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-rw-r--r--games/minimal/mods/default/init.lua2
-rw-r--r--games/minimal/mods/experimental/init.lua10
2 files changed, 10 insertions, 2 deletions
diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua
index 64970f922..7d26f38a0 100644
--- a/games/minimal/mods/default/init.lua
+++ b/games/minimal/mods/default/init.lua
@@ -1228,6 +1228,8 @@ minetest.register_node("default:chest_locked", {
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
+ -- this is not really the intended usage but works for testing purposes:
+ meta:mark_as_private("owner")
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua
index 5e98e1a80..6e0fb1738 100644
--- a/games/minimal/mods/experimental/init.lua
+++ b/games/minimal/mods/experimental/init.lua
@@ -502,10 +502,16 @@ minetest.register_craftitem("experimental:tester_tool_1", {
on_use = function(itemstack, user, pointed_thing)
--print(dump(pointed_thing))
if pointed_thing.type == "node" then
- if minetest.get_node(pointed_thing.under).name == "experimental:tester_node_1" then
+ local node = minetest.get_node(pointed_thing.under)
+ if node.name == "experimental:tester_node_1" or node.name == "default:chest" then
local p = pointed_thing.under
minetest.log("action", "Tester tool used at "..minetest.pos_to_string(p))
- minetest.dig_node(p)
+ if node.name == "experimental:tester_node_1" then
+ minetest.dig_node(p)
+ else
+ minetest.get_meta(p):mark_as_private({"infotext", "formspec"})
+ minetest.chat_send_player(user:get_player_name(), "Verify that chest is unusable now.")
+ end
else
local p = pointed_thing.above
minetest.log("action", "Tester tool used at "..minetest.pos_to_string(p))