diff options
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r-- | doc/lua_api.txt | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index c453a5dd2..be5eddd8a 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -5748,7 +5748,7 @@ Used by `ObjectRef` methods. Part of an Entity definition. -- "mesh" uses the defined mesh model. -- "wielditem" is used for dropped items. -- (see builtin/game/item_entity.lua). - -- For this use 'textures = {itemname}'. + -- For this use 'wield_item = itemname' (Deprecated: 'textures = {itemname}'). -- If the item has a 'wield_image' the object will be an extrusion of -- that, otherwise: -- If 'itemname' is a cubic node or nodebox the object will appear @@ -5757,6 +5757,8 @@ Used by `ObjectRef` methods. Part of an Entity definition. -- of its texture. -- Otherwise for non-node items, the object will be an extrusion of -- 'inventory_image'. + -- If 'itemname' contains a ColorString or palette index (e.g. from + -- `minetest.itemstring_with_palette()`), the entity will inherit the color. -- "item" is similar to "wielditem" but ignores the 'wield_image' parameter. visual_size = {x = 1, y = 1, z = 1}, |