diff options
Diffstat (limited to 'builtin/mainmenu/pkgmgr.lua')
-rw-r--r-- | builtin/mainmenu/pkgmgr.lua | 684 |
1 files changed, 684 insertions, 0 deletions
diff --git a/builtin/mainmenu/pkgmgr.lua b/builtin/mainmenu/pkgmgr.lua new file mode 100644 index 000000000..b83488848 --- /dev/null +++ b/builtin/mainmenu/pkgmgr.lua @@ -0,0 +1,684 @@ +--Minetest +--Copyright (C) 2013 sapier +-- +--This program is free software; you can redistribute it and/or modify +--it under the terms of the GNU Lesser General Public License as published by +--the Free Software Foundation; either version 2.1 of the License, or +--(at your option) any later version. +-- +--This program is distributed in the hope that it will be useful, +--but WITHOUT ANY WARRANTY; without even the implied warranty of +--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +--GNU Lesser General Public License for more details. +-- +--You should have received a copy of the GNU Lesser General Public License along +--with this program; if not, write to the Free Software Foundation, Inc., +--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +-------------------------------------------------------------------------------- +function get_mods(path,retval,modpack) + local mods = core.get_dir_list(path, true) + + for _, name in ipairs(mods) do + if name:sub(1, 1) ~= "." then + local prefix = path .. DIR_DELIM .. name .. DIR_DELIM + local toadd = {} + retval[#retval + 1] = toadd + + local mod_conf = Settings(prefix .. "mod.conf"):to_table() + if mod_conf.name then + name = mod_conf.name + end + + toadd.name = name + toadd.author = mod_conf.author + toadd.path = prefix + toadd.type = "mod" + + if modpack ~= nil and modpack ~= "" then + toadd.modpack = modpack + else + local modpackfile = io.open(prefix .. "modpack.txt") + if modpackfile then + modpackfile:close() + toadd.type = "modpack" + toadd.is_modpack = true + get_mods(prefix, retval, name) + end + end + end + end +end + +--modmanager implementation +pkgmgr = {} + +function pkgmgr.get_texture_packs() + local txtpath = core.get_texturepath() + local list = core.get_dir_list(txtpath, true) + local retval = {} + + local current_texture_path = core.settings:get("texture_path") + + for _, item in ipairs(list) do + if item ~= "base" then + local name = item + + local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM + if path == current_texture_path then + name = fgettext("$1 (Enabled)", name) + end + + local conf = Settings(path .. "texture_pack.conf") + + retval[#retval + 1] = { + name = item, + author = conf:get("author"), + list_name = name, + type = "txp", + path = path, + enabled = path == current_texture_path, + } + end + end + + table.sort(retval, function(a, b) + return a.name > b.name + end) + + return retval +end + +-------------------------------------------------------------------------------- +function pkgmgr.extract(modfile) + if modfile.type == "zip" then + local tempfolder = os.tempfolder() + + if tempfolder ~= nil and + tempfolder ~= "" then + core.create_dir(tempfolder) + if core.extract_zip(modfile.name,tempfolder) then + return tempfolder + end + end + end + return nil +end + +function pkgmgr.get_folder_type(path) + local testfile = io.open(path .. DIR_DELIM .. "init.lua","r") + if testfile ~= nil then + testfile:close() + return { type = "mod", path = path } + end + + testfile = io.open(path .. DIR_DELIM .. "modpack.txt","r") + if testfile ~= nil then + testfile:close() + return { type = "modpack", path = path } + end + + testfile = io.open(path .. DIR_DELIM .. "game.conf","r") + if testfile ~= nil then + testfile:close() + return { type = "game", path = path } + end + + testfile = io.open(path .. DIR_DELIM .. "texture_pack.conf","r") + if testfile ~= nil then + testfile:close() + return { type = "txp", path = path } + end + + return nil +end + +------------------------------------------------------------------------------- +function pkgmgr.get_base_folder(temppath) + if temppath == nil then + return { type = "invalid", path = "" } + end + + local ret = pkgmgr.get_folder_type(temppath) + if ret then + return ret + end + + local subdirs = core.get_dir_list(temppath, true) + if #subdirs == 1 then + ret = pkgmgr.get_folder_type(temppath .. DIR_DELIM .. subdirs[1]) + if ret then + return ret + else + return { type = "invalid", path = temppath .. DIR_DELIM .. subdirs[1] } + end + end + + return nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.isValidModname(modpath) + if modpath:find("-") ~= nil then + return false + end + + return true +end + +-------------------------------------------------------------------------------- +function pkgmgr.parse_register_line(line) + local pos1 = line:find("\"") + local pos2 = nil + if pos1 ~= nil then + pos2 = line:find("\"",pos1+1) + end + + if pos1 ~= nil and pos2 ~= nil then + local item = line:sub(pos1+1,pos2-1) + + if item ~= nil and + item ~= "" then + local pos3 = item:find(":") + + if pos3 ~= nil then + local retval = item:sub(1,pos3-1) + if retval ~= nil and + retval ~= "" then + return retval + end + end + end + end + return nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.parse_dofile_line(modpath,line) + local pos1 = line:find("\"") + local pos2 = nil + if pos1 ~= nil then + pos2 = line:find("\"",pos1+1) + end + + if pos1 ~= nil and pos2 ~= nil then + local filename = line:sub(pos1+1,pos2-1) + + if filename ~= nil and + filename ~= "" and + filename:find(".lua") then + return pkgmgr.identify_modname(modpath,filename) + end + end + return nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.identify_modname(modpath,filename) + local testfile = io.open(modpath .. DIR_DELIM .. filename,"r") + if testfile ~= nil then + local line = testfile:read() + + while line~= nil do + local modname = nil + + if line:find("minetest.register_tool") then + modname = pkgmgr.parse_register_line(line) + end + + if line:find("minetest.register_craftitem") then + modname = pkgmgr.parse_register_line(line) + end + + + if line:find("minetest.register_node") then + modname = pkgmgr.parse_register_line(line) + end + + if line:find("dofile") then + modname = pkgmgr.parse_dofile_line(modpath,line) + end + + if modname ~= nil then + testfile:close() + return modname + end + + line = testfile:read() + end + testfile:close() + end + + return nil +end +-------------------------------------------------------------------------------- +function pkgmgr.render_packagelist(render_list) + local retval = "" + + if render_list == nil then + if pkgmgr.global_mods == nil then + pkgmgr.refresh_globals() + end + render_list = pkgmgr.global_mods + end + + local list = render_list:get_list() + local last_modpack = nil + local retval = {} + for i, v in ipairs(list) do + local color = "" + if v.is_modpack then + local rawlist = render_list:get_raw_list() + color = mt_color_dark_green + + for j = 1, #rawlist, 1 do + if rawlist[j].modpack == list[i].name and + rawlist[j].enabled ~= true then + -- Modpack not entirely enabled so showing as grey + color = mt_color_grey + break + end + end + elseif v.is_game_content or v.type == "game" then + color = mt_color_blue + elseif v.enabled or v.type == "txp" then + color = mt_color_green + end + + retval[#retval + 1] = color + if v.modpack ~= nil or v.loc == "game" then + retval[#retval + 1] = "1" + else + retval[#retval + 1] = "0" + end + retval[#retval + 1] = core.formspec_escape(v.list_name or v.name) + end + + return table.concat(retval, ",") +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_dependencies(path) + if path == nil then + return "", "" + end + + local info = core.get_content_info(path) + return table.concat(info.depends or {}, ","), table.concat(info.optional_depends or {}, ",") +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_worldconfig(worldpath) + local filename = worldpath .. + DIR_DELIM .. "world.mt" + + local worldfile = Settings(filename) + + local worldconfig = {} + worldconfig.global_mods = {} + worldconfig.game_mods = {} + + for key,value in pairs(worldfile:to_table()) do + if key == "gameid" then + worldconfig.id = value + elseif key:sub(0, 9) == "load_mod_" then + worldconfig.global_mods[key] = core.is_yes(value) + else + worldconfig[key] = value + end + end + + --read gamemods + local gamespec = pkgmgr.find_by_gameid(worldconfig.id) + pkgmgr.get_game_mods(gamespec, worldconfig.game_mods) + + return worldconfig +end + +-------------------------------------------------------------------------------- +function pkgmgr.install_dir(type, path, basename) + local basefolder = pkgmgr.get_base_folder(path) + + local targetpath + if type == "txp" then + if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then + return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type) + end + + local from = basefolder and basefolder.path or path + targetpath = core.get_texturepath() .. DIR_DELIM .. basename + core.copy_dir(from, targetpath) + return targetpath, nil + + elseif not basefolder then + return nil, fgettext("Unable to find a valid mod or modpack") + end + + if basefolder.type == "modpack" then + if type ~= "mod" then + return nil, fgettext("Unable to install a modpack as a $1", type) + end + local clean_path = nil + + if basename ~= nil then + clean_path = "mp_" .. basename + end + + if clean_path == nil then + clean_path = get_last_folder(cleanup_path(basefolder.path)) + end + + if clean_path ~= nil then + targetpath = core.get_modpath() .. DIR_DELIM .. clean_path + if not core.copy_dir(basefolder.path,targetpath) then + return nil, + fgettext("Failed to install $1 to $2", basename, targetpath) + end + else + return nil, + fgettext("Install Mod: unable to find suitable foldername for modpack $1", + modfilename) + end + + pkgmgr.refresh_globals() + + elseif basefolder.type == "mod" then + if type ~= "mod" then + return nil, fgettext("Unable to install a mod as a $1", type) + end + local targetfolder = basename + + if targetfolder == nil then + targetfolder = pkgmgr.identify_modname(basefolder.path,"init.lua") + end + + --if heuristic failed try to use current foldername + if targetfolder == nil then + targetfolder = get_last_folder(basefolder.path) + end + + if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then + targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder + core.copy_dir(basefolder.path, targetpath) + else + return nil, fgettext("Install Mod: unable to find real modname for: $1", modfilename) + end + + pkgmgr.refresh_globals() + + elseif basefolder.type == "game" then + if type ~= "game" then + return nil, fgettext("Unable to install a game as a $1", type) + end + + targetpath = core.get_gamepath() .. DIR_DELIM .. basename + core.copy_dir(basefolder.path, targetpath) + end + + return targetpath, nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.install(type, modfilename, basename) + local archive_info = pkgmgr.identify_filetype(modfilename) + local path = pkgmgr.extract(archive_info) + + if path == nil then + return nil, + fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" .. + fgettext("Install: unsupported filetype \"$1\" or broken archive", + archive_info.type) + end + + local targetpath, msg = pkgmgr.install_dir(type, path, basename) + core.delete_dir(path) + return targetpath, msg +end + +-------------------------------------------------------------------------------- +function pkgmgr.preparemodlist(data) + local retval = {} + + local global_mods = {} + local game_mods = {} + + --read global mods + local modpath = core.get_modpath() + + if modpath ~= nil and + modpath ~= "" then + get_mods(modpath,global_mods) + end + + for i=1,#global_mods,1 do + global_mods[i].type = "mod" + global_mods[i].loc = "global" + retval[#retval + 1] = global_mods[i] + end + + --read game mods + local gamespec = pkgmgr.find_by_gameid(data.gameid) + pkgmgr.get_game_mods(gamespec, game_mods) + + if #game_mods > 0 then + -- Add title + retval[#retval + 1] = { + type = "game", + is_game_content = true, + name = fgettext("Subgame Mods") + } + end + + for i=1,#game_mods,1 do + game_mods[i].type = "mod" + game_mods[i].loc = "game" + game_mods[i].is_game_content = true + retval[#retval + 1] = game_mods[i] + end + + if data.worldpath == nil then + return retval + end + + --read world mod configuration + local filename = data.worldpath .. + DIR_DELIM .. "world.mt" + + local worldfile = Settings(filename) + + for key,value in pairs(worldfile:to_table()) do + if key:sub(1, 9) == "load_mod_" then + key = key:sub(10) + local element = nil + for i=1,#retval,1 do + if retval[i].name == key and + not retval[i].is_modpack then + element = retval[i] + break + end + end + if element ~= nil then + element.enabled = core.is_yes(value) + else + core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found") + end + end + end + + return retval +end + +function pkgmgr.compare_package(a, b) + return a and b and a.name == b.name and a.path == b.path +end + +-------------------------------------------------------------------------------- +function pkgmgr.comparemod(elem1,elem2) + if elem1 == nil or elem2 == nil then + return false + end + if elem1.name ~= elem2.name then + return false + end + if elem1.is_modpack ~= elem2.is_modpack then + return false + end + if elem1.type ~= elem2.type then + return false + end + if elem1.modpack ~= elem2.modpack then + return false + end + + if elem1.path ~= elem2.path then + return false + end + + return true +end + +-------------------------------------------------------------------------------- +function pkgmgr.mod_exists(basename) + + if pkgmgr.global_mods == nil then + pkgmgr.refresh_globals() + end + + if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then + return true + end + + return false +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_global_mod(idx) + + if pkgmgr.global_mods == nil then + return nil + end + + if idx == nil or idx < 1 or + idx > pkgmgr.global_mods:size() then + return nil + end + + return pkgmgr.global_mods:get_list()[idx] +end + +-------------------------------------------------------------------------------- +function pkgmgr.refresh_globals() + local function is_equal(element,uid) --uid match + if element.name == uid then + return true + end + end + pkgmgr.global_mods = filterlist.create(pkgmgr.preparemodlist, + pkgmgr.comparemod, is_equal, nil, {}) + pkgmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list) + pkgmgr.global_mods:set_sortmode("alphabetic") +end + +-------------------------------------------------------------------------------- +function pkgmgr.identify_filetype(name) + + if name:sub(-3):lower() == "zip" then + return { + name = name, + type = "zip" + } + end + + if name:sub(-6):lower() == "tar.gz" or + name:sub(-3):lower() == "tgz"then + return { + name = name, + type = "tgz" + } + end + + if name:sub(-6):lower() == "tar.bz2" then + return { + name = name, + type = "tbz" + } + end + + if name:sub(-2):lower() == "7z" then + return { + name = name, + type = "7z" + } + end + + return { + name = name, + type = "ukn" + } +end + + +-------------------------------------------------------------------------------- +function pkgmgr.find_by_gameid(gameid) + for i=1,#pkgmgr.games,1 do + if pkgmgr.games[i].id == gameid then + return pkgmgr.games[i], i + end + end + return nil, nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_game_mods(gamespec, retval) + if gamespec ~= nil and + gamespec.gamemods_path ~= nil and + gamespec.gamemods_path ~= "" then + get_mods(gamespec.gamemods_path, retval) + end +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_game_modlist(gamespec) + local retval = "" + local game_mods = {} + pkgmgr.get_game_mods(gamespec, game_mods) + for i=1,#game_mods,1 do + if retval ~= "" then + retval = retval.."," + end + retval = retval .. game_mods[i].name + end + return retval +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_game(index) + if index > 0 and index <= #pkgmgr.games then + return pkgmgr.games[index] + end + + return nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.update_gamelist() + pkgmgr.games = core.get_games() +end + +-------------------------------------------------------------------------------- +function pkgmgr.gamelist() + local retval = "" + if #pkgmgr.games > 0 then + retval = retval .. core.formspec_escape(pkgmgr.games[1].name) + + for i=2,#pkgmgr.games,1 do + retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name) + end + end + return retval +end + +-------------------------------------------------------------------------------- +-- read initial data +-------------------------------------------------------------------------------- +pkgmgr.update_gamelist() |