diff options
Diffstat (limited to 'builtin/mainmenu.lua')
-rw-r--r-- | builtin/mainmenu.lua | 232 |
1 files changed, 125 insertions, 107 deletions
diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua index bbf591ca6..677222477 100644 --- a/builtin/mainmenu.lua +++ b/builtin/mainmenu.lua @@ -24,14 +24,14 @@ local tabbuilder = {} local worldlist = nil -------------------------------------------------------------------------------- -local function filterTP(TPlist) - TPlist2 = {"None"} - for _,i in ipairs(TPlist) do +local function filter_texture_pack_list(list) + retval = {"None"} + for _,i in ipairs(list) do if i~="base" then - table.insert(TPlist2, i) + table.insert(retval, i) end end - return TPlist2 + return retval end -------------------------------------------------------------------------------- @@ -150,7 +150,7 @@ function update_menu() "field[1,2;10,2;;ERROR: " .. gamedata.errormessage .. ";]".. - "button[4.5,4.2;3,0.5;btn_error_confirm;Ok]" + "button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]" else formspec = formspec .. tabbuilder.gettab() end @@ -177,12 +177,10 @@ function menu.render_world_list() end -------------------------------------------------------------------------------- -function menu.render_TP_list(TPlist) +function menu.render_texture_pack_list(list) local retval = "" - --local current_TP = filterlist.get_list(TPlist) - - for i,v in ipairs(TPlist) do + for i,v in ipairs(list) do if retval ~= "" then retval = retval .."," end @@ -292,12 +290,12 @@ function tabbuilder.dialog_create_world() mglist = mglist:sub(1, -2) local retval = - "label[2,0;World name]".. - "label[2,1;Mapgen]".. + "label[2,0;" .. fgettext("World name") .. "]".. + "label[2,1;" .. fgettext("Mapgen") .. "]".. "field[4.5,0.4;6,0.5;te_world_name;;]" .. - "label[2,2;Game]".. - "button[5,4.5;2.6,0.5;world_create_confirm;Create]" .. - "button[7.5,4.5;2.8,0.5;world_create_cancel;Cancel]" .. + "label[2,2;" .. fgettext("Game") .. "]".. + "button[5,4.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" .. + "button[7.5,4.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" .. "dropdown[4.2,1;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" .. "textlist[4.2,1.9;5.8,2.3;games;" .. gamemgr.gamelist() .. @@ -308,9 +306,10 @@ end -------------------------------------------------------------------------------- function tabbuilder.dialog_delete_world() - return "label[2,2;Delete World \"" .. filterlist.get_raw_list(worldlist)[menu.world_to_del].name .. "\"?]".. - "button[3.5,4.2;2.6,0.5;world_delete_confirm;Yes]" .. - "button[6,4.2;2.8,0.5;world_delete_cancel;No]" + return "label[2,2;" .. + fgettext("Delete World \"$1\"?", filterlist.get_raw_list(worldlist)[menu.world_to_del].name) .. "]".. + "button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" .. + "button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]" end -------------------------------------------------------------------------------- @@ -338,7 +337,7 @@ function tabbuilder.gettab() end if tabbuilder.current_tab == "texture_packs" then - retval = retval .. tabbuilder.tab_TP() + retval = retval .. tabbuilder.tab_texture_packs() end if tabbuilder.current_tab == "credits" then @@ -378,7 +377,7 @@ function tabbuilder.handle_create_world_buttons(fields) engine.setting_set("mg_name",fields["dd_mapgen"]) message = engine.create_world(worldname,gameindex) else - message = "A world named \"" .. worldname .. "\" already exists" + message = fgettext("A world named \"$1\" already exists", worldname) end if message ~= nil then @@ -392,7 +391,8 @@ function tabbuilder.handle_create_world_buttons(fields) filterlist.raw_index_by_uid(worldlist,worldname)) end else - gamedata.errormessage = "No worldname given or no game selected" + gamedata.errormessage = + fgettext("No worldname given or no game selected") end end @@ -766,18 +766,21 @@ function tabbuilder.handle_singleplayer_buttons(fields) end -------------------------------------------------------------------------------- -function tabbuilder.handle_TP_buttons(fields) +function tabbuilder.handle_texture_pack_buttons(fields) if fields["TPs"] ~= nil then local event = explode_textlist_event(fields["TPs"]) if event.typ == "CHG" or event.typ=="DCL" then local index = engine.get_textlist_index("TPs") engine.setting_set("mainmenu_last_selected_TP", index) - local TPlist = filterTP(engine.get_dirlist(engine.get_texturepath(), true)) - local TPname = TPlist[engine.get_textlist_index("TPs")] - local TPpath = engine.get_texturepath()..DIR_DELIM..TPname - if TPname == "None" then TPpath = "" end - engine.setting_set("texture_path", TPpath) + local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true)) + local current_index = engine.get_textlist_index("TPs") + if #list >= current_index then + local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index] + if list[current_index] == "None" then new_path = "" end + + engine.setting_set("texture_path", new_path) + end end end end @@ -842,20 +845,20 @@ function tabbuilder.init() tabbuilder.show_buttons = true tabbuilder.current_buttons = {} - table.insert(tabbuilder.current_buttons,{name="singleplayer", caption="Singleplayer"}) - table.insert(tabbuilder.current_buttons,{name="multiplayer", caption="Client"}) - table.insert(tabbuilder.current_buttons,{name="server", caption="Server"}) - table.insert(tabbuilder.current_buttons,{name="settings", caption="Settings"}) - table.insert(tabbuilder.current_buttons,{name="texture_packs", caption="Texture Packs"}) + table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")}) + table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")}) + table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")}) + table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")}) + table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")}) if engine.setting_getbool("main_menu_game_mgr") then - table.insert(tabbuilder.current_buttons,{name="game_mgr", caption="Games"}) + table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")}) end if engine.setting_getbool("main_menu_mod_mgr") then - table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption="Mods"}) + table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")}) end - table.insert(tabbuilder.current_buttons,{name="credits", caption="Credits"}) + table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")}) for i=1,#tabbuilder.current_buttons,1 do @@ -875,22 +878,22 @@ end function tabbuilder.tab_multiplayer() local retval = - "vertlabel[0,-0.25;CLIENT]" .. - "label[1,-0.25;Favorites:]".. - "label[1,4.25;Address/Port]".. - "label[9,2.75;Name/Password]" .. + "vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" .. + "label[1,-0.25;".. fgettext("Favorites:") .. "]".. + "label[1,4.25;".. fgettext("Address/Port") .. "]".. + "label[9,2.75;".. fgettext("Name/Password") .. "]" .. "field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" .. "field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("port") .."]" .. - "checkbox[1,3.6;cb_public_serverlist;Public Serverlist;" .. + "checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" .. dump(engine.setting_getbool("public_serverlist")) .. "]" if not engine.setting_getbool("public_serverlist") then retval = retval .. - "button[6.45,3.95;2.25,0.5;btn_delete_favorite;Delete]" + "button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]" end retval = retval .. - "button[9,4.95;2.5,0.5;btn_mp_connect;Connect]" .. + "button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" .. "field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" .. "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" .. "textarea[9.3,0.25;2.5,2.75;;" @@ -931,22 +934,22 @@ function tabbuilder.tab_server() ) local retval = - "button[4,4.15;2.6,0.5;world_delete;Delete]" .. - "button[6.5,4.15;2.8,0.5;world_create;New]" .. - "button[9.2,4.15;2.55,0.5;world_configure;Configure]" .. - "button[8.5,4.9;3.25,0.5;start_server;Start Game]" .. - "label[4,-0.25;Select World:]".. - "vertlabel[0,-0.25;START SERVER]" .. - "checkbox[0.5,0.25;cb_creative_mode;Creative Mode;" .. + "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" .. + "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" .. + "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" .. + "button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" .. + "label[4,-0.25;".. fgettext("Select World:") .. "]".. + "vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" .. + "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" .. dump(engine.setting_getbool("creative_mode")) .. "]".. - "checkbox[0.5,0.7;cb_enable_damage;Enable Damage;" .. + "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" .. dump(engine.setting_getbool("enable_damage")) .. "]".. - "checkbox[0.5,1.15;cb_server_announce;Public;" .. + "checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" .. dump(engine.setting_getbool("server_announce")) .. "]".. - "field[0.8,3.2;3,0.5;te_playername;Name;" .. + "field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" .. engine.setting_get("name") .. "]" .. - "pwdfield[0.8,4.2;3,0.5;te_passwd;Password]" .. - "field[0.8,5.2;3,0.5;te_serverport;Server Port;30000]" .. + "pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" .. + "field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";30000]" .. "textlist[4,0.25;7.5,3.7;srv_worlds;" .. menu.render_world_list() .. ";" .. index .. "]" @@ -956,23 +959,35 @@ end -------------------------------------------------------------------------------- function tabbuilder.tab_settings() - return "vertlabel[0,0;SETTINGS]" .. - "checkbox[1,0.75;cb_fancy_trees;Fancy trees;" .. dump(engine.setting_getbool("new_style_leaves")) .. "]".. - "checkbox[1,1.25;cb_smooth_lighting;Smooth Lighting;".. dump(engine.setting_getbool("smooth_lighting")) .. "]".. - "checkbox[1,1.75;cb_3d_clouds;3D Clouds;" .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]".. - "checkbox[1,2.25;cb_opaque_water;Opaque Water;" .. dump(engine.setting_getbool("opaque_water")) .. "]".. + return "vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" .. + "checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";" + .. dump(engine.setting_getbool("new_style_leaves")) .. "]".. + "checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting") + .. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]".. + "checkbox[1,1.75;cb_3d_clouds;".. fgettext("3D Clouds") .. ";" + .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]".. + "checkbox[1,2.25;cb_opaque_water;".. fgettext("Opaque Water") .. ";" + .. dump(engine.setting_getbool("opaque_water")) .. "]".. - "checkbox[4,0.75;cb_mipmapping;Mip-Mapping;" .. dump(engine.setting_getbool("mip_map")) .. "]".. - "checkbox[4,1.25;cb_anisotrophic;Anisotropic Filtering;".. dump(engine.setting_getbool("anisotropic_filter")) .. "]".. - "checkbox[4,1.75;cb_bilinear;Bi-Linear Filtering;" .. dump(engine.setting_getbool("bilinear_filter")) .. "]".. - "checkbox[4,2.25;cb_trilinear;Tri-Linear Filtering;" .. dump(engine.setting_getbool("trilinear_filter")) .. "]".. + "checkbox[4,0.75;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";" + .. dump(engine.setting_getbool("mip_map")) .. "]".. + "checkbox[4,1.25;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";" + .. dump(engine.setting_getbool("anisotropic_filter")) .. "]".. + "checkbox[4,1.75;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";" + .. dump(engine.setting_getbool("bilinear_filter")) .. "]".. + "checkbox[4,2.25;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";" + .. dump(engine.setting_getbool("trilinear_filter")) .. "]".. - "checkbox[7.5,0.75;cb_shaders;Shaders;" .. dump(engine.setting_getbool("enable_shaders")) .. "]".. - "checkbox[7.5,1.25;cb_pre_ivis;Preload item visuals;".. dump(engine.setting_getbool("preload_item_visuals")) .. "]".. - "checkbox[7.5,1.75;cb_particles;Enable Particles;" .. dump(engine.setting_getbool("enable_particles")) .. "]".. - "checkbox[7.5,2.25;cb_finite_liquid;Finite Liquid;" .. dump(engine.setting_getbool("liquid_finite")) .. "]".. + "checkbox[7.5,0.75;cb_shaders;".. fgettext("Shaders") .. ";" + .. dump(engine.setting_getbool("enable_shaders")) .. "]".. + "checkbox[7.5,1.25;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";" + .. dump(engine.setting_getbool("preload_item_visuals")) .. "]".. + "checkbox[7.5,1.75;cb_particles;".. fgettext("Enable Particles") .. ";" + .. dump(engine.setting_getbool("enable_particles")) .. "]".. + "checkbox[7.5,2.25;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";" + .. dump(engine.setting_getbool("liquid_finite")) .. "]".. - "button[1,4.25;2.25,0.5;btn_change_keys;Change keys]" + "button[1,4.25;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]" end -------------------------------------------------------------------------------- @@ -982,15 +997,15 @@ function tabbuilder.tab_singleplayer() tonumber(engine.setting_get("mainmenu_last_selected_world")) ) - return "button[4,4.15;2.6,0.5;world_delete;Delete]" .. - "button[6.5,4.15;2.8,0.5;world_create;New]" .. - "button[9.2,4.15;2.55,0.5;world_configure;Configure]" .. - "button[8.5,4.95;3.25,0.5;play;Play]" .. - "label[4,-0.25;Select World:]".. - "vertlabel[0,-0.25;SINGLE PLAYER]" .. - "checkbox[0.5,0.25;cb_creative_mode;Creative Mode;" .. + return "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" .. + "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" .. + "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" .. + "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" .. + "label[4,-0.25;".. fgettext("Select World:") .. "]".. + "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" .. + "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" .. dump(engine.setting_getbool("creative_mode")) .. "]".. - "checkbox[0.5,0.7;cb_enable_damage;Enable Damage;" .. + "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" .. dump(engine.setting_getbool("enable_damage")) .. "]".. "textlist[4,0.25;7.5,3.7;sp_worlds;" .. menu.render_world_list() .. @@ -999,44 +1014,47 @@ function tabbuilder.tab_singleplayer() end -------------------------------------------------------------------------------- -function tabbuilder.tab_TP() - local TPpath = engine.setting_get("texture_path") - local TPlist = filterTP(engine.get_dirlist(engine.get_texturepath(), true)) +function tabbuilder.tab_texture_packs() + local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]".. + "vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" .. + "textlist[4,0.25;7.5,5.0;TPs;" + + local current_texture_path = engine.setting_get("texture_path") + local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true)) local index = tonumber(engine.setting_get("mainmenu_last_selected_TP")) + if index == nil then index = 1 end - if TPpath == "" then - return "label[4,-0.25;Select texture pack:]".. - "vertlabel[0,-0.25;TEXTURE PACKS]" .. - "textlist[4,0.25;7.5,5.0;TPs;" .. - menu.render_TP_list(TPlist) .. + + if current_texture_path == "" then + retval = retval .. + menu.render_texture_pack_list(list) .. ";" .. index .. "]" + return retval end - local TPinfofile = TPpath..DIR_DELIM.."info.txt" - local f = io.open(TPinfofile, "r") - if f==nil then - menu.TPinfo = "No information available" - else - menu.TPinfo = f:read("*all") - f:close() - end - local TPscreenfile = TPpath..DIR_DELIM.."screenshot.png" - local f = io.open(TPscreenfile, "r") + + local infofile = current_texture_path ..DIR_DELIM.."info.txt" + local infotext = "" + local f = io.open(infofile, "r") if f==nil then - menu.TPscreen = nil + infotext = fgettext("No information available") else - menu.TPscreen = TPscreenfile + infotext = f:read("*all") f:close() end - local no_screenshot = engine.get_texturepath()..DIR_DELIM.."base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png" + local screenfile = current_texture_path..DIR_DELIM.."screenshot.png" + local no_screenshot = nil + if not file_exists(screenfile) then + screenfile = nil + no_screenshot = engine.get_texturepath()..DIR_DELIM.. + "base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png" + end - return "label[4,-0.25;Select texture pack:]".. - "vertlabel[0,-0.25;TEXTURE PACKS]" .. - "textlist[4,0.25;7.5,5.0;TPs;" .. - menu.render_TP_list(TPlist) .. + return retval .. + menu.render_texture_pack_list(list) .. ";" .. index .. "]" .. - "image[0.65,0.25;4.0,3.7;"..(menu.TPscreen or no_screenshot).."]".. - "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(menu.TPinfo or "")..";]" + "image[0.65,0.25;4.0,3.7;"..(screenfile or no_screenshot).."]".. + "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]" end -------------------------------------------------------------------------------- @@ -1046,7 +1064,7 @@ function tabbuilder.tab_credits() "label[0.5,3.3;http://minetest.net]" .. "image[0.5,1;" .. menu.defaulttexturedir .. "logo.png]" .. "textlist[3.5,-0.25;8.5,5.8;list_credits;" .. - "#FFFF00Core Developers," .. + "#FFFF00" .. fgettext("Core Developers") .."," .. "Perttu Ahola (celeron55) <celeron55@gmail.com>,".. "Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,".. "PilzAdam <pilzadam@minetest.net>," .. @@ -1057,7 +1075,7 @@ function tabbuilder.tab_credits() "sfan5 <sfan5@live.de>,".. "kahrl <kahrl@gmx.net>,".. ",".. - "#FFFF00Active Contributors," .. + "#FFFF00" .. fgettext("Active Contributors") .. "," .. "sapier,".. "Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,".. "Jurgen Doser (doserj) <jurgen.doser@gmail.com>,".. @@ -1067,7 +1085,7 @@ function tabbuilder.tab_credits() "dannydark <the_skeleton_of_a_child@yahoo.co.uk>,".. "0gb.us <0gb.us@0gb.us>,".. "," .. - "#FFFF00Previous Contributors," .. + "#FFFF00" .. fgettext("Previous Contributors") .. "," .. "Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,".. "Jonathan Neuschafer <j.neuschaefer@gmx.net>,".. "Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,".. @@ -1133,7 +1151,7 @@ engine.button_handler = function(fields) end if tabbuilder.current_tab == "texture_packs" then - tabbuilder.handle_TP_buttons(fields) + tabbuilder.handle_texture_pack_buttons(fields) end if tabbuilder.current_tab == "multiplayer" then |