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-rw-r--r--builtin/game/auth.lua4
-rw-r--r--builtin/game/item_entity.lua2
2 files changed, 3 insertions, 3 deletions
diff --git a/builtin/game/auth.lua b/builtin/game/auth.lua
index baeb0159c..93b009981 100644
--- a/builtin/game/auth.lua
+++ b/builtin/game/auth.lua
@@ -7,7 +7,7 @@
function core.string_to_privs(str, delim)
assert(type(str) == "string")
delim = delim or ','
- privs = {}
+ local privs = {}
for _, priv in pairs(string.split(str, delim)) do
privs[priv:trim()] = true
end
@@ -17,7 +17,7 @@ end
function core.privs_to_string(privs, delim)
assert(type(privs) == "table")
delim = delim or ','
- list = {}
+ local list = {}
for priv, bool in pairs(privs) do
if bool then
table.insert(list, priv)
diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua
index afbade98e..c0b9ae46f 100644
--- a/builtin/game/item_entity.lua
+++ b/builtin/game/item_entity.lua
@@ -56,7 +56,7 @@ core.register_entity(":__builtin:item", {
item_texture = core.registered_items[itemname].inventory_image
item_type = core.registered_items[itemname].type
end
- prop = {
+ local prop = {
is_visible = true,
visual = "wielditem",
textures = {itemname},