diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/builtin.lua | 20 | ||||
-rw-r--r-- | data/mods/default/init.lua | 22 | ||||
-rw-r--r-- | data/mods/experimental/init.lua | 45 | ||||
-rw-r--r-- | data/mods/experimental/textures/experimental_dummyball.png | bin | 0 -> 838 bytes |
4 files changed, 69 insertions, 18 deletions
diff --git a/data/builtin.lua b/data/builtin.lua index b82b0137a..351cf3bb0 100644 --- a/data/builtin.lua +++ b/data/builtin.lua @@ -698,21 +698,6 @@ end -- Built-in node definitions. Also defined in C. -- -minetest.register_item(":", { - type = "none", - wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=2.5}, - tool_capabilities = { - full_punch_interval = 2.0, - max_drop_level = 0, - groupcaps = { - fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1}, - crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1}, - snappy = {times={[3]=0.70}, maxwear=0, maxlevel=1}, - } - } -}) - minetest.register_item(":unknown", { type = "none", description = "Unknown Item", @@ -749,6 +734,11 @@ minetest.register_node(":ignore", { air_equivalent = true, }) +-- The hand (bare definition) +minetest.register_item(":", { + type = "none", +}) + -- -- Default material types -- diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua index 5ffed25ff..c909aa31d 100644 --- a/data/mods/default/init.lua +++ b/data/mods/default/init.lua @@ -445,6 +445,22 @@ default = {} -- Tool definition -- +-- The hand +minetest.register_item(":", { + type = "none", + wield_image = "wieldhand.png", + wield_scale = {x=1,y=1,z=2.5}, + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level = 0, + groupcaps = { + fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1}, + crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1}, + snappy = {times={[3]=0.70}, maxwear=0, maxlevel=1}, + } + } +}) + minetest.register_tool("default:pick_wood", { description = "Wooden Pickaxe", inventory_image = "default_tool_woodpick.png", @@ -554,7 +570,7 @@ minetest.register_tool("default:sword_wood", { description = "Wooden Sword", inventory_image = "default_tool_woodsword.png", tool_capabilities = { - full_punch_interval = 2.0, + full_punch_interval = 1.0, max_drop_level=0, groupcaps={ fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1}, @@ -567,7 +583,7 @@ minetest.register_tool("default:sword_stone", { description = "Stone Sword", inventory_image = "default_tool_stonesword.png", tool_capabilities = { - full_punch_interval = 2.0, + full_punch_interval = 1.0, max_drop_level=0, groupcaps={ fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, @@ -580,7 +596,7 @@ minetest.register_tool("default:sword_steel", { description = "Steel Sword", inventory_image = "default_tool_steelsword.png", tool_capabilities = { - full_punch_interval = 2.0, + full_punch_interval = 1.0, max_drop_level=1, groupcaps={ fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2}, diff --git a/data/mods/experimental/init.lua b/data/mods/experimental/init.lua index 5f01d8b78..76b787031 100644 --- a/data/mods/experimental/init.lua +++ b/data/mods/experimental/init.lua @@ -375,6 +375,51 @@ minetest.register_entity("experimental:tnt", TNT) minetest.register_alias("TNT", "experimental:tnt") -- +-- The dummyball! +-- + +minetest.register_alias("dummyball", "experimental:dummyball") + +minetest.register_entity("experimental:dummyball", { + -- Static definition + physical = false, + collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4}, + visual = "sprite", + visual_size = {x=1, y=1}, + textures = {"experimental_dummyball.png"}, + spritediv = {x=1, y=3}, + initial_sprite_basepos = {x=0, y=0}, + -- Dynamic variables + phase = 0, + phasetimer = 0, + + on_activate = function(self, staticdata) + minetest.log("Dummyball activated!") + end, + + on_step = function(self, dtime) + self.phasetimer = self.phasetimer + dtime + if self.phasetimer > 2.0 then + self.phasetimer = self.phasetimer - 2.0 + self.phase = self.phase + 1 + if self.phase >= 3 then + self.phase = 0 + end + self.object:setsprite({x=0, y=self.phase}) + phasearmor = { + [0]={cracky=3}, + [1]={crumbly=3}, + [2]={fleshy=3} + } + self.object:set_armor_groups(phasearmor[self.phase]) + end + end, + + on_punch = function(self, hitter) + end, +}) + +-- -- A test entity for testing animated and yaw-modulated sprites -- diff --git a/data/mods/experimental/textures/experimental_dummyball.png b/data/mods/experimental/textures/experimental_dummyball.png Binary files differnew file mode 100644 index 000000000..084676552 --- /dev/null +++ b/data/mods/experimental/textures/experimental_dummyball.png |