diff options
Diffstat (limited to 'client')
-rw-r--r-- | client/shaders/nodes_shader/opengl_fragment.glsl | 2 | ||||
-rw-r--r-- | client/shaders/water_surface_shader/opengl_fragment.glsl | 2 | ||||
-rw-r--r-- | client/shaders/wielded_shader/opengl_fragment.glsl | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/client/shaders/nodes_shader/opengl_fragment.glsl b/client/shaders/nodes_shader/opengl_fragment.glsl index 149aa2bc5..71ded2b9d 100644 --- a/client/shaders/nodes_shader/opengl_fragment.glsl +++ b/client/shaders/nodes_shader/opengl_fragment.glsl @@ -19,7 +19,7 @@ bool normalTexturePresent = false; const float e = 2.718281828459; const float BS = 10.0; -const float fogStart = 0.4; +const float fogStart = FOG_START; const float fogShadingParameter = 1 / ( 1 - fogStart); #ifdef ENABLE_TONE_MAPPING diff --git a/client/shaders/water_surface_shader/opengl_fragment.glsl b/client/shaders/water_surface_shader/opengl_fragment.glsl index 4164870c7..c4e78470d 100644 --- a/client/shaders/water_surface_shader/opengl_fragment.glsl +++ b/client/shaders/water_surface_shader/opengl_fragment.glsl @@ -21,7 +21,7 @@ bool texSeamless = false; const float e = 2.718281828459; const float BS = 10.0; -const float fogStart = 0.4; +const float fogStart = FOG_START; const float fogShadingParameter = 1 / ( 1 - fogStart); #ifdef ENABLE_TONE_MAPPING diff --git a/client/shaders/wielded_shader/opengl_fragment.glsl b/client/shaders/wielded_shader/opengl_fragment.glsl index 7c38b749a..ba7a8f12d 100644 --- a/client/shaders/wielded_shader/opengl_fragment.glsl +++ b/client/shaders/wielded_shader/opengl_fragment.glsl @@ -19,7 +19,7 @@ bool texSeamless = false; const float e = 2.718281828459; const float BS = 10.0; -const float fogStart = 0.4; +const float fogStart = FOG_START; const float fogShadingParameter = 1 / ( 1 - fogStart); void get_texture_flags() |