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-rw-r--r--builtin/mainmenu/tab_online.lua115
1 files changed, 60 insertions, 55 deletions
diff --git a/builtin/mainmenu/tab_online.lua b/builtin/mainmenu/tab_online.lua
index 8f1341161..e6748ed88 100644
--- a/builtin/mainmenu/tab_online.lua
+++ b/builtin/mainmenu/tab_online.lua
@@ -20,11 +20,11 @@ local function get_formspec(tabview, name, tabdata)
-- Update the cached supported proto info,
-- it may have changed after a change by the settings menu.
common_update_cached_supp_proto()
- local fav_selected
+ local selected
if menudata.search_result then
- fav_selected = menudata.search_result[tabdata.fav_selected]
+ selected = menudata.search_result[tabdata.selected]
else
- fav_selected = menudata.favorites[tabdata.fav_selected]
+ selected = serverlistmgr.servers[tabdata.selected]
end
if not tabdata.search_for then
@@ -58,18 +58,18 @@ local function get_formspec(tabview, name, tabdata)
-- Connect
"button[9.88,4.9;2.3,1;btn_mp_connect;" .. fgettext("Connect") .. "]"
- if tabdata.fav_selected and fav_selected then
+ if tabdata.selected and selected then
if gamedata.fav then
retval = retval .. "button[7.73,4.9;2.3,1;btn_delete_favorite;" ..
fgettext("Del. Favorite") .. "]"
end
- if fav_selected.description then
+ if selected.description then
retval = retval .. "textarea[8.1,2.3;4.23,2.9;;;" ..
core.formspec_escape((gamedata.serverdescription or ""), true) .. "]"
end
end
- --favourites
+ --favorites
retval = retval .. "tablecolumns[" ..
image_column(fgettext("Favorite"), "favorite") .. ";" ..
image_column(fgettext("Ping")) .. ",padding=0.25;" ..
@@ -83,13 +83,12 @@ local function get_formspec(tabview, name, tabdata)
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" ..
"text,padding=1]" ..
- "table[-0.15,0.6;7.75,5.15;favourites;"
+ "table[-0.15,0.6;7.75,5.15;favorites;"
if menudata.search_result then
+ local favs = serverlistmgr.get_favorites()
for i = 1, #menudata.search_result do
- local favs = core.get_favorites("local")
local server = menudata.search_result[i]
-
for fav_id = 1, #favs do
if server.address == favs[fav_id].address and
server.port == favs[fav_id].port then
@@ -103,29 +102,30 @@ local function get_formspec(tabview, name, tabdata)
retval = retval .. render_serverlist_row(server, server.is_favorite)
end
- elseif #menudata.favorites > 0 then
- local favs = core.get_favorites("local")
+ elseif #serverlistmgr.servers > 0 then
+ local favs = serverlistmgr.get_favorites()
if #favs > 0 then
for i = 1, #favs do
- for j = 1, #menudata.favorites do
- if menudata.favorites[j].address == favs[i].address and
- menudata.favorites[j].port == favs[i].port then
- table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
+ for j = 1, #serverlistmgr.servers do
+ if serverlistmgr.servers[j].address == favs[i].address and
+ serverlistmgr.servers[j].port == favs[i].port then
+ table.insert(serverlistmgr.servers, i, table.remove(serverlistmgr.servers, j))
+ end
end
- end
- if favs[i].address ~= menudata.favorites[i].address then
- table.insert(menudata.favorites, i, favs[i])
+ if favs[i].address ~= serverlistmgr.servers[i].address then
+ table.insert(serverlistmgr.servers, i, favs[i])
end
end
end
- retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
- for i = 2, #menudata.favorites do
- retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
+
+ retval = retval .. render_serverlist_row(serverlistmgr.servers[1], (#favs > 0))
+ for i = 2, #serverlistmgr.servers do
+ retval = retval .. "," .. render_serverlist_row(serverlistmgr.servers[i], (i <= #favs))
end
end
- if tabdata.fav_selected then
- retval = retval .. ";" .. tabdata.fav_selected .. "]"
+ if tabdata.selected then
+ retval = retval .. ";" .. tabdata.selected .. "]"
else
retval = retval .. ";0]"
end
@@ -135,21 +135,20 @@ end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
- local serverlist = menudata.search_result or menudata.favorites
+ local serverlist = menudata.search_result or serverlistmgr.servers
if fields.te_name then
gamedata.playername = fields.te_name
core.settings:set("name", fields.te_name)
end
- if fields.favourites then
- local event = core.explode_table_event(fields.favourites)
+ if fields.favorites then
+ local event = core.explode_table_event(fields.favorites)
local fav = serverlist[event.row]
if event.type == "DCL" then
if event.row <= #serverlist then
- if menudata.favorites_is_public and
- not is_server_protocol_compat_or_error(
+ if not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true
end
@@ -178,7 +177,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
if event.type == "CHG" then
if event.row <= #serverlist then
gamedata.fav = false
- local favs = core.get_favorites("local")
+ local favs = serverlistmgr.get_favorites()
local address = fav.address
local port = fav.port
gamedata.serverdescription = fav.description
@@ -194,28 +193,28 @@ local function main_button_handler(tabview, fields, name, tabdata)
core.settings:set("address", address)
core.settings:set("remote_port", port)
end
- tabdata.fav_selected = event.row
+ tabdata.selected = event.row
end
return true
end
end
if fields.key_up or fields.key_down then
- local fav_idx = core.get_table_index("favourites")
+ local fav_idx = core.get_table_index("favorites")
local fav = serverlist[fav_idx]
if fav_idx then
if fields.key_up and fav_idx > 1 then
fav_idx = fav_idx - 1
- elseif fields.key_down and fav_idx < #menudata.favorites then
+ elseif fields.key_down and fav_idx < #serverlistmgr.servers then
fav_idx = fav_idx + 1
end
else
fav_idx = 1
end
- if not menudata.favorites or not fav then
- tabdata.fav_selected = 0
+ if not serverlistmgr.servers or not fav then
+ tabdata.selected = 0
return true
end
@@ -227,17 +226,17 @@ local function main_button_handler(tabview, fields, name, tabdata)
core.settings:set("remote_port", port)
end
- tabdata.fav_selected = fav_idx
+ tabdata.selected = fav_idx
return true
end
if fields.btn_delete_favorite then
- local current_favourite = core.get_table_index("favourites")
- if not current_favourite then return end
+ local current_favorite = core.get_table_index("favorites")
+ if not current_favorite then return end
- core.delete_favorite(current_favourite)
- asyncOnlineFavourites()
- tabdata.fav_selected = nil
+ serverlistmgr.delete_favorite(serverlistmgr.servers[current_favorite])
+ serverlistmgr.sync()
+ tabdata.selected = nil
core.settings:set("address", "")
core.settings:set("remote_port", "30000")
@@ -251,11 +250,11 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
- tabdata.fav_selected = 1
+ tabdata.selected = 1
local input = fields.te_search:lower()
tabdata.search_for = fields.te_search
- if #menudata.favorites < 2 then
+ if #serverlistmgr.servers < 2 then
return true
end
@@ -275,8 +274,8 @@ local function main_button_handler(tabview, fields, name, tabdata)
-- Search the serverlist
local search_result = {}
- for i = 1, #menudata.favorites do
- local server = menudata.favorites[i]
+ for i = 1, #serverlistmgr.servers do
+ local server = serverlistmgr.servers[i]
local found = 0
for k = 1, #keywords do
local keyword = keywords[k]
@@ -293,7 +292,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
end
if found > 0 then
- local points = (#menudata.favorites - i) / 5 + found
+ local points = (#serverlistmgr.servers - i) / 5 + found
server.points = points
table.insert(search_result, server)
end
@@ -312,7 +311,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
if fields.btn_mp_refresh then
- asyncOnlineFavourites()
+ serverlistmgr.sync()
return true
end
@@ -321,30 +320,36 @@ local function main_button_handler(tabview, fields, name, tabdata)
gamedata.playername = fields.te_name
gamedata.password = fields.te_pwd
gamedata.address = fields.te_address
- gamedata.port = fields.te_port
+ gamedata.port = tonumber(fields.te_port)
gamedata.selected_world = 0
- local fav_idx = core.get_table_index("favourites")
+ local fav_idx = core.get_table_index("favorites")
local fav = serverlist[fav_idx]
if fav_idx and fav_idx <= #serverlist and
- fav.address == fields.te_address and
- fav.port == fields.te_port then
+ fav.address == gamedata.address and
+ fav.port == gamedata.port then
+
+ serverlistmgr.add_favorite(fav)
gamedata.servername = fav.name
gamedata.serverdescription = fav.description
- if menudata.favorites_is_public and
- not is_server_protocol_compat_or_error(
+ if not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true
end
else
gamedata.servername = ""
gamedata.serverdescription = ""
+
+ serverlistmgr.add_favorite({
+ address = gamedata.address,
+ port = gamedata.port,
+ })
end
- core.settings:set("address", fields.te_address)
- core.settings:set("remote_port", fields.te_port)
+ core.settings:set("address", gamedata.address)
+ core.settings:set("remote_port", gamedata.port)
core.start()
return true
@@ -354,7 +359,7 @@ end
local function on_change(type, old_tab, new_tab)
if type == "LEAVE" then return end
- asyncOnlineFavourites()
+ serverlistmgr.sync()
end
--------------------------------------------------------------------------------