diff options
Diffstat (limited to 'builtin/async/game.lua')
-rw-r--r-- | builtin/async/game.lua | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/builtin/async/game.lua b/builtin/async/game.lua new file mode 100644 index 000000000..212a33e17 --- /dev/null +++ b/builtin/async/game.lua @@ -0,0 +1,46 @@ +core.log("info", "Initializing asynchronous environment (game)") + +local function pack2(...) + return {n=select('#', ...), ...} +end + +-- Entrypoint to run async jobs, called by C++ +function core.job_processor(func, params) + local retval = pack2(func(unpack(params, 1, params.n))) + + return retval +end + +-- Import a bunch of individual files from builtin/game/ +local gamepath = core.get_builtin_path() .. "game" .. DIR_DELIM + +dofile(gamepath .. "constants.lua") +dofile(gamepath .. "item_s.lua") +dofile(gamepath .. "misc_s.lua") +dofile(gamepath .. "features.lua") +dofile(gamepath .. "voxelarea.lua") + +-- Transfer of globals +do + assert(core.transferred_globals) + local all = core.deserialize(core.transferred_globals, true) + core.transferred_globals = nil + + -- reassemble other tables + all.registered_nodes = {} + all.registered_craftitems = {} + all.registered_tools = {} + for k, v in pairs(all.registered_items) do + if v.type == "node" then + all.registered_nodes[k] = v + elseif v.type == "craftitem" then + all.registered_craftitems[k] = v + elseif v.type == "tool" then + all.registered_tools[k] = v + end + end + + for k, v in pairs(all) do + core[k] = v + end +end |