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-rw-r--r--builtin/common/filterlist.lua176
-rw-r--r--builtin/fstk/buttonbar.lua2
-rw-r--r--builtin/mainmenu/tab_server.lua6
-rw-r--r--builtin/mainmenu/tab_singleplayer.lua9
4 files changed, 100 insertions, 93 deletions
diff --git a/builtin/common/filterlist.lua b/builtin/common/filterlist.lua
index 99c4bca1c..210681133 100644
--- a/builtin/common/filterlist.lua
+++ b/builtin/common/filterlist.lua
@@ -37,9 +37,9 @@
filterlist = {}
--------------------------------------------------------------------------------
-function filterlist.refresh(this)
- this.m_raw_list = this.m_raw_list_fct(this.m_fetch_param)
- filterlist.process(this)
+function filterlist.refresh(self)
+ self.m_raw_list = self.m_raw_list_fct(self.m_fetch_param)
+ filterlist.process(self)
end
--------------------------------------------------------------------------------
@@ -48,105 +48,105 @@ function filterlist.create(raw_fct,compare_fct,uid_match_fct,filter_fct,fetch_pa
assert((raw_fct ~= nil) and (type(raw_fct) == "function"))
assert((compare_fct ~= nil) and (type(compare_fct) == "function"))
- local this = {}
+ local self = {}
- this.m_raw_list_fct = raw_fct
- this.m_compare_fct = compare_fct
- this.m_filter_fct = filter_fct
- this.m_uid_match_fct = uid_match_fct
+ self.m_raw_list_fct = raw_fct
+ self.m_compare_fct = compare_fct
+ self.m_filter_fct = filter_fct
+ self.m_uid_match_fct = uid_match_fct
- this.m_filtercriteria = nil
- this.m_fetch_param = fetch_param
+ self.m_filtercriteria = nil
+ self.m_fetch_param = fetch_param
- this.m_sortmode = "none"
- this.m_sort_list = {}
+ self.m_sortmode = "none"
+ self.m_sort_list = {}
- this.m_processed_list = nil
- this.m_raw_list = this.m_raw_list_fct(this.m_fetch_param)
+ self.m_processed_list = nil
+ self.m_raw_list = self.m_raw_list_fct(self.m_fetch_param)
- this.add_sort_mechanism = filterlist.add_sort_mechanism
- this.set_filtercriteria = filterlist.set_filtercriteria
- this.get_filtercriteria = filterlist.get_filtercriteria
- this.set_sortmode = filterlist.set_sortmode
- this.get_list = filterlist.get_list
- this.get_raw_list = filterlist.get_raw_list
- this.get_raw_element = filterlist.get_raw_element
- this.get_raw_index = filterlist.get_raw_index
- this.get_current_index = filterlist.get_current_index
- this.size = filterlist.size
- this.uid_exists_raw = filterlist.uid_exists_raw
- this.raw_index_by_uid = filterlist.raw_index_by_uid
- this.refresh = filterlist.refresh
+ self.add_sort_mechanism = filterlist.add_sort_mechanism
+ self.set_filtercriteria = filterlist.set_filtercriteria
+ self.get_filtercriteria = filterlist.get_filtercriteria
+ self.set_sortmode = filterlist.set_sortmode
+ self.get_list = filterlist.get_list
+ self.get_raw_list = filterlist.get_raw_list
+ self.get_raw_element = filterlist.get_raw_element
+ self.get_raw_index = filterlist.get_raw_index
+ self.get_current_index = filterlist.get_current_index
+ self.size = filterlist.size
+ self.uid_exists_raw = filterlist.uid_exists_raw
+ self.raw_index_by_uid = filterlist.raw_index_by_uid
+ self.refresh = filterlist.refresh
- filterlist.process(this)
+ filterlist.process(self)
- return this
+ return self
end
--------------------------------------------------------------------------------
-function filterlist.add_sort_mechanism(this,name,fct)
- this.m_sort_list[name] = fct
+function filterlist.add_sort_mechanism(self,name,fct)
+ self.m_sort_list[name] = fct
end
--------------------------------------------------------------------------------
-function filterlist.set_filtercriteria(this,criteria)
- if criteria == this.m_filtercriteria and
+function filterlist.set_filtercriteria(self,criteria)
+ if criteria == self.m_filtercriteria and
type(criteria) ~= "table" then
return
end
- this.m_filtercriteria = criteria
- filterlist.process(this)
+ self.m_filtercriteria = criteria
+ filterlist.process(self)
end
--------------------------------------------------------------------------------
-function filterlist.get_filtercriteria(this)
- return this.m_filtercriteria
+function filterlist.get_filtercriteria(self)
+ return self.m_filtercriteria
end
--------------------------------------------------------------------------------
--supported sort mode "alphabetic|none"
-function filterlist.set_sortmode(this,mode)
- if (mode == this.m_sortmode) then
+function filterlist.set_sortmode(self,mode)
+ if (mode == self.m_sortmode) then
return
end
- this.m_sortmode = mode
- filterlist.process(this)
+ self.m_sortmode = mode
+ filterlist.process(self)
end
--------------------------------------------------------------------------------
-function filterlist.get_list(this)
- return this.m_processed_list
+function filterlist.get_list(self)
+ return self.m_processed_list
end
--------------------------------------------------------------------------------
-function filterlist.get_raw_list(this)
- return this.m_raw_list
+function filterlist.get_raw_list(self)
+ return self.m_raw_list
end
--------------------------------------------------------------------------------
-function filterlist.get_raw_element(this,idx)
+function filterlist.get_raw_element(self,idx)
if type(idx) ~= "number" then
idx = tonumber(idx)
end
- if idx ~= nil and idx > 0 and idx < #this.m_raw_list then
- return this.m_raw_list[idx]
+ if idx ~= nil and idx > 0 and idx <= #self.m_raw_list then
+ return self.m_raw_list[idx]
end
return nil
end
--------------------------------------------------------------------------------
-function filterlist.get_raw_index(this,listindex)
- assert(this.m_processed_list ~= nil)
+function filterlist.get_raw_index(self,listindex)
+ assert(self.m_processed_list ~= nil)
if listindex ~= nil and listindex > 0 and
- listindex <= #this.m_processed_list then
- local entry = this.m_processed_list[listindex]
+ listindex <= #self.m_processed_list then
+ local entry = self.m_processed_list[listindex]
- for i,v in ipairs(this.m_raw_list) do
+ for i,v in ipairs(self.m_raw_list) do
- if this.m_compare_fct(v,entry) then
+ if self.m_compare_fct(v,entry) then
return i
end
end
@@ -156,16 +156,16 @@ function filterlist.get_raw_index(this,listindex)
end
--------------------------------------------------------------------------------
-function filterlist.get_current_index(this,listindex)
- assert(this.m_processed_list ~= nil)
+function filterlist.get_current_index(self,listindex)
+ assert(self.m_processed_list ~= nil)
if listindex ~= nil and listindex > 0 and
- listindex <= #this.m_raw_list then
- local entry = this.m_raw_list[listindex]
+ listindex <= #self.m_raw_list then
+ local entry = self.m_raw_list[listindex]
- for i,v in ipairs(this.m_processed_list) do
+ for i,v in ipairs(self.m_processed_list) do
- if this.m_compare_fct(v,entry) then
+ if self.m_compare_fct(v,entry) then
return i
end
end
@@ -175,48 +175,48 @@ function filterlist.get_current_index(this,listindex)
end
--------------------------------------------------------------------------------
-function filterlist.process(this)
- assert(this.m_raw_list ~= nil)
+function filterlist.process(self)
+ assert(self.m_raw_list ~= nil)
- if this.m_sortmode == "none" and
- this.m_filtercriteria == nil then
- this.m_processed_list = this.m_raw_list
+ if self.m_sortmode == "none" and
+ self.m_filtercriteria == nil then
+ self.m_processed_list = self.m_raw_list
return
end
- this.m_processed_list = {}
+ self.m_processed_list = {}
- for k,v in pairs(this.m_raw_list) do
- if this.m_filtercriteria == nil or
- this.m_filter_fct(v,this.m_filtercriteria) then
- table.insert(this.m_processed_list,v)
+ for k,v in pairs(self.m_raw_list) do
+ if self.m_filtercriteria == nil or
+ self.m_filter_fct(v,self.m_filtercriteria) then
+ table.insert(self.m_processed_list,v)
end
end
- if this.m_sortmode == "none" then
+ if self.m_sortmode == "none" then
return
end
- if this.m_sort_list[this.m_sortmode] ~= nil and
- type(this.m_sort_list[this.m_sortmode]) == "function" then
+ if self.m_sort_list[self.m_sortmode] ~= nil and
+ type(self.m_sort_list[self.m_sortmode]) == "function" then
- this.m_sort_list[this.m_sortmode](this)
+ self.m_sort_list[self.m_sortmode](self)
end
end
--------------------------------------------------------------------------------
-function filterlist.size(this)
- if this.m_processed_list == nil then
+function filterlist.size(self)
+ if self.m_processed_list == nil then
return 0
end
- return #this.m_processed_list
+ return #self.m_processed_list
end
--------------------------------------------------------------------------------
-function filterlist.uid_exists_raw(this,uid)
- for i,v in ipairs(this.m_raw_list) do
- if this.m_uid_match_fct(v,uid) then
+function filterlist.uid_exists_raw(self,uid)
+ for i,v in ipairs(self.m_raw_list) do
+ if self.m_uid_match_fct(v,uid) then
return true
end
end
@@ -224,11 +224,11 @@ function filterlist.uid_exists_raw(this,uid)
end
--------------------------------------------------------------------------------
-function filterlist.raw_index_by_uid(this, uid)
+function filterlist.raw_index_by_uid(self, uid)
local elementcount = 0
local elementidx = 0
- for i,v in ipairs(this.m_raw_list) do
- if this.m_uid_match_fct(v,uid) then
+ for i,v in ipairs(self.m_raw_list) do
+ if self.m_uid_match_fct(v,uid) then
elementcount = elementcount +1
elementidx = i
end
@@ -236,7 +236,7 @@ function filterlist.raw_index_by_uid(this, uid)
-- If there are more elements than one with same name uid can't decide which
- -- one is meant. This shouldn't be possible but just for sure.
+ -- one is meant. self shouldn't be possible but just for sure.
if elementcount > 1 then
elementidx=0
end
@@ -267,9 +267,9 @@ function compare_worlds(world1,world2)
end
--------------------------------------------------------------------------------
-function sort_worlds_alphabetic(this)
+function sort_worlds_alphabetic(self)
- table.sort(this.m_processed_list, function(a, b)
+ table.sort(self.m_processed_list, function(a, b)
--fixes issue #857 (crash due to sorting nil in worldlist)
if a == nil or b == nil then
if a == nil and b ~= nil then return false end
@@ -284,9 +284,9 @@ function sort_worlds_alphabetic(this)
end
--------------------------------------------------------------------------------
-function sort_mod_list(this)
+function sort_mod_list(self)
- table.sort(this.m_processed_list, function(a, b)
+ table.sort(self.m_processed_list, function(a, b)
-- Show game mods at bottom
if a.typ ~= b.typ then
return b.typ == "game_mod"
diff --git a/builtin/fstk/buttonbar.lua b/builtin/fstk/buttonbar.lua
index f5ac8905e..769bfb0be 100644
--- a/builtin/fstk/buttonbar.lua
+++ b/builtin/fstk/buttonbar.lua
@@ -101,7 +101,7 @@ local function buttonbar_formspec(self)
self.name, text_dec)
formspec = formspec ..
- string.format("image_button[%f,%f;%f,%f;;btnbar_dec_%s;%s;true;true]",
+ string.format("image_button[%f,%f;%f,%f;;btnbar_inc_%s;%s;true;true]",
btn_inc_pos.x, btn_inc_pos.y, btn_size.x, btn_size.y,
self.name, text_inc)
end
diff --git a/builtin/mainmenu/tab_server.lua b/builtin/mainmenu/tab_server.lua
index c1dd6f501..154a54cc7 100644
--- a/builtin/mainmenu/tab_server.lua
+++ b/builtin/mainmenu/tab_server.lua
@@ -74,6 +74,7 @@ local function main_button_handler(this, fields, name, tabdata)
if event.type == "CHG" then
core.setting_set("mainmenu_last_selected_world",
menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds")))
+ return true
end
end
@@ -83,14 +84,17 @@ local function main_button_handler(this, fields, name, tabdata)
if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"])
+ return true
end
if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"])
+ return true
end
if fields["cb_server_announce"] then
core.setting_set("server_announce", fields["cb_server_announce"])
+ return true
end
if fields["start_server"] ~= nil or
@@ -111,9 +115,11 @@ local function main_button_handler(this, fields, name, tabdata)
--update last game
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
+
local game,index = gamemgr.find_by_gameid(world.gameid)
core.setting_set("menu_last_game",game.id)
core.start()
+ return true
end
end
diff --git a/builtin/mainmenu/tab_singleplayer.lua b/builtin/mainmenu/tab_singleplayer.lua
index 244221c37..1eab94da3 100644
--- a/builtin/mainmenu/tab_singleplayer.lua
+++ b/builtin/mainmenu/tab_singleplayer.lua
@@ -112,9 +112,8 @@ local function main_button_handler(this, fields, name, tabdata)
if event.type == "CHG" then
core.setting_set("mainmenu_last_selected_world",
menudata.worldlist:get_raw_index(core.get_textlist_index("sp_worlds")))
+ return true
end
-
- return true
end
if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
@@ -135,9 +134,11 @@ local function main_button_handler(this, fields, name, tabdata)
world_doubleclick or
fields["key_enter"] then
local selected = core.get_textlist_index("sp_worlds")
+
if selected ~= nil then
- gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
- gamedata.singleplayer = true
+ gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
+ gamedata.singleplayer = true
+
core.start()
end
return true