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overrides and multipliersAnand S2019-09-19 * Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24 * Implement adding velocity to player from Luasfan52019-08-10 * Unify wield item handling (#8677)SmallJoker2019-08-07 * Move the clamping of hp/breath when their maximums change to read_object_prop...Beha2019-07-30 * Fix forgotten PlayerSAO cast in a90f2efSmallJoker2019-05-21 * Check for out-of-bounds breath when setting breath_max (#8493)ANAND ツ2019-05-21 * Force send a mapblock to a player (#8140)sofar2019-04-28 * Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette2019-04-11 * Add deprecation warnings for ObjectRef:get/set_attribute (#8443)ANAND2019-04-07 * HPChange Reason: Fix push after free, and type being overwritten (#8359)rubenwardy2019-03-12 * Consistent HP and damage types (#8167)SmallJoker2019-02-10 * Fix various bugs (Anticheat, Lua helpers) (#8013)SmallJoker2019-01-06 * Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28 * Lua templating reading (part 4): s16, v2s16, v2f (#7512)Loïc Blot2018-07-08 * Log deprecated Lua function calls (#7491)SmallJoker