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-rw-r--r--data/mods/default/init.lua7
1 files changed, 5 insertions, 2 deletions
diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua
index 95d9c19ff..1edbd3cbb 100644
--- a/data/mods/default/init.lua
+++ b/data/mods/default/init.lua
@@ -188,6 +188,8 @@
-- ^ time_from_last_punch = time since last punch action of the puncher
-- - right_click(clicker); clicker = an another ObjectRef
-- - get_wield_digging_properties() -> digging property table
+-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
+-- - add_to_inventory(itemstring): add an item to object inventory
-- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
-- - get_hp(): returns number of hitpoints (2 * number of hearts)
-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
@@ -202,8 +204,9 @@
-- - get_player_name(): will return nil if is not a player
-- - inventory_set_list(name, {item1, item2, ...})
-- - inventory_get_list(name) -> {item1, item2, ...}
--- - damage_wielded_item(num) (item damage/wear range is 0-65535)
--- - add_to_inventory(itemstring): add an item to object inventory
+-- - get_look_dir(): get camera direction as a unit vector
+-- - get_look_pitch(): pitch in radians
+-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
--
-- Registered entities:
-- - Functions receive a "luaentity" as self: