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-rw-r--r--client/shaders/shadow_shaders/pass1_vertex.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/client/shaders/shadow_shaders/pass1_vertex.glsl b/client/shaders/shadow_shaders/pass1_vertex.glsl
index a6d8b3db8..feee9467f 100644
--- a/client/shaders/shadow_shaders/pass1_vertex.glsl
+++ b/client/shaders/shadow_shaders/pass1_vertex.glsl
@@ -22,5 +22,5 @@ void main()
tPos = getPerspectiveFactor(pos);
gl_Position = vec4(tPos.xyz, 1.0);
- gl_TexCoord[0].st = gl_MultiTexCoord0.st;
+ gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
}