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-rw-r--r--builtin/common/vector.lua31
1 files changed, 5 insertions, 26 deletions
diff --git a/builtin/common/vector.lua b/builtin/common/vector.lua
index 0549f9a56..c3d380ed3 100644
--- a/builtin/common/vector.lua
+++ b/builtin/common/vector.lua
@@ -63,34 +63,13 @@ function vector.distance(a, b)
end
function vector.direction(pos1, pos2)
- local x_raw = pos2.x - pos1.x
- local y_raw = pos2.y - pos1.y
- local z_raw = pos2.z - pos1.z
- local x_abs = math.abs(x_raw)
- local y_abs = math.abs(y_raw)
- local z_abs = math.abs(z_raw)
- if x_abs >= y_abs and
- x_abs >= z_abs then
- y_raw = y_raw * (1 / x_abs)
- z_raw = z_raw * (1 / x_abs)
- x_raw = x_raw / x_abs
- end
- if y_abs >= x_abs and
- y_abs >= z_abs then
- x_raw = x_raw * (1 / y_abs)
- z_raw = z_raw * (1 / y_abs)
- y_raw = y_raw / y_abs
- end
- if z_abs >= y_abs and
- z_abs >= x_abs then
- x_raw = x_raw * (1 / z_abs)
- y_raw = y_raw * (1 / z_abs)
- z_raw = z_raw / z_abs
- end
- return {x=x_raw, y=y_raw, z=z_raw}
+ return vector.normalize({
+ x = pos2.x - pos1.x,
+ y = pos2.y - pos1.y,
+ z = pos2.z - pos1.z
+ })
end
-
function vector.add(a, b)
if type(b) == "table" then
return {x = a.x + b.x,