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-rw-r--r--games/mesetint/mods/default/init.lua1510
1 files changed, 0 insertions, 1510 deletions
diff --git a/games/mesetint/mods/default/init.lua b/games/mesetint/mods/default/init.lua
deleted file mode 100644
index 8788b3810..000000000
--- a/games/mesetint/mods/default/init.lua
+++ /dev/null
@@ -1,1510 +0,0 @@
--- default (Minetest 0.4 mod)
--- Most default stuff
-
--- The API documentation in here was moved into doc/lua_api.txt
-
-WATER_ALPHA = 160
-WATER_VISC = 1
-LAVA_VISC = 7
-LIGHT_MAX = 14
-
--- Definitions made by this mod that other mods can use too
-default = {}
-
---
--- Tool definition
---
-
--- The hand
-minetest.register_item(":", {
- type = "none",
- wield_image = "wieldhand.png",
- wield_scale = {x=1,y=1,z=2.5},
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level = 0,
- groupcaps = {
- fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1},
- crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1},
- snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1},
- oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, maxwear=0, maxlevel=3},
- }
- }
-})
-
-minetest.register_tool("default:pick_wood", {
- description = "Wooden Pickaxe",
- inventory_image = "default_tool_woodpick.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:pick_stone", {
- description = "Stone Pickaxe",
- inventory_image = "default_tool_stonepick.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:pick_steel", {
- description = "Steel Pickaxe",
- inventory_image = "default_tool_steelpick.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2}
- }
- },
-})
-minetest.register_tool("default:pick_mese", {
- description = "Mese Pickaxe",
- inventory_image = "default_tool_mesepick.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=3,
- groupcaps={
- cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
- crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
- snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}
- }
- },
-})
-minetest.register_tool("default:shovel_wood", {
- description = "Wooden Shovel",
- inventory_image = "default_tool_woodshovel.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:shovel_stone", {
- description = "Stone Shovel",
- inventory_image = "default_tool_stoneshovel.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:shovel_steel", {
- description = "Steel Shovel",
- inventory_image = "default_tool_steelshovel.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2}
- }
- },
-})
-minetest.register_tool("default:axe_wood", {
- description = "Wooden Axe",
- inventory_image = "default_tool_woodaxe.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- choppy={times={[2]=1.40, [3]=0.80}, maxwear=0.1, maxlevel=1},
- fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:axe_stone", {
- description = "Stone Axe",
- inventory_image = "default_tool_stoneaxe.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1},
- fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:axe_steel", {
- description = "Steel Axe",
- inventory_image = "default_tool_steelaxe.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2},
- fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:sword_wood", {
- description = "Wooden Sword",
- inventory_image = "default_tool_woodsword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=0,
- groupcaps={
- fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1},
- snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1},
- choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0}
- }
- }
-})
-minetest.register_tool("default:sword_stone", {
- description = "Stone Sword",
- inventory_image = "default_tool_stonesword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=0,
- groupcaps={
- fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
- snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
- choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
- }
- }
-})
-minetest.register_tool("default:sword_steel", {
- description = "Steel Sword",
- inventory_image = "default_tool_steelsword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=1,
- groupcaps={
- fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2},
- snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1},
- choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0}
- }
- }
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
- output = 'default:wood 4',
- recipe = {
- {'default:tree'},
- }
-})
-
-minetest.register_craft({
- output = 'default:stick 4',
- recipe = {
- {'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:fence_wood 2',
- recipe = {
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sign_wall',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:torch 4',
- recipe = {
- {'default:coal_lump'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_wood',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_stone',
- recipe = {
- {'default:cobble', 'default:cobble', 'default:cobble'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_steel',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_mese',
- recipe = {
- {'default:mese', 'default:mese', 'default:mese'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_wood',
- recipe = {
- {'default:wood'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_stone',
- recipe = {
- {'default:cobble'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_steel',
- recipe = {
- {'default:steel_ingot'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_wood',
- recipe = {
- {'default:wood', 'default:wood'},
- {'default:wood', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_stone',
- recipe = {
- {'default:cobble', 'default:cobble'},
- {'default:cobble', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_steel',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_wood',
- recipe = {
- {'default:wood'},
- {'default:wood'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_stone',
- recipe = {
- {'default:cobble'},
- {'default:cobble'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_steel',
- recipe = {
- {'default:steel_ingot'},
- {'default:steel_ingot'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:rail 15',
- recipe = {
- {'default:steel_ingot', '', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
- {'default:steel_ingot', '', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:chest',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', '', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:chest_locked',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', 'default:steel_ingot', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:furnace',
- recipe = {
- {'default:cobble', 'default:cobble', 'default:cobble'},
- {'default:cobble', '', 'default:cobble'},
- {'default:cobble', 'default:cobble', 'default:cobble'},
- }
-})
-
-minetest.register_craft({
- output = 'default:steelblock',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sandstone',
- recipe = {
- {'default:sand', 'default:sand'},
- {'default:sand', 'default:sand'},
- }
-})
-
-minetest.register_craft({
- output = 'default:clay',
- recipe = {
- {'default:clay_lump', 'default:clay_lump'},
- {'default:clay_lump', 'default:clay_lump'},
- }
-})
-
-minetest.register_craft({
- output = 'default:brick',
- recipe = {
- {'default:clay_brick', 'default:clay_brick'},
- {'default:clay_brick', 'default:clay_brick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:paper',
- recipe = {
- {'default:papyrus', 'default:papyrus', 'default:papyrus'},
- }
-})
-
-minetest.register_craft({
- output = 'default:book',
- recipe = {
- {'default:paper'},
- {'default:paper'},
- {'default:paper'},
- }
-})
-
-minetest.register_craft({
- output = 'default:bookshelf',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:book', 'default:book', 'default:book'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:ladder',
- recipe = {
- {'default:stick', '', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', '', 'default:stick'},
- }
-})
-
---
--- Crafting (tool repair)
---
-minetest.register_craft({
- type = "toolrepair",
- additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
- type = "cooking",
- output = "default:glass",
- recipe = "default:sand",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:coal_lump",
- recipe = "default:tree",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:coal_lump",
- recipe = "default:jungletree",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:stone",
- recipe = "default:cobble",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:steel_ingot",
- recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:clay_brick",
- recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:tree",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:jungletree",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:junglegrass",
- burntime = 2,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:leaves",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:cactus",
- burntime = 15,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:papyrus",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:bookshelf",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:fence_wood",
- burntime = 15,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:ladder",
- burntime = 5,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:wood",
- burntime = 7,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:mese",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:lava_source",
- burntime = 60,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:torch",
- burntime = 4,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:sign_wall",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:chest",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:chest_locked",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:nyancat",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:nyancat_rainbow",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:sapling",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:apple",
- burntime = 3,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:coal_lump",
- burntime = 40,
-})
-
---
--- Node definitions
---
-
--- Default node sounds
-
-function default.node_sound_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="", gain=1.0}
- table.dug = table.dug or
- {name="default_dug_node", gain=1.0}
- return table
-end
-
-function default.node_sound_stone_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.2}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_dirt_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="", gain=0.5}
- --table.dug = table.dug or
- -- {name="default_dirt_break", gain=0.5}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_sand_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_grass_footstep", gain=0.25}
- --table.dug = table.dug or
- -- {name="default_dirt_break", gain=0.25}
- table.dug = table.dug or
- {name="", gain=0.25}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_wood_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.3}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_leaves_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_grass_footstep", gain=0.25}
- table.dig = table.dig or
- {name="default_dig_crumbly", gain=0.4}
- table.dug = table.dug or
- {name="", gain=1.0}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_glass_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_stone_footstep", gain=0.25}
- table.dug = table.dug or
- {name="default_break_glass", gain=1.0}
- default.node_sound_defaults(table)
- return table
-end
-
---
-
-minetest.register_node("default:stone", {
- description = "Stone",
- tile_images = {"default_stone.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:cobble',
- legacy_mineral = true,
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_coal", {
- description = "Stone with coal",
- tile_images = {"default_stone.png^default_mineral_coal.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:coal_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_iron", {
- description = "Stone with iron",
- tile_images = {"default_stone.png^default_mineral_iron.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:iron_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:dirt_with_grass", {
- description = "Dirt with grass",
- tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
- description = "Dirt with grass and footsteps",
- tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
-minetest.register_node("default:dirt", {
- description = "Dirt",
- tile_images = {"default_dirt.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- sounds = default.node_sound_dirt_defaults(),
-})
-
-minetest.register_node("default:sand", {
- description = "Sand",
- tile_images = {"default_sand.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:gravel", {
- description = "Gravel",
- tile_images = {"default_gravel.png"},
- is_ground_content = true,
- groups = {crumbly=2},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_gravel_footstep", gain=0.45},
- }),
-})
-
-minetest.register_node("default:sandstone", {
- description = "Sandstone",
- tile_images = {"default_sandstone.png"},
- is_ground_content = true,
- groups = {crumbly=2,cracky=2},
- drop = 'default:sand',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:clay", {
- description = "Clay",
- tile_images = {"default_clay.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:clay_lump 4',
- sounds = default.node_sound_dirt_defaults({
- footstep = "",
- }),
-})
-
-minetest.register_node("default:brick", {
- description = "Brick",
- tile_images = {"default_brick.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:clay_brick 4',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:tree", {
- description = "Tree",
- tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
- is_ground_content = true,
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungletree", {
- description = "Jungle Tree",
- tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
- is_ground_content = true,
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:junglegrass", {
- description = "Jungle Grass",
- drawtype = "plantlike",
- visual_scale = 1.3,
- tile_images = {"default_junglegrass.png"},
- inventory_image = "default_junglegrass.png",
- wield_image = "default_junglegrass.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=3},
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:leaves", {
- description = "Leaves",
- drawtype = "allfaces_optional",
- visual_scale = 1.3,
- tile_images = {"default_leaves.png"},
- paramtype = "light",
- groups = {snappy=3},
- drop = {
- max_items = 1,
- items = {
- {
- -- player will get sapling with 1/20 chance
- items = {'default:sapling'},
- rarity = 20,
- },
- {
- -- player will get leaves only if he get no saplings,
- -- this is because max_items is 1
- items = {'default:leaves'},
- }
- }
- },
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:cactus", {
- description = "Cactus",
- tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
- is_ground_content = true,
- groups = {snappy=2,choppy=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:papyrus", {
- description = "Papyrus",
- drawtype = "plantlike",
- tile_images = {"default_papyrus.png"},
- inventory_image = "default_papyrus.png",
- wield_image = "default_papyrus.png",
- paramtype = "light",
- is_ground_content = true,
- walkable = false,
- groups = {snappy=3},
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:bookshelf", {
- description = "Bookshelf",
- tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
- is_ground_content = true,
- groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:glass", {
- description = "Glass",
- drawtype = "glasslike",
- tile_images = {"default_glass.png"},
- inventory_image = minetest.inventorycube("default_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- is_ground_content = true,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:fence_wood", {
- description = "Wooden Fence",
- drawtype = "fencelike",
- tile_images = {"default_wood.png"},
- inventory_image = "default_fence.png",
- wield_image = "default_fence.png",
- paramtype = "light",
- is_ground_content = true,
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:rail", {
- description = "Rail",
- drawtype = "raillike",
- tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
- inventory_image = "default_rail.png",
- wield_image = "default_rail.png",
- paramtype = "light",
- is_ground_content = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- --fixed = <default>
- },
- groups = {bendy=2,snappy=1,dig_immediate=2},
-})
-
-minetest.register_node("default:ladder", {
- description = "Ladder",
- drawtype = "signlike",
- tile_images = {"default_ladder.png"},
- inventory_image = "default_ladder.png",
- wield_image = "default_ladder.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- is_ground_content = true,
- walkable = false,
- climbable = true,
- selection_box = {
- type = "wallmounted",
- --wall_top = = <default>
- --wall_bottom = = <default>
- --wall_side = = <default>
- },
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
- legacy_wallmounted = true,
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:wood", {
- description = "Wood",
- tile_images = {"default_wood.png"},
- is_ground_content = true,
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:mese", {
- description = "Mese",
- tile_images = {"default_mese.png"},
- is_ground_content = true,
- groups = {cracky=1},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:cloud", {
- description = "Cloud",
- tile_images = {"default_cloud.png"},
- is_ground_content = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:water_flowing", {
- description = "Water (flowing)",
- inventory_image = minetest.inventorycube("default_water.png"),
- drawtype = "flowingliquid",
- tile_images = {"default_water.png"},
- alpha = WATER_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- post_effect_color = {a=64, r=100, g=100, b=200},
- special_materials = {
- {image="default_water.png", backface_culling=false},
- {image="default_water.png", backface_culling=true},
- },
- groups = {water=3, liquid=3},
-})
-
-minetest.register_node("default:water_source", {
- description = "Water",
- inventory_image = minetest.inventorycube("default_water.png"),
- drawtype = "liquid",
- tile_images = {"default_water.png"},
- alpha = WATER_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- liquidtype = "source",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- post_effect_color = {a=64, r=100, g=100, b=200},
- special_materials = {
- -- New-style water source material (mostly unused)
- {image="default_water.png", backface_culling=false},
- },
- groups = {water=3, liquid=3},
-})
-
-minetest.register_node("default:lava_flowing", {
- description = "Lava (flowing)",
- inventory_image = minetest.inventorycube("default_lava.png"),
- drawtype = "flowingliquid",
- tile_images = {"default_lava.png"},
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- special_materials = {
- {image="default_lava.png", backface_culling=false},
- {image="default_lava.png", backface_culling=true},
- },
- groups = {lava=3, liquid=2, hot=3},
-})
-
-minetest.register_node("default:lava_source", {
- description = "Lava",
- inventory_image = minetest.inventorycube("default_lava.png"),
- drawtype = "liquid",
- tile_images = {"default_lava.png"},
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- liquidtype = "source",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- special_materials = {
- -- New-style lava source material (mostly unused)
- {image="default_lava.png", backface_culling=false},
- },
- groups = {lava=3, liquid=2, hot=3},
-})
-
-minetest.register_node("default:torch", {
- description = "Torch",
- drawtype = "torchlike",
- tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
- inventory_image = "default_torch_on_floor.png",
- wield_image = "default_torch_on_floor.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- walkable = false,
- light_source = LIGHT_MAX-1,
- selection_box = {
- type = "wallmounted",
- wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
- wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
- wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
- },
- groups = {choppy=2,dig_immediate=3},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sign_wall", {
- description = "Sign",
- drawtype = "signlike",
- tile_images = {"default_sign_wall.png"},
- inventory_image = "default_sign_wall.png",
- wield_image = "default_sign_wall.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- walkable = false,
- metadata_name = "sign",
- selection_box = {
- type = "wallmounted",
- --wall_top = <default>
- --wall_bottom = <default>
- --wall_side = <default>
- },
- groups = {choppy=2,dig_immediate=2},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:chest", {
- description = "Chest",
- tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
- "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
- paramtype2 = "facedir",
- metadata_name = "chest",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:chest_locked", {
- description = "Locked Chest",
- tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
- "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
- paramtype2 = "facedir",
- metadata_name = "locked_chest",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:furnace", {
- description = "Furnace",
- tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
- paramtype2 = "facedir",
- metadata_name = "furnace",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:cobble", {
- description = "Cobble",
- tile_images = {"default_cobble.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mossycobble", {
- description = "Mossy Cobble",
- tile_images = {"default_mossycobble.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:steelblock", {
- description = "Steel Block",
- tile_images = {"default_steel_block.png"},
- is_ground_content = true,
- groups = {snappy=1,bendy=2},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:nyancat", {
- description = "Nyancat",
- tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
- "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
- inventory_image = "default_nc_front.png",
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:nyancat_rainbow", {
- description = "Nyancat Rainbow",
- tile_images = {"default_nc_rb.png"},
- inventory_image = "default_nc_rb.png",
- groups = {cracky=2},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sapling", {
- description = "Sapling",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tile_images = {"default_sapling.png"},
- inventory_image = "default_sapling.png",
- wield_image = "default_sapling.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=2,dig_immediate=3},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:apple", {
- description = "Apple",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tile_images = {"default_apple.png"},
- inventory_image = "default_apple.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- groups = {fleshy=3,dig_immediate=3},
- on_use = minetest.item_eat(4),
- sounds = default.node_sound_defaults(),
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
- description = "Stick",
- inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
- description = "Paper",
- inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
- description = "Book",
- inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
- description = "Lump of coal",
- inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
- description = "Lump of iron",
- inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
- description = "Lump of clay",
- inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
- description = "Steel ingot",
- inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
- description = "Clay brick",
- inventory_image = "default_steel_ingot.png",
- inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
- description = "Scorched stuff",
- inventory_image = "default_scorched_stuff.png",
-})
-
---
--- Creative inventory
---
-
-minetest.add_to_creative_inventory('default:pick_mese')
-minetest.add_to_creative_inventory('default:pick_steel')
-minetest.add_to_creative_inventory('default:axe_steel')
-minetest.add_to_creative_inventory('default:shovel_steel')
-
-minetest.add_to_creative_inventory('default:torch')
-minetest.add_to_creative_inventory('default:cobble')
-minetest.add_to_creative_inventory('default:dirt')
-minetest.add_to_creative_inventory('default:stone')
-minetest.add_to_creative_inventory('default:sand')
-minetest.add_to_creative_inventory('default:sandstone')
-minetest.add_to_creative_inventory('default:clay')
-minetest.add_to_creative_inventory('default:brick')
-minetest.add_to_creative_inventory('default:tree')
-minetest.add_to_creative_inventory('default:wood')
-minetest.add_to_creative_inventory('default:leaves')
-minetest.add_to_creative_inventory('default:cactus')
-minetest.add_to_creative_inventory('default:papyrus')
-minetest.add_to_creative_inventory('default:bookshelf')
-minetest.add_to_creative_inventory('default:glass')
-minetest.add_to_creative_inventory('default:fence_wood')
-minetest.add_to_creative_inventory('default:rail')
-minetest.add_to_creative_inventory('default:mese')
-minetest.add_to_creative_inventory('default:chest')
-minetest.add_to_creative_inventory('default:furnace')
-minetest.add_to_creative_inventory('default:sign_wall')
-minetest.add_to_creative_inventory('default:water_source')
-minetest.add_to_creative_inventory('default:lava_source')
-minetest.add_to_creative_inventory('default:ladder')
-
---
--- Some common functions
---
-
-default.falling_node_names = {}
-
-function nodeupdate_single(p)
- n = minetest.env:get_node(p)
- if default.falling_node_names[n.name] ~= nil then
- p_bottom = {x=p.x, y=p.y-1, z=p.z}
- n_bottom = minetest.env:get_node(p_bottom)
- if n_bottom.name == "air" then
- minetest.env:remove_node(p)
- minetest.env:add_entity(p, "default:falling_"..n.name)
- nodeupdate(p)
- end
- end
-end
-
-function nodeupdate(p)
- for x = -1,1 do
- for y = -1,1 do
- for z = -1,1 do
- p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
- nodeupdate_single(p2)
- end
- end
- end
-end
-
---
--- Falling stuff
---
-
-function default.register_falling_node(nodename, texture)
- default.falling_node_names[nodename] = true
- -- Override naming conventions for stuff like :default:falling_default:sand
- minetest.register_entity(":default:falling_"..nodename, {
- -- Static definition
- physical = true,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {texture,texture,texture,texture,texture,texture},
- -- State
- -- Methods
- on_step = function(self, dtime)
- -- Set gravity
- self.object:setacceleration({x=0, y=-10, z=0})
- -- Turn to actual sand when collides to ground or just move
- local pos = self.object:getpos()
- local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
- local bcn = minetest.env:get_node(bcp)
- if bcn.name ~= "air" then
- -- Turn to a sand node
- local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
- minetest.env:add_node(np, {name=nodename})
- self.object:remove()
- else
- -- Do nothing
- end
- end
- })
-end
-
-default.register_falling_node("default:sand", "default_sand.png")
-default.register_falling_node("default:gravel", "default_gravel.png")
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
- -- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
- --print("on_placenode")
- nodeupdate(p)
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
- --print("on_dignode")
- nodeupdate(p)
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
-
-local function handle_give_command(cmd, giver, receiver, stackstring)
- if not minetest.get_player_privs(giver)["give"] then
- minetest.chat_send_player(giver, "error: you don't have permission to give")
- return
- end
- minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
- minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
- local itemstack = ItemStack(stackstring)
- if itemstack:is_empty() then
- minetest.chat_send_player(giver, 'error: cannot give an empty item')
- return
- elseif not itemstack:is_known() then
- minetest.chat_send_player(giver, 'error: cannot give an unknown item')
- return
- end
- local receiverref = minetest.env:get_player_by_name(receiver)
- if receiverref == nil then
- minetest.chat_send_player(giver, receiver..' is not a known player')
- return
- end
- local leftover = receiverref:get_inventory():add_item("main", itemstack)
- if leftover:is_empty() then
- partiality = ""
- elseif leftover:get_count() == itemstack:get_count() then
- partiality = "could not be "
- else
- partiality = "partially "
- end
- -- The actual item stack string may be different from what the "giver"
- -- entered (e.g. big numbers are always interpreted as 2^16-1).
- stackstring = itemstack:to_string()
- if giver == receiver then
- minetest.chat_send_player(giver, '"'..stackstring
- ..'" '..partiality..'added to inventory.');
- else
- minetest.chat_send_player(giver, '"'..stackstring
- ..'" '..partiality..'added to '..receiver..'\'s inventory.');
- minetest.chat_send_player(receiver, '"'..stackstring
- ..'" '..partiality..'added to inventory.');
- end
-end
-
-minetest.register_on_chat_message(function(name, message)
- --print("default on_chat_message: name="..dump(name).." message="..dump(message))
- local cmd = "/giveme"
- if message:sub(0, #cmd) == cmd then
- local stackstring = string.match(message, cmd.." (.*)")
- if stackstring == nil then
- minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
- return true -- Handled chat message
- end
- handle_give_command(cmd, name, name, stackstring)
- return true
- end
- local cmd = "/give"
- if message:sub(0, #cmd) == cmd then
- local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
- if receiver == nil or stackstring == nil then
- minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
- return true -- Handled chat message
- end
- handle_give_command(cmd, name, receiver, stackstring)
- return true
- end
- local cmd = "/spawnentity"
- if message:sub(0, #cmd) == cmd then
- if not minetest.get_player_privs(name)["give"] then
- minetest.chat_send_player(name, "you don't have permission to spawn (give)")
- return true -- Handled chat message
- end
- if not minetest.get_player_privs(name)["interact"] then
- minetest.chat_send_player(name, "you don't have permission to interact")
- return true -- Handled chat message
- end
- local entityname = string.match(message, cmd.." (.*)")
- if entityname == nil then
- minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
- return true -- Handled chat message
- end
- print(cmd..' invoked, entityname="'..entityname..'"')
- local player = minetest.env:get_player_by_name(name)
- if player == nil then
- print("Unable to spawn entity, player is nil")
- return true -- Handled chat message
- end
- local p = player:getpos()
- p.y = p.y + 1
- minetest.env:add_entity(p, entityname)
- minetest.chat_send_player(name, '"'..entityname
- ..'" spawned.');
- return true -- Handled chat message
- end
- local cmd = "/pulverize"
- if message:sub(0, #cmd) == cmd then
- local player = minetest.env:get_player_by_name(name)
- if player == nil then
- print("Unable to pulverize, player is nil")
- return true -- Handled chat message
- end
- if player:get_wielded_item():is_empty() then
- minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
- else
- player:set_wielded_item(nil)
- minetest.chat_send_player(name, 'An item was pulverized.')
- end
- return true
- end
-end)
-
---
--- Done, print some random stuff
---
-
---print("minetest.registered_entities:")
---dump2(minetest.registered_entities)
-
--- END