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-rw-r--r--builtin/game/item.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index a2fdbc1f4..bf456a4e0 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -475,7 +475,7 @@ function core.node_dig(pos, node, digger)
if not core.setting_getbool("creative_mode") then
wielded:add_wear(dp.wear)
if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
- core.sound_play(wdef.sound.breaks, {pos = pos, gain = 1.0})
+ core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
end
end
end