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-rw-r--r--builtin/mainmenu/common.lua62
-rw-r--r--builtin/mainmenu/tab_multiplayer.lua49
2 files changed, 77 insertions, 34 deletions
diff --git a/builtin/mainmenu/common.lua b/builtin/mainmenu/common.lua
index c555ec92f..d2994e19b 100644
--- a/builtin/mainmenu/common.lua
+++ b/builtin/mainmenu/common.lua
@@ -24,6 +24,17 @@ menudata = {}
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
+local function render_client_count(n)
+ if n > 99 then
+ return '99+'
+ elseif n >= 0 then
+ return tostring(n)
+ else
+ return '?'
+ end
+end
+
+--------------------------------------------------------------------------------
function render_favorite(spec,render_details)
local text = ""
@@ -49,40 +60,53 @@ function render_favorite(spec,render_details)
end
local details = ""
- if spec.password == true then
- details = details .. "*"
+
+ if spec.clients ~= nil and spec.clients_max ~= nil then
+ local clients_color = ''
+ local clients_percent = 100 * spec.clients / spec.clients_max
+
+ -- Choose a color depending on how many clients are connected
+ -- (relatively to clients_max)
+ if spec.clients == 0 then
+ clients_color = '' -- 0 players: default/white
+ elseif spec.clients == spec.clients_max then
+ clients_color = '#dd5b5b' -- full server: red (darker)
+ elseif clients_percent <= 60 then
+ clients_color = '#a1e587' -- 0-60%: green
+ elseif clients_percent <= 90 then
+ clients_color = '#ffdc97' -- 60-90%: yellow
+ else
+ clients_color = '#ffba97' -- 90-100%: orange
+ end
+
+ details = details ..
+ clients_color .. ',' ..
+ render_client_count(spec.clients) .. ',' ..
+ '/,' ..
+ render_client_count(spec.clients_max) .. ','
else
- details = details .. "_"
+ details = details .. ',?,/,?,'
end
if spec.creative then
- details = details .. "C"
+ details = details .. "1,"
else
- details = details .. "_"
+ details = details .. "0,"
end
if spec.damage then
- details = details .. "D"
+ details = details .. "1,"
else
- details = details .. "_"
+ details = details .. "0,"
end
if spec.pvp then
- details = details .. "P"
+ details = details .. "1,"
else
- details = details .. "_"
- end
- details = details .. " "
-
- local playercount = ""
-
- if spec.clients ~= nil and
- spec.clients_max ~= nil then
- playercount = string.format("%03d",spec.clients) .. "/" ..
- string.format("%03d",spec.clients_max) .. " "
+ details = details .. "0,"
end
- return playercount .. core.formspec_escape(details) .. text
+ return details .. text
end
--------------------------------------------------------------------------------
diff --git a/builtin/mainmenu/tab_multiplayer.lua b/builtin/mainmenu/tab_multiplayer.lua
index b235eaecf..887568fae 100644
--- a/builtin/mainmenu/tab_multiplayer.lua
+++ b/builtin/mainmenu/tab_multiplayer.lua
@@ -52,10 +52,29 @@ local function get_formspec(tabview, name, tabdata)
retval = retval ..
";]"
-
+
--favourites
+ local function image_column(tooltip, flagname)
+ return "image," ..
+ "tooltip=" .. core.formspec_escape(tooltip) .. "," ..
+ "0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
+ "1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
+ end
+ if render_details then
+ retval = retval .. "tablecolumns[" ..
+ "color,span=3;" ..
+ "text,align=right;" .. -- clients
+ "text,align=center,padding=0.25;" .. -- "/"
+ "text,align=right,padding=0.25;" .. -- clients_max
+ image_column("Creative mode", "creative") .. ";" ..
+ image_column("Damage enabled", "damage") .. ",padding=0.25;" ..
+ image_column("PvP enabled", "pvp") .. ",padding=0.25;" ..
+ "text]" -- name
+ else
+ retval = retval .. "tablecolumns[text]"
+ end
retval = retval ..
- "textlist[1,0.35;7.5,3.35;favourites;"
+ "table[1,0.35;7.5,3.35;favourites;"
if #menudata.favorites > 0 then
retval = retval .. render_favorite(menudata.favorites[1],render_details)
@@ -83,11 +102,11 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
if fields["favourites"] ~= nil then
- local event = core.explode_textlist_event(fields["favourites"])
+ local event = core.explode_table_event(fields["favourites"])
if event.type == "DCL" then
- if event.index <= #menudata.favorites then
- gamedata.address = menudata.favorites[event.index].address
- gamedata.port = menudata.favorites[event.index].port
+ if event.row <= #menudata.favorites then
+ gamedata.address = menudata.favorites[event.row].address
+ gamedata.port = menudata.favorites[event.row].port
gamedata.playername = fields["te_name"]
if fields["te_pwd"] ~= nil then
gamedata.password = fields["te_pwd"]
@@ -95,8 +114,8 @@ local function main_button_handler(tabview, fields, name, tabdata)
gamedata.selected_world = 0
if menudata.favorites ~= nil then
- gamedata.servername = menudata.favorites[event.index].name
- gamedata.serverdescription = menudata.favorites[event.index].description
+ gamedata.servername = menudata.favorites[event.row].name
+ gamedata.serverdescription = menudata.favorites[event.row].description
end
if gamedata.address ~= nil and
@@ -110,9 +129,9 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
if event.type == "CHG" then
- if event.index <= #menudata.favorites then
- local address = menudata.favorites[event.index].address
- local port = menudata.favorites[event.index].port
+ if event.row <= #menudata.favorites then
+ local address = menudata.favorites[event.row].address
+ local port = menudata.favorites[event.row].port
if address ~= nil and
port ~= nil then
@@ -120,7 +139,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
core.setting_set("remote_port",port)
end
- tabdata.fav_selected = event.index
+ tabdata.fav_selected = event.row
end
return true
@@ -130,7 +149,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
if fields["key_up"] ~= nil or
fields["key_down"] ~= nil then
- local fav_idx = core.get_textlist_index("favourites")
+ local fav_idx = core.get_table_index("favourites")
if fav_idx ~= nil then
if fields["key_up"] ~= nil and fav_idx > 1 then
@@ -174,7 +193,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
end
if fields["btn_delete_favorite"] ~= nil then
- local current_favourite = core.get_textlist_index("favourites")
+ local current_favourite = core.get_table_index("favourites")
if current_favourite == nil then return end
core.delete_favorite(current_favourite)
menudata.favorites = core.get_favorites()
@@ -194,7 +213,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
gamedata.address = fields["te_address"]
gamedata.port = fields["te_port"]
- local fav_idx = core.get_textlist_index("favourites")
+ local fav_idx = core.get_table_index("favourites")
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
menudata.favorites[fav_idx].address == fields["te_address"] and