable_debug_output)
+ {
+ // Print packet destination and size
+ dstream << (int) m_handle << " -> ";
+ destination.print(&dstream);
+ dstream << ", size=" << size;
+
+ // Print packet contents
+ dstream << ", data=";
+ for(int i = 0; i < size && i < 20; i++)
+ {
+ if(i % 2 == 0)
+ DEBUGPRINT(" ");
+ unsigned int a = ((const unsigned char *) data)[i];
DEBUGPRINT("%.2X", a);
}
- if(size>20)
- dstream<<"...";
+
+ if(size > 20)
+ dstream << "...";
+
if(dumping_packet)
- dstream<<" (DUMPED BY INTERNET_SIMULATOR)";
- dstream<<std::endl;
- }
- else if(dumping_packet)
- {
- // Lol let's forget it
- dstream<<"UDPSocket::Send(): "
- "INTERNET_SIMULATOR: dumping packet."
- <<std::endl;
+ dstream << " (DUMPED BY INTERNET_SIMULATOR)";
+
+ dstream << std::endl;
}
if(dumping_packet)
+ {
+ // Lol let's forget it
+ dstream << "UDPSocket::Send(): "
+ "INTERNET_SIMULATOR: dumping packet."
+ << std::endl;
return;
+ }
- sockaddr_in address;
- address.sin_family = AF_INET;
- address.sin_addr.s_addr = htonl(destination.getAddress());
- address.sin_port = htons(destination.getPort());
+ if(destination.getFamily() != m_addr_family)
+ throw SendFailedException("Address family mismatch");
- int sent = sendto(m_handle, (const char*)data, size,
- 0, (sockaddr*)&address, sizeof(sockaddr_in));
+ int sent;
+ if(m_addr_family == AF_INET6)
+ {
+ struct sockaddr_in6 address = destination.getAddress6();
+ address.sin6_port = htons(destination.getPort());
+ sent = sendto(m_handle, (const char *) data, size,
+ 0, (struct sockaddr *) &address, sizeof(struct sockaddr_in6));
+ }
+ else
+ {
+ struct sockaddr_in address = destination.getAddress();
+ address.sin_port = htons(destination.getPort());
+ sent = sendto(m_handle, (const char *) data, size,
+ 0, (struct sockaddr *) &address, sizeof(struct sockaddr_in));
+ }
- if(sent != size)
- {
+ if(sent != size)
+ {
throw SendFailedException("Failed to send packet");
- }
+ }
}
int UDPSocket::Receive(Address & sender, void * data, int size)
{
+ // Return on timeout
if(WaitData(m_timeout_ms) == false)
{
return -1;
}
- sockaddr_in address;
- socklen_t address_len = sizeof(address);
+ int received;
+ if(m_addr_family == AF_INET6)
+ {
+ struct sockaddr_in6 address;
+ socklen_t address_len = sizeof(address);
- int received = recvfrom(m_handle, (char*)data,
- size, 0, (sockaddr*)&address, &address_len);
+ received = recvfrom(m_handle, (char *) data,
+ size, 0, (struct sockaddr *) &address, &address_len);
- if(received < 0)
- return -1;
+ if(received < 0)
+ return -1;
+
+ u16 address_port = ntohs(address.sin6_port);
+ IPv6AddressBytes bytes;
+ memcpy(bytes.bytes, address.sin6_addr.s6_addr, 16);
+ sender = Address(&bytes, address_port);
+ }
+ else
+ {
+ struct sockaddr_in address;
+ socklen_t address_len = sizeof(address);
+
+ received = recvfrom(m_handle, (char *) data,
+ size, 0, (struct sockaddr *) &address, &address_len);
- unsigned int address_ip = ntohl(address.sin_addr.s_addr);
- unsigned int address_port = ntohs(address.sin_port);
+ if(received < 0)
+ return -1;
- sender = Address(address_ip, address_port);
+ u32 address_ip = ntohl(address.sin_addr.s_addr);
+ u16 address_port = ntohs(address.sin_port);
+
+ sender = Address(address_ip, address_port);
+ }
- if(DP){
- //dstream<<DPS<<"UDPSocket("<<(int)m_handle<<")::Receive(): sender=";
- dstream<<DPS<<(int)m_handle<<" <- ";
- sender.print();
- //dstream<<", received="<<received<<std::endl;
- dstream<<", size="<<received<<", data=";
- for(int i=0; i<received && i<20; i++){
- if(i%2==0) DEBUGPRINT(" ");
- unsigned int a = ((const unsigned char*)data)[i];
+ if(socket_enable_debug_output)
+ {
+ // Print packet sender and size
+ dstream << (int) m_handle << " <- ";
+ sender.print(&dstream);
+ dstream << ", size=" << received;
+
+ // Print packet contents
+ dstream << ", data=";
+ for(int i = 0; i < received && i < 20; i++)
+ {
+ if(i % 2 == 0)
+ DEBUGPRINT(" ");
+ unsigned int a = ((const unsigned char *) data)[i];
DEBUGPRINT("%.2X", a);
}
- if(received>20)
- dstream<<"...";
- dstream<<std::endl;
+ if(received > 20)
+ dstream << "...";
+
+ dstream << std::endl;
}
return received;
@@ -351,42 +521,39 @@ bool UDPSocket::WaitData(int timeout_ms)
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = timeout_ms * 1000;
+
// select()
result = select(m_handle+1, &readset, NULL, NULL, &tv);
- if(result == 0){
- // Timeout
- /*dstream<<"Select timed out (timeout_ms="
- <<timeout_ms<<")"<<std::endl;*/
+ if(result == 0)
return false;
- }
- else if(result < 0 && errno == EINTR){
+ else if(result < 0 && errno == EINTR)
return false;
- }
- else if(result < 0){
- // Error
-#ifndef DISABLE_ERRNO
- dstream<<(int)m_handle<<": Select failed: "<<strerror(errno)<<std::endl;
-#endif
+ else if(result < 0)
+ {
+ dstream << (int) m_handle << ": Select failed: "
+ << strerror(errno) << std::endl;
+
#ifdef _WIN32
int e = WSAGetLastError();
- dstream<<(int)m_handle<<": WSAGetLastError()="<<e<<std::endl;
- if(e == 10004 /*=WSAEINTR*/)
+ dstream << (int) m_handle << ": WSAGetLastError()="
+ << e << std::endl;
+ if(e == 10004 /* = WSAEINTR */)
{
- dstream<<"WARNING: Ignoring WSAEINTR."<<std::endl;
+ dstream << "WARNING: Ignoring WSAEINTR." << std::endl;
return false;
}
#endif
+
throw SocketException("Select failed");
}
- else if(FD_ISSET(m_handle, &readset) == false){
+ else if(FD_ISSET(m_handle, &readset) == false)
+ {
// No data
- //dstream<<"Select reported no data in m_handle"<<std::endl;
return false;
}
// There is data
- //dstream<<"Select reported data in m_handle"<<std::endl;
return true;
}
diff --git a/src/socket.h b/src/socket.h
index 994a07e45..ba88b0142 100644
--- a/src/socket.h
+++ b/src/socket.h
@@ -20,7 +20,24 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef SOCKET_HEADER
#define SOCKET_HEADER
+#ifdef _WIN32
+ #ifndef WIN32_LEAN_AND_MEAN
+ #define WIN32_LEAN_AND_MEAN
+ #endif
+#ifndef _WIN32_WINNT
+ #define _WIN32_WINNT 0x0501
+#endif
+ #include <windows.h>
+ #include <winsock2.h>
+ #include <ws2tcpip.h>
+#else
+ #include <sys/socket.h>
+ #include <netinet/in.h>
+#endif
+
#include <ostream>
+#include <string.h>
+#include "irrlichttypes.h"
#include "exceptions.h"
extern bool socket_enable_debug_output;
@@ -55,35 +72,48 @@ public:
void sockets_init();
void sockets_cleanup();
+class IPv6AddressBytes
+{
+public:
+ u8 bytes[16];
+ IPv6AddressBytes() { memset(bytes, 0, 16); }
+};
+
class Address
{
public:
Address();
- Address(unsigned int address, unsigned short port);
- Address(unsigned int a, unsigned int b,
- unsigned int c, unsigned int d,
- unsigned short port);
+ Address(u32 address, u16 port);
+ Address(u8 a, u8 b, u8 c, u8 d, u16 port);
+ Address(const IPv6AddressBytes * ipv6_bytes, u16 port);
bool operator==(Address &address);
bool operator!=(Address &address);
void Resolve(const char *name);
- unsigned int getAddress() const;
+ struct sockaddr_in getAddress() const;
unsigned short getPort() const;
- void setAddress(unsigned int address);
- void setAddress(unsigned int a, unsigned int b,
- unsigned int c, unsigned int d);
+ void setAddress(u32 address);
+ void setAddress(u8 a, u8 b, u8 c, u8 d);
+ void setAddress(const IPv6AddressBytes * ipv6_bytes);
+ struct sockaddr_in6 getAddress6() const;
+ int getFamily() const;
+ bool isIPv6() const;
void setPort(unsigned short port);
void print(std::ostream *s) const;
- void print() const;
std::string serializeString() const;
private:
- unsigned int m_address;
- unsigned short m_port;
+ unsigned int m_addr_family;
+ union
+ {
+ struct sockaddr_in ipv4;
+ struct sockaddr_in6 ipv6;
+ } m_address;
+ u16 m_port; // Port is separate from sockaddr structures
};
class UDPSocket
{
public:
- UDPSocket();
+ UDPSocket(bool ipv6);
~UDPSocket();
void Bind(unsigned short port);
//void Close();
@@ -98,6 +128,7 @@ public:
private:
int m_handle;
int m_timeout_ms;
+ int m_addr_family;
};
#endif
diff --git a/src/test.cpp b/src/test.cpp
index 5267b2768..b66f65daf 100644
--- a/src/test.cpp
+++ b/src/test.cpp
@@ -1293,26 +1293,56 @@ struct TestSocket: public TestBase
void Run()
{
const int port = 30003;
- UDPSocket socket;
- socket.Bind(port);
- const char sendbuffer[] = "hello world!";
- socket.Send(Address(127,0,0,1,port), sendbuffer, sizeof(sendbuffer));
+ // IPv6 socket test
+ {
+ UDPSocket socket6(true);
+ socket6.Bind(port);
- sleep_ms(50);
+ const char sendbuffer[] = "hello world!";
+ IPv6AddressBytes bytes;
+ bytes.bytes[15] = 1;
+ socket6.Send(Address(&bytes, port), sendbuffer, sizeof(sendbuffer));
+
+ sleep_ms(50);
+
+ char rcvbuffer[256];
+ memset(rcvbuffer, 0, sizeof(rcvbuffer));
+ Address sender;
+ for(;;)
+ {
+ int bytes_read = socket6.Receive(sender, rcvbuffer, sizeof(rcvbuffer));
+ if(bytes_read < 0)
+ break;
+ }
+ //FIXME: This fails on some systems
+ UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer))==0);
+ UASSERT(memcmp(sender.getAddress6().sin6_addr.s6_addr, Address(&bytes, 0).getAddress6().sin6_addr.s6_addr, 16) == 0);
+ }
- char rcvbuffer[256];
- memset(rcvbuffer, 0, sizeof(rcvbuffer));
- Address sender;
- for(;;)
+ // IPv4 socket test
{
- int bytes_read = socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer));
- if(bytes_read < 0)
- break;
+ UDPSocket socket(false);
+ socket.Bind(port);
+
+ const char sendbuffer[] = "hello world!";
+ socket.Send(Address(127,0,0,1,port), sendbuffer, sizeof(sendbuffer));
+
+ sleep_ms(50);
+
+ char rcvbuffer[256];
+ memset(rcvbuffer, 0, sizeof(rcvbuffer));
+ Address sender;
+ for(;;)
+ {
+ int bytes_read = socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer));
+ if(bytes_read < 0)
+ break;
+ }
+ //FIXME: This fails on some systems
+ UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer))==0);
+ UASSERT(sender.getAddress().sin_addr.s_addr == Address(127,0,0,1, 0).getAddress().sin_addr.s_addr);
}
- //FIXME: This fails on some systems
- UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer))==0);
- UASSERT(sender.getAddress() == Address(127,0,0,1, 0).getAddress());
}
};
@@ -1412,12 +1442,12 @@ struct TestConnection: public TestBase
Handler hand_client("client");
infostream<<"** Creating server Connection"<<std::endl;
- con::Connection server(proto_id, 512, 5.0, &hand_server);
+ con::Connection server(proto_id, 512, 5.0, false, &hand_server);
server.Serve(30001);
infostream<<"** Creating client Connection"<<std::endl;
- con::Connection client(proto_id, 512, 5.0, &hand_client);
-
+ con::Connection client(proto_id, 512, 5.0, false, &hand_client);
+
UASSERT(hand_server.count == 0);
UASSERT(hand_client.count == 0);