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-rw-r--r--builtin/mainmenu/init.lua135
1 files changed, 90 insertions, 45 deletions
diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua
index 4f89a0d79..6ad2aa88a 100644
--- a/builtin/mainmenu/init.lua
+++ b/builtin/mainmenu/init.lua
@@ -38,21 +38,25 @@ dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
dofile(menupath .. DIR_DELIM .. "store.lua")
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
-dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
-dofile(menupath .. DIR_DELIM .. "tab_server.lua")
dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
-dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
-dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
-dofile(menupath .. DIR_DELIM .. "textures.lua")
+if PLATFORM ~= "Android" then
+ dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
+ dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
+ dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
+ dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
+ dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
+ dofile(menupath .. DIR_DELIM .. "tab_server.lua")
+ dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
+ dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
+ dofile(menupath .. DIR_DELIM .. "textures.lua")
+else
+ dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
+end
--------------------------------------------------------------------------------
-local function main_event_handler(tabview,event)
+local function main_event_handler(tabview, event)
if event == "MenuQuit" then
core.close()
end
@@ -61,55 +65,95 @@ end
--------------------------------------------------------------------------------
local function init_globals()
- --init gamedata
+ -- Init gamedata
gamedata.worldindex = 0
- menudata.worldlist = filterlist.create(
- core.get_worlds,
- compare_worlds,
- function(element,uid)
- if element.name == uid then
- return true
- end
- return false
- end, --unique id compare fct
- function(element,gameid)
- if element.gameid == gameid then
- return true
- end
- return false
- end --filter fct
- )
-
- menudata.worldlist:add_sort_mechanism("alphabetic",sort_worlds_alphabetic)
- menudata.worldlist:set_sortmode("alphabetic")
-
- if not core.setting_get("menu_last_game") then
- local default_game = core.setting_get("default_game") or "minetest"
- core.setting_set("menu_last_game", default_game )
- end
- mm_texture.init()
+ if PLATFORM ~= "Android" then
+ menudata.worldlist = filterlist.create(
+ core.get_worlds,
+ compare_worlds,
+ -- Unique id comparison function
+ function(element, uid)
+ return element.name == uid
+ end,
+ -- Filter function
+ function(element, gameid)
+ return element.gameid == gameid
+ end
+ )
+
+ menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
+ menudata.worldlist:set_sortmode("alphabetic")
+
+ if not core.setting_get("menu_last_game") then
+ local default_game = core.setting_get("default_game") or "minetest"
+ core.setting_set("menu_last_game", default_game )
+ end
+
+ mm_texture.init()
+ else
+ local world_list = core.get_worlds()
+
+ local found_singleplayerworld = false
+
+ for world in pairs(world_list) do
+ if world.name == "singleplayerworld" then
+ found_singleplayerworld = true
+ gamedata.worldindex = i
+ break
+ end
+ end
+
+ if not found_singleplayerworld then
+ core.create_world("singleplayerworld", 1)
+
+ local world_list = core.get_worlds()
+
+ for world in pairs(world_list) do
+ if world.name == "singleplayerworld" then
+ gamedata.worldindex = i
+ return
+ end
+ end
+ end
+ end
- --create main tabview
+ -- Create main tabview
local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
- tv_main:set_autosave_tab(true)
- tv_main:add(tab_singleplayer)
- tv_main:add(tab_multiplayer)
- tv_main:add(tab_server)
+ if PLATFORM ~= "Android" then
+ tv_main:set_autosave_tab(true)
+ end
+ if PLATFORM ~= "Android" then
+ tv_main:add(tab_singleplayer)
+ tv_main:add(tab_multiplayer)
+ tv_main:add(tab_server)
+ else
+ tv_main:add(tab_simple_main)
+ end
tv_main:add(tab_settings)
- tv_main:add(tab_texturepacks)
+ if PLATFORM ~= "Android" then
+ tv_main:add(tab_texturepacks)
+ end
tv_main:add(tab_mods)
tv_main:add(tab_credits)
tv_main:set_global_event_handler(main_event_handler)
- tv_main:set_tab(core.setting_get("maintab_LAST"))
+ if PLATFORM == "Android" then
+ tv_main:set_fixed_size(false)
+ else
+ tv_main:set_tab(core.setting_get("maintab_LAST"))
+ end
ui.set_default("maintab")
tv_main:show()
- --create modstore ui
- modstore.init({x=12,y=8},4,3)
+ -- Create modstore ui
+ if PLATFORM == "Android" then
+ modstore.init({x=12, y=6}, 3, 2)
+ else
+ modstore.init({x=12, y=8}, 4, 3)
+ end
ui.update()
@@ -117,3 +161,4 @@ local function init_globals()
end
init_globals()
+