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-rw-r--r--doc/lua_api.txt7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index c0501f6bf..f7cb4ca7c 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1923,6 +1923,11 @@ When displaying text which can contain formspec code, e.g. text set by a player,
use `minetest.formspec_escape`.
For coloured text you can use `minetest.colorize`.
+Since formspec version 3, elements drawn in the order they are defined. All
+background elements are drawn before all other elements.
+`list` elements are an exception here. They are drawn last. This, however, might
+be changed at any time.
+
**WARNING**: do _not_ use a element name starting with `key_`; those names are
reserved to pass key press events to formspec!
@@ -2032,6 +2037,7 @@ Elements
be shown if the inventory list is of size 0.
* **Note**: With the new coordinate system, the spacing between inventory
slots is one-fourth the size of an inventory slot.
+* **Note**: Lists are drawn after every other element. This might change at any time.
### `list[<inventory location>;<list name>;<X>,<Y>;<W>,<H>;<starting item index>]`
@@ -2039,6 +2045,7 @@ Elements
be shown if the inventory list is of size 0.
* **Note**: With the new coordinate system, the spacing between inventory
slots is one-fourth the size of an inventory slot.
+* **Note**: Lists are drawn after every other element. This might change at any time.
### `listring[<inventory location>;<list name>]`