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-rw-r--r--doc/lua_api.txt15
1 files changed, 9 insertions, 6 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index f9107b623..44f62f7a7 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -5998,15 +5998,18 @@ object you are working with still exists.
* max: bubbles bar is not shown
* See [Object properties] for more information
* Is limited to range 0 ... 65535 (2^16 - 1)
-* `set_fov(fov, is_multiplier)`: Sets player's FOV
+* `set_fov(fov, is_multiplier, transition_time)`: Sets player's FOV
* `fov`: FOV value.
* `is_multiplier`: Set to `true` if the FOV value is a multiplier.
Defaults to `false`.
- * Set to 0 to clear FOV override.
-* `get_fov()`:
- * Returns player's FOV override in degrees, and a boolean depending on whether
- the value is a multiplier.
- * Returns 0 as first value if player's FOV hasn't been overridden.
+ * `transition_time`: If defined, enables smooth FOV transition.
+ Interpreted as the time (in seconds) to reach target FOV.
+ If set to 0, FOV change is instantaneous. Defaults to 0.
+ * Set `fov` to 0 to clear FOV override.
+* `get_fov()`: Returns the following:
+ * Server-sent FOV value. Returns 0 if an FOV override doesn't exist.
+ * Boolean indicating whether the FOV value is a multiplier.
+ * Time (in seconds) taken for the FOV transition. Set by `set_fov`.
* `set_attribute(attribute, value)`: DEPRECATED, use get_meta() instead
* Sets an extra attribute with value on player.
* `value` must be a string, or a number which will be converted to a