diff options
Diffstat (limited to 'builtin/game/chatcommands.lua')
-rw-r--r-- | builtin/game/chatcommands.lua | 244 |
1 files changed, 136 insertions, 108 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua index 2bd93855b..3dfc29ffa 100644 --- a/builtin/game/chatcommands.lua +++ b/builtin/game/chatcommands.lua @@ -1,27 +1,28 @@ --- Minetest: builtin/chatcommands.lua +-- Minetest: builtin/game/chatcommands.lua -- -- Chat command handler -- -core.chatcommands = {} -function core.register_chatcommand(cmd, def) - def = def or {} - def.params = def.params or "" - def.description = def.description or "" - def.privs = def.privs or {} - def.mod_origin = core.get_current_modname() or "??" - core.chatcommands[cmd] = def -end +core.chatcommands = core.registered_chatcommands -- BACKWARDS COMPATIBILITY core.register_on_chat_message(function(name, message) + if message:sub(1,1) ~= "/" then + return + end + local cmd, param = string.match(message, "^/([^ ]+) *(.*)") - if not param then - param = "" + if not cmd then + core.chat_send_player(name, "-!- Empty command") + return true end - local cmd_def = core.chatcommands[cmd] + + param = param or "" + + local cmd_def = core.registered_chatcommands[cmd] if not cmd_def then - return false + core.chat_send_player(name, "-!- Invalid command: " .. cmd) + return true end local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs) if has_privs then @@ -38,7 +39,7 @@ core.register_on_chat_message(function(name, message) return true -- Handled chat message end) -if core.setting_getbool("profiler.load") then +if core.settings:get_bool("profiler.load") then -- Run after register_chatcommand and its register_on_chat_message -- Before any chattcommands that should be profiled profiler.init_chatcommand() @@ -70,7 +71,8 @@ end -- core.register_chatcommand("me", { params = "<action>", - description = "chat action (eg. /me orders a pizza)", + description = "Display chat action (e.g., '/me orders a pizza' displays" + .. " '<player name> orders a pizza')", privs = {shout=true}, func = function(name, param) core.chat_send_all("* " .. name .. " " .. param) @@ -80,7 +82,7 @@ core.register_chatcommand("me", { core.register_chatcommand("admin", { description = "Show the name of the server owner", func = function(name) - local admin = minetest.setting_get("name") + local admin = minetest.settings:get("name") if admin then return true, "The administrator of this server is "..admin.."." else @@ -89,64 +91,9 @@ core.register_chatcommand("admin", { end, }) -core.register_chatcommand("help", { - privs = {}, - params = "[all/privs/<cmd>]", - description = "Get help for commands or list privileges", - func = function(name, param) - local function format_help_line(cmd, def) - local msg = core.colorize("#00ffff", "/"..cmd) - if def.params and def.params ~= "" then - msg = msg .. " " .. def.params - end - if def.description and def.description ~= "" then - msg = msg .. ": " .. def.description - end - return msg - end - if param == "" then - local msg = "" - local cmds = {} - for cmd, def in pairs(core.chatcommands) do - if core.check_player_privs(name, def.privs) then - cmds[#cmds + 1] = cmd - end - end - table.sort(cmds) - return true, "Available commands: " .. table.concat(cmds, " ") .. "\n" - .. "Use '/help <cmd>' to get more information," - .. " or '/help all' to list everything." - elseif param == "all" then - local cmds = {} - for cmd, def in pairs(core.chatcommands) do - if core.check_player_privs(name, def.privs) then - cmds[#cmds + 1] = format_help_line(cmd, def) - end - end - table.sort(cmds) - return true, "Available commands:\n"..table.concat(cmds, "\n") - elseif param == "privs" then - local privs = {} - for priv, def in pairs(core.registered_privileges) do - privs[#privs + 1] = priv .. ": " .. def.description - end - table.sort(privs) - return true, "Available privileges:\n"..table.concat(privs, "\n") - else - local cmd = param - local def = core.chatcommands[cmd] - if not def then - return false, "Command not available: "..cmd - else - return true, format_help_line(cmd, def) - end - end - end, -}) - core.register_chatcommand("privs", { params = "<name>", - description = "print out privileges of player", + description = "Print privileges of player", func = function(caller, param) param = param:trim() local name = (param ~= "" and param or caller) @@ -161,8 +108,8 @@ local function handle_grant_command(caller, grantname, grantprivstr) if not (caller_privs.privs or caller_privs.basic_privs) then return false, "Your privileges are insufficient." end - - if not core.auth_table[grantname] then + + if not core.get_auth_handler().get_auth(grantname) then return false, "Player " .. grantname .. " does not exist." end local grantprivs = core.string_to_privs(grantprivstr) @@ -172,7 +119,7 @@ local function handle_grant_command(caller, grantname, grantprivstr) local privs = core.get_player_privs(grantname) local privs_unknown = "" local basic_privs = - core.string_to_privs(core.setting_get("basic_privs") or "interact,shout") + core.string_to_privs(core.settings:get("basic_privs") or "interact,shout") for priv, _ in pairs(grantprivs) do if not basic_privs[priv] and not caller_privs.privs then return false, "Your privileges are insufficient." @@ -204,7 +151,7 @@ core.register_chatcommand("grant", { local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)") if not grantname or not grantprivstr then return false, "Invalid parameters (see /help grant)" - end + end return handle_grant_command(name, grantname, grantprivstr) end, }) @@ -215,7 +162,7 @@ core.register_chatcommand("grantme", { func = function(name, param) if param == "" then return false, "Invalid parameters (see /help grantme)" - end + end return handle_grant_command(name, name, param) end, }) @@ -232,13 +179,13 @@ core.register_chatcommand("revoke", { local revoke_name, revoke_priv_str = string.match(param, "([^ ]+) (.+)") if not revoke_name or not revoke_priv_str then return false, "Invalid parameters (see /help revoke)" - elseif not core.auth_table[revoke_name] then + elseif not core.get_auth_handler().get_auth(revoke_name) then return false, "Player " .. revoke_name .. " does not exist." end local revoke_privs = core.string_to_privs(revoke_priv_str) local privs = core.get_player_privs(revoke_name) local basic_privs = - core.string_to_privs(core.setting_get("basic_privs") or "interact,shout") + core.string_to_privs(core.settings:get("basic_privs") or "interact,shout") for priv, _ in pairs(revoke_privs) do if not basic_privs[priv] and not core.check_player_privs(name, {privs=true}) then @@ -269,7 +216,7 @@ core.register_chatcommand("revoke", { core.register_chatcommand("setpassword", { params = "<name> <password>", - description = "set given password", + description = "Set player's password", privs = {password=true}, func = function(name, param) local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$") @@ -307,7 +254,7 @@ core.register_chatcommand("setpassword", { core.register_chatcommand("clearpassword", { params = "<name>", - description = "set empty password", + description = "Set empty password", privs = {password=true}, func = function(name, param) local toname = param @@ -324,7 +271,7 @@ core.register_chatcommand("clearpassword", { core.register_chatcommand("auth_reload", { params = "", - description = "reload authentication data", + description = "Reload authentication data", privs = {server=true}, func = function(name, param) local done = core.auth_reload() @@ -332,9 +279,34 @@ core.register_chatcommand("auth_reload", { end, }) +core.register_chatcommand("remove_player", { + params = "<name>", + description = "Remove player data", + privs = {server=true}, + func = function(name, param) + local toname = param + if toname == "" then + return false, "Name field required" + end + + local rc = core.remove_player(toname) + + if rc == 0 then + core.log("action", name .. " removed player data of " .. toname .. ".") + return true, "Player \"" .. toname .. "\" removed." + elseif rc == 1 then + return true, "No such player \"" .. toname .. "\" to remove." + elseif rc == 2 then + return true, "Player \"" .. toname .. "\" is connected, cannot remove." + end + + return false, "Unhandled remove_player return code " .. rc .. "" + end, +}) + core.register_chatcommand("teleport", { params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>", - description = "teleport to given position", + description = "Teleport to player or position", privs = {teleport=true}, func = function(name, param) -- Returns (pos, true) if found, otherwise (pos, false) @@ -365,7 +337,7 @@ core.register_chatcommand("teleport", { p.y = tonumber(p.y) p.z = tonumber(p.z) if p.x and p.y and p.z then - local lm = tonumber(minetest.setting_get("map_generation_limit") or 31000) + local lm = 31000 if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then return false, "Cannot teleport out of map bounds!" end @@ -442,25 +414,25 @@ core.register_chatcommand("teleport", { core.register_chatcommand("set", { params = "[-n] <name> <value> | <name>", - description = "set or read server configuration setting", + description = "Set or read server configuration setting", privs = {server=true}, func = function(name, param) local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)") if arg and arg == "-n" and setname and setvalue then - core.setting_set(setname, setvalue) + core.settings:set(setname, setvalue) return true, setname .. " = " .. setvalue end local setname, setvalue = string.match(param, "([^ ]+) (.+)") if setname and setvalue then - if not core.setting_get(setname) then + if not core.settings:get(setname) then return false, "Failed. Use '/set -n <name> <value>' to create a new setting." end - core.setting_set(setname, setvalue) + core.settings:set(setname, setvalue) return true, setname .. " = " .. setvalue end local setname = string.match(param, "([^ ]+)") if setname then - local setvalue = core.setting_get(setname) + local setvalue = core.settings:get(setname) if not setvalue then setvalue = "<not set>" end @@ -497,7 +469,7 @@ end core.register_chatcommand("emergeblocks", { params = "(here [radius]) | (<pos1> <pos2>)", - description = "starts loading (or generating, if inexistent) map blocks " + description = "Load (or, if nonexistent, generate) map blocks " .. "contained in area pos1 to pos2", privs = {server=true}, func = function(name, param) @@ -523,7 +495,7 @@ core.register_chatcommand("emergeblocks", { core.register_chatcommand("deleteblocks", { params = "(here [radius]) | (<pos1> <pos2>)", - description = "delete map blocks contained in area pos1 to pos2", + description = "Delete map blocks contained in area pos1 to pos2", privs = {server=true}, func = function(name, param) local p1, p2 = parse_range_str(name, param) @@ -540,6 +512,25 @@ core.register_chatcommand("deleteblocks", { end, }) +core.register_chatcommand("fixlight", { + params = "(here [radius]) | (<pos1> <pos2>)", + description = "Resets lighting in the area between pos1 and pos2", + privs = {server = true}, + func = function(name, param) + local p1, p2 = parse_range_str(name, param) + if p1 == false then + return false, p2 + end + + if core.fix_light(p1, p2) then + return true, "Successfully reset light in the area ranging from " .. + core.pos_to_string(p1, 1) .. " to " .. core.pos_to_string(p2, 1) + else + return false, "Failed to load one or more blocks in area" + end + end, +}) + core.register_chatcommand("mods", { params = "", description = "List mods installed on the server", @@ -587,7 +578,7 @@ end core.register_chatcommand("give", { params = "<name> <ItemString>", - description = "give item to player", + description = "Give item to player", privs = {give=true}, func = function(name, param) local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$") @@ -600,7 +591,7 @@ core.register_chatcommand("give", { core.register_chatcommand("giveme", { params = "<ItemString>", - description = "give item to yourself", + description = "Give item to yourself", privs = {give=true}, func = function(name, param) local itemstring = string.match(param, "(.+)$") @@ -671,12 +662,12 @@ end) core.register_chatcommand("rollback_check", { params = "[<range>] [<seconds>] [limit]", - description = "Check who has last touched a node or near it," - .. " max. <seconds> ago (default range=0," - .. " seconds=86400=24h, limit=5)", + description = "Check who last touched a node or a node near it" + .. " within the time specified by <seconds>. Default: range = 0," + .. " seconds = 86400 = 24h, limit = 5", privs = {rollback=true}, func = function(name, param) - if not core.setting_getbool("enable_rollback_recording") then + if not core.settings:get_bool("enable_rollback_recording") then return false, "Rollback functions are disabled." end local range, seconds, limit = @@ -724,10 +715,10 @@ core.register_chatcommand("rollback_check", { core.register_chatcommand("rollback", { params = "<player name> [<seconds>] | :<actor> [<seconds>]", - description = "revert actions of a player; default for <seconds> is 60", + description = "Revert actions of a player. Default for <seconds> is 60", privs = {rollback=true}, func = function(name, param) - if not core.setting_getbool("enable_rollback_recording") then + if not core.settings:get_bool("enable_rollback_recording") then return false, "Rollback functions are disabled." end local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)") @@ -769,7 +760,7 @@ core.register_chatcommand("status", { core.register_chatcommand("time", { params = "<0..23>:<0..59> | <0..24000>", - description = "set time of day", + description = "Set time of day", privs = {}, func = function(name, param) if param == "" then @@ -815,12 +806,21 @@ core.register_chatcommand("days", { }) core.register_chatcommand("shutdown", { - description = "shutdown server", + description = "Shutdown server", + params = "[delay_in_seconds (non-negative number, or -1 to cancel)] [reconnect] [message]", privs = {server=true}, func = function(name, param) - core.log("action", name .. " shuts down server") - core.request_shutdown() - core.chat_send_all("*** Server shutting down (operator request).") + local delay, reconnect, message = param:match("([^ ][-]?[0-9]+)([^ ]+)(.*)") + message = message or "" + + if delay ~= "" then + delay = tonumber(param) or 0 + else + delay = 0 + core.log("action", name .. " shuts down server") + core.chat_send_all("*** Server shutting down (operator request).") + end + core.request_shutdown(message:trim(), core.is_yes(reconnect), delay) end, }) @@ -846,7 +846,7 @@ core.register_chatcommand("ban", { core.register_chatcommand("unban", { params = "<name/ip>", - description = "remove IP ban", + description = "Remove IP ban", privs = {ban=true}, func = function(name, param) if not core.unban_player_or_ip(param) then @@ -859,7 +859,7 @@ core.register_chatcommand("unban", { core.register_chatcommand("kick", { params = "<name> [reason]", - description = "kick a player", + description = "Kick a player", privs = {kick=true}, func = function(name, param) local tokick, reason = param:match("([^ ]+) (.+)") @@ -878,7 +878,7 @@ core.register_chatcommand("kick", { core.register_chatcommand("clearobjects", { params = "[full|quick]", - description = "clear all objects in world", + description = "Clear all objects in world", privs = {server=true}, func = function(name, param) local options = {} @@ -938,3 +938,31 @@ core.register_chatcommand("last-login", { return false, "Last login time is unknown" end, }) + +core.register_chatcommand("clearinv", { + params = "[name]", + description = "Clear the inventory of yourself or another player", + func = function(name, param) + local player + if param and param ~= "" and param ~= name then + if not core.check_player_privs(name, {server=true}) then + return false, "You don't have permission" + .. " to run this command (missing privilege: server)" + end + player = core.get_player_by_name(param) + core.chat_send_player(param, name.." cleared your inventory.") + else + player = core.get_player_by_name(name) + end + + if player then + player:get_inventory():set_list("main", {}) + player:get_inventory():set_list("craft", {}) + player:get_inventory():set_list("craftpreview", {}) + core.log("action", name.." clears "..player:get_player_name().."'s inventory") + return true, "Cleared "..player:get_player_name().."'s inventory." + else + return false, "Player must be online to clear inventory!" + end + end, +}) |