diff options
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r-- | doc/lua_api.txt | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 1308323a4..aa4503879 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -407,6 +407,8 @@ The position field is used for all element types. To account for differing resolutions, the position coordinates are the percentage of the screen, ranging in value from 0 to 1. The name field is not yet used, but should contain a description of what the HUD element represents. +The direction field is the direction in which something is drawn. +0 draws from left to right, 1 draws from right to left, 2 draws from top to bottom, and 3 draws from bottom to top. Below are the specific uses for fields in each type; fields not listed for that type are ignored. Note: Future revisions to the HUD API may be incompatible; the HUD API is still in the experimental stages. @@ -428,15 +430,12 @@ Note: Future revisions to the HUD API may be incompatible; the HUD API is still - text: The name of the texture that is used. - number: The number of half-textures that are displayed. If odd, will end with a vertically center-split texture. + - direction - inventory - text: The name of the inventory list to be displayed. - number: Number of items in the inventory to be displayed. - item: Position of item that is selected. - - direction: Direction in which the inventory list is drawn. - 0 draws from left to right, - 1 draws from right to left, - 2 draws from top to bottom, and - 3 draws from bottom to top. + - direction Representations of simple things -------------------------------- @@ -1856,6 +1855,6 @@ HUD Definition (hud_add, hud_get) number = 2, item = 3, ^ Selected item in inventory. 0 for no item selected. - dir = 0, + direction = 0, ^ Direction: 0: left-right, 1: right-left, 2: top-bottom, 3: bottom-top } |