diff options
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/game/chatcommands.lua | 452 |
1 files changed, 212 insertions, 240 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua index fb08d2a6b..39425f0eb 100644 --- a/builtin/game/chatcommands.lua +++ b/builtin/game/chatcommands.lua @@ -19,16 +19,21 @@ core.register_on_chat_message(function(name, message) param = "" end local cmd_def = core.chatcommands[cmd] - if cmd_def then - local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs) - if has_privs then - cmd_def.func(name, param) - else - core.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")") + if not cmd_def then + return false + end + local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs) + if has_privs then + local success, message = cmd_def.func(name, param) + if message then + core.chat_send_player(name, message) end - return true -- handled chat message + else + core.chat_send_player(name, "You don't have permission" + .. " to run this command (missing privileges: " + .. table.concat(missing_privs, ", ") .. ")") end - return false + return true -- Handled chat message end) -- @@ -45,13 +50,17 @@ core.register_chatcommand("me", { core.register_chatcommand("help", { privs = {}, - params = "(nothing)/all/privs/<cmd>", + params = "[all/privs/<cmd>]", description = "Get help for commands or list privileges", func = function(name, param) - local format_help_line = function(cmd, def) + local function format_help_line(cmd, def) local msg = "/"..cmd - if def.params and def.params ~= "" then msg = msg .. " " .. def.params end - if def.description and def.description ~= "" then msg = msg .. ": " .. def.description end + if def.params and def.params ~= "" then + msg = msg .. " " .. def.params + end + if def.description and def.description ~= "" then + msg = msg .. ": " .. def.description + end return msg end if param == "" then @@ -63,102 +72,90 @@ core.register_chatcommand("help", { end end table.sort(cmds) - core.chat_send_player(name, "Available commands: "..table.concat(cmds, " ")) - core.chat_send_player(name, "Use '/help <cmd>' to get more information, or '/help all' to list everything.") + return true, "Available commands: " .. table.concat(cmds, " ") .. "\n" + .. "Use '/help <cmd>' to get more information," + .. " or '/help all' to list everything." elseif param == "all" then local cmds = {} for cmd, def in pairs(core.chatcommands) do if core.check_player_privs(name, def.privs) then - table.insert(cmds, cmd) + table.insert(cmds, format_help_line(cmd, def)) end end table.sort(cmds) - core.chat_send_player(name, "Available commands:") - for _, cmd in ipairs(cmds) do - local def = core.chatcommands[cmd] - core.chat_send_player(name, format_help_line(cmd, def)) - end + return true, "Available commands:\n"..table.concat(cmds, "\n") elseif param == "privs" then local privs = {} for priv, def in pairs(core.registered_privileges) do - table.insert(privs, priv) + table.insert(privs, priv .. ": " .. def.description) end table.sort(privs) - core.chat_send_player(name, "Available privileges:") - for _, priv in ipairs(privs) do - local def = core.registered_privileges[priv] - core.chat_send_player(name, priv..": "..def.description) - end + return true, "Available privileges:\n"..table.concat(privs, "\n") else local cmd = param - def = core.chatcommands[cmd] + local def = core.chatcommands[cmd] if not def then - core.chat_send_player(name, "Command not available: "..cmd) + return false, "Command not available: "..cmd else - core.chat_send_player(name, format_help_line(cmd, def)) + return true, format_help_line(cmd, def) end end end, }) + core.register_chatcommand("privs", { params = "<name>", description = "print out privileges of player", func = function(name, param) - if param == "" then - param = name - else - --[[if not core.check_player_privs(name, {privs=true}) then - core.chat_send_player(name, "Privileges of "..param.." are hidden from you.") - return - end]] - end - core.chat_send_player(name, "Privileges of "..param..": "..core.privs_to_string(core.get_player_privs(param), ' ')) + param = (param ~= "" and param or name) + return true, "Privileges of " .. param .. ": " + .. core.privs_to_string( + core.get_player_privs(param), ' ') end, }) core.register_chatcommand("grant", { params = "<name> <privilege>|all", description = "Give privilege to player", - privs = {}, func = function(name, param) if not core.check_player_privs(name, {privs=true}) and not core.check_player_privs(name, {basic_privs=true}) then - core.chat_send_player(name, "Your privileges are insufficient.") - return + return false, "Your privileges are insufficient." end local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)") if not grantname or not grantprivstr then - core.chat_send_player(name, "Invalid parameters (see /help grant)") - return + return false, "Invalid parameters (see /help grant)" elseif not core.auth_table[grantname] then - core.chat_send_player(name, "Player "..grantname.." does not exist.") - return + return false, "Player " .. grantname .. " does not exist." end local grantprivs = core.string_to_privs(grantprivstr) if grantprivstr == "all" then grantprivs = core.registered_privileges end local privs = core.get_player_privs(grantname) - local privs_known = true + local privs_unknown = "" for priv, _ in pairs(grantprivs) do - if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not core.check_player_privs(name, {privs=true}) then - core.chat_send_player(name, "Your privileges are insufficient.") - return + if priv ~= "interact" and priv ~= "shout" and + not core.check_player_privs(name, {privs=true}) then + return false, "Your privileges are insufficient." end if not core.registered_privileges[priv] then - core.chat_send_player(name, "Unknown privilege: "..priv) - privs_known = false + privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n" end privs[priv] = true end - if not privs_known then - return + if privs_unknown ~= "" then + return false, privs_unknown end core.set_player_privs(grantname, privs) - core.log(name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname) - core.chat_send_player(name, "Privileges of "..grantname..": "..core.privs_to_string(core.get_player_privs(grantname), ' ')) + core.log("action", name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname) if grantname ~= name then - core.chat_send_player(grantname, name.." granted you privileges: "..core.privs_to_string(grantprivs, ' ')) + core.chat_send_player(grantname, name + .. " granted you privileges: " + .. core.privs_to_string(grantprivs, ' ')) end + return true, "Privileges of " .. grantname .. ": " + .. core.privs_to_string( + core.get_player_privs(grantname), ' ') end, }) core.register_chatcommand("revoke", { @@ -168,40 +165,44 @@ core.register_chatcommand("revoke", { func = function(name, param) if not core.check_player_privs(name, {privs=true}) and not core.check_player_privs(name, {basic_privs=true}) then - core.chat_send_player(name, "Your privileges are insufficient.") - return - end - local revokename, revokeprivstr = string.match(param, "([^ ]+) (.+)") - if not revokename or not revokeprivstr then - core.chat_send_player(name, "Invalid parameters (see /help revoke)") - return - elseif not core.auth_table[revokename] then - core.chat_send_player(name, "Player "..revokename.." does not exist.") - return - end - local revokeprivs = core.string_to_privs(revokeprivstr) - local privs = core.get_player_privs(revokename) - for priv, _ in pairs(revokeprivs) do - if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not core.check_player_privs(name, {privs=true}) then - core.chat_send_player(name, "Your privileges are insufficient.") - return + return false, "Your privileges are insufficient." + end + local revoke_name, revoke_priv_str = string.match(param, "([^ ]+) (.+)") + if not revoke_name or not revoke_priv_str then + return false, "Invalid parameters (see /help revoke)" + elseif not core.auth_table[revoke_name] then + return false, "Player " .. revoke_name .. " does not exist." + end + local revoke_privs = core.string_to_privs(revoke_priv_str) + local privs = core.get_player_privs(revoke_name) + for priv, _ in pairs(revoke_privs) do + if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and + not core.check_player_privs(name, {privs=true}) then + return false, "Your privileges are insufficient." end end - if revokeprivstr == "all" then + if revoke_priv_str == "all" then privs = {} else - for priv, _ in pairs(revokeprivs) do + for priv, _ in pairs(revoke_privs) do privs[priv] = nil end end - core.set_player_privs(revokename, privs) - core.log(name..' revoked ('..core.privs_to_string(revokeprivs, ', ')..') privileges from '..revokename) - core.chat_send_player(name, "Privileges of "..revokename..": "..core.privs_to_string(core.get_player_privs(revokename), ' ')) - if revokename ~= name then - core.chat_send_player(revokename, name.." revoked privileges from you: "..core.privs_to_string(revokeprivs, ' ')) - end + core.set_player_privs(revoke_name, privs) + core.log("action", name..' revoked (' + ..core.privs_to_string(revoke_privs, ', ') + ..') privileges from '..revoke_name) + if revoke_name ~= name then + core.chat_send_player(revoke_name, name + .. " revoked privileges from you: " + .. core.privs_to_string(revoke_privs, ' ')) + end + return true, "Privileges of " .. revoke_name .. ": " + .. core.privs_to_string( + core.get_player_privs(revoke_name), ' ') end, }) + core.register_chatcommand("setpassword", { params = "<name> <password>", description = "set given password", @@ -209,27 +210,30 @@ core.register_chatcommand("setpassword", { func = function(name, param) local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$") if not toname then - toname = string.match(param, "^([^ ]+) *$") + toname = param:match("^([^ ]+) *$") raw_password = nil end if not toname then - core.chat_send_player(name, "Name field required") - return + return false, "Name field required" end local actstr = "?" if not raw_password then core.set_player_password(toname, "") actstr = "cleared" else - core.set_player_password(toname, core.get_password_hash(toname, raw_password)) + core.set_player_password(toname, + core.get_password_hash(toname, + raw_password)) actstr = "set" end - core.chat_send_player(name, "Password of player \""..toname.."\" "..actstr) if toname ~= name then - core.chat_send_player(toname, "Your password was "..actstr.." by "..name) + core.chat_send_player(toname, "Your password was " + .. actstr .. " by " .. name) end + return true, "Password of player \"" .. toname .. "\" " .. actstr end, }) + core.register_chatcommand("clearpassword", { params = "<name>", description = "set empty password", @@ -237,11 +241,10 @@ core.register_chatcommand("clearpassword", { func = function(name, param) toname = param if toname == "" then - core.chat_send_player(name, "Name field required") - return + return false, "Name field required" end core.set_player_password(toname, '') - core.chat_send_player(name, "Password of player \""..toname.."\" cleared") + return true, "Password of player \"" .. toname .. "\" cleared" end, }) @@ -251,11 +254,7 @@ core.register_chatcommand("auth_reload", { privs = {server=true}, func = function(name, param) local done = core.auth_reload() - if done then - core.chat_send_player(name, "Done.") - else - core.chat_send_player(name, "Failed.") - end + return done, (done and "Done." or "Failed.") end, }) @@ -293,15 +292,14 @@ core.register_chatcommand("teleport", { p.z = tonumber(p.z) teleportee = core.get_player_by_name(name) if teleportee and p.x and p.y and p.z then - core.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")") teleportee:setpos(p) - return + return true, "Teleporting to "..core.pos_to_string(p) end local teleportee = nil local p = nil local target_name = nil - target_name = string.match(param, "^([^ ]+)$") + target_name = param:match("^([^ ]+)$") teleportee = core.get_player_by_name(name) if target_name then local target = core.get_player_by_name(target_name) @@ -311,26 +309,25 @@ core.register_chatcommand("teleport", { end if teleportee and p then p = find_free_position_near(p) - core.chat_send_player(name, "Teleporting to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")") teleportee:setpos(p) - return + return true, "Teleporting to " .. target_name + .. " at "..core.pos_to_string(p) end if core.check_player_privs(name, {bring=true}) then local teleportee = nil local p = {} local teleportee_name = nil - teleportee_name, p.x, p.y, p.z = string.match(param, "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$") - p.x = tonumber(p.x) - p.y = tonumber(p.y) - p.z = tonumber(p.z) + teleportee_name, p.x, p.y, p.z = param:match( + "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$") + p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z) if teleportee_name then teleportee = core.get_player_by_name(teleportee_name) end if teleportee and p.x and p.y and p.z then - core.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")") teleportee:setpos(p) - return + return true, "Teleporting " .. teleportee_name + .. " to " .. core.pos_to_string(p) end local teleportee = nil @@ -349,14 +346,15 @@ core.register_chatcommand("teleport", { end if teleportee and p then p = find_free_position_near(p) - core.chat_send_player(name, "Teleporting "..teleportee_name.." to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")") teleportee:setpos(p) - return + return true, "Teleporting " .. teleportee_name + .. " to " .. target_name + .. " at " .. core.pos_to_string(p) end end - core.chat_send_player(name, "Invalid parameters (\""..param.."\") or player not found (see /help teleport)") - return + return false, 'Invalid parameters ("' .. param + .. '") or player not found (see /help teleport)' end, }) @@ -368,18 +366,15 @@ core.register_chatcommand("set", { local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)") if arg and arg == "-n" and setname and setvalue then core.setting_set(setname, setvalue) - core.chat_send_player(name, setname.." = "..setvalue) - return + return true, setname .. " = " .. setvalue end local setname, setvalue = string.match(param, "([^ ]+) (.+)") if setname and setvalue then if not core.setting_get(setname) then - core.chat_send_player(name, "Failed. Use '/set -n <name> <value>' to create a new setting.") - return + return false, "Failed. Use '/set -n <name> <value>' to create a new setting." end core.setting_set(setname, setvalue) - core.chat_send_player(name, setname.." = "..setvalue) - return + return true, setname .. " = " .. setvalue end local setname = string.match(param, "([^ ]+)") if setname then @@ -387,47 +382,33 @@ core.register_chatcommand("set", { if not setvalue then setvalue = "<not set>" end - core.chat_send_player(name, setname.." = "..setvalue) - return + return true, setname .. " = " .. setvalue end - core.chat_send_player(name, "Invalid parameters (see /help set)") + return false, "Invalid parameters (see /help set)." end, }) core.register_chatcommand("mods", { params = "", - description = "lists mods installed on the server", + description = "List mods installed on the server", privs = {}, func = function(name, param) - local response = "" - local modnames = core.get_modnames() - for i, mod in ipairs(modnames) do - response = response .. mod - -- Add space if not at the end - if i ~= #modnames then - response = response .. " " - end - end - core.chat_send_player(name, response) + return true, table.concat(core.get_modnames(), ", ") end, }) local function handle_give_command(cmd, giver, receiver, stackstring) - core.log("action", giver.." invoked "..cmd..', stackstring="' - ..stackstring..'"') - core.log(cmd..' invoked, stackstring="'..stackstring..'"') + core.log("action", giver .. " invoked " .. cmd + .. ', stackstring="' .. stackstring .. '"') local itemstack = ItemStack(stackstring) if itemstack:is_empty() then - core.chat_send_player(giver, 'error: cannot give an empty item') - return + return false, "Cannot give an empty item" elseif not itemstack:is_known() then - core.chat_send_player(giver, 'error: cannot give an unknown item') - return + return false, "Cannot give an unknown item" end local receiverref = core.get_player_by_name(receiver) if receiverref == nil then - core.chat_send_player(giver, receiver..' is not a known player') - return + return false, receiver .. " is not a known player" end local leftover = receiverref:get_inventory():add_item("main", itemstack) if leftover:is_empty() then @@ -441,81 +422,79 @@ local function handle_give_command(cmd, giver, receiver, stackstring) -- entered (e.g. big numbers are always interpreted as 2^16-1). stackstring = itemstack:to_string() if giver == receiver then - core.chat_send_player(giver, '"'..stackstring - ..'" '..partiality..'added to inventory.'); + return true, ("%q %sadded to inventory.") + :format(stackstring, partiality) else - core.chat_send_player(giver, '"'..stackstring - ..'" '..partiality..'added to '..receiver..'\'s inventory.'); - core.chat_send_player(receiver, '"'..stackstring - ..'" '..partiality..'added to inventory.'); + core.chat_send_player(receiver, ("%q %sadded to inventory.") + :format(stackstring, partiality)) + return true, ("%q %sadded to %s's inventory.") + :format(stackstring, partiality, receiver) end end core.register_chatcommand("give", { - params = "<name> <itemstring>", + params = "<name> <ItemString>", description = "give item to player", privs = {give=true}, func = function(name, param) local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$") if not toname or not itemstring then - core.chat_send_player(name, "name and itemstring required") - return + return false, "Name and ItemString required" end - handle_give_command("/give", name, toname, itemstring) + return handle_give_command("/give", name, toname, itemstring) end, }) + core.register_chatcommand("giveme", { - params = "<itemstring>", + params = "<ItemString>", description = "give item to yourself", privs = {give=true}, func = function(name, param) local itemstring = string.match(param, "(.+)$") if not itemstring then - core.chat_send_player(name, "itemstring required") - return + return false, "ItemString required" end - handle_give_command("/giveme", name, name, itemstring) + return handle_give_command("/giveme", name, name, itemstring) end, }) + core.register_chatcommand("spawnentity", { - params = "<entityname>", - description = "spawn entity at your position", + params = "<EntityName>", + description = "Spawn entity at your position", privs = {give=true, interact=true}, func = function(name, param) local entityname = string.match(param, "(.+)$") if not entityname then - core.chat_send_player(name, "entityname required") - return + return false, "EntityName required" end - core.log("action", '/spawnentity invoked, entityname="'..entityname..'"') + core.log("action", ("/spawnentity invoked, entityname=%q") + :format(entityname)) local player = core.get_player_by_name(name) if player == nil then core.log("error", "Unable to spawn entity, player is nil") - return true -- Handled chat message + return false, "Unable to spawn entity, player is nil" end local p = player:getpos() p.y = p.y + 1 core.add_entity(p, entityname) - core.chat_send_player(name, '"'..entityname - ..'" spawned.'); + return true, ("%q spawned."):format(entityname) end, }) + core.register_chatcommand("pulverize", { params = "", - description = "delete item in hand", - privs = {}, + description = "Destroy item in hand", func = function(name, param) local player = core.get_player_by_name(name) - if player == nil then - core.log("error", "Unable to pulverize, player is nil") - return true -- Handled chat message + if not player then + core.log("error", "Unable to pulverize, no player.") + return false, "Unable to pulverize, no player." end if player:get_wielded_item():is_empty() then - core.chat_send_player(name, 'Unable to pulverize, no item in hand.') - else - player:set_wielded_item(nil) - core.chat_send_player(name, 'An item was pulverized.') + return false, "Unable to pulverize, no item in hand." end + player:set_wielded_item(nil) + return true, "An item was pulverized." end, }) @@ -532,8 +511,9 @@ end) core.register_chatcommand("rollback_check", { params = "[<range>] [<seconds>] [limit]", - description = "check who has last touched a node or near it, ".. - "max. <seconds> ago (default range=0, seconds=86400=24h, limit=5)", + description = "Check who has last touched a node or near it," + .. " max. <seconds> ago (default range=0," + .. " seconds=86400=24h, limit=5)", privs = {rollback=true}, func = function(name, param) local range, seconds, limit = @@ -542,20 +522,18 @@ core.register_chatcommand("rollback_check", { seconds = tonumber(seconds) or 86400 limit = tonumber(limit) or 5 if limit > 100 then - core.chat_send_player(name, "That limit is too high!") - return + return false, "That limit is too high!" end - core.chat_send_player(name, "Punch a node (range=".. - range..", seconds="..seconds.."s, limit="..limit..")") core.rollback_punch_callbacks[name] = function(pos, node, puncher) local name = puncher:get_player_name() - core.chat_send_player(name, "Checking "..core.pos_to_string(pos).."...") + core.chat_send_player(name, "Checking " .. core.pos_to_string(pos) .. "...") local actions = core.rollback_get_node_actions(pos, range, seconds, limit) local num_actions = #actions if num_actions == 0 then - core.chat_send_player(name, "Nobody has touched the ".. - "specified location in "..seconds.." seconds") + core.chat_send_player(name, "Nobody has touched" + .. " the specified location in " + .. seconds .. " seconds") return end local time = os.time() @@ -571,6 +549,9 @@ core.register_chatcommand("rollback_check", { time - action.time)) end end + + return true, "Punch a node (range=" .. range .. ", seconds=" + .. seconds .. "s, limit=" .. limit .. ")" end, }) @@ -584,37 +565,35 @@ core.register_chatcommand("rollback", { local player_name = nil player_name, seconds = string.match(param, "([^ ]+) *(%d*)") if not player_name then - core.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check") - return + return false, "Invalid parameters. See /help rollback" + .. " and /help rollback_check." end target_name = "player:"..player_name end seconds = tonumber(seconds) or 60 - core.chat_send_player(name, "Reverting actions of ".. - target_name.." since "..seconds.." seconds.") + core.chat_send_player(name, "Reverting actions of " + .. target_name .. " since " + .. seconds .. " seconds.") local success, log = core.rollback_revert_actions_by( target_name, seconds) + local response = "" if #log > 100 then - core.chat_send_player(name, "(log is too long to show)") + response = "(log is too long to show)\n" else for _, line in pairs(log) do - core.chat_send_player(name, line) + response = response .. line .. "\n" end end - if success then - core.chat_send_player(name, "Reverting actions succeeded.") - else - core.chat_send_player(name, "Reverting actions FAILED.") - end + response = response .. "Reverting actions " + .. (success and "succeeded." or "FAILED.") + return success, response end, }) core.register_chatcommand("status", { - params = "", - description = "print server status line", - privs = {}, + description = "Print server status", func = function(name, param) - core.chat_send_player(name, core.get_server_status()) + return true, core.get_server_status() end, }) @@ -624,22 +603,19 @@ core.register_chatcommand("time", { privs = {settime=true}, func = function(name, param) if param == "" then - core.chat_send_player(name, "Missing parameter") - return + return false, "Missing time." end local newtime = tonumber(param) if newtime == nil then - core.chat_send_player(name, "Invalid time") - else - core.set_timeofday((newtime % 24000) / 24000) - core.chat_send_player(name, "Time of day changed.") - core.log("action", name .. " sets time " .. newtime) + return false, "Invalid time." end + core.set_timeofday((newtime % 24000) / 24000) + core.log("action", name .. " sets time " .. newtime) + return true, "Time of day changed." end, }) core.register_chatcommand("shutdown", { - params = "", description = "shutdown server", privs = {server=true}, func = function(name, param) @@ -651,24 +627,21 @@ core.register_chatcommand("shutdown", { core.register_chatcommand("ban", { params = "<name>", - description = "ban IP of player", + description = "Ban IP of player", privs = {ban=true}, func = function(name, param) if param == "" then - core.chat_send_player(name, "Ban list: " .. core.get_ban_list()) - return + return true, "Ban list: " .. core.get_ban_list() end if not core.get_player_by_name(param) then - core.chat_send_player(name, "No such player") - return + return false, "No such player." end if not core.ban_player(param) then - core.chat_send_player(name, "Failed to ban player") - else - local desc = core.get_ban_description(param) - core.chat_send_player(name, "Banned " .. desc .. ".") - core.log("action", name .. " bans " .. desc .. ".") + return false, "Failed to ban player." end + local desc = core.get_ban_description(param) + core.log("action", name .. " bans " .. desc .. ".") + return true, "Banned " .. desc .. "." end, }) @@ -678,11 +651,10 @@ core.register_chatcommand("unban", { privs = {ban=true}, func = function(name, param) if not core.unban_player_or_ip(param) then - core.chat_send_player(name, "Failed to unban player/IP") - else - core.chat_send_player(name, "Unbanned " .. param) - core.log("action", name .. " unbans " .. param) + return false, "Failed to unban player/IP." end + core.log("action", name .. " unbans " .. param) + return true, "Unbanned " .. param end, }) @@ -691,28 +663,26 @@ core.register_chatcommand("kick", { description = "kick a player", privs = {kick=true}, func = function(name, param) - local tokick, reason = string.match(param, "([^ ]+) (.+)") - if not tokick then - tokick = param - end + local tokick, reason = param:match("([^ ]+) (.+)") + tokick = tokick or param if not core.kick_player(tokick, reason) then - core.chat_send_player(name, "Failed to kick player " .. tokick) - else - core.chat_send_player(name, "kicked " .. tokick) - core.log("action", name .. " kicked " .. tokick) + return false, "Failed to kick player " .. tokick end + core.log("action", name .. " kicked " .. tokick) + return true, "Kicked " .. tokick end, }) core.register_chatcommand("clearobjects", { - params = "", description = "clear all objects in world", privs = {server=true}, func = function(name, param) - core.log("action", name .. " clears all objects") - core.chat_send_all("Clearing all objects. This may take long. You may experience a timeout. (by " .. name .. ")") + core.log("action", name .. " clears all objects.") + core.chat_send_all("Clearing all objects. This may take long." + .. " You may experience a timeout. (by " + .. name .. ")") core.clear_objects() - core.log("action", "object clearing done") + core.log("action", "Object clearing done.") core.chat_send_all("*** Cleared all objects.") end, }) @@ -722,17 +692,19 @@ core.register_chatcommand("msg", { description = "Send a private message", privs = {shout=true}, func = function(name, param) - local found, _, sendto, message = param:find("^([^%s]+)%s(.+)$") - if found then - if core.get_player_by_name(sendto) then - core.log("action", "PM from "..name.." to "..sendto..": "..message) - core.chat_send_player(sendto, "PM from "..name..": "..message) - core.chat_send_player(name, "Message sent") - else - core.chat_send_player(name, "The player "..sendto.." is not online") - end - else - core.chat_send_player(name, "Invalid usage, see /help msg") - end + local sendto, message = param:match("^(%S+)%s(.+)$") + if not sendto then + return false, "Invalid usage, see /help msg." + end + if not core.get_player_by_name(sendto) then + return false, "The player " .. sendto + .. " is not online." + end + core.log("action", "PM from " .. name .. " to " .. sendto + .. ": " .. message) + core.chat_send_player(sendto, "PM from " .. name .. ": " + .. message) + return true, "Message sent." end, }) + |