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-rw-r--r--builtin/mainmenu/dlg_create_world.lua4
-rw-r--r--builtin/mainmenu/textures.lua2
-rw-r--r--builtin/settingtypes.txt4
3 files changed, 5 insertions, 5 deletions
diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua
index 13061ee40..134eeebc1 100644
--- a/builtin/mainmenu/dlg_create_world.lua
+++ b/builtin/mainmenu/dlg_create_world.lua
@@ -85,12 +85,12 @@ local function create_world_formspec(dialogdata)
if #gamemgr.games == 0 then
retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..
- fgettext("You have no subgames installed.") .. "]label[2.25,4.4;" ..
+ fgettext("You have no games installed.") .. "]label[2.25,4.4;" ..
fgettext("Download one from minetest.net") .. "]"
elseif #gamemgr.games == 1 and gamemgr.games[1].id == "minimal" then
retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" ..
fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" ..
- fgettext("Download a subgame, such as minetest_game, from minetest.net") .. "]"
+ fgettext("Download a game, such as minetest_game, from minetest.net") .. "]"
end
return retval
diff --git a/builtin/mainmenu/textures.lua b/builtin/mainmenu/textures.lua
index 9ba4ade7e..68b05dc18 100644
--- a/builtin/mainmenu/textures.lua
+++ b/builtin/mainmenu/textures.lua
@@ -143,7 +143,7 @@ function mm_texture.set_game(identifier, gamedetails)
end
end
- -- Find out how many randomized textures the subgame provides
+ -- Find out how many randomized textures the game provides
local n = 0
local filename
local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 08e51171f..ff08a2069 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1235,8 +1235,8 @@ curl_file_download_timeout (cURL file download timeout) int 300000
high_precision_fpu (High-precision FPU) bool true
# Changes the main menu UI:
-# - Full: Multple singleplayer worlds, subgame choice, texture pack chooser, etc.
-# - Simple: One singleplayer world, no subgame or texture pack choosers. May be necessary for smaller screens.
+# - Full: Multple singleplayer worlds, game choice, texture pack chooser, etc.
+# - Simple: One singleplayer world, no game or texture pack choosers. May be necessary for smaller screens.
# - Auto: Simple on Android, full on everything else.
main_menu_style (Main menu style) enum auto auto,full,simple