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-rw-r--r--data/builtin.lua20
-rw-r--r--data/mods/default/init.lua22
-rw-r--r--data/mods/experimental/init.lua45
-rw-r--r--data/mods/experimental/textures/experimental_dummyball.pngbin0 -> 838 bytes
4 files changed, 69 insertions, 18 deletions
diff --git a/data/builtin.lua b/data/builtin.lua
index b82b0137a..351cf3bb0 100644
--- a/data/builtin.lua
+++ b/data/builtin.lua
@@ -698,21 +698,6 @@ end
-- Built-in node definitions. Also defined in C.
--
-minetest.register_item(":", {
- type = "none",
- wield_image = "wieldhand.png",
- wield_scale = {x=1,y=1,z=2.5},
- tool_capabilities = {
- full_punch_interval = 2.0,
- max_drop_level = 0,
- groupcaps = {
- fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1},
- crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1},
- snappy = {times={[3]=0.70}, maxwear=0, maxlevel=1},
- }
- }
-})
-
minetest.register_item(":unknown", {
type = "none",
description = "Unknown Item",
@@ -749,6 +734,11 @@ minetest.register_node(":ignore", {
air_equivalent = true,
})
+-- The hand (bare definition)
+minetest.register_item(":", {
+ type = "none",
+})
+
--
-- Default material types
--
diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua
index 5ffed25ff..c909aa31d 100644
--- a/data/mods/default/init.lua
+++ b/data/mods/default/init.lua
@@ -445,6 +445,22 @@ default = {}
-- Tool definition
--
+-- The hand
+minetest.register_item(":", {
+ type = "none",
+ wield_image = "wieldhand.png",
+ wield_scale = {x=1,y=1,z=2.5},
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level = 0,
+ groupcaps = {
+ fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1},
+ crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1},
+ snappy = {times={[3]=0.70}, maxwear=0, maxlevel=1},
+ }
+ }
+})
+
minetest.register_tool("default:pick_wood", {
description = "Wooden Pickaxe",
inventory_image = "default_tool_woodpick.png",
@@ -554,7 +570,7 @@ minetest.register_tool("default:sword_wood", {
description = "Wooden Sword",
inventory_image = "default_tool_woodsword.png",
tool_capabilities = {
- full_punch_interval = 2.0,
+ full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1},
@@ -567,7 +583,7 @@ minetest.register_tool("default:sword_stone", {
description = "Stone Sword",
inventory_image = "default_tool_stonesword.png",
tool_capabilities = {
- full_punch_interval = 2.0,
+ full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
@@ -580,7 +596,7 @@ minetest.register_tool("default:sword_steel", {
description = "Steel Sword",
inventory_image = "default_tool_steelsword.png",
tool_capabilities = {
- full_punch_interval = 2.0,
+ full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2},
diff --git a/data/mods/experimental/init.lua b/data/mods/experimental/init.lua
index 5f01d8b78..76b787031 100644
--- a/data/mods/experimental/init.lua
+++ b/data/mods/experimental/init.lua
@@ -375,6 +375,51 @@ minetest.register_entity("experimental:tnt", TNT)
minetest.register_alias("TNT", "experimental:tnt")
--
+-- The dummyball!
+--
+
+minetest.register_alias("dummyball", "experimental:dummyball")
+
+minetest.register_entity("experimental:dummyball", {
+ -- Static definition
+ physical = false,
+ collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
+ visual = "sprite",
+ visual_size = {x=1, y=1},
+ textures = {"experimental_dummyball.png"},
+ spritediv = {x=1, y=3},
+ initial_sprite_basepos = {x=0, y=0},
+ -- Dynamic variables
+ phase = 0,
+ phasetimer = 0,
+
+ on_activate = function(self, staticdata)
+ minetest.log("Dummyball activated!")
+ end,
+
+ on_step = function(self, dtime)
+ self.phasetimer = self.phasetimer + dtime
+ if self.phasetimer > 2.0 then
+ self.phasetimer = self.phasetimer - 2.0
+ self.phase = self.phase + 1
+ if self.phase >= 3 then
+ self.phase = 0
+ end
+ self.object:setsprite({x=0, y=self.phase})
+ phasearmor = {
+ [0]={cracky=3},
+ [1]={crumbly=3},
+ [2]={fleshy=3}
+ }
+ self.object:set_armor_groups(phasearmor[self.phase])
+ end
+ end,
+
+ on_punch = function(self, hitter)
+ end,
+})
+
+--
-- A test entity for testing animated and yaw-modulated sprites
--
diff --git a/data/mods/experimental/textures/experimental_dummyball.png b/data/mods/experimental/textures/experimental_dummyball.png
new file mode 100644
index 000000000..084676552
--- /dev/null
+++ b/data/mods/experimental/textures/experimental_dummyball.png
Binary files differ