diff options
-rw-r--r-- | minetest.vcproj | 1 | ||||
-rw-r--r-- | src/client.cpp | 34 | ||||
-rw-r--r-- | src/debug.cpp | 30 | ||||
-rw-r--r-- | src/debug.h | 63 | ||||
-rw-r--r-- | src/main.cpp | 45 | ||||
-rw-r--r-- | src/mapblock.cpp | 5 | ||||
-rw-r--r-- | src/materials.h | 1 | ||||
-rw-r--r-- | src/server.cpp | 34 | ||||
-rw-r--r-- | src/servermain.cpp | 15 |
9 files changed, 138 insertions, 90 deletions
diff --git a/minetest.vcproj b/minetest.vcproj index 45d6027dd..c244b4370 100644 --- a/minetest.vcproj +++ b/minetest.vcproj @@ -119,6 +119,7 @@ WholeProgramOptimization="true"
AdditionalIncludeDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include";"..\jthread\jthread-1.2.1\src";"..\irrlicht\irrlicht-1.7.1\include";"..\zlib\zlib-1.2.5""
PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0,UNITTEST_DISABLE,_CRT_SECURE_NO_DEPRECATE"
+ ExceptionHandling="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="1"
FloatingPointModel="2"
diff --git a/src/client.cpp b/src/client.cpp index af2b375f4..4792490f9 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -31,34 +31,22 @@ void * ClientUpdateThread::Thread() ThreadStarted(); DSTACK(__FUNCTION_NAME); - -#if CATCH_UNHANDLED_EXCEPTIONS - try + + BEGIN_DEBUG_EXCEPTION_HANDLER + + while(getRun()) { -#endif - while(getRun()) - { - m_client->asyncStep(); + m_client->asyncStep(); - //m_client->updateSomeExpiredMeshes(); + //m_client->updateSomeExpiredMeshes(); - bool was = m_client->AsyncProcessData(); + bool was = m_client->AsyncProcessData(); - if(was == false) - sleep_ms(10); - } -#if CATCH_UNHANDLED_EXCEPTIONS + if(was == false) + sleep_ms(10); } - /* - This is what has to be done in threads to get suitable debug info - */ - catch(std::exception &e) - { - dstream<<std::endl<<DTIME<<"An unhandled exception occurred: " - <<e.what()<<std::endl; - assert(0); - } -#endif + + END_DEBUG_EXCEPTION_HANDLER return NULL; } diff --git a/src/debug.cpp b/src/debug.cpp index df8cbeb22..9fbdf7a39 100644 --- a/src/debug.cpp +++ b/src/debug.cpp @@ -194,3 +194,33 @@ DebugStacker::~DebugStacker() } } + +#ifdef _WIN32 +void se_trans_func(unsigned int u, EXCEPTION_POINTERS* pExp) +{ + dstream<<"In trans_func.\n"; + if(u == EXCEPTION_ACCESS_VIOLATION) + { + PEXCEPTION_RECORD r = pExp->ExceptionRecord; + dstream<<"Access violation at "<<r->ExceptionAddress + <<" write?="<<r->ExceptionInformation[0] + <<" address="<<r->ExceptionInformation[1] + <<std::endl; + throw FatalSystemException + ("Access violation"); + } + if(u == EXCEPTION_STACK_OVERFLOW) + { + throw FatalSystemException + ("Stack overflow"); + } + if(u == EXCEPTION_ILLEGAL_INSTRUCTION) + { + throw FatalSystemException + ("Illegal instruction"); + } +} +#endif + + + diff --git a/src/debug.h b/src/debug.h index 3f269176a..8faa65eb8 100644 --- a/src/debug.h +++ b/src/debug.h @@ -27,6 +27,15 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "common_irrlicht.h" #include "threads.h" #include "gettime.h" +#include "constants.h" +#include "exceptions.h" + +#ifdef _WIN32 + #define WIN32_LEAN_AND_MEAN + #include <windows.h> + #include <eh.h> +#else +#endif /* Debug output @@ -215,6 +224,60 @@ private: core::map<u16, u16> m_packets; }; +/* + These should be put into every thread +*/ + +#if CATCH_UNHANDLED_EXCEPTIONS == 1 + #define BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER try{ + #define END_PORTABLE_DEBUG_EXCEPTION_HANDLER\ + }catch(std::exception &e){\ + dstream<<std::endl<<DTIME\ + <<"ERROR: An unhandled exception occurred: "\ + <<e.what()<<std::endl;\ + assert(0);\ + } + #ifdef _WIN32 // Windows + +/*class SE_Exception : public std::exception +{ +private: + unsigned int nSE; +public: + SE_Exception() {} + SE_Exception( unsigned int n ) : nSE( n ) {} + ~SE_Exception() {} + unsigned int getSeNumber() { return nSE; } +};*/ + +void se_trans_func(unsigned int, EXCEPTION_POINTERS*); + +class FatalSystemException : public BaseException +{ +public: + FatalSystemException(const char *s): + BaseException(s) + {} +}; + + #define BEGIN_DEBUG_EXCEPTION_HANDLER \ + BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER\ + _set_se_translator(se_trans_func); + + #define END_DEBUG_EXCEPTION_HANDLER \ + END_PORTABLE_DEBUG_EXCEPTION_HANDLER + + #else // Posix + #define BEGIN_DEBUG_EXCEPTION_HANDLER\ + BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER + #define END_DEBUG_EXCEPTION_HANDLER\ + END_PORTABLE_DEBUG_EXCEPTION_HANDLER + #endif +#else + // Dummy ones + #define BEGIN_DEBUG_EXCEPTION_HANDLER + #define END_DEBUG_EXCEPTION_HANDLER +#endif #endif // DEBUG_HEADER diff --git a/src/main.cpp b/src/main.cpp index bd0ebd8ca..f9022de64 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -135,6 +135,13 @@ TODO: Make fetching sector's blocks more efficient when rendering TODO: Make the video backend selectable
+TODO: Copy the text of the last picked sign to inventory in creative
+ mode
+
+TODO: Get rid of GotSplitPacketException
+
+TODO: Check what goes wrong with caching map to disk (Kray)
+
Block object server side:
- A "near blocks" buffer, in which some nearby blocks are stored.
- For all blocks in the buffer, objects are stepped(). This
@@ -146,17 +153,6 @@ Block object server side: - TODO: For incoming blocks, time difference is calculated and
objects are stepped according to it.
-TODO: Copy the text of the last picked sign to inventory in creative
- mode
-
-TODO: Get rid of GotSplitPacketException
-
-TODO: Check what goes wrong with caching map to disk (Kray)
-
-TODO: Remove LazyMeshUpdater. It is not used as supposed.
-
-TODO: TOSERVER_LEAVE
-
TODO: Better handling of objects and mobs
- Scripting?
- There has to be some way to do it with less spaghetti code
@@ -171,6 +167,7 @@ TODO: Draw big amounts of torches better (that is, throw them in the TODO: Check if the usage of Client::isFetchingBlocks() in
updateViewingRange() actually does something
+ NOTE: It isn't used anymore after the rewrite.
TODO: Make an option to the server to disable building and digging near
the starting position
@@ -181,14 +178,13 @@ SUGG: Signs could be done in the same way as torches. For this, blocks TODO: There has to be some better way to handle static objects than to
send them all the time. This affects signs and item objects.
-Doing now:
-======================================================================
-
TODO: When server sees that client is removing an inexistent block or
adding a block to an existent position, resend the MapBlock.
-TODO: Fix viewing range updater's oscillation when there is large non-
- linearity in range-speed relation
+TODO: Map generator: add other materials underground (mud)
+
+Doing now:
+======================================================================
======================================================================
@@ -1095,6 +1091,8 @@ int main(int argc, char *argv[]) initializeMaterialProperties();
+ BEGIN_DEBUG_EXCEPTION_HANDLER
+
try
{
@@ -1407,7 +1405,7 @@ int main(int argc, char *argv[]) /*
This changes the minimum allowed number of vertices in a VBO
*/
- //driver->setMinHardwareBufferVertexCount(1);
+ //driver->setMinHardwareBufferVertexCount(50);
scene::ISceneManager* smgr = device->getSceneManager();
@@ -2606,18 +2604,9 @@ int main(int argc, char *argv[]) menu->drop();
}*/
}
-#if CATCH_UNHANDLED_EXCEPTIONS
- /*
- This is what has to be done in every thread to get suitable debug info
- */
- catch(std::exception &e)
- {
- dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
- <<e.what()<<std::endl;
- assert(0);
- }
-#endif
+ END_DEBUG_EXCEPTION_HANDLER
+
debugstreams_deinit();
return 0;
diff --git a/src/mapblock.cpp b/src/mapblock.cpp index 202877322..e82818396 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -275,6 +275,10 @@ void MapBlock::makeFastFace(TileSpec tile, u8 light, v3f p, */ TileSpec MapBlock::getNodeTile(MapNode mn, v3s16 p, v3s16 face_dir) { + // DEBUG + u16 *ptr = NULL; + *ptr = 7357; + TileSpec spec; /*//DEBUG @@ -688,6 +692,7 @@ void MapBlock::updateMesh(u32 daynight_ratio) collector.fillMesh(mesh_new); // Use VBO for mesh (this just would set this for ever buffer) + // This will lead to infinite memory usage because or irrlicht. //mesh_new->setHardwareMappingHint(scene::EHM_STATIC); /*std::cout<<"MapBlock has "<<fastfaces_new->getSize()<<" faces " diff --git a/src/materials.h b/src/materials.h index ae2deac88..422149753 100644 --- a/src/materials.h +++ b/src/materials.h @@ -54,7 +54,6 @@ class MaterialProperties public: MaterialProperties() { - dstream<<__FUNCTION_NAME<<std::endl; } void setDiggingProperties(const std::string toolname, diff --git a/src/server.cpp b/src/server.cpp index cbe2b932f..05ef13d93 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -40,6 +40,8 @@ void * ServerThread::Thread() DSTACK(__FUNCTION_NAME); + BEGIN_DEBUG_EXCEPTION_HANDLER + while(getRun()) { try{ @@ -51,19 +53,9 @@ void * ServerThread::Thread() catch(con::NoIncomingDataException &e) { } -#if CATCH_UNHANDLED_EXCEPTIONS - /* - This is what has to be done in threads to get suitable debug info - */ - catch(std::exception &e) - { - dstream<<std::endl<<DTIME<<"An unhandled exception occurred: " - <<e.what()<<std::endl; - assert(0); - } -#endif } + END_DEBUG_EXCEPTION_HANDLER return NULL; } @@ -75,11 +67,9 @@ void * EmergeThread::Thread() DSTACK(__FUNCTION_NAME); bool debug=false; -#if CATCH_UNHANDLED_EXCEPTIONS - try - { -#endif + BEGIN_DEBUG_EXCEPTION_HANDLER + /* Get block info from queue, emerge them and send them to clients. @@ -267,18 +257,8 @@ void * EmergeThread::Thread() } } -#if CATCH_UNHANDLED_EXCEPTIONS - }//try - /* - This is what has to be done in threads to get suitable debug info - */ - catch(std::exception &e) - { - dstream<<std::endl<<DTIME<<"An unhandled exception occurred: " - <<e.what()<<std::endl; - assert(0); - } -#endif + + END_DEBUG_EXCEPTION_HANDLER return NULL; } diff --git a/src/servermain.cpp b/src/servermain.cpp index 594f7f4a2..01919a7df 100644 --- a/src/servermain.cpp +++ b/src/servermain.cpp @@ -125,6 +125,8 @@ int main(int argc, char *argv[]) initializeMaterialProperties(); + BEGIN_DEBUG_EXCEPTION_HANDLER + try { @@ -345,17 +347,8 @@ int main(int argc, char *argv[]) { dstream<<DTIME<<"Connection timed out."<<std::endl; } -#if CATCH_UNHANDLED_EXCEPTIONS - /* - This is what has to be done in every thread to get suitable debug info - */ - catch(std::exception &e) - { - dstream<<std::endl<<DTIME<<"An unhandled exception occurred: " - <<e.what()<<std::endl; - assert(0); - } -#endif + + END_DEBUG_EXCEPTION_HANDLER debugstreams_deinit(); |