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-rw-r--r--games/devtest/mods/testitems/init.lua55
-rw-r--r--games/devtest/mods/testitems/mod.conf2
-rw-r--r--games/devtest/mods/testitems/textures/testitems_overlay_base.pngbin0 -> 106 bytes
-rw-r--r--games/devtest/mods/testitems/textures/testitems_overlay_overlay.pngbin0 -> 220 bytes
-rw-r--r--games/devtest/mods/testnodes/init.lua1
-rw-r--r--games/devtest/mods/testnodes/overlays.lua93
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_overlay.pngbin0 -> 153 bytes
-rw-r--r--games/devtest/mods/testnodes/textures/testnodes_overlayable.pngbin0 -> 87 bytes
8 files changed, 151 insertions, 0 deletions
diff --git a/games/devtest/mods/testitems/init.lua b/games/devtest/mods/testitems/init.lua
new file mode 100644
index 000000000..33ebf50fc
--- /dev/null
+++ b/games/devtest/mods/testitems/init.lua
@@ -0,0 +1,55 @@
+local S = minetest.get_translator("testitems")
+
+--
+-- Texture overlays for items
+--
+
+-- For the global overlay color test
+local GLOBAL_COLOR_ARG = "orange"
+
+-- Punch handler to set random color with "color" argument in item metadata
+local overlay_on_use = function(itemstack, user, pointed_thing)
+ local meta = itemstack:get_meta()
+ local color = math.random(0x0, 0xFFFFFF)
+ local colorstr = string.format("#%06x", color)
+ meta:set_string("color", colorstr)
+ minetest.log("action", "[testitems] Color of "..itemstack:get_name().." changed to "..colorstr)
+ return itemstack
+end
+-- Place handler to clear item metadata color
+local overlay_on_place = function(itemstack, user, pointed_thing)
+ local meta = itemstack:get_meta()
+ meta:set_string("color", "")
+ return itemstack
+end
+
+minetest.register_craftitem("testitems:overlay_meta", {
+ description = S("Texture Overlay Test Item, Meta Color") .. "\n" ..
+ S("Image must be a square with rainbow cross (inventory and wield)") .. "\n" ..
+ S("Item meta color must only change square color") .. "\n" ..
+ S("Punch: Set random color") .. "\n" ..
+ S("Place: Clear color"),
+ -- Base texture: A grayscale square (can be colorized)
+ inventory_image = "testitems_overlay_base.png",
+ wield_image = "testitems_overlay_base.png",
+ -- Overlay: A rainbow cross (NOT to be colorized!)
+ inventory_overlay = "testitems_overlay_overlay.png",
+ wield_overlay = "testitems_overlay_overlay.png",
+
+ on_use = overlay_on_use,
+ on_place = overlay_on_place,
+ on_secondary_use = overlay_on_place,
+})
+minetest.register_craftitem("testitems:overlay_global", {
+ description = S("Texture Overlay Test Item, Global Color") .. "\n" ..
+ S("Image must be an orange square with rainbow cross (inventory and wield)"),
+ -- Base texture: A grayscale square (to be colorized)
+ inventory_image = "testitems_overlay_base.png",
+ wield_image = "testitems_overlay_base.png",
+ -- Overlay: A rainbow cross (NOT to be colorized!)
+ inventory_overlay = "testitems_overlay_overlay.png",
+ wield_overlay = "testitems_overlay_overlay.png",
+ color = GLOBAL_COLOR_ARG,
+})
+
+
diff --git a/games/devtest/mods/testitems/mod.conf b/games/devtest/mods/testitems/mod.conf
new file mode 100644
index 000000000..f91febe01
--- /dev/null
+++ b/games/devtest/mods/testitems/mod.conf
@@ -0,0 +1,2 @@
+name = testitems
+description = Test mod to test misc. items that are neither tools nor nodes
diff --git a/games/devtest/mods/testitems/textures/testitems_overlay_base.png b/games/devtest/mods/testitems/textures/testitems_overlay_base.png
new file mode 100644
index 000000000..f473623be
--- /dev/null
+++ b/games/devtest/mods/testitems/textures/testitems_overlay_base.png
Binary files differ
diff --git a/games/devtest/mods/testitems/textures/testitems_overlay_overlay.png b/games/devtest/mods/testitems/textures/testitems_overlay_overlay.png
new file mode 100644
index 000000000..75a7d9fc3
--- /dev/null
+++ b/games/devtest/mods/testitems/textures/testitems_overlay_overlay.png
Binary files differ
diff --git a/games/devtest/mods/testnodes/init.lua b/games/devtest/mods/testnodes/init.lua
index 92e2c5630..d355c4278 100644
--- a/games/devtest/mods/testnodes/init.lua
+++ b/games/devtest/mods/testnodes/init.lua
@@ -8,3 +8,4 @@ dofile(path.."/properties.lua")
dofile(path.."/liquids.lua")
dofile(path.."/light.lua")
dofile(path.."/textures.lua")
+dofile(path.."/overlays.lua")
diff --git a/games/devtest/mods/testnodes/overlays.lua b/games/devtest/mods/testnodes/overlays.lua
new file mode 100644
index 000000000..294e06a16
--- /dev/null
+++ b/games/devtest/mods/testnodes/overlays.lua
@@ -0,0 +1,93 @@
+local S = minetest.get_translator("testnodes")
+
+minetest.register_node("testnodes:overlay", {
+ description = S("Texture Overlay Test Node") .. "\n" ..
+ S("Uncolorized"),
+ tiles = {{name = "testnodes_overlayable.png"}},
+ overlay_tiles = {{name = "testnodes_overlay.png"}},
+ groups = { dig_immediate = 2 },
+})
+minetest.register_node("testnodes:overlay_color_all", {
+ description = S("Texture Overlay Test Node, Colorized") .. "\n" ..
+ S("param2 changes color"),
+ tiles = {{name = "testnodes_overlayable.png"}},
+ overlay_tiles = {{name = "testnodes_overlay.png"}},
+ paramtype2 = "color",
+ palette = "testnodes_palette_full.png",
+
+
+ groups = { dig_immediate = 2 },
+})
+minetest.register_node("testnodes:overlay_color_overlay", {
+ description = S("Texture Overlay Test Node, Colorized Overlay") .. "\n" ..
+ S("param2 changes color of overlay"),
+ tiles = {{name = "testnodes_overlayable.png", color="white"}},
+ overlay_tiles = {{name = "testnodes_overlay.png"}},
+ paramtype2 = "color",
+ palette = "testnodes_palette_full.png",
+
+
+ groups = { dig_immediate = 2 },
+})
+minetest.register_node("testnodes:overlay_color_overlayed", {
+ description = S("Texture Overlay Test Node, Colorized Base") .. "\n" ..
+ S("param2 changes color of base texture"),
+ tiles = {{name = "testnodes_overlayable.png"}},
+ overlay_tiles = {{name = "testnodes_overlay.png", color="white"}},
+ paramtype2 = "color",
+ palette = "testnodes_palette_full.png",
+
+
+ groups = { dig_immediate = 2 },
+})
+
+local global_overlay_color = "#FF2000"
+minetest.register_node("testnodes:overlay_global", {
+ description = S("Texture Overlay Test Node, Global Color") .. "\n" ..
+ S("Global color = @1", global_overlay_color),
+ tiles = {{name = "testnodes_overlayable.png"}},
+ overlay_tiles = {{name = "testnodes_overlay.png"}},
+ color = global_overlay_color,
+
+
+ groups = { dig_immediate = 2 },
+})
+minetest.register_node("testnodes:overlay_global_color_all", {
+ description = S("Texture Overlay Test Node, Global Color + Colorized") .. "\n" ..
+ S("Global color = @1", global_overlay_color) .. "\n" ..
+ S("param2 changes color"),
+ tiles = {{name = "testnodes_overlayable.png"}},
+ overlay_tiles = {{name = "testnodes_overlay.png"}},
+ color = global_overlay_color,
+ paramtype2 = "color",
+ palette = "testnodes_palette_full.png",
+
+
+ groups = { dig_immediate = 2 },
+})
+minetest.register_node("testnodes:overlay_global_color_overlay", {
+ description = S("Texture Overlay Test Node, Global Color + Colorized Overlay") .. "\n" ..
+ S("Global color = @1", global_overlay_color) .. "\n" ..
+ S("param2 changes color of overlay"),
+ tiles = {{name = "testnodes_overlayable.png", color=global_overlay_color}},
+ overlay_tiles = {{name = "testnodes_overlay.png"}},
+ color = global_overlay_color,
+ paramtype2 = "color",
+ palette = "testnodes_palette_full.png",
+
+
+ groups = { dig_immediate = 2 },
+})
+minetest.register_node("testnodes:overlay_global_color_overlayed", {
+ description = S("Texture Overlay Test Node, Global Color + Colorized Base") .. "\n" ..
+ S("Global color = @1", global_overlay_color) .. "\n" ..
+ S("param2 changes color of base texture"),
+ tiles = {{name = "testnodes_overlayable.png"}},
+ overlay_tiles = {{name = "testnodes_overlay.png", color=global_overlay_color}},
+ color = global_overlay_color,
+ paramtype2 = "color",
+ palette = "testnodes_palette_full.png",
+
+
+ groups = { dig_immediate = 2 },
+})
diff --git a/games/devtest/mods/testnodes/textures/testnodes_overlay.png b/games/devtest/mods/testnodes/textures/testnodes_overlay.png
new file mode 100644
index 000000000..1c69b5e08
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_overlay.png
Binary files differ
diff --git a/games/devtest/mods/testnodes/textures/testnodes_overlayable.png b/games/devtest/mods/testnodes/textures/testnodes_overlayable.png
new file mode 100644
index 000000000..431bc94f4
--- /dev/null
+++ b/games/devtest/mods/testnodes/textures/testnodes_overlayable.png
Binary files differ