aboutsummaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
Diffstat (limited to 'doc')
0 files changed, 0 insertions, 0 deletions
ethods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0). * Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)sapier2017-09-01 | | | | | * Fix animation frame_speed and blend loosing precision due to incorrect data type Add lua function set_animation_frame_speed to update the frame speed without resetting the animation to start * C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17 | | | | * Migrate cpp headers to pragma once * C++11 patchset 9: move hardcoded init parameters to class definitions (part ↵Loïc Blot2017-06-16 | | | | | | | | | | | | | | | | | | | | | | | | 1) (#5984) * C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code * Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-20 | | | | * Also remove 2 non declared but defined functions * Make some functions around const ref changes const * Sneak: Add option for old move codeparamat2017-04-17 | | | | | | Temporary option for the old move code for specific old sneak behaviour. Enabled by setting the added 'new move' physics override to false. By default 'new move' is true. * Prevent attached models from disappearing during parent reload (#4128)Foghrye42016-10-08 |