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-rw-r--r--builtin/game/init.lua4
1 files changed, 4 insertions, 0 deletions
diff --git a/builtin/game/init.lua b/builtin/game/init.lua
index bb007fabd..d7606f357 100644
--- a/builtin/game/init.lua
+++ b/builtin/game/init.lua
@@ -8,6 +8,7 @@ local gamepath = scriptpath .. "game".. DIR_DELIM
local builtin_shared = {}
dofile(gamepath .. "constants.lua")
+dofile(gamepath .. "item_s.lua")
assert(loadfile(gamepath .. "item.lua"))(builtin_shared)
dofile(gamepath .. "register.lua")
@@ -16,8 +17,10 @@ if core.settings:get_bool("profiler.load") then
end
dofile(commonpath .. "after.lua")
+dofile(commonpath .. "mod_storage.lua")
dofile(gamepath .. "item_entity.lua")
dofile(gamepath .. "deprecated.lua")
+dofile(gamepath .. "misc_s.lua")
dofile(gamepath .. "misc.lua")
dofile(gamepath .. "privileges.lua")
dofile(gamepath .. "auth.lua")
@@ -32,5 +35,6 @@ dofile(gamepath .. "voxelarea.lua")
dofile(gamepath .. "forceloading.lua")
dofile(gamepath .. "statbars.lua")
dofile(gamepath .. "knockback.lua")
+dofile(gamepath .. "async.lua")
profiler = nil