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='2015-01-07 20:51:47 +0100'>2015-01-07 * Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-05 * Optionally specify propagateSunlight area in calcLightingkwolekr2015-01-05 * Exclude vertical mapblock borders when setting lightkwolekr2015-01-04 * Add minetest.generate_ores() and minetest.generate_decorations()kwolekr2015-01-04 * Add warning about using deprecated fields in Mapgen API and update docskwolekr2015-01-04 * LuaVoxelManip: Error when given out-of-bounds areakwolekr2015-01-04 * Lighting: Fix nearly all issueskwolekr2015-01-04 * Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr2014-12-30 * Decoration: Fix default parameter valueskwolekr2014-12-30 * Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-29 * Expose mapgen parameters on scripting initkwolekr2014-12-29 * LuaVoxelManip: Remove blank allocatorkwolekr2014-12-29 * LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...kwolekr2014-12-28 * Decoration: Add height_min and height_max parameterskwolekr2014-12-28 * Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat2014-12-28 * Ore: Add Vein ore typekwolekr2014-12-28 * Ore: Add Blob ore typekwolekr2014-12-28 * LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-27 * Set fallback content if resolving content vector requires everythingkwolekr2014-12-27 * Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-27 * LuaPerlinNoiseMap: Fix 3d noise safety checkkwolekr2014-12-12 * Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-12 * LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate ...kwolekr2014-12-12 * Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...kwolekr2014-12-12 * Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr2014-12-12 * Noise: Automatically transform noise maps if neededkwolekr2014-12-10 * Move get_schematic and read_schematic to l_mapgen.cppkwolekr2014-12-10 * Remove get_noiseparams function. read_noiseparams should be used from now onkwolekr2014-12-10 * Noise: Create a deep copy of NoiseParamskwolekr2014-12-10 * Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr2014-12-09 * Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparamskwolekr2014-12-09 * Add flags and lacunarity as new noise parameterskwolekr2014-12-07 * Add minetest.clear_registered_biomes() apikwolekr2014-12-06 * Rewrite generate notification mechanismkwolekr2014-12-06 * Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat2014-12-03 * LuaSettings: Sanitize setting name stringskwolekr2014-11-30 * noise: Throw exception on noise allocation failurekwolekr2014-11-29 * Clean up rollbackShadowNinja2014-11-19 * Fix warnings and other misc. minor changeskwolekr2014-11-14 * Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-14 * Add option 'eased' to NoiseParamsSmallJoker2014-11-13 * Add Generator Element Management frameworkkwolekr2014-11-12 * Split up mapgen.cppkwolekr2014-11-01