diff options
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r-- | doc/lua_api.txt | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 7b967726d..4427e26d8 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3021,7 +3021,11 @@ This is basically a reference to a C++ `ServerActiveObject` * `jump`: multiplier to default jump value (default: `1`) * `gravity`: multiplier to default gravity value (default: `1`) * `sneak`: whether player can sneak (default: `true`) - * `sneak_glitch`: whether player can use the sneak glitch (default: `true`) + * `sneak_glitch`: whether player can use the new move code replications + of the old sneak side-effects: sneak ladders and 2 node sneak jump + when next to a ledge 2 nodes up (default: `true`) + * `new_move`: use new move/sneak code. When `false` the exact old code + is used for the specific old sneak behaviour (default: `true`) * `get_physics_override()`: returns the table given to set_physics_override * `hud_add(hud definition)`: add a HUD element described by HUD def, returns ID number on success |