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ce'>Send ActiveObjects once right after Init2ANAND2019-09-14 | * Load CSM environment after the restrictions are knownSmallJoker2019-09-14 | | | | | | | Safety-guards for CSM callbacks to abort on a bad implementation Only run callbacks when the mods are loaded (and with it: builtin) Duplication checks inside constructors * Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24 | | | | | This change reduces the amount of sent data towards clients. Inventory lists that are already known to the player are skipped, saving quite some data over time. Raises protocol version to 38 to ensure correct backwards-compatible code. * Implement adding velocity to player from Luasfan52019-08-10 | | | | The intended usecase is knockback, but there's potential for more. * Fix binary-string confusion in client network codesfan52019-08-04 | * Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy2019-03-10 | | | Fixes #8332 * Fix detach inventory serialisation (#8331)rubenwardy2019-03-07 | * Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-01 | | | | | * Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code * Modernize some code parts (std::unordered_map, auto) * generate id on client part on U32_MAX + 1 ids, lower are for server ids * Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 ↵Loïc Blot2019-02-26 | | | | | | (#8288)" This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e. * Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26 | | | | Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd "[CSM] Add functions to create particles and particlespawners." * Disable confirmation dialog on localhostrubenwardy2019-02-09 | * Add setting to disable confirmation on new player registration (#8102)Muhammad Rifqi Priyo Susanto2019-01-26 | *