diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/fst_api.txt | 7 | ||||
-rw-r--r-- | doc/menu_lua_api.txt | 273 |
2 files changed, 192 insertions, 88 deletions
diff --git a/doc/fst_api.txt b/doc/fst_api.txt index c8bcb1e91..6f9aa14b3 100644 --- a/doc/fst_api.txt +++ b/doc/fst_api.txt @@ -101,6 +101,9 @@ dialog_create(name, cbf_formspec, cbf_button_handler, cbf_events) ^ cbf_events: function to handle events function(dialog, event) +messagebox(name, message) +^ creates a message dialog + Class reference dialog: methods: @@ -113,13 +116,13 @@ methods: ^ hide dialog - delete() ^ delete dialog from ui - + members: - data ^ variable data attached to this dialog - parent ^ parent component to return to on exit - + File: fst/buttonbar.lua ----------------------- diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt index 485c50110..4eccf5d10 100644 --- a/doc/menu_lua_api.txt +++ b/doc/menu_lua_api.txt @@ -3,34 +3,53 @@ Minetest Lua Mainmenu API Reference 5.3.0 Introduction ------------- + The main menu is defined as a formspec by Lua in builtin/mainmenu/ Description of formspec language to show your menu is in lua_api.txt + Callbacks --------- + core.buttonhandler(fields): called when a button is pressed. ^ fields = {name1 = value1, name2 = value2, ...} core.event_handler(event) ^ event: "MenuQuit", "KeyEnter", "ExitButton" or "EditBoxEnter" + Gamedata -------- + The "gamedata" table is read when calling core.start(). It should contain: { - playername = <name>, - password = <password>, - address = <IP/adress>, - port = <port>, - selected_world = <index>, -- 0 for client mode - singleplayer = <true/false>, + playername = <name>, + password = <password>, + address = <IP/adress>, + port = <port>, + selected_world = <index>, -- 0 for client mode + singleplayer = <true/false>, } + Functions --------- + core.start() core.close() +core.get_min_supp_proto() +^ returns the minimum supported network protocol version +core.get_max_supp_proto() +^ returns the maximum supported network protocol version +core.open_url(url) +^ opens the URL in a web browser, returns false on failure. +^ Must begin with http:// or https:// +core.get_version() (possible in async calls) +^ returns current core version + + +Filesystem +---------- -Filesystem: core.get_builtin_path() ^ returns path to builtin root core.create_dir(absolute_path) (possible in async calls) @@ -48,12 +67,6 @@ core.extract_zip(zipfile,destination) [unzip within path required] ^ zipfile to extract ^ destination folder to extract to ^ returns true/false -core.download_file(url,target) (possible in async calls) -^ url to download -^ target to store to -^ returns true/false -core.get_version() (possible in async calls) -^ returns current core version core.sound_play(spec, looped) -> handle ^ spec = SimpleSoundSpec (see lua-api.txt) ^ looped = bool @@ -67,7 +80,82 @@ core.get_mapgen_names([include_hidden=false]) -> table of map generator algorith registered in the core (possible in async calls) core.get_cache_path() -> path of cache -Formspec: + +HTTP Requests +------------- + +* core.download_file(url, target) (possible in async calls) + * url to download, and target to store to + * returns true/false +* `minetest.get_http_api()` (possible in async calls) + * returns `HTTPApiTable` containing http functions. + * The returned table contains the functions `fetch_sync`, `fetch_async` and + `fetch_async_get` described below. + * Function only exists if minetest server was built with cURL support. +* `HTTPApiTable.fetch_sync(HTTPRequest req)`: returns HTTPRequestResult + * Performs given request synchronously +* `HTTPApiTable.fetch_async(HTTPRequest req)`: returns handle + * Performs given request asynchronously and returns handle for + `HTTPApiTable.fetch_async_get` +* `HTTPApiTable.fetch_async_get(handle)`: returns HTTPRequestResult + * Return response data for given asynchronous HTTP request + +### `HTTPRequest` definition + +Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`. + + { + url = "http://example.org", + + timeout = 10, + -- Timeout for connection in seconds. Default is 3 seconds. + + post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"}, + -- Optional, if specified a POST request with post_data is performed. + -- Accepts both a string and a table. If a table is specified, encodes + -- table as x-www-form-urlencoded key-value pairs. + -- If post_data is not specified, a GET request is performed instead. + + user_agent = "ExampleUserAgent", + -- Optional, if specified replaces the default minetest user agent with + -- given string + + extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" }, + -- Optional, if specified adds additional headers to the HTTP request. + -- You must make sure that the header strings follow HTTP specification + -- ("Key: Value"). + + multipart = boolean + -- Optional, if true performs a multipart HTTP request. + -- Default is false. + } + +### `HTTPRequestResult` definition + +Passed to `HTTPApiTable.fetch` callback. Returned by +`HTTPApiTable.fetch_async_get`. + + { + completed = true, + -- If true, the request has finished (either succeeded, failed or timed + -- out) + + succeeded = true, + -- If true, the request was successful + + timeout = false, + -- If true, the request timed out + + code = 200, + -- HTTP status code + + data = "response" + } + + +Formspec +-------- + core.update_formspec(formspec) core.get_table_index(tablename) -> index ^ can also handle textlists @@ -82,7 +170,10 @@ core.explode_textlist_event(string) -> table core.set_formspec_prepend(formspec) ^ string to be added to every mainmenu formspec, to be used for theming. -GUI: + +GUI +--- + core.set_background(type, texturepath,[tile],[minsize]) ^ type: "background", "overlay", "header" or "footer" ^ tile: tile the image instead of scaling (background only) @@ -102,86 +193,96 @@ core.show_path_select_dialog(formname, caption, is_file_select) ^ returns nil or selected file/folder core.get_screen_info() ^ returns { - density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>, - display_width = <width of display>, - display_height = <height of display>, - window_width = <current window width>, - window_height = <current window height> - } + density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>, + display_width = <width of display>, + display_height = <height of display>, + window_width = <current window width>, + window_height = <current window height> + } -### Content and Packages + +Content and Packages +-------------------- Content - an installed mod, modpack, game, or texture pack (txt) Package - content which is downloadable from the content db, may or may not be installed. * core.get_modpath() (possible in async calls) - * returns path to global modpath + * returns path to global modpath * core.get_clientmodpath() (possible in async calls) - * returns path to global client-side modpath + * returns path to global client-side modpath * core.get_gamepath() (possible in async calls) - * returns path to global gamepath + * returns path to global gamepath * core.get_texturepath() (possible in async calls) - * returns path to default textures + * returns path to default textures * core.get_game(index) - * returns: - - { - id = <id>, - path = <full path to game>, - gamemods_path = <path>, - name = <name of game>, - menuicon_path = <full path to menuicon>, - author = "author", - DEPRECATED: - addon_mods_paths = {[1] = <path>,}, - } + * returns: + + { + id = <id>, + path = <full path to game>, + gamemods_path = <path>, + name = <name of game>, + menuicon_path = <full path to menuicon>, + author = "author", + DEPRECATED: + addon_mods_paths = {[1] = <path>,}, + } * core.get_games() -> table of all games in upper format (possible in async calls) * core.get_content_info(path) - * returns + * returns - { - name = "name of content", - type = "mod" or "modpack" or "game" or "txp", - description = "description", - author = "author", - path = "path/to/content", - depends = {"mod", "names"}, -- mods only - optional_depends = {"mod", "names"}, -- mods only - } + { + name = "name of content", + type = "mod" or "modpack" or "game" or "txp", + description = "description", + author = "author", + path = "path/to/content", + depends = {"mod", "names"}, -- mods only + optional_depends = {"mod", "names"}, -- mods only + } -Favorites: +Favorites +--------- + core.get_favorites(location) -> list of favorites (possible in async calls) ^ location: "local" or "online" ^ returns { - [1] = { - clients = <number of clients/nil>, - clients_max = <maximum number of clients/nil>, - version = <server version/nil>, - password = <true/nil>, - creative = <true/nil>, - damage = <true/nil>, - pvp = <true/nil>, - description = <server description/nil>, - name = <server name/nil>, - address = <address of server/nil>, - port = <port> - clients_list = <array of clients/nil> - mods = <array of mods/nil> - }, - ... + [1] = { + clients = <number of clients/nil>, + clients_max = <maximum number of clients/nil>, + version = <server version/nil>, + password = <true/nil>, + creative = <true/nil>, + damage = <true/nil>, + pvp = <true/nil>, + description = <server description/nil>, + name = <server name/nil>, + address = <address of server/nil>, + port = <port> + clients_list = <array of clients/nil> + mods = <array of mods/nil> + }, + ... } core.delete_favorite(id, location) -> success -Logging: + +Logging +------- + core.debug(line) (possible in async calls) ^ Always printed to stderr and logfile (print() is redirected here) core.log(line) (possible in async calls) core.log(loglevel, line) (possible in async calls) ^ loglevel one of "error", "action", "info", "verbose" -Settings: + +Settings +-------- + core.settings:set(name, value) core.settings:get(name) -> string or nil (possible in async calls) core.settings:set_bool(name, value) @@ -191,19 +292,25 @@ core.settings:save() -> nil, save all settings to config file For a complete list of methods of the Settings object see [lua_api.txt](https://github.com/minetest/minetest/blob/master/doc/lua_api.txt) -Worlds: + +Worlds +------ + core.get_worlds() -> list of worlds (possible in async calls) ^ returns { - [1] = { - path = <full path to world>, - name = <name of world>, - gameid = <gameid of world>, - }, + [1] = { + path = <full path to world>, + name = <name of world>, + gameid = <gameid of world>, + }, } core.create_world(worldname, gameid) core.delete_world(index) -Helpers: + +Helpers +------- + core.get_us_time() ^ returns time with microsecond precision core.gettext(string) -> string @@ -228,18 +335,10 @@ minetest.encode_base64(string) (possible in async calls) minetest.decode_base64(string) (possible in async calls) ^ Decodes a string encoded in base64. -Version compat: -core.get_min_supp_proto() -^ returns the minimum supported network protocol version -core.get_max_supp_proto() -^ returns the maximum supported network protocol version -Other: -core.open_url(url) -^ opens the URL in a web browser, returns false on failure. -^ Must begin with http:// or https:// +Async +----- -Async: core.handle_async(async_job,parameters,finished) ^ execute a function asynchronously ^ async_job is a function receiving one parameter and returning one parameter @@ -250,11 +349,13 @@ core.handle_async(async_job,parameters,finished) Limitations of Async operations -No access to global lua variables, don't even try -Limited set of available functions - e.g. No access to functions modifying menu like core.start,core.close, - core.show_path_select_dialog + e.g. No access to functions modifying menu like core.start,core.close, + core.show_path_select_dialog + Background music ---------------- + The main menu supports background music. It looks for a `main_menu` sound in `$USER_PATH/sounds`. The same naming conventions as for normal sounds apply. |