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-rw-r--r--games/devtest/mods/soundstuff/init.lua170
1 files changed, 170 insertions, 0 deletions
diff --git a/games/devtest/mods/soundstuff/init.lua b/games/devtest/mods/soundstuff/init.lua
new file mode 100644
index 000000000..22012ba14
--- /dev/null
+++ b/games/devtest/mods/soundstuff/init.lua
@@ -0,0 +1,170 @@
+local simple_nodes = {
+ footstep = { "Footstep Sound Node", "soundstuff_node_footstep.png" },
+ dig = { "Dig Sound Node", "soundstuff_node_dig.png" },
+ dug = { "Dug Sound Node", "soundstuff_node_dug.png" },
+ place = { "Place Sound Node", "soundstuff_node_place.png" },
+ place_failed = { "Place Failed Sound Node", "soundstuff_node_place_failed.png" },
+}
+
+for k,v in pairs(simple_nodes) do
+ minetest.register_node("soundstuff:"..k, {
+ description = v[1],
+ tiles = {"soundstuff_node_sound.png","soundstuff_node_sound.png",v[2]},
+ groups = {dig_immediate=2},
+ sounds = {
+ [k] = { name = "soundstuff_mono", gain = 1.0 },
+ }
+ })
+end
+
+minetest.register_node("soundstuff:place_failed_attached", {
+ description = "Attached Place Failed Sound Node",
+ tiles = {"soundstuff_node_sound.png", "soundstuff_node_sound.png", "soundstuff_node_place_failed.png"},
+ groups = {dig_immediate=2, attached_node=1},
+ drawtype = "nodebox",
+ paramtype = "light",
+ node_box = { type = "fixed", fixed = {
+ { -7/16, -7/16, -7/16, 7/16, 7/16, 7/16 },
+ { -0.5, -0.5, -0.5, 0.5, -7/16, 0.5 },
+ }},
+ sounds = {
+ place_failed = { name = "soundstuff_mono", gain = 1.0 },
+ },
+})
+
+minetest.register_node("soundstuff:fall", {
+ description = "Fall Sound Node",
+ tiles = {"soundstuff_node_sound.png", "soundstuff_node_sound.png", "soundstuff_node_fall.png"},
+ groups = {dig_immediate=2, falling_node=1},
+ sounds = {
+ fall = { name = "soundstuff_mono", gain = 1.0 },
+ }
+})
+
+minetest.register_node("soundstuff:fall_attached", {
+ description = "Attached Fall Sound Node",
+ tiles = {"soundstuff_node_sound.png", "soundstuff_node_sound.png", "soundstuff_node_fall.png"},
+ groups = {dig_immediate=2, attached_node=1},
+ drawtype = "nodebox",
+ paramtype = "light",
+ node_box = { type = "fixed", fixed = {
+ { -7/16, -7/16, -7/16, 7/16, 7/16, 7/16 },
+ { -0.5, -0.5, -0.5, 0.5, -7/16, 0.5 },
+ }},
+ sounds = {
+ fall = { name = "soundstuff_mono", gain = 1.0 },
+ }
+})
+
+minetest.register_node("soundstuff:footstep_liquid", {
+ description = "Liquid Footstep Sound Node",
+ drawtype = "liquid",
+ tiles = {
+ "soundstuff_node_sound.png^[colorize:#0000FF:127",
+ },
+ special_tiles = {
+ {name = "soundstuff_node_sound.png^[colorize:#0000FF:127", backface_culling = false},
+ {name = "soundstuff_node_sound.png^[colorize:#0000FF:127", backface_culling = true},
+ },
+ liquids_pointable = true,
+ liquidtype = "source",
+ liquid_alternative_flowing = "soundstuff:footstep_liquid",
+ liquid_alternative_source = "soundstuff:footstep_liquid",
+ liquid_renewable = false,
+ liquid_range = 0,
+ liquid_viscosity = 0,
+ alpha = 190,
+ paramtype = "light",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ is_ground_content = false,
+ post_effect_color = {a = 64, r = 0, g = 0, b = 200},
+ sounds = {
+ footstep = { name = "soundstuff_mono", gain = 1.0 },
+ }
+})
+
+minetest.register_node("soundstuff:footstep_climbable", {
+ description = "Climbable Footstep Sound Node",
+ drawtype = "allfaces",
+ tiles = {
+ "soundstuff_node_climbable.png",
+ },
+ alpha = 120,
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ climbable = true,
+ is_ground_content = false,
+ groups = { dig_immediate = 2 },
+ sounds = {
+ footstep = { name = "soundstuff_mono", gain = 1.0 },
+ }
+})
+
+
+
+minetest.register_craftitem("soundstuff:eat", {
+ description = "Eat Sound Item",
+ inventory_image = "soundstuff_eat.png",
+ on_use = minetest.item_eat(0),
+ sound = {
+ eat = { name = "soundstuff_mono", gain = 1.0 },
+ }
+})
+
+minetest.register_tool("soundstuff:breaks", {
+ description = "Break Sound Tool",
+ inventory_image = "soundstuff_node_dug.png",
+ sound = {
+ breaks = { name = "soundstuff_mono", gain = 1.0 },
+ },
+ tool_capabilities = {
+ max_drop_level=0,
+ groupcaps={
+ cracky={times={[2]=2.00, [3]=1.20}, uses=1, maxlevel=0},
+ choppy={times={[2]=2.00, [3]=1.20}, uses=1, maxlevel=0},
+ snappy={times={[2]=2.00, [3]=1.20}, uses=1, maxlevel=0},
+ crumbly={times={[2]=2.00, [3]=1.20}, uses=1, maxlevel=0},
+ },
+ },
+})
+
+-- Plays sound repeatedly
+minetest.register_node("soundstuff:positional", {
+ description = "Positional Sound Node",
+ on_construct = function(pos)
+ local timer = minetest.get_node_timer(pos)
+ timer:start(0)
+ end,
+ on_timer = function(pos, elapsed)
+ local node = minetest.get_node(pos)
+ local dist = node.param2
+ if dist == 0 then
+ dist = nil
+ end
+ minetest.sound_play("soundstuff_mono", { pos = pos, max_hear_distance = dist })
+ local timer = minetest.get_node_timer(pos)
+ timer:start(0.7)
+ end,
+ on_rightclick = function(pos, node, clicker)
+ node.param2 = (node.param2 + 1) % 64
+ minetest.set_node(pos, node)
+ if clicker and clicker:is_player() then
+ local dist = node.param2
+ local diststr
+ if dist == 0 then
+ diststr = "<default>"
+ else
+ diststr = tostring(dist)
+ end
+ minetest.chat_send_player(clicker:get_player_name(), "max_hear_distance = " .. diststr)
+ end
+ end,
+
+ groups = { dig_immediate = 2 },
+ tiles = { "soundstuff_node_sound.png" },
+})
+