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-rw-r--r--games/minimal/mods/experimental/init.lua47
1 files changed, 34 insertions, 13 deletions
diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua
index 4d5c61488..4d4e3e90c 100644
--- a/games/minimal/mods/experimental/init.lua
+++ b/games/minimal/mods/experimental/init.lua
@@ -88,17 +88,17 @@ function on_step(dtime)
experimental.t1 = experimental.t1 + dtime
if experimental.t1 >= 2 then
experimental.t1 = experimental.t1 - 2
- minetest.log("time of day is "..minetest.get_timeofday())
+ minetest.log("verbose", "time of day is "..minetest.get_timeofday())
if experimental.day then
- minetest.log("forcing day->night")
+ minetest.log("verbose", "forcing day->night")
experimental.day = false
minetest.set_timeofday(0.0)
else
- minetest.log("forcing night->day")
+ minetest.log("verbose", "forcing night->day")
experimental.day = true
minetest.set_timeofday(0.5)
end
- minetest.log("time of day is "..minetest.get_timeofday())
+ minetest.log("verbose", "time of day is "..minetest.get_timeofday())
end
--]]
end
@@ -228,7 +228,7 @@ minetest.register_entity("experimental:dummyball", {
phasetimer = 0,
on_activate = function(self, staticdata)
- minetest.log("Dummyball activated!")
+ minetest.log("action", "Dummyball activated!")
end,
on_step = function(self, dtime)
@@ -750,24 +750,45 @@ minetest.register_chatcommand("bench_bulk_set_node", {
end,
})
+local formspec_test_active = false
+
minetest.register_on_player_receive_fields(function(player, formname, fields)
- experimental.print_to_everything("Inventory fields 1: player="..player:get_player_name()..", fields="..dump(fields))
+ if formspec_test_active then
+ experimental.print_to_everything("Inventory fields 1: player="..player:get_player_name()..", fields="..dump(fields))
+ end
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
- experimental.print_to_everything("Inventory fields 2: player="..player:get_player_name()..", fields="..dump(fields))
- return true -- Disable the first callback
+ if formspec_test_active then
+ experimental.print_to_everything("Inventory fields 2: player="..player:get_player_name()..", fields="..dump(fields))
+ return true -- Disable the first callback
+ end
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
- experimental.print_to_everything("Inventory fields 3: player="..player:get_player_name()..", fields="..dump(fields))
+ if formspec_test_active then
+ experimental.print_to_everything("Inventory fields 3: player="..player:get_player_name()..", fields="..dump(fields))
+ end
end)
-minetest.log("experimental modname="..dump(minetest.get_current_modname()))
-minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
-minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
+minetest.register_chatcommand("test_formspec", {
+ param = "",
+ description = "Test 4: Toggle formspec test",
+ func = function(name, param)
+ formspec_test_active = not formspec_test_active
+ if formspec_test_active then
+ minetest.chat_send_player(name, "Formspec test enabled!")
+ else
+ minetest.chat_send_player(name, "Formspec test disabled!")
+ end
+ end
+})
+
+minetest.log("info", "experimental modname="..dump(minetest.get_current_modname()))
+minetest.log("info", "experimental modpath="..dump(minetest.get_modpath("experimental")))
+minetest.log("info", "experimental worldpath="..dump(minetest.get_worldpath()))
core.register_on_mods_loaded(function()
- core.log("Yeah experimental loaded mods.")
+ core.log("action", "Yeah experimental loaded mods.")
end)
-- END