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Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r-- | doc/lua_api.txt | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 25f9d53ca..a7fcaeab1 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2170,14 +2170,23 @@ These functions return the leftover itemstack. * `force_placement` is a boolean indicating whether nodes other than `air` and `ignore` are replaced by the schematic -* `minetest.serialize_schematic(schematic, format, use_comments)` +* `minetest.serialize_schematic(schematic, format, options)` * Return the serialized schematic specified by schematic (see: Schematic specifier) * in the `format` of either "mts" or "lua". * "mts" - a string containing the binary MTS data used in the MTS file format * "lua" - a string containing Lua code representing the schematic in table format - * If `use_comments` is true, the Lua code generated will have (X, Z) position comments - * for every X row generated in the schematic data for easier reading. This parameter - * is ignored if `format` is not "lua". + * `options` is a table containing the following optional parameters: + * If `use_comments` is true and `format` is "lua", the Lua code generated will have (X, Z) + * position comments for every X row generated in the schematic data for easier reading. + * If `register_after_load` is true, then `schematic`, if not yet loaded, will be registered + * after loading and persist in memory. + * node_resolve_method can be one of either "none", "direct", or "deferred" (default: "none") + * This sets the way method by with node names are mapped to their content IDs, if loaded: + * "none" performs no node resolution and preserves all node names from the schematic definition + * "direct" performs an immediate lookup of content ID, given all the nodes that have been + * registered up to this point in script execution + * "deferred" pends node resolution until after the script registration phase has ended + * In practice, it is recommended to use "none" in nearly all use cases. ### Misc. * `minetest.get_connected_players()`: returns list of `ObjectRefs` |