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-rw-r--r--builtin/client/chatcommands.lua9
-rw-r--r--builtin/settingtypes.txt2
2 files changed, 8 insertions, 3 deletions
diff --git a/builtin/client/chatcommands.lua b/builtin/client/chatcommands.lua
index ed43a6140..201ca4a9b 100644
--- a/builtin/client/chatcommands.lua
+++ b/builtin/client/chatcommands.lua
@@ -40,8 +40,13 @@ end)
core.register_chatcommand("list_players", {
description = core.gettext("List online players"),
func = function(param)
- local players = table.concat(core.get_player_names(), ", ")
- core.display_chat_message(core.gettext("Online players: ") .. players)
+ local player_names = core.get_player_names()
+ if not player_names then
+ return false, core.gettext("This command is disabled by server.")
+ end
+
+ local players = table.concat(player_names, ", ")
+ return true, core.gettext("Online players: ") .. players
end
})
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 40db037ea..66d4c324e 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1198,7 +1198,7 @@ server_side_occlusion_culling (Server side occlusion culling) bool true
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to
# csm_restriction_noderange)
-csm_restriction_flags (Client side modding restrictions) int 30
+csm_restriction_flags (Client side modding restrictions) int 62
# If the CSM restriction for node range is enabled, get_node calls are limited
# to this distance from the player to the node.