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-rw-r--r--builtin/game/item_entity.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua
index 4dca6117d..a330e8723 100644
--- a/builtin/game/item_entity.lua
+++ b/builtin/game/item_entity.lua
@@ -152,7 +152,7 @@ core.register_entity(":__builtin:item", {
return
end
- local vel = self.object:getvelocity()
+ local vel = self.object:get_velocity()
local def = node and core.registered_nodes[node.name]
local is_moving = (def and not def.walkable) or
vel.x ~= 0 or vel.y ~= 0 or vel.z ~= 0