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-rw-r--r--games/minimal/game.conf2
-rw-r--r--games/minimal/menu/background.pngbin392 -> 0 bytes
-rw-r--r--games/minimal/menu/icon.pngbin218 -> 0 bytes
-rw-r--r--games/minimal/mods/bucket/init.lua95
-rw-r--r--games/minimal/mods/bucket/mod.conf3
-rw-r--r--games/minimal/mods/bucket/textures/bucket.pngbin182 -> 0 bytes
-rw-r--r--games/minimal/mods/bucket/textures/bucket_lava.pngbin183 -> 0 bytes
-rw-r--r--games/minimal/mods/bucket/textures/bucket_water.pngbin180 -> 0 bytes
-rw-r--r--games/minimal/mods/default/init.lua1837
-rw-r--r--games/minimal/mods/default/mapgen.lua137
-rw-r--r--games/minimal/mods/default/mod.conf2
-rw-r--r--games/minimal/mods/default/sounds/default_grass_footstep.1.oggbin7014 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_apple.pngbin109 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_book.pngbin157 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_bookshelf.pngbin515 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_brick.pngbin457 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_cactus_side.pngbin144 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_cactus_top.pngbin121 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_chest.pngbin263 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_clay.pngbin318 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_clay_brick.pngbin173 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_clay_lump.pngbin140 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_cloud.pngbin83 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_coal_lump.pngbin138 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_cobble.pngbin374 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_dirt.pngbin1586 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_fence.pngbin480 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_furnace_fire_bg.pngbin220 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_furnace_fire_fg.pngbin719 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_furnace_front.pngbin159 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_furnace_front_active.pngbin283 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_furnace_side.pngbin125 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_glass.pngbin210 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_grass.pngbin782 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_grass_footsteps.pngbin771 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_grass_side.pngbin878 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_gravel.pngbin172 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_iron_lump.pngbin140 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_junglegrass.pngbin237 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_ladder.pngbin368 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_lava.pngbin172 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_lava_flowing_animated.pngbin7818 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_lava_source_animated.pngbin3145 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_leaves.pngbin1683 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_mese.pngbin129 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_mineral_coal.pngbin142 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_mineral_iron.pngbin922 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_mossycobble.pngbin603 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_nc_back.pngbin186 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_nc_front.pngbin204 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_nc_rb.pngbin137 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_nc_side.pngbin148 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_paper.pngbin139 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_papyrus.pngbin165 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_rail.pngbin437 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_rail_crossing.pngbin388 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_rail_curved.pngbin375 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_rail_t_junction.pngbin374 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_river_water.pngbin716 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_sand.pngbin762 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_sandstone.pngbin744 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_sapling.pngbin328 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_scorched_stuff.pngbin164 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_sign_wall.pngbin416 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_steel_block.pngbin128 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_steel_ingot.pngbin144 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_stick.pngbin120 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_stone.pngbin389 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tnt_bottom.pngbin98 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tnt_side.pngbin129 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tnt_top.pngbin146 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_mesepick.pngbin155 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_steelaxe.pngbin140 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_steelpick.pngbin163 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_steelshovel.pngbin144 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_steelsword.pngbin169 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_stoneaxe.pngbin141 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_stonepick.pngbin155 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_stoneshovel.pngbin144 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_stonesword.pngbin168 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_woodaxe.pngbin134 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_woodpick.pngbin149 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_woodshovel.pngbin135 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tool_woodsword.pngbin147 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_torch.pngbin146 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_torch_on_ceiling.pngbin137 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_torch_on_floor.pngbin138 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tree.pngbin1445 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_tree_top.pngbin177 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_water.pngbin302 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/default_wood.pngbin1400 -> 0 bytes
-rw-r--r--games/minimal/mods/default/textures/treeprop.pngbin757 -> 0 bytes
-rw-r--r--games/minimal/mods/experimental/init.lua822
-rw-r--r--games/minimal/mods/experimental/mod.conf3
-rw-r--r--games/minimal/mods/experimental/modchannels.lua16
-rw-r--r--games/minimal/mods/experimental/textures/experimental_dummyball.pngbin399 -> 0 bytes
-rw-r--r--games/minimal/mods/experimental/textures/experimental_tester_tool_1.pngbin160 -> 0 bytes
-rw-r--r--games/minimal/mods/experimental/textures/experimental_tiled.pngbin1041 -> 0 bytes
-rw-r--r--games/minimal/mods/give_initial_stuff/init.lua16
-rw-r--r--games/minimal/mods/give_initial_stuff/mod.conf3
-rw-r--r--games/minimal/mods/legacy/init.lua128
-rw-r--r--games/minimal/mods/legacy/mod.conf3
-rw-r--r--games/minimal/mods/legacy/textures/apple_iron.pngbin119 -> 0 bytes
-rw-r--r--games/minimal/mods/legacy/textures/cooked_rat.pngbin145 -> 0 bytes
-rw-r--r--games/minimal/mods/legacy/textures/dungeon_master.pngbin3007 -> 0 bytes
-rw-r--r--games/minimal/mods/legacy/textures/fireball.pngbin279 -> 0 bytes
-rw-r--r--games/minimal/mods/legacy/textures/firefly.pngbin99 -> 0 bytes
-rw-r--r--games/minimal/mods/legacy/textures/oerkki1.pngbin165 -> 0 bytes
-rw-r--r--games/minimal/mods/legacy/textures/oerkki1_damaged.pngbin210 -> 0 bytes
-rw-r--r--games/minimal/mods/legacy/textures/rat.pngbin141 -> 0 bytes
-rw-r--r--games/minimal/mods/stairs/init.lua93
-rw-r--r--games/minimal/mods/stairs/mod.conf3
-rw-r--r--games/minimal/mods/test/crafting.lua71
-rw-r--r--games/minimal/mods/test/formspec.lua229
-rw-r--r--games/minimal/mods/test/init.lua15
-rw-r--r--games/minimal/mods/test/mod.conf3
-rw-r--r--games/minimal/mods/test/player.lua76
-rw-r--r--games/minimal/mods/test/textures/test_animation.jpgbin4376 -> 0 bytes
-rw-r--r--games/minimal/mods/test/textures/test_animation.pngbin3161 -> 0 bytes
-rw-r--r--games/minimal/mods/test/textures/test_bg.pngbin972 -> 0 bytes
-rw-r--r--games/minimal/mods/test/textures/test_bg_9slice.pngbin1017 -> 0 bytes
-rw-r--r--games/minimal/mods/test/textures/test_bg_9slice_hovered.pngbin1016 -> 0 bytes
-rw-r--r--games/minimal/mods/test/textures/test_bg_9slice_pressed.pngbin1016 -> 0 bytes
-rw-r--r--games/minimal/mods/test/textures/test_bg_hovered.pngbin972 -> 0 bytes
-rw-r--r--games/minimal/mods/test/textures/test_bg_pressed.pngbin971 -> 0 bytes
125 files changed, 0 insertions, 3557 deletions
diff --git a/games/minimal/game.conf b/games/minimal/game.conf
deleted file mode 100644
index 99bfaf0a4..000000000
--- a/games/minimal/game.conf
+++ /dev/null
@@ -1,2 +0,0 @@
-name = Minimal development test
-
diff --git a/games/minimal/menu/background.png b/games/minimal/menu/background.png
deleted file mode 100644
index ea5fbdce5..000000000
--- a/games/minimal/menu/background.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/menu/icon.png b/games/minimal/menu/icon.png
deleted file mode 100644
index 8ef675023..000000000
--- a/games/minimal/menu/icon.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/bucket/init.lua b/games/minimal/mods/bucket/init.lua
deleted file mode 100644
index dcd59ed38..000000000
--- a/games/minimal/mods/bucket/init.lua
+++ /dev/null
@@ -1,95 +0,0 @@
--- bucket (Minetest 0.4 mod)
--- A bucket, which can pick up water and lava
-
-minetest.register_alias("bucket", "bucket:bucket_empty")
-minetest.register_alias("bucket_water", "bucket:bucket_water")
-minetest.register_alias("bucket_lava", "bucket:bucket_lava")
-
-minetest.register_craft({
- output = 'bucket:bucket_empty 1',
- recipe = {
- {'default:steel_ingot', '', 'default:steel_ingot'},
- {'', 'default:steel_ingot', ''},
- }
-})
-
-bucket = {}
-bucket.liquids = {}
-
--- Register a new liquid
--- source = name of the source node
--- flowing = name of the flowing node
--- itemname = name of the new bucket item (or nil if liquid is not takeable)
--- inventory_image = texture of the new bucket item (ignored if itemname == nil)
--- This function can be called from any mod (that depends on bucket).
-function bucket.register_liquid(source, flowing, itemname, inventory_image)
- bucket.liquids[source] = {
- source = source,
- flowing = flowing,
- itemname = itemname,
- }
- bucket.liquids[flowing] = bucket.liquids[source]
-
- if itemname ~= nil then
- minetest.register_craftitem(itemname, {
- inventory_image = inventory_image,
- stack_max = 1,
- liquids_pointable = true,
- on_use = function(itemstack, user, pointed_thing)
- -- Must be pointing to node
- if pointed_thing.type ~= "node" then
- return
- end
- -- Check if pointing to a liquid
- n = minetest.get_node(pointed_thing.under)
- if bucket.liquids[n.name] == nil then
- -- Not a liquid
- minetest.add_node(pointed_thing.above, {name=source})
- elseif n.name ~= source then
- -- It's a liquid
- minetest.add_node(pointed_thing.under, {name=source})
- end
- return {name="bucket:bucket_empty"}
- end
- })
- end
-end
-
-minetest.register_craftitem("bucket:bucket_empty", {
- inventory_image = "bucket.png",
- stack_max = 1,
- liquids_pointable = true,
- on_use = function(itemstack, user, pointed_thing)
- -- Must be pointing to node
- if pointed_thing.type ~= "node" then
- return
- end
- -- Check if pointing to a liquid source
- n = minetest.get_node(pointed_thing.under)
- liquiddef = bucket.liquids[n.name]
- if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then
- minetest.add_node(pointed_thing.under, {name="air"})
- return {name=liquiddef.itemname}
- end
- end,
-})
-
-bucket.register_liquid(
- "default:water_source",
- "default:water_flowing",
- "bucket:bucket_water",
- "bucket_water.png"
-)
-
-bucket.register_liquid(
- "default:lava_source",
- "default:lava_flowing",
- "bucket:bucket_lava",
- "bucket_lava.png"
-)
-
-minetest.register_craft({
- type = "fuel",
- recipe = "bucket:bucket_lava",
- burntime = 60,
-})
diff --git a/games/minimal/mods/bucket/mod.conf b/games/minimal/mods/bucket/mod.conf
deleted file mode 100644
index 2a6086775..000000000
--- a/games/minimal/mods/bucket/mod.conf
+++ /dev/null
@@ -1,3 +0,0 @@
-name = bucket
-description = Minimal bucket to place and pick up liquids
-depends = default
diff --git a/games/minimal/mods/bucket/textures/bucket.png b/games/minimal/mods/bucket/textures/bucket.png
deleted file mode 100644
index b775a9fd3..000000000
--- a/games/minimal/mods/bucket/textures/bucket.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/bucket/textures/bucket_lava.png b/games/minimal/mods/bucket/textures/bucket_lava.png
deleted file mode 100644
index 889ed61d4..000000000
--- a/games/minimal/mods/bucket/textures/bucket_lava.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/bucket/textures/bucket_water.png b/games/minimal/mods/bucket/textures/bucket_water.png
deleted file mode 100644
index a3c9d72f7..000000000
--- a/games/minimal/mods/bucket/textures/bucket_water.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua
deleted file mode 100644
index 772cca881..000000000
--- a/games/minimal/mods/default/init.lua
+++ /dev/null
@@ -1,1837 +0,0 @@
--- default (Minetest 0.4 mod)
--- Most default stuff
-
--- The API documentation in here was moved into doc/lua_api.txt
-
-WATER_ALPHA = 160
-WATER_VISC = 1
-LAVA_VISC = 7
-LIGHT_MAX = 14
-
--- Definitions made by this mod that other mods can use too
-default = {}
-
--- Load other files
-dofile(minetest.get_modpath("default").."/mapgen.lua")
-
--- Set a noticeable inventory formspec for players
-minetest.register_on_joinplayer(function(player)
- local cb = function(player)
- minetest.chat_send_player(player:get_player_name(), "This is the [minimal] \"Minimal Development Test\" game. Use [minetest_game] for the real thing.")
- player:set_attribute("test_attribute", "test_me")
- player:set_attribute("remove_this", nil)
- end
- minetest.after(2.0, cb, player)
-end)
-
---
--- Tool definition
---
-
--- The hand
-minetest.register_item(":", {
- type = "none",
- wield_image = "wieldhand.png",
- wield_scale = {x=1,y=1,z=2.5},
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level = 0,
- groupcaps = {
- fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
- crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
- snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
- oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
- },
- damage_groups = {fleshy=1},
- }
-})
-
---
--- Picks
---
-
-minetest.register_tool("default:pick_wood", {
- description = "Wooden Pickaxe",
- inventory_image = "default_tool_woodpick.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
- },
- damage_groups = {fleshy=2},
- },
-})
-minetest.register_tool("default:pick_stone", {
- description = "Stone Pickaxe",
- inventory_image = "default_tool_stonepick.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- cracky={times={[1]=2.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
- },
- damage_groups = {fleshy=3},
- },
-})
-minetest.register_tool("default:pick_steel", {
- description = "Steel Pickaxe",
- inventory_image = "default_tool_steelpick.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2}
- },
- damage_groups = {fleshy=4},
- },
-})
-minetest.register_tool("default:pick_mese", {
- description = "Mese Pickaxe",
- inventory_image = "default_tool_mesepick.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=3,
- groupcaps={
- cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
- crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
- snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
- },
- damage_groups = {fleshy=4},
- },
-})
-
---
--- Shovels
---
-
-minetest.register_tool("default:shovel_wood", {
- description = "Wooden Shovel",
- inventory_image = "default_tool_woodshovel.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- crumbly={times={[1]=2.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
- },
- damage_groups = {fleshy=2},
- },
-})
-minetest.register_tool("default:shovel_stone", {
- description = "Stone Shovel",
- inventory_image = "default_tool_stoneshovel.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- crumbly={times={[1]=1.20, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
- },
- damage_groups = {fleshy=3},
- },
-})
-minetest.register_tool("default:shovel_steel", {
- description = "Steel Shovel",
- inventory_image = "default_tool_steelshovel.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- crumbly={times={[1]=1.00, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
- },
- damage_groups = {fleshy=4},
- },
-})
-
---
--- Axes
---
-
-minetest.register_tool("default:axe_wood", {
- description = "Wooden Axe",
- inventory_image = "default_tool_woodaxe.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
- fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
- },
- damage_groups = {fleshy=2},
- },
-})
-minetest.register_tool("default:axe_stone", {
- description = "Stone Axe",
- inventory_image = "default_tool_stoneaxe.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
- fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
- },
- damage_groups = {fleshy=3},
- },
-})
-minetest.register_tool("default:axe_steel", {
- description = "Steel Axe",
- inventory_image = "default_tool_steelaxe.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- choppy={times={[1]=2.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2},
- fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
- },
- damage_groups = {fleshy=3},
- },
-})
-
---
--- Swords
---
-
-minetest.register_tool("default:sword_wood", {
- description = "Wooden Sword",
- inventory_image = "default_tool_woodsword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=0,
- groupcaps={
- fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
- snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
- choppy={times={[3]=1.00}, uses=20, maxlevel=0}
- },
- damage_groups = {fleshy=2},
- }
-})
-minetest.register_tool("default:sword_stone", {
- description = "Stone Sword",
- inventory_image = "default_tool_stonesword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=0,
- groupcaps={
- fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
- snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
- choppy={times={[3]=0.90}, uses=20, maxlevel=0}
- },
- damage_groups = {fleshy=4},
- }
-})
-minetest.register_tool("default:sword_steel", {
- description = "Steel Sword",
- inventory_image = "default_tool_steelsword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=1,
- groupcaps={
- fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
- snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
- choppy={times={[3]=0.70}, uses=40, maxlevel=0}
- },
- damage_groups = {fleshy=6},
- }
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
- output = 'default:wood 4',
- recipe = {
- {'default:tree'},
- }
-})
-
-minetest.register_craft({
- output = 'default:stick 4',
- recipe = {
- {'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:fence_wood 2',
- recipe = {
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sign_wall',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:torch 4',
- recipe = {
- {'default:coal_lump'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_wood',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_stone',
- recipe = {
- {'default:cobble', 'default:cobble', 'default:cobble'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_steel',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_mese',
- recipe = {
- {'default:mese', 'default:mese', 'default:mese'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_wood',
- recipe = {
- {'default:wood'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_stone',
- recipe = {
- {'default:cobble'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_steel',
- recipe = {
- {'default:steel_ingot'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_wood',
- recipe = {
- {'default:wood', 'default:wood'},
- {'default:wood', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_stone',
- recipe = {
- {'default:cobble', 'default:cobble'},
- {'default:cobble', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_steel',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_wood',
- recipe = {
- {'default:wood'},
- {'default:wood'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_stone',
- recipe = {
- {'default:cobble'},
- {'default:cobble'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_steel',
- recipe = {
- {'default:steel_ingot'},
- {'default:steel_ingot'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:rail 15',
- recipe = {
- {'default:steel_ingot', '', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
- {'default:steel_ingot', '', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:chest',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', '', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:chest_locked',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', 'default:steel_ingot', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:furnace',
- recipe = {
- {'default:cobble', 'default:cobble', 'default:cobble'},
- {'default:cobble', '', 'default:cobble'},
- {'default:cobble', 'default:cobble', 'default:cobble'},
- }
-})
-
-minetest.register_craft({
- output = 'default:steelblock',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sandstone',
- recipe = {
- {'default:sand', 'default:sand'},
- {'default:sand', 'default:sand'},
- }
-})
-
-minetest.register_craft({
- output = 'default:clay',
- recipe = {
- {'default:clay_lump', 'default:clay_lump'},
- {'default:clay_lump', 'default:clay_lump'},
- }
-})
-
-minetest.register_craft({
- output = 'default:brick',
- recipe = {
- {'default:clay_brick', 'default:clay_brick'},
- {'default:clay_brick', 'default:clay_brick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:paper',
- recipe = {
- {'default:papyrus', 'default:papyrus', 'default:papyrus'},
- }
-})
-
-minetest.register_craft({
- output = 'default:book',
- recipe = {
- {'default:paper'},
- {'default:paper'},
- {'default:paper'},
- }
-})
-
-minetest.register_craft({
- output = 'default:bookshelf',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:book', 'default:book', 'default:book'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:ladder',
- recipe = {
- {'default:stick', '', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', '', 'default:stick'},
- }
-})
-
--- Tool repair
-minetest.register_craft({
- type = "toolrepair",
- additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
- type = "cooking",
- output = "default:glass",
- recipe = "default:sand",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:coal_lump",
- recipe = "default:tree",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:stone",
- recipe = "default:cobble",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:steel_ingot",
- recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:clay_brick",
- recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:tree",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:junglegrass",
- burntime = 2,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:leaves",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:cactus",
- burntime = 15,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:papyrus",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:bookshelf",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:fence_wood",
- burntime = 15,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:ladder",
- burntime = 5,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:wood",
- burntime = 7,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:mese",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:lava_source",
- burntime = 60,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:torch",
- burntime = 4,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:sign_wall",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:chest",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:chest_locked",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:nyancat",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:nyancat_rainbow",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:sapling",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:apple",
- burntime = 3,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:coal_lump",
- burntime = 40,
-})
-
---
--- Node definitions
---
-
--- Default node sounds
-
-function default.node_sound_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="", gain=1.0}
- table.dug = table.dug or
- {name="default_dug_node", gain=1.0}
- return table
-end
-
-function default.node_sound_stone_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.2}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_dirt_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="", gain=0.5}
- --table.dug = table.dug or
- -- {name="default_dirt_break", gain=0.5}
- table.place = table.place or
- {name="default_grass_footstep", gain=0.5}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_sand_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_grass_footstep", gain=0.25}
- --table.dug = table.dug or
- -- {name="default_dirt_break", gain=0.25}
- table.dug = table.dug or
- {name="", gain=0.25}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_wood_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.3}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_leaves_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_grass_footstep", gain=0.25}
- table.dig = table.dig or
- {name="default_dig_crumbly", gain=0.4}
- table.dug = table.dug or
- {name="", gain=1.0}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_glass_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_stone_footstep", gain=0.25}
- table.dug = table.dug or
- {name="default_break_glass", gain=1.0}
- default.node_sound_defaults(table)
- return table
-end
-
--- Register nodes
-
-minetest.register_node("default:stone", {
- description = "Stone",
- tiles ={"default_stone.png"},
- groups = {cracky=3},
- drop = 'default:cobble',
- legacy_mineral = true,
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_coal", {
- description = "Stone with coal",
- tiles ={"default_stone.png^default_mineral_coal.png"},
- groups = {cracky=3},
- drop = 'default:coal_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_iron", {
- description = "Stone with iron",
- tiles ={"default_stone.png^default_mineral_iron.png"},
- groups = {cracky=3},
- drop = 'default:iron_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:dirt_with_grass", {
- description = "Dirt with grass",
- tiles ={"default_grass.png", "default_dirt.png",
- {name = "default_dirt.png^default_grass_side.png",
- tileable_vertical = false}},
- groups = {crumbly=3, soil=1},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
- description = "Dirt with grass and footsteps",
- tiles ={"default_grass_footsteps.png", "default_dirt.png",
- {name = "default_dirt.png^default_grass_side.png",
- tileable_vertical = false}},
- groups = {crumbly=3, soil=1},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
-minetest.register_node("default:dirt", {
- description = "Dirt",
- tiles ={"default_dirt.png"},
- groups = {crumbly=3, soil=1},
- sounds = default.node_sound_dirt_defaults(),
-})
-
-minetest.register_node("default:sand", {
- description = "Sand",
- tiles ={"default_sand.png"},
- groups = {crumbly=3, falling_node=1},
- sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:gravel", {
- description = "Gravel",
- tiles ={"default_gravel.png"},
- groups = {crumbly=2, falling_node=1},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_gravel_footstep", gain=0.45},
- }),
-})
-
-minetest.register_node("default:sandstone", {
- description = "Sandstone",
- tiles ={"default_sandstone.png"},
- groups = {crumbly=2,cracky=2},
- drop = 'default:sand',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:clay", {
- description = "Clay",
- tiles ={"default_clay.png"},
- groups = {crumbly=3},
- drop = 'default:clay_lump 4',
- sounds = default.node_sound_dirt_defaults({
- footstep = "",
- }),
-})
-
-minetest.register_node("default:brick", {
- description = "Brick",
- tiles ={"default_brick.png"},
- is_ground_content = false,
- groups = {cracky=3},
- drop = 'default:clay_brick 4',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:tree", {
- description = "Tree",
- tiles ={"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
- is_ground_content = false,
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:junglegrass", {
- description = "Jungle Grass",
- drawtype = "plantlike",
- visual_scale = 1.3,
- tiles ={"default_junglegrass.png"},
- inventory_image = "default_junglegrass.png",
- wield_image = "default_junglegrass.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=3,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:leaves", {
- description = "Leaves",
- drawtype = "allfaces_optional",
- visual_scale = 1.3,
- tiles ={"default_leaves.png"},
- paramtype = "light",
- is_ground_content = false,
- groups = {snappy=3},
- drop = {
- max_items = 1,
- items = {
- {
- -- player will get sapling with 1/20 chance
- items = {'default:sapling'},
- rarity = 20,
- },
- {
- -- player will get leaves only if he get no saplings,
- -- this is because max_items is 1
- items = {'default:leaves'},
- }
- }
- },
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:cactus", {
- description = "Cactus",
- tiles ={"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
- groups = {snappy=2,choppy=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:papyrus", {
- description = "Papyrus",
- drawtype = "plantlike",
- tiles ={"default_papyrus.png"},
- inventory_image = "default_papyrus.png",
- wield_image = "default_papyrus.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=3},
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:bookshelf", {
- description = "Bookshelf",
- tiles ={"default_wood.png", "default_wood.png", "default_bookshelf.png"},
- is_ground_content = false,
- groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:glass", {
- description = "Glass",
- drawtype = "glasslike",
- tiles ={"default_glass.png"},
- paramtype = "light",
- is_ground_content = false,
- sunlight_propagates = true,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:fence_wood", {
- description = "Wooden Fence",
- drawtype = "fencelike",
- tiles ={"default_wood.png"},
- inventory_image = "default_fence.png",
- wield_image = "default_fence.png",
- paramtype = "light",
- is_ground_content = false,
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:rail", {
- description = "Rail",
- drawtype = "raillike",
- tiles ={"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
- inventory_image = "default_rail.png",
- wield_image = "default_rail.png",
- paramtype = "light",
- is_ground_content = false,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
- },
- groups = {bendy=2,snappy=1,dig_immediate=2},
-})
-
-minetest.register_node("default:ladder", {
- description = "Ladder",
- drawtype = "signlike",
- tiles ={"default_ladder.png"},
- inventory_image = "default_ladder.png",
- wield_image = "default_ladder.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- is_ground_content = false,
- walkable = false,
- climbable = true,
- selection_box = {
- type = "wallmounted",
- --wall_top = = <default>
- --wall_bottom = = <default>
- --wall_side = = <default>
- },
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
- legacy_wallmounted = true,
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:wood", {
- description = "Wood",
- tiles ={"default_wood.png"},
- is_ground_content = false,
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:mese", {
- description = "Mese",
- tiles ={"default_mese.png"},
- groups = {cracky=1,level=2},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:cloud", {
- description = "Cloud",
- tiles ={"default_cloud.png"},
- is_ground_content = false,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:water_flowing", {
- description = "Water (flowing)",
- drawtype = "flowingliquid",
- tiles = {"default_water.png"},
- special_tiles = {
- {name = "default_water.png", backface_culling = false},
- {name = "default_water.png", backface_culling = true},
- },
- alpha = WATER_ALPHA,
- paramtype = "light",
- paramtype2 = "flowingliquid",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- is_ground_content = false,
- drop = "",
- drowning = 1,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- post_effect_color = {a = 64, r = 100, g = 100, b = 200},
- groups = {water = 3, liquid = 3},
-})
-
-minetest.register_node("default:water_source", {
- description = "Water",
- drawtype = "liquid",
- tiles = {"default_water.png"},
- special_tiles = {
- -- New-style water source material (mostly unused)
- {name = "default_water.png", backface_culling = false},
- },
- alpha = WATER_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- is_ground_content = false,
- drop = "",
- drowning = 1,
- liquidtype = "source",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- post_effect_color = {a = 64, r = 100, g = 100, b = 200},
- groups = {water = 3, liquid = 3},
-})
-
-minetest.register_node("default:river_water_source", {
- description = "River Water Source",
- drawtype = "liquid",
- tiles = {"default_river_water.png"},
- special_tiles = {
- -- New-style water source material (mostly unused)
- {name = "default_river_water.png", backface_culling = false},
- },
- alpha = 160,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- is_ground_content = false,
- drop = "",
- drowning = 1,
- liquidtype = "source",
- liquid_alternative_flowing = "default:river_water_flowing",
- liquid_alternative_source = "default:river_water_source",
- liquid_viscosity = 1,
- liquid_renewable = false,
- liquid_range = 2,
- post_effect_color = {a = 103, r = 30, g = 76, b = 90},
- groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
-})
-
-minetest.register_node("default:river_water_flowing", {
- description = "Flowing River Water",
- drawtype = "flowingliquid",
- tiles = {"default_river_water.png"},
- special_tiles = {
- {name = "default_river_water.png", backface_culling = false},
- {name = "default_river_water.png", backface_culling = true},
- },
- alpha = 160,
- paramtype = "light",
- paramtype2 = "flowingliquid",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- is_ground_content = false,
- drop = "",
- drowning = 1,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:river_water_flowing",
- liquid_alternative_source = "default:river_water_source",
- liquid_viscosity = 1,
- liquid_renewable = false,
- liquid_range = 2,
- post_effect_color = {a = 103, r = 30, g = 76, b = 90},
- groups = {water = 3, liquid = 3, puts_out_fire = 1,
- not_in_creative_inventory = 1, cools_lava = 1},
-})
-
-minetest.register_node("default:lava_flowing", {
- description = "Lava (flowing)",
- inventory_image = minetest.inventorycube("default_lava.png"),
- drawtype = "flowingliquid",
- tiles ={"default_lava.png"},
- special_tiles = {
- {
- image="default_lava_flowing_animated.png",
- backface_culling=false,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- },
- {
- image="default_lava_flowing_animated.png",
- backface_culling=true,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- },
- },
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- is_ground_content = false,
- drowning = 1,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- groups = {lava=3, liquid=2, hot=3},
-})
-
-minetest.register_node("default:lava_source", {
- description = "Lava",
- inventory_image = minetest.inventorycube("default_lava.png"),
- drawtype = "liquid",
- --tiles ={"default_lava.png"},
- tiles = {
- {
- name = "default_lava_source_animated.png",
- animation = {type="sheet_2d", frames_w=3, frames_h=2, frame_length=0.5}
- }
- },
- special_tiles = {
- -- New-style lava source material (mostly unused)
- {name="default_lava.png", backface_culling=false},
- },
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- is_ground_content = false,
- drowning = 1,
- liquidtype = "source",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- groups = {lava=3, liquid=2, hot=3},
-})
-
-minetest.register_node("default:torch", {
- description = "Torch",
- drawtype = "torchlike",
- tiles ={"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
- inventory_image = "default_torch_on_floor.png",
- wield_image = "default_torch_on_floor.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- is_ground_content = false,
- walkable = false,
- light_source = LIGHT_MAX-1,
- selection_box = {
- type = "wallmounted",
- wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
- wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
- wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
- },
- groups = {choppy=2,dig_immediate=3,attached_node=1},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sign_wall", {
- description = "Sign",
- drawtype = "signlike",
- tiles ={"default_sign_wall.png"},
- inventory_image = "default_sign_wall.png",
- wield_image = "default_sign_wall.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- is_ground_content = false,
- walkable = false,
- selection_box = {
- type = "wallmounted",
- --wall_top = <default>
- --wall_bottom = <default>
- --wall_side = <default>
- },
- groups = {choppy=2,dig_immediate=2,attached_node=1},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
- on_construct = function(pos)
- --local n = minetest.get_node(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", "field[text;;${text}]")
- meta:set_string("infotext", "\"\"")
- end,
- on_receive_fields = function(pos, formname, fields, sender)
- --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
- local meta = minetest.get_meta(pos)
- fields.text = fields.text or ""
- print((sender:get_player_name() or "").." wrote \""..fields.text..
- "\" to sign at "..minetest.pos_to_string(pos))
- meta:set_string("text", fields.text)
- meta:set_string("infotext", '"'..fields.text..'"')
- end,
-})
-
-minetest.register_node("default:chest", {
- description = "Chest",
- tiles ={"default_chest.png^[sheet:2x2:0,0", "default_chest.png^[sheet:2x2:0,0",
- "default_chest.png^[sheet:2x2:1,0", "default_chest.png^[sheet:2x2:1,0",
- "default_chest.png^[sheet:2x2:1,0", "default_chest.png^[sheet:2x2:0,1"},
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_wood_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec",
- "size[8,9]"..
- "list[current_name;main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]" ..
- "listring[]")
- meta:set_string("infotext", "Chest")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
-})
-
-local function has_locked_chest_privilege(meta, player)
- if player:get_player_name() ~= meta:get_string("owner") then
- return false
- end
- return true
-end
-
-minetest.register_node("default:chest_locked", {
- description = "Locked Chest",
- tiles ={"default_chest.png^[sheet:2x2:0,0", "default_chest.png^[sheet:2x2:0,0",
- "default_chest.png^[sheet:2x2:1,0", "default_chest.png^[sheet:2x2:1,0",
- "default_chest.png^[sheet:2x2:1,0", "default_chest.png^[sheet:2x2:1,1"},
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_wood_defaults(),
- after_place_node = function(pos, placer)
- local meta = minetest.get_meta(pos)
- local pname =
- placer and placer:get_player_name() or ""
- meta:set_string("owner", pname)
- meta:set_string("infotext", "Locked Chest (owned by "..
- meta:get_string("owner")..")")
- end,
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec",
- "size[8,9]"..
- "list[current_name;main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]" ..
- "listring[]")
- meta:set_string("infotext", "Locked Chest")
- meta:set_string("owner", "")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- -- this is not really the intended usage but works for testing purposes:
- meta:mark_as_private("owner")
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return stack:get_count()
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in locked chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to locked chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from locked chest at "..minetest.pos_to_string(pos))
- end,
-})
-
-default.furnace_inactive_formspec =
- "size[8,9]"..
- "image[2,2;1,1;default_furnace_fire_bg.png]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]" ..
- "listring[current_name;dst]" ..
- "listring[current_player;main]" ..
- "listring[current_name;src]" ..
- "listring[current_player;main]"
-
-minetest.register_node("default:furnace", {
- description = "Furnace",
- tiles ={"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", default.furnace_inactive_formspec)
- meta:set_string("infotext", "Furnace")
- local inv = meta:get_inventory()
- inv:set_size("fuel", 1)
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("fuel") then
- return false
- elseif not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
-})
-
-minetest.register_node("default:furnace_active", {
- description = "Furnace",
- tiles ={"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
- paramtype2 = "facedir",
- light_source = 8,
- drop = "default:furnace",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", default.furnace_inactive_formspec)
- meta:set_string("infotext", "Furnace");
- local inv = meta:get_inventory()
- inv:set_size("fuel", 1)
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("fuel") then
- return false
- elseif not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
-})
-
-function swap_node(pos,name)
- local node = minetest.get_node(pos)
- if node.name == name then
- return
- end
- node.name = name
- minetest.swap_node(pos, node)
-end
-
-minetest.register_abm({
- nodenames = {"default:furnace","default:furnace_active"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.get_meta(pos)
- for i, name in ipairs({
- "fuel_totaltime",
- "fuel_time",
- "src_totaltime",
- "src_time"
- }) do
- if meta:get_string(name) == "" then
- meta:set_float(name, 0.0)
- end
- end
-
- local inv = meta:get_inventory()
-
- local srclist = inv:get_list("src")
- local cooked = nil
-
- if srclist then
- cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
-
- local was_active = false
-
- if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- was_active = true
- meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
- meta:set_float("src_time", meta:get_float("src_time") + 1)
- if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
- -- check if there's room for output in "dst" list
- if inv:room_for_item("dst",cooked.item) then
- -- Put result in "dst" list
- inv:add_item("dst", cooked.item)
- -- take stuff from "src" list
- srcstack = inv:get_stack("src", 1)
- srcstack:take_item()
- inv:set_stack("src", 1, srcstack)
- else
- print("Could not insert '"..cooked.item:to_string().."'")
- end
- meta:set_string("src_time", 0)
- end
- end
-
- if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- local percent = math.floor(meta:get_float("fuel_time") /
- meta:get_float("fuel_totaltime") * 100)
- meta:set_string("infotext","Furnace active: "..percent.."%")
- swap_node(pos,"default:furnace_active")
- meta:set_string("formspec",
- "size[8,9]"..
- "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
- (100-percent)..":default_furnace_fire_fg.png]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]" ..
- "listring[current_name;dst]" ..
- "listring[current_player;main]" ..
- "listring[current_name;src]" ..
- "listring[current_player;main]")
- return
- end
-
- local fuel = nil
- local cooked = nil
- local fuellist = inv:get_list("fuel")
- local srclist = inv:get_list("src")
-
- if srclist then
- cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
- if fuellist then
- fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
- end
-
- if fuel.time <= 0 then
- meta:set_string("infotext","Furnace out of fuel")
- swap_node(pos,"default:furnace")
- meta:set_string("formspec", default.furnace_inactive_formspec)
- return
- end
-
- if cooked.item:is_empty() then
- if was_active then
- meta:set_string("infotext","Furnace is empty")
- swap_node(pos,"default:furnace")
- meta:set_string("formspec", default.furnace_inactive_formspec)
- end
- return
- end
-
- meta:set_string("fuel_totaltime", fuel.time)
- meta:set_string("fuel_time", 0)
-
- local stack = inv:get_stack("fuel", 1)
- stack:take_item()
- inv:set_stack("fuel", 1, stack)
- end,
-})
-
-minetest.register_node("default:cobble", {
- description = "Cobble",
- tiles ={"default_cobble.png"},
- is_ground_content = false,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mossycobble", {
- description = "Mossy Cobble",
- tiles ={"default_mossycobble.png"},
- is_ground_content = false,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:steelblock", {
- description = "Steel Block",
- tiles ={"default_steel_block.png"},
- is_ground_content = false,
- groups = {snappy=1,bendy=2},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:nyancat", {
- description = "Nyancat",
- tiles ={"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
- "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
- inventory_image = "default_nc_front.png",
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- is_ground_content = false,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:nyancat_rainbow", {
- description = "Nyancat Rainbow",
- tiles ={"default_nc_rb.png"},
- inventory_image = "default_nc_rb.png",
- is_ground_content = false,
- groups = {cracky=2},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sapling", {
- description = "Sapling",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles ={"default_sapling.png"},
- inventory_image = "default_sapling.png",
- wield_image = "default_sapling.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=2,dig_immediate=3,attached_node=1},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:apple", {
- description = "Apple",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles ={"default_apple.png"},
- inventory_image = "default_apple.png",
- paramtype = "light",
- is_ground_content = false,
- sunlight_propagates = true,
- walkable = false,
- groups = {fleshy=3,dig_immediate=3},
- on_use = minetest.item_eat(4),
- sounds = default.node_sound_defaults(),
-})
-
---
--- Grow tree function
---
-
-local c_air = minetest.get_content_id("air")
-local c_ignore = minetest.get_content_id("ignore")
-local c_tree = minetest.get_content_id("default:tree")
-local c_leaves = minetest.get_content_id("default:leaves")
-local c_apple = minetest.get_content_id("default:apple")
-function default.grow_tree(data, a, pos, is_apple_tree, seed)
- --[[
- NOTE: Tree-placing code is currently duplicated in the engine
- and in games that have saplings; both are deprecated but not
- replaced yet
- ]]--
- local pr = PseudoRandom(seed)
- local th = pr:next(4, 5)
- local x, y, z = pos.x, pos.y, pos.z
- for yy = y, y+th-1 do
- local vi = a:index(x, yy, z)
- if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then
- data[vi] = c_tree
- end
- end
- y = y+th-1 -- (x, y, z) is now last piece of trunk
- local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-1, z=-2}, MaxEdge={x=2, y=2, z=2}}
- local leaves_buffer = {}
-
- -- Force leaves near the trunk
- local d = 1
- for xi = -d, d do
- for yi = -d, d do
- for zi = -d, d do
- leaves_buffer[leaves_a:index(xi, yi, zi)] = true
- end
- end
- end
-
- -- Add leaves randomly
- for iii = 1, 8 do
- local d = 1
- local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d)
- local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d)
- local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d)
-
- for xi = 0, d do
- for yi = 0, d do
- for zi = 0, d do
- leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true
- end
- end
- end
- end
-
- -- Add the leaves
- for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do
- for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do
- for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do
- if a:contains(x+xi, y+yi, z+zi) then
- local vi = a:index(x+xi, y+yi, z+zi)
- if data[vi] == c_air or data[vi] == c_ignore then
- if leaves_buffer[leaves_a:index(xi, yi, zi)] then
- if is_apple_tree and pr:next(1, 100) <= 10 then
- data[vi] = c_apple
- else
- data[vi] = c_leaves
- end
- end
- end
- end
- end
- end
- end
-end
-
---
--- ABMs
---
-
-minetest.register_abm({
- nodenames = {"default:sapling"},
- interval = 10,
- chance = 50,
- action = function(pos, node)
- if minetest.get_item_group(minetest.get_node(
- {x = pos.x, y = pos.y - 1, z = pos.z}).name, "soil") == 0 then
- return
- end
- print("A sapling grows into a tree at "..minetest.pos_to_string(pos))
- local vm = minetest.get_voxel_manip()
- local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
- local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
- local data = vm:get_data()
- default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000))
- vm:set_data(data)
- vm:write_to_map(data)
- vm:update_map()
- end
-})
-
-minetest.register_abm({
- nodenames = {"default:dirt"},
- interval = 2,
- chance = 200,
- action = function(pos, node)
- local above = {x=pos.x, y=pos.y+1, z=pos.z}
- local name = minetest.get_node(above).name
- local nodedef = minetest.registered_nodes[name]
- if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
- and nodedef.liquidtype == "none"
- and (minetest.get_node_light(above) or 0) >= 13 then
- if name == "default:snow" or name == "default:snowblock" then
- minetest.set_node(pos, {name = "default:dirt_with_snow"})
- else
- minetest.set_node(pos, {name = "default:dirt_with_grass"})
- end
- end
- end
-})
-
-minetest.register_abm({
- nodenames = {"default:dirt_with_grass"},
- interval = 2,
- chance = 20,
- action = function(pos, node)
- local above = {x=pos.x, y=pos.y+1, z=pos.z}
- local name = minetest.get_node(above).name
- local nodedef = minetest.registered_nodes[name]
- if name ~= "ignore" and nodedef
- and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
- and nodedef.liquidtype == "none") then
- minetest.set_node(pos, {name = "default:dirt"})
- end
- end
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
- description = "Stick",
- inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
- description = "Paper",
- inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
- description = "Book",
- inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
- description = "Lump of coal",
- inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
- description = "Lump of iron",
- inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
- description = "Lump of clay",
- inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
- description = "Steel ingot",
- inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
- description = "Clay brick",
- inventory_image = "default_steel_ingot.png",
- inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
- description = "Scorched stuff",
- inventory_image = "default_scorched_stuff.png",
-})
-
---
--- Support old code
---
-
-function default.spawn_falling_node(p, nodename)
- spawn_falling_node(p, nodename)
-end
-
--- Horrible stuff to support old code
--- Don't use this and never do what this does, it's completely wrong!
--- (More specifically, the client and the C++ code doesn't get the group)
-function default.register_falling_node(nodename, texture)
- minetest.log("error", debug.traceback())
- minetest.log('error', "WARNING: default.register_falling_node is deprecated")
- if minetest.registered_nodes[nodename] then
- minetest.registered_nodes[nodename].groups.falling_node = 1
- end
-end
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
- -- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
- --print("on_placenode")
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
- --print("on_dignode")
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
diff --git a/games/minimal/mods/default/mapgen.lua b/games/minimal/mods/default/mapgen.lua
deleted file mode 100644
index 30a865366..000000000
--- a/games/minimal/mods/default/mapgen.lua
+++ /dev/null
@@ -1,137 +0,0 @@
---
--- Aliases for map generator outputs
---
-
-
-minetest.register_alias("mapgen_stone", "default:stone")
-minetest.register_alias("mapgen_dirt", "default:dirt")
-minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
-minetest.register_alias("mapgen_sand", "default:sand")
-minetest.register_alias("mapgen_water_source", "default:water_source")
-minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
-minetest.register_alias("mapgen_lava_source", "default:lava_source")
-minetest.register_alias("mapgen_gravel", "default:gravel")
-
-minetest.register_alias("mapgen_tree", "default:tree")
-minetest.register_alias("mapgen_leaves", "default:leaves")
-minetest.register_alias("mapgen_apple", "default:apple")
-minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
-
-minetest.register_alias("mapgen_cobble", "default:cobble")
-minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
-minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
-
-
---
--- Ore generation
---
-
-
--- Blob ore first to avoid other ores inside blobs
-
-minetest.register_ore({
- ore_type = "blob",
- ore = "default:clay",
- wherein = {"default:sand"},
- clust_scarcity = 24*24*24,
- clust_size = 7,
- y_min = -15,
- y_max = 0,
- noise_threshold = 0,
- noise_params = {
- offset=0.35,
- scale=0.2,
- spread={x=5, y=5, z=5},
- seed=-316,
- octaves=1,
- persist=0.5
- },
-})
-
-minetest.register_ore({
- ore_type = "scatter",
- ore = "default:stone_with_coal",
- wherein = "default:stone",
- clust_scarcity = 8*8*8,
- clust_num_ores = 8,
- clust_size = 3,
- y_min = -31000,
- y_max = 64,
-})
-
-minetest.register_ore({
- ore_type = "scatter",
- ore = "default:stone_with_iron",
- wherein = "default:stone",
- clust_scarcity = 12*12*12,
- clust_num_ores = 3,
- clust_size = 2,
- y_min = -15,
- y_max = 2,
-})
-
-minetest.register_ore({
- ore_type = "scatter",
- ore = "default:stone_with_iron",
- wherein = "default:stone",
- clust_scarcity = 9*9*9,
- clust_num_ores = 5,
- clust_size = 3,
- y_min = -63,
- y_max = -16,
-})
-
-minetest.register_ore({
- ore_type = "scatter",
- ore = "default:stone_with_iron",
- wherein = "default:stone",
- clust_scarcity = 7*7*7,
- clust_num_ores = 5,
- clust_size = 3,
- y_min = -31000,
- y_max = -64,
-})
-
-
---
--- Register biomes for biome API
---
-
-
-minetest.clear_registered_biomes()
-minetest.clear_registered_decorations()
-
-minetest.register_biome({
- name = "default:grassland",
- --node_dust = "",
- node_top = "default:dirt_with_grass",
- depth_top = 1,
- node_filler = "default:dirt",
- depth_filler = 1,
- --node_stone = "",
- --node_water_top = "",
- --depth_water_top = ,
- --node_water = "",
- y_min = 5,
- y_max = 31000,
- heat_point = 50,
- humidity_point = 50,
-})
-
-minetest.register_biome({
- name = "default:grassland_ocean",
- --node_dust = "",
- node_top = "default:sand",
- depth_top = 1,
- node_filler = "default:sand",
- depth_filler = 2,
- --node_stone = "",
- --node_water_top = "",
- --depth_water_top = ,
- --node_water = "",
- y_min = -31000,
- y_max = 4,
- heat_point = 50,
- humidity_point = 50,
-})
-
diff --git a/games/minimal/mods/default/mod.conf b/games/minimal/mods/default/mod.conf
deleted file mode 100644
index f6f7ea798..000000000
--- a/games/minimal/mods/default/mod.conf
+++ /dev/null
@@ -1,2 +0,0 @@
-name = default
-description = Minimal default, adds basic nodes
diff --git a/games/minimal/mods/default/sounds/default_grass_footstep.1.ogg b/games/minimal/mods/default/sounds/default_grass_footstep.1.ogg
deleted file mode 100644
index ce625d92b..000000000
--- a/games/minimal/mods/default/sounds/default_grass_footstep.1.ogg
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/default/textures/default_apple.png b/games/minimal/mods/default/textures/default_apple.png
deleted file mode 100644
index 4473dca28..000000000
--- a/games/minimal/mods/default/textures/default_apple.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_book.png b/games/minimal/mods/default/textures/default_book.png
deleted file mode 100644
index ea14a372a..000000000
--- a/games/minimal/mods/default/textures/default_book.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_bookshelf.png b/games/minimal/mods/default/textures/default_bookshelf.png
deleted file mode 100644
index f225e3449..000000000
--- a/games/minimal/mods/default/textures/default_bookshelf.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_brick.png b/games/minimal/mods/default/textures/default_brick.png
deleted file mode 100644
index def1cf0b1..000000000
--- a/games/minimal/mods/default/textures/default_brick.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_cactus_side.png b/games/minimal/mods/default/textures/default_cactus_side.png
deleted file mode 100644
index 128a4d28a..000000000
--- a/games/minimal/mods/default/textures/default_cactus_side.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_cactus_top.png b/games/minimal/mods/default/textures/default_cactus_top.png
deleted file mode 100644
index eda1a0bb6..000000000
--- a/games/minimal/mods/default/textures/default_cactus_top.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_chest.png b/games/minimal/mods/default/textures/default_chest.png
deleted file mode 100644
index 9746a3fd9..000000000
--- a/games/minimal/mods/default/textures/default_chest.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_clay.png b/games/minimal/mods/default/textures/default_clay.png
deleted file mode 100644
index 070b69e48..000000000
--- a/games/minimal/mods/default/textures/default_clay.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_clay_brick.png b/games/minimal/mods/default/textures/default_clay_brick.png
deleted file mode 100644
index e25633b70..000000000
--- a/games/minimal/mods/default/textures/default_clay_brick.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_clay_lump.png b/games/minimal/mods/default/textures/default_clay_lump.png
deleted file mode 100644
index ceed6fa75..000000000
--- a/games/minimal/mods/default/textures/default_clay_lump.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_cloud.png b/games/minimal/mods/default/textures/default_cloud.png
deleted file mode 100644
index faf0ec13d..000000000
--- a/games/minimal/mods/default/textures/default_cloud.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_coal_lump.png b/games/minimal/mods/default/textures/default_coal_lump.png
deleted file mode 100644
index dae47e342..000000000
--- a/games/minimal/mods/default/textures/default_coal_lump.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_cobble.png b/games/minimal/mods/default/textures/default_cobble.png
deleted file mode 100644
index 2a28d25a5..000000000
--- a/games/minimal/mods/default/textures/default_cobble.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_dirt.png b/games/minimal/mods/default/textures/default_dirt.png
deleted file mode 100644
index 7cb9c89a6..000000000
--- a/games/minimal/mods/default/textures/default_dirt.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_fence.png b/games/minimal/mods/default/textures/default_fence.png
deleted file mode 100644
index e3510c52a..000000000
--- a/games/minimal/mods/default/textures/default_fence.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_furnace_fire_bg.png b/games/minimal/mods/default/textures/default_furnace_fire_bg.png
deleted file mode 100644
index e3370f438..000000000
--- a/games/minimal/mods/default/textures/default_furnace_fire_bg.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_furnace_fire_fg.png b/games/minimal/mods/default/textures/default_furnace_fire_fg.png
deleted file mode 100644
index 7a126e325..000000000
--- a/games/minimal/mods/default/textures/default_furnace_fire_fg.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_furnace_front.png b/games/minimal/mods/default/textures/default_furnace_front.png
deleted file mode 100644
index 4da398c0a..000000000
--- a/games/minimal/mods/default/textures/default_furnace_front.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_furnace_front_active.png b/games/minimal/mods/default/textures/default_furnace_front_active.png
deleted file mode 100644
index 06c4ab3ef..000000000
--- a/games/minimal/mods/default/textures/default_furnace_front_active.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_furnace_side.png b/games/minimal/mods/default/textures/default_furnace_side.png
deleted file mode 100644
index c729de9bf..000000000
--- a/games/minimal/mods/default/textures/default_furnace_side.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_glass.png b/games/minimal/mods/default/textures/default_glass.png
deleted file mode 100644
index fd665a40c..000000000
--- a/games/minimal/mods/default/textures/default_glass.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_grass.png b/games/minimal/mods/default/textures/default_grass.png
deleted file mode 100644
index 1d76708a0..000000000
--- a/games/minimal/mods/default/textures/default_grass.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_grass_footsteps.png b/games/minimal/mods/default/textures/default_grass_footsteps.png
deleted file mode 100644
index 8349033d6..000000000
--- a/games/minimal/mods/default/textures/default_grass_footsteps.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_grass_side.png b/games/minimal/mods/default/textures/default_grass_side.png
deleted file mode 100644
index 4f4f680be..000000000
--- a/games/minimal/mods/default/textures/default_grass_side.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_gravel.png b/games/minimal/mods/default/textures/default_gravel.png
deleted file mode 100644
index 4b47e2346..000000000
--- a/games/minimal/mods/default/textures/default_gravel.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_iron_lump.png b/games/minimal/mods/default/textures/default_iron_lump.png
deleted file mode 100644
index 6b515f66d..000000000
--- a/games/minimal/mods/default/textures/default_iron_lump.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_junglegrass.png b/games/minimal/mods/default/textures/default_junglegrass.png
deleted file mode 100644
index 7066f7dd9..000000000
--- a/games/minimal/mods/default/textures/default_junglegrass.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_ladder.png b/games/minimal/mods/default/textures/default_ladder.png
deleted file mode 100644
index 46757b884..000000000
--- a/games/minimal/mods/default/textures/default_ladder.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_lava.png b/games/minimal/mods/default/textures/default_lava.png
deleted file mode 100644
index a4cf649f1..000000000
--- a/games/minimal/mods/default/textures/default_lava.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_lava_flowing_animated.png b/games/minimal/mods/default/textures/default_lava_flowing_animated.png
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index 0bbd13606..000000000
--- a/games/minimal/mods/default/textures/default_lava_flowing_animated.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_lava_source_animated.png b/games/minimal/mods/default/textures/default_lava_source_animated.png
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index 54f4c0ddd..000000000
--- a/games/minimal/mods/default/textures/default_lava_source_animated.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_leaves.png b/games/minimal/mods/default/textures/default_leaves.png
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index 00ce4471c..000000000
--- a/games/minimal/mods/default/textures/default_leaves.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_mese.png b/games/minimal/mods/default/textures/default_mese.png
deleted file mode 100644
index 123f0f4b9..000000000
--- a/games/minimal/mods/default/textures/default_mese.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_mineral_coal.png b/games/minimal/mods/default/textures/default_mineral_coal.png
deleted file mode 100644
index 0f52062af..000000000
--- a/games/minimal/mods/default/textures/default_mineral_coal.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_mineral_iron.png b/games/minimal/mods/default/textures/default_mineral_iron.png
deleted file mode 100644
index 6c894ce1c..000000000
--- a/games/minimal/mods/default/textures/default_mineral_iron.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_mossycobble.png b/games/minimal/mods/default/textures/default_mossycobble.png
deleted file mode 100644
index 5082953a6..000000000
--- a/games/minimal/mods/default/textures/default_mossycobble.png
+++ /dev/null
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diff --git a/games/minimal/mods/default/textures/default_nc_back.png b/games/minimal/mods/default/textures/default_nc_back.png
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--- a/games/minimal/mods/default/textures/default_nc_back.png
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diff --git a/games/minimal/mods/default/textures/default_nc_front.png b/games/minimal/mods/default/textures/default_nc_front.png
deleted file mode 100644
index c9dd6a330..000000000
--- a/games/minimal/mods/default/textures/default_nc_front.png
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diff --git a/games/minimal/mods/default/textures/default_nc_rb.png b/games/minimal/mods/default/textures/default_nc_rb.png
deleted file mode 100644
index 685a22ccf..000000000
--- a/games/minimal/mods/default/textures/default_nc_rb.png
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diff --git a/games/minimal/mods/default/textures/default_nc_side.png b/games/minimal/mods/default/textures/default_nc_side.png
deleted file mode 100644
index bc85427ae..000000000
--- a/games/minimal/mods/default/textures/default_nc_side.png
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diff --git a/games/minimal/mods/default/textures/default_paper.png b/games/minimal/mods/default/textures/default_paper.png
deleted file mode 100644
index 3c31f77c2..000000000
--- a/games/minimal/mods/default/textures/default_paper.png
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diff --git a/games/minimal/mods/default/textures/default_papyrus.png b/games/minimal/mods/default/textures/default_papyrus.png
deleted file mode 100644
index 3707e4081..000000000
--- a/games/minimal/mods/default/textures/default_papyrus.png
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diff --git a/games/minimal/mods/default/textures/default_rail.png b/games/minimal/mods/default/textures/default_rail.png
deleted file mode 100644
index 777e10c00..000000000
--- a/games/minimal/mods/default/textures/default_rail.png
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diff --git a/games/minimal/mods/default/textures/default_rail_crossing.png b/games/minimal/mods/default/textures/default_rail_crossing.png
deleted file mode 100644
index a988c4740..000000000
--- a/games/minimal/mods/default/textures/default_rail_crossing.png
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diff --git a/games/minimal/mods/default/textures/default_rail_curved.png b/games/minimal/mods/default/textures/default_rail_curved.png
deleted file mode 100644
index f87e826c9..000000000
--- a/games/minimal/mods/default/textures/default_rail_curved.png
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diff --git a/games/minimal/mods/default/textures/default_rail_t_junction.png b/games/minimal/mods/default/textures/default_rail_t_junction.png
deleted file mode 100644
index fd25b5ba6..000000000
--- a/games/minimal/mods/default/textures/default_rail_t_junction.png
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diff --git a/games/minimal/mods/default/textures/default_river_water.png b/games/minimal/mods/default/textures/default_river_water.png
deleted file mode 100644
index 3b55c5f66..000000000
--- a/games/minimal/mods/default/textures/default_river_water.png
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diff --git a/games/minimal/mods/default/textures/default_sand.png b/games/minimal/mods/default/textures/default_sand.png
deleted file mode 100644
index 1a56cc737..000000000
--- a/games/minimal/mods/default/textures/default_sand.png
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diff --git a/games/minimal/mods/default/textures/default_sandstone.png b/games/minimal/mods/default/textures/default_sandstone.png
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--- a/games/minimal/mods/default/textures/default_sandstone.png
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diff --git a/games/minimal/mods/default/textures/default_sapling.png b/games/minimal/mods/default/textures/default_sapling.png
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--- a/games/minimal/mods/default/textures/default_sapling.png
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diff --git a/games/minimal/mods/default/textures/default_scorched_stuff.png b/games/minimal/mods/default/textures/default_scorched_stuff.png
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diff --git a/games/minimal/mods/default/textures/default_sign_wall.png b/games/minimal/mods/default/textures/default_sign_wall.png
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--- a/games/minimal/mods/default/textures/default_sign_wall.png
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diff --git a/games/minimal/mods/default/textures/default_steel_block.png b/games/minimal/mods/default/textures/default_steel_block.png
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index 9c0a0e248..000000000
--- a/games/minimal/mods/default/textures/default_steel_block.png
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diff --git a/games/minimal/mods/default/textures/default_steel_ingot.png b/games/minimal/mods/default/textures/default_steel_ingot.png
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--- a/games/minimal/mods/default/textures/default_steel_ingot.png
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diff --git a/games/minimal/mods/default/textures/default_stick.png b/games/minimal/mods/default/textures/default_stick.png
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--- a/games/minimal/mods/default/textures/default_stick.png
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diff --git a/games/minimal/mods/default/textures/default_stone.png b/games/minimal/mods/default/textures/default_stone.png
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--- a/games/minimal/mods/default/textures/default_stone.png
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diff --git a/games/minimal/mods/default/textures/default_tnt_bottom.png b/games/minimal/mods/default/textures/default_tnt_bottom.png
deleted file mode 100644
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--- a/games/minimal/mods/default/textures/default_tnt_bottom.png
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diff --git a/games/minimal/mods/default/textures/default_tnt_side.png b/games/minimal/mods/default/textures/default_tnt_side.png
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diff --git a/games/minimal/mods/default/textures/default_tnt_top.png b/games/minimal/mods/default/textures/default_tnt_top.png
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diff --git a/games/minimal/mods/default/textures/default_tool_mesepick.png b/games/minimal/mods/default/textures/default_tool_mesepick.png
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diff --git a/games/minimal/mods/default/textures/default_tool_steelaxe.png b/games/minimal/mods/default/textures/default_tool_steelaxe.png
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diff --git a/games/minimal/mods/default/textures/default_tool_steelpick.png b/games/minimal/mods/default/textures/default_tool_steelpick.png
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diff --git a/games/minimal/mods/default/textures/default_tool_steelshovel.png b/games/minimal/mods/default/textures/default_tool_steelshovel.png
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diff --git a/games/minimal/mods/default/textures/default_tool_steelsword.png b/games/minimal/mods/default/textures/default_tool_steelsword.png
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diff --git a/games/minimal/mods/default/textures/default_tool_stoneaxe.png b/games/minimal/mods/default/textures/default_tool_stoneaxe.png
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diff --git a/games/minimal/mods/default/textures/default_tool_stoneshovel.png b/games/minimal/mods/default/textures/default_tool_stoneshovel.png
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diff --git a/games/minimal/mods/default/textures/default_tool_woodaxe.png b/games/minimal/mods/default/textures/default_tool_woodaxe.png
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diff --git a/games/minimal/mods/default/textures/default_tool_woodpick.png b/games/minimal/mods/default/textures/default_tool_woodpick.png
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diff --git a/games/minimal/mods/default/textures/default_tool_woodshovel.png b/games/minimal/mods/default/textures/default_tool_woodshovel.png
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diff --git a/games/minimal/mods/default/textures/default_tool_woodsword.png b/games/minimal/mods/default/textures/default_tool_woodsword.png
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--- a/games/minimal/mods/default/textures/default_tool_woodsword.png
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diff --git a/games/minimal/mods/default/textures/default_torch.png b/games/minimal/mods/default/textures/default_torch.png
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diff --git a/games/minimal/mods/default/textures/default_torch_on_ceiling.png b/games/minimal/mods/default/textures/default_torch_on_ceiling.png
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diff --git a/games/minimal/mods/default/textures/default_torch_on_floor.png b/games/minimal/mods/default/textures/default_torch_on_floor.png
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diff --git a/games/minimal/mods/default/textures/default_tree.png b/games/minimal/mods/default/textures/default_tree.png
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diff --git a/games/minimal/mods/default/textures/default_tree_top.png b/games/minimal/mods/default/textures/default_tree_top.png
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diff --git a/games/minimal/mods/default/textures/default_water.png b/games/minimal/mods/default/textures/default_water.png
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--- a/games/minimal/mods/default/textures/default_water.png
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diff --git a/games/minimal/mods/default/textures/default_wood.png b/games/minimal/mods/default/textures/default_wood.png
deleted file mode 100644
index 57c1d7c12..000000000
--- a/games/minimal/mods/default/textures/default_wood.png
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diff --git a/games/minimal/mods/default/textures/treeprop.png b/games/minimal/mods/default/textures/treeprop.png
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diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua
deleted file mode 100644
index e8aeff2b3..000000000
--- a/games/minimal/mods/experimental/init.lua
+++ /dev/null
@@ -1,822 +0,0 @@
---
--- Experimental things
---
-
-dofile(minetest.get_modpath("experimental").."/modchannels.lua")
-
--- For testing random stuff
-
-experimental = {}
-
-function experimental.print_to_everything(msg)
- minetest.log("action", msg)
- minetest.chat_send_all(msg)
-end
-
---[[
-experimental.player_visual_index = 0
-function switch_player_visual()
- for _, obj in pairs(minetest.get_connected_players()) do
- if experimental.player_visual_index == 0 then
- obj:set_properties({visual="upright_sprite"})
- else
- obj:set_properties({visual="cube"})
- end
- end
- experimental.player_visual_index = (experimental.player_visual_index + 1) % 2
- minetest.after(1.0, switch_player_visual)
-end
-minetest.after(1.0, switch_player_visual)
-]]
-
-minetest.register_node("experimental:soundblock", {
- tiles = {"unknown_node.png", "default_tnt_bottom.png",
- "default_tnt_side.png", "default_tnt_side.png",
- "default_tnt_side.png", "default_tnt_side.png"},
- inventory_image = minetest.inventorycube("unknown_node.png",
- "default_tnt_side.png", "default_tnt_side.png"),
- groups = {dig_immediate=3},
-})
-
-minetest.register_alias("sb", "experimental:soundblock")
-
-minetest.register_abm({
- nodenames = {"experimental:soundblock"},
- interval = 1,
- chance = 1,
- action = function(p0, node, _, _)
- minetest.sound_play("default_grass_footstep", {pos=p0, gain=0.5})
- end,
-})
-
---[[
-stepsound = -1
-function test_sound()
- print("test_sound")
- stepsound = minetest.sound_play("default_grass_footstep", {gain=1.0})
- minetest.after(2.0, test_sound)
- --minetest.after(0.1, test_sound_stop)
-end
-function test_sound_stop()
- print("test_sound_stop")
- minetest.sound_stop(stepsound)
- minetest.after(2.0, test_sound)
-end
-test_sound()
---]]
-
-function on_step(dtime)
- -- print("experimental on_step")
- --[[
- objs = minetest.get_objects_inside_radius({x=0,y=0,z=0}, 10)
- for k, obj in pairs(objs) do
- name = obj:get_player_name()
- if name then
- print(name.." at "..dump(obj:getpos()))
- print(name.." dir: "..dump(obj:get_look_dir()))
- print(name.." pitch: "..dump(obj:get_look_pitch()))
- print(name.." yaw: "..dump(obj:get_look_yaw()))
- else
- print("Some object at "..dump(obj:getpos()))
- end
- end
- --]]
- --[[
- if experimental.t1 == nil then
- experimental.t1 = 0
- end
- experimental.t1 = experimental.t1 + dtime
- if experimental.t1 >= 2 then
- experimental.t1 = experimental.t1 - 2
- minetest.log("verbose", "time of day is "..minetest.get_timeofday())
- if experimental.day then
- minetest.log("verbose", "forcing day->night")
- experimental.day = false
- minetest.set_timeofday(0.0)
- else
- minetest.log("verbose", "forcing night->day")
- experimental.day = true
- minetest.set_timeofday(0.5)
- end
- minetest.log("verbose", "time of day is "..minetest.get_timeofday())
- end
- --]]
-end
-minetest.register_globalstep(on_step)
-
---
--- Random stuff
---
-
---
--- TNT (not functional)
---
-
-minetest.register_craft({
- output = 'experimental:tnt',
- recipe = {
- {'default:wood'},
- {'default:coal_lump'},
- {'default:wood'}
- }
-})
-
-minetest.register_node("experimental:tnt", {
- tiles = {"default_tnt_top.png", "default_tnt_bottom.png",
- "default_tnt_side.png", "default_tnt_side.png",
- "default_tnt_side.png", "default_tnt_side.png"},
- inventory_image = minetest.inventorycube("default_tnt_top.png",
- "default_tnt_side.png", "default_tnt_side.png"),
- drop = '', -- Get nothing
- material = {
- diggability = "not",
- },
-})
-
-minetest.register_on_punchnode(function(p, node)
- if node.name == "experimental:tnt" then
- minetest.remove_node(p)
- minetest.add_entity(p, "experimental:tnt")
- minetest.check_for_falling(p)
- end
-end)
-
-local TNT = {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"default_tnt_top.png", "default_tnt_bottom.png",
- "default_tnt_side.png", "default_tnt_side.png",
- "default_tnt_side.png", "default_tnt_side.png"},
- -- Initial value for our timer
- timer = 0,
- -- Number of punches required to defuse
- health = 1,
- blinktimer = 0,
- blinkstatus = true,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
- print("TNT:on_activate()")
- self.object:setvelocity({x=0, y=4, z=0})
- self.object:setacceleration({x=0, y=-10, z=0})
- self.object:settexturemod("^[brighten")
- self.object:set_armor_groups({immortal=1})
-end
-
--- Called periodically
-function TNT:on_step(dtime)
- --print("TNT:on_step()")
- self.timer = self.timer + dtime
- self.blinktimer = self.blinktimer + dtime
- if self.blinktimer > 0.5 then
- self.blinktimer = self.blinktimer - 0.5
- if self.blinkstatus then
- self.object:settexturemod("")
- else
- self.object:settexturemod("^[brighten")
- end
- self.blinkstatus = not self.blinkstatus
- end
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
- print("TNT:on_punch()")
- self.health = self.health - 1
- if self.health <= 0 then
- self.object:remove()
- hitter:get_inventory():add_item("main", "experimental:tnt")
- --hitter:set_hp(hitter:get_hp() - 1)
- end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
- --pos = self.object:getpos()
- --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
- --self.object:moveto(pos, false)
-end
-
---print("TNT dump: "..dump(TNT))
---print("Registering TNT");
-minetest.register_entity("experimental:tnt", TNT)
-
--- Add TNT's old name also
-minetest.register_alias("TNT", "experimental:tnt")
-
---
--- The dummyball!
---
-
-minetest.register_entity("experimental:dummyball", {
- initial_properties = {
- hp_max = 20,
- physical = false,
- collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
- visual = "sprite",
- visual_size = {x=1, y=1},
- textures = {"experimental_dummyball.png"},
- spritediv = {x=1, y=3},
- initial_sprite_basepos = {x=0, y=0},
- },
-
- phase = 0,
- phasetimer = 0,
-
- on_activate = function(self, staticdata)
- minetest.log("action", "Dummyball activated!")
- end,
-
- on_step = function(self, dtime)
- self.phasetimer = self.phasetimer + dtime
- if self.phasetimer > 2.0 then
- self.phasetimer = self.phasetimer - 2.0
- self.phase = self.phase + 1
- if self.phase >= 3 then
- self.phase = 0
- end
- self.object:setsprite({x=0, y=self.phase})
- phasearmor = {
- [0]={cracky=3},
- [1]={crumbly=3},
- [2]={fleshy=3}
- }
- self.object:set_armor_groups(phasearmor[self.phase])
- end
- end,
-
- on_punch = function(self, hitter)
- end,
-})
-
-minetest.register_on_chat_message(function(name, message)
- local cmd = "/dummyball"
- if message:sub(0, #cmd) == cmd then
- count = tonumber(message:sub(#cmd+1)) or 1
- if not minetest.get_player_privs(name)["give"] then
- minetest.chat_send_player(name, "you don't have permission to spawn (give)")
- return true -- Handled chat message
- end
- if not minetest.get_player_privs(name)["interact"] then
- minetest.chat_send_player(name, "you don't have permission to interact")
- return true -- Handled chat message
- end
- if count >= 2 and not minetest.get_player_privs(name)["server"] then
- minetest.chat_send_player(name, "you don't have " ..
- "permission to spawn multiple " ..
- "dummyballs (server)")
- return true -- Handled chat message
- end
- local player = minetest.get_player_by_name(name)
- if player == nil then
- print("Unable to spawn entity, player is nil")
- return true -- Handled chat message
- end
- local entityname = "experimental:dummyball"
- local p = player:getpos()
- p.y = p.y + 1
- for i = 1,count do
- minetest.add_entity(p, entityname)
- end
- minetest.chat_send_player(name, '"'..entityname
- ..'" spawned '..tostring(count)..' time(s).');
- return true -- Handled chat message
- end
-end)
-
---
--- A test entity for testing animated and yaw-modulated sprites
---
-
-minetest.register_entity("experimental:testentity", {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
- --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "sprite",
- visual_size = {x=2, y=3},
- textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
- spritediv = {x=6, y=5},
- initial_sprite_basepos = {x=0, y=0},
-
- on_activate = function(self, staticdata)
- print("testentity.on_activate")
- self.object:setsprite({x=0,y=0}, 1, 0, true)
- --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
-
- -- Set gravity
- self.object:setacceleration({x=0, y=-10, z=0})
- -- Jump a bit upwards
- self.object:setvelocity({x=0, y=10, z=0})
- end,
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:add_to_inventory('craft testobject1 1')
- end,
- on_death = function(self, killer)
- print("testentity.on_death")
- end
-})
-
---
--- More random stuff
---
-
-minetest.register_on_respawnplayer(function(player)
- print("on_respawnplayer")
- -- player:setpos({x=0, y=30, z=0})
- -- return true
-end)
-
-minetest.register_on_generated(function(minp, maxp)
- --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
- --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
- --minetest.add_node(cp, {name="sand"})
-end)
-
--- Example setting get
---print("setting max_users = " .. dump(minetest.setting_get("max_users")))
---print("setting asdf = " .. dump(minetest.setting_get("asdf")))
-
-minetest.register_on_chat_message(function(name, message)
- --[[print("on_chat_message: name="..dump(name).." message="..dump(message))
- local cmd = "/testcommand"
- if message:sub(0, #cmd) == cmd then
- print(cmd.." invoked")
- return true
- end
- local cmd = "/help"
- if message:sub(0, #cmd) == cmd then
- print("script-overridden help command")
- minetest.chat_send_all("script-overridden help command")
- return true
- end]]
-end)
-
--- Grow papyrus on TNT every 10 seconds
---[[minetest.register_abm({
- nodenames = {"TNT"},
- interval = 10.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- print("TNT ABM action")
- pos.y = pos.y + 1
- minetest.add_node(pos, {name="papyrus"})
- end,
-})]]
-
--- Replace texts of alls signs with "foo" every 10 seconds
---[[minetest.register_abm({
- nodenames = {"sign_wall"},
- interval = 10.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- print("ABM: Sign text changed")
- local meta = minetest.get_meta(pos)
- meta:set_text("foo")
- end,
-})]]
-
---[[local ncpos = nil
-local ncq = 1
-local ncstuff = {
- {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
- {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
- {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
- {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
- {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
-}
-local ncold = {}
-local nctime = nil
-
-minetest.register_abm({
- nodenames = {"dirt_with_grass"},
- interval = 100000.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if ncpos ~= nil then
- return
- end
-
- if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
- return
- end
-
- pos.y = pos.y + 1
- n = minetest.get_node(pos)
- print(dump(n))
- if n.name ~= "air" then
- return
- end
-
- pos.y = pos.y + 2
- ncpos = pos
- nctime = os.clock()
- minetest.add_node(ncpos, {name="nyancat"})
- end
-})
-
-minetest.register_abm({
- nodenames = {"nyancat"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if ncpos == nil then
- return
- end
- if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
- clock = os.clock()
- if clock - nctime < 0.1 then
- return
- end
- nctime = clock
-
- s0 = ncstuff[ncq]
- ncq = s0[1]
- s1 = ncstuff[ncq]
- p0 = pos
- p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
- p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
- table.insert(ncold, 1, p0)
- while #ncold >= 10 do
- minetest.add_node(ncold[#ncold], {name="air"})
- table.remove(ncold, #ncold)
- end
- minetest.add_node(p0, {name="nyancat_rainbow"})
- minetest.add_node(p1, {name="nyancat", param1=s0[4]})
- minetest.add_node(p2, {name="air"})
- ncpos = p1
- end
- end,
-})--]]
-
-minetest.register_node("experimental:tester_node_1", {
- description = "Tester Node 1 (construct/destruct/timer)",
- tiles = {"wieldhand.png"},
- groups = {oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
- -- This was known to cause a bug in minetest.item_place_node() when used
- -- via minetest.place_node(), causing a placer with no position
- paramtype2 = "facedir",
-
- on_construct = function(pos)
- experimental.print_to_everything("experimental:tester_node_1:on_construct("..minetest.pos_to_string(pos)..")")
- local meta = minetest.get_meta(pos)
- meta:set_string("mine", "test")
- local timer = minetest.get_node_timer(pos)
- timer:start(4, 3)
- end,
-
- after_place_node = function(pos, placer)
- experimental.print_to_everything("experimental:tester_node_1:after_place_node("..minetest.pos_to_string(pos)..")")
- local meta = minetest.get_meta(pos)
- if meta:get_string("mine") == "test" then
- experimental.print_to_everything("correct metadata found")
- else
- experimental.print_to_everything("incorrect metadata found")
- end
- end,
-
- on_destruct = function(pos)
- experimental.print_to_everything("experimental:tester_node_1:on_destruct("..minetest.pos_to_string(pos)..")")
- end,
-
- after_destruct = function(pos)
- experimental.print_to_everything("experimental:tester_node_1:after_destruct("..minetest.pos_to_string(pos)..")")
- end,
-
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- experimental.print_to_everything("experimental:tester_node_1:after_dig_node("..minetest.pos_to_string(pos)..")")
- end,
-
- on_timer = function(pos, elapsed)
- experimental.print_to_everything("on_timer(): elapsed="..dump(elapsed))
- return true
- end,
-})
-
-minetest.register_node("experimental:tiled", {
- description = "Tiled stone",
- tiles = {{
- name = "experimental_tiled.png",
- align_style = "world",
- scale = 8,
- }},
- groups = {cracky=2},
-})
-
-stairs.register_stair_and_slab("tiled_n", "experimental:tiled",
- {cracky=2},
- {{name="experimental_tiled.png", align_style="node", scale=8}},
- "Tiled stair (node-aligned)",
- "Tiled slab (node-aligned)")
-
-stairs.register_stair_and_slab("tiled", "experimantal:tiled",
- {cracky=2},
- {{name="experimental_tiled.png", align_style="world", scale=8}},
- "Tiled stair",
- "Tiled slab")
-
-minetest.register_craft({
- output = 'experimental:tiled 4',
- recipe = {
- {'default:cobble', '', 'default:cobble'},
- {'', '', ''},
- {'default:cobble', '', 'default:cobble'},
- }
-})
-
-minetest.register_craft({
- output = 'stairs:stair_tiled',
- recipe = {{'stairs:stair_tiled_n'}}
-})
-
-minetest.register_craft({
- output = 'stairs:stair_tiled_n',
- recipe = {{'stairs:stair_tiled'}}
-})
-
-minetest.register_craft({
- output = 'stairs:slab_tiled',
- recipe = {{'stairs:slab_tiled_n'}}
-})
-
-minetest.register_craft({
- output = 'stairs:slab_tiled_n',
- recipe = {{'stairs:slab_tiled'}}
-})
-
-minetest.register_craftitem("experimental:tester_tool_1", {
- description = "Tester Tool 1",
- inventory_image = "experimental_tester_tool_1.png",
- on_use = function(itemstack, user, pointed_thing)
- --print(dump(pointed_thing))
- if pointed_thing.type == "node" then
- local node = minetest.get_node(pointed_thing.under)
- if node.name == "experimental:tester_node_1" or node.name == "default:chest" then
- local p = pointed_thing.under
- minetest.log("action", "Tester tool used at "..minetest.pos_to_string(p))
- if node.name == "experimental:tester_node_1" then
- minetest.dig_node(p)
- else
- minetest.get_meta(p):mark_as_private({"infotext", "formspec"})
- minetest.chat_send_player(user:get_player_name(), "Verify that chest is unusable now.")
- end
- else
- local p = pointed_thing.above
- minetest.log("action", "Tester tool used at "..minetest.pos_to_string(p))
- minetest.place_node(p, {name="experimental:tester_node_1"})
- end
- end
- end,
-})
-
-minetest.register_craft({
- output = 'experimental:tester_tool_1',
- recipe = {
- {'group:crumbly'},
- {'group:crumbly'},
- }
-})
-
-minetest.register_craftitem("experimental:tester_tool_2", {
- description = "Tester Tool 2",
- inventory_image = "experimental_tester_tool_1.png^[invert:g",
- on_use = function(itemstack, user, pointed_thing)
- local pos = minetest.get_pointed_thing_position(pointed_thing, true)
- if pos == nil then return end
- pos = vector.add(pos, {x=0, y=0.5, z=0})
- local tex, anim
- if math.random(0, 1) == 0 then
- tex = "default_lava_source_animated.png"
- anim = {type="sheet_2d", frames_w=3, frames_h=2, frame_length=0.5}
- else
- tex = "default_lava_flowing_animated.png"
- anim = {type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- end
-
- minetest.add_particle({
- pos = pos,
- velocity = {x=0, y=0, z=0},
- acceleration = {x=0, y=0.04, z=0},
- expirationtime = 6,
- collisiondetection = true,
- texture = tex,
- animation = anim,
- size = 4,
- glow = math.random(0, 5),
- })
- end,
-})
-
--- Test the disable_repair=1 group
-minetest.register_tool("experimental:unrepairable_tool", {
- description = "Unrepairable Tool",
- wield_image = "default_stone.png",
- inventory_image = "default_stone.png",
- tool_capabilities = {
- groupcaps = {
- cracky = {
- times = {3, 2, 1},
- }
- }
- },
- groups = { disable_repair = 1 }
-})
-
-minetest.register_tool("experimental:repairable_tool", {
- description = "Repairable Tool",
- wield_image = "default_dirt.png",
- inventory_image = "default_dirt.png",
- tool_capabilities = {
- groupcaps = {
- cracky = {
- times = {3, 2, 1},
- }
- }
- },
-})
-
-minetest.register_craft({
- output = 'experimental:tester_tool_2',
- recipe = {
- {'group:crumbly','group:crumbly'},
- }
-})
-
---[[minetest.register_on_joinplayer(function(player)
- minetest.after(3, function()
- player:set_inventory_formspec("size[8,7.5]"..
- "image[1,0.6;1,2;player.png]"..
- "list[current_player;main;0,3.5;8,4;]"..
- "list[current_player;craft;3,0;3,3;]"..
- "list[current_player;craftpreview;7,1;1,1;]")
- end)
-end)]]
-
--- Create a detached inventory
-local inv = minetest.create_detached_inventory("test_inventory", {
- allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
- experimental.print_to_everything("allow move asked")
- return count -- Allow all
- end,
- allow_put = function(inv, listname, index, stack, player)
- experimental.print_to_everything("allow put asked")
- return 1 -- Allow only 1
- end,
- allow_take = function(inv, listname, index, stack, player)
- experimental.print_to_everything("allow take asked")
- return 4 -- Allow 4 at max
- end,
- on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
- experimental.print_to_everything(player:get_player_name().." moved items")
- end,
- on_put = function(inv, listname, index, stack, player)
- experimental.print_to_everything(player:get_player_name().." put items")
- end,
- on_take = function(inv, listname, index, stack, player)
- experimental.print_to_everything(player:get_player_name().." took items")
- end,
-})
-inv:set_size("main", 4*6)
-inv:add_item("main", "experimental:tester_tool_1")
-inv:add_item("main", "experimental:tnt 5")
-
-minetest.register_chatcommand("test1", {
- params = "",
- description = "Test 1: Modify player's inventory view",
- func = function(name, param)
- local player = minetest.get_player_by_name(name)
- if not player then
- return
- end
- player:set_inventory_formspec(
- "size[13,7.5]"..
- "image[6,0.6;1,2;player.png]"..
- "list[current_player;main;5,3.5;8,4;]"..
- "list[current_player;craft;8,0;3,3;]"..
- "list[current_player;craftpreview;12,1;1,1;]"..
- "list[detached:test_inventory;main;0,0;4,6;0]"..
- "button[0.5,7;2,1;button1;Button 1]"..
- "button_exit[2.5,7;2,1;button2;Exit Button]"
- )
- minetest.chat_send_player(name, "Done.");
- end,
-})
-
-minetest.register_chatcommand("test_bulk_set_node", {
- params = "",
- description = "Test 2: bulk set a node",
- func = function(name, param)
- local player = minetest.get_player_by_name(name)
- if not player then
- return
- end
- local pos_list = {}
- local ppos = player:get_pos()
- local i = 1
- for x=2,10 do
- for y=2,10 do
- for z=2,10 do
- pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z}
- i = i + 1
- end
- end
- end
- minetest.bulk_set_node(pos_list, {name = "default:stone"})
- minetest.chat_send_player(name, "Done.");
- end,
-})
-
-minetest.register_chatcommand("bench_bulk_set_node", {
- params = "",
- description = "Test 3: bulk set a node (bench)",
- func = function(name, param)
- local player = minetest.get_player_by_name(name)
- if not player then
- return
- end
- local pos_list = {}
- local ppos = player:get_pos()
- local i = 1
- for x=2,100 do
- for y=2,100 do
- for z=2,100 do
- pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z}
- i = i + 1
- end
- end
- end
-
- minetest.chat_send_player(name, "Benching bulk set node. Warming up...");
-
- -- warm up with default:stone to prevent having different callbacks
- -- due to different node topology
- minetest.bulk_set_node(pos_list, {name = "default:stone"})
-
- minetest.chat_send_player(name, "Warming up finished, now benching...");
-
- local start_time = os.clock()
- for i=1,#pos_list do
- minetest.set_node(pos_list[i], {name = "default:stone"})
- end
- local middle_time = os.clock()
- minetest.bulk_set_node(pos_list, {name = "default:stone"})
- local end_time = os.clock()
- minetest.chat_send_player(name,
- string.format("Bench results: set_node loop[%.2fms], bulk_set_node[%.2fms]",
- (middle_time - start_time) * 1000,
- (end_time - middle_time) * 1000
- )
- );
- end,
-})
-
-local formspec_test_active = false
-
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if formspec_test_active then
- experimental.print_to_everything("Inventory fields 1: player="..player:get_player_name()..", fields="..dump(fields))
- end
-end)
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if formspec_test_active then
- experimental.print_to_everything("Inventory fields 2: player="..player:get_player_name()..", fields="..dump(fields))
- return true -- Disable the first callback
- end
-end)
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if formspec_test_active then
- experimental.print_to_everything("Inventory fields 3: player="..player:get_player_name()..", fields="..dump(fields))
- end
-end)
-
-minetest.register_chatcommand("test_formspec", {
- param = "",
- description = "Test 4: Toggle formspec test",
- func = function(name, param)
- formspec_test_active = not formspec_test_active
- if formspec_test_active then
- minetest.chat_send_player(name, "Formspec test enabled!")
- else
- minetest.chat_send_player(name, "Formspec test disabled!")
- end
- end
-})
-
-minetest.log("info", "experimental modname="..dump(minetest.get_current_modname()))
-minetest.log("info", "experimental modpath="..dump(minetest.get_modpath("experimental")))
-minetest.log("info", "experimental worldpath="..dump(minetest.get_worldpath()))
-
-
-core.register_on_mods_loaded(function()
- core.log("action", "Yeah experimental loaded mods.")
-end)
-
--- END
diff --git a/games/minimal/mods/experimental/mod.conf b/games/minimal/mods/experimental/mod.conf
deleted file mode 100644
index 018e761b3..000000000
--- a/games/minimal/mods/experimental/mod.conf
+++ /dev/null
@@ -1,3 +0,0 @@
-name = experimental
-description = Minimal mod to test features
-depends = default, stairs
diff --git a/games/minimal/mods/experimental/modchannels.lua b/games/minimal/mods/experimental/modchannels.lua
deleted file mode 100644
index 8fce6cfc4..000000000
--- a/games/minimal/mods/experimental/modchannels.lua
+++ /dev/null
@@ -1,16 +0,0 @@
---
--- Mod channels experimental handlers
---
-local mod_channel = core.mod_channel_join("experimental_preview")
-
-core.register_on_modchannel_message(function(channel, sender, message)
- print("[minimal][modchannels] Server received message `" .. message
- .. "` on channel `" .. channel .. "` from sender `" .. sender .. "`")
-
- if mod_channel:is_writeable() then
- mod_channel:send_all("experimental answers to preview")
- mod_channel:leave()
- end
-end)
-
-print("[minimal][modchannels] Code loaded!")
diff --git a/games/minimal/mods/experimental/textures/experimental_dummyball.png b/games/minimal/mods/experimental/textures/experimental_dummyball.png
deleted file mode 100644
index 256414f46..000000000
--- a/games/minimal/mods/experimental/textures/experimental_dummyball.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/experimental/textures/experimental_tester_tool_1.png b/games/minimal/mods/experimental/textures/experimental_tester_tool_1.png
deleted file mode 100644
index 587923c86..000000000
--- a/games/minimal/mods/experimental/textures/experimental_tester_tool_1.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/experimental/textures/experimental_tiled.png b/games/minimal/mods/experimental/textures/experimental_tiled.png
deleted file mode 100644
index 67397b902..000000000
--- a/games/minimal/mods/experimental/textures/experimental_tiled.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/give_initial_stuff/init.lua b/games/minimal/mods/give_initial_stuff/init.lua
deleted file mode 100644
index 29b835c7d..000000000
--- a/games/minimal/mods/give_initial_stuff/init.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-minetest.register_on_newplayer(function(player)
- print("[minimal] giving initial stuff to player")
- player:get_inventory():add_item('main', 'default:pick_stone')
- player:get_inventory():add_item('main', 'default:torch 99')
- player:get_inventory():add_item('main', 'default:cobble 99')
- player:get_inventory():add_item('main', 'default:wood 99')
- player:get_inventory():add_item('main', 'default:axe_steel')
- player:get_inventory():add_item('main', 'default:shovel_steel')
- player:get_inventory():add_item('main', 'default:pick_wood')
- player:get_inventory():add_item('main', 'default:pick_steel')
- player:get_inventory():add_item('main', 'default:pick_mese')
- player:get_inventory():add_item('main', 'default:mese 99')
- player:get_inventory():add_item('main', 'default:water_source 99')
- player:get_inventory():add_item('main', 'experimental:tester_tool_1')
-end)
-
diff --git a/games/minimal/mods/give_initial_stuff/mod.conf b/games/minimal/mods/give_initial_stuff/mod.conf
deleted file mode 100644
index bd293f418..000000000
--- a/games/minimal/mods/give_initial_stuff/mod.conf
+++ /dev/null
@@ -1,3 +0,0 @@
-name = give_initial_stuff
-description = Gives items to players on join
-depends = default
diff --git a/games/minimal/mods/legacy/init.lua b/games/minimal/mods/legacy/init.lua
deleted file mode 100644
index 98ad69be0..000000000
--- a/games/minimal/mods/legacy/init.lua
+++ /dev/null
@@ -1,128 +0,0 @@
--- legacy (Minetest 0.4 mod)
--- Provides as much backwards-compatibility as feasible
-
---
--- Aliases to support loading 0.3 and old 0.4 worlds and inventories
---
-
-minetest.register_alias("stone", "default:stone")
-minetest.register_alias("stone_with_coal", "default:stone_with_coal")
-minetest.register_alias("stone_with_iron", "default:stone_with_iron")
-minetest.register_alias("dirt_with_grass", "default:dirt_with_grass")
-minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps")
-minetest.register_alias("dirt", "default:dirt")
-minetest.register_alias("sand", "default:sand")
-minetest.register_alias("gravel", "default:gravel")
-minetest.register_alias("sandstone", "default:sandstone")
-minetest.register_alias("clay", "default:clay")
-minetest.register_alias("brick", "default:brick")
-minetest.register_alias("tree", "default:tree")
-minetest.register_alias("jungletree", "default:jungletree")
-minetest.register_alias("junglegrass", "default:junglegrass")
-minetest.register_alias("leaves", "default:leaves")
-minetest.register_alias("cactus", "default:cactus")
-minetest.register_alias("papyrus", "default:papyrus")
-minetest.register_alias("bookshelf", "default:bookshelf")
-minetest.register_alias("glass", "default:glass")
-minetest.register_alias("wooden_fence", "default:fence_wood")
-minetest.register_alias("rail", "default:rail")
-minetest.register_alias("ladder", "default:ladder")
-minetest.register_alias("wood", "default:wood")
-minetest.register_alias("mese", "default:mese")
-minetest.register_alias("cloud", "default:cloud")
-minetest.register_alias("water_flowing", "default:water_flowing")
-minetest.register_alias("water_source", "default:water_source")
-minetest.register_alias("lava_flowing", "default:lava_flowing")
-minetest.register_alias("lava_source", "default:lava_source")
-minetest.register_alias("torch", "default:torch")
-minetest.register_alias("sign_wall", "default:sign_wall")
-minetest.register_alias("furnace", "default:furnace")
-minetest.register_alias("chest", "default:chest")
-minetest.register_alias("locked_chest", "default:chest_locked")
-minetest.register_alias("cobble", "default:cobble")
-minetest.register_alias("mossycobble", "default:mossycobble")
-minetest.register_alias("steelblock", "default:steelblock")
-minetest.register_alias("nyancat", "default:nyancat")
-minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow")
-minetest.register_alias("sapling", "default:sapling")
-minetest.register_alias("apple", "default:apple")
-
-minetest.register_alias("WPick", "default:pick_wood")
-minetest.register_alias("STPick", "default:pick_stone")
-minetest.register_alias("SteelPick", "default:pick_steel")
-minetest.register_alias("MesePick", "default:pick_mese")
-minetest.register_alias("WShovel", "default:shovel_wood")
-minetest.register_alias("STShovel", "default:shovel_stone")
-minetest.register_alias("SteelShovel", "default:shovel_steel")
-minetest.register_alias("WAxe", "default:axe_wood")
-minetest.register_alias("STAxe", "default:axe_stone")
-minetest.register_alias("SteelAxe", "default:axe_steel")
-minetest.register_alias("WSword", "default:sword_wood")
-minetest.register_alias("STSword", "default:sword_stone")
-minetest.register_alias("SteelSword", "default:sword_steel")
-
-minetest.register_alias("Stick", "default:stick")
-minetest.register_alias("paper", "default:paper")
-minetest.register_alias("book", "default:book")
-minetest.register_alias("lump_of_coal", "default:coal_lump")
-minetest.register_alias("lump_of_iron", "default:iron_lump")
-minetest.register_alias("lump_of_clay", "default:clay_lump")
-minetest.register_alias("steel_ingot", "default:steel_ingot")
-minetest.register_alias("clay_brick", "default:clay_brick")
-minetest.register_alias("scorched_stuff", "default:scorched_stuff")
-
---
--- Old items
---
-
-minetest.register_craftitem(":rat", {
- description = "Rat",
- inventory_image = "rat.png",
- on_drop = function(item, dropper, pos)
- item:take_item()
- return item
- end,
- on_place = function(item, dropped, pointed)
- pos = minetest.get_pointed_thing_position(pointed, true)
- if pos ~= nil then
- item:take_item()
- return item
- end
- end
-})
-
-minetest.register_craftitem(":cooked_rat", {
- description = "Cooked rat",
- inventory_image = "cooked_rat.png",
- on_use = minetest.item_eat(6),
-})
-
-minetest.register_craftitem(":firefly", {
- description = "Firefly",
- inventory_image = "firefly.png",
- on_drop = function(item, dropper, pos)
- item:take_item()
- return item
- end,
- on_place = function(item, dropped, pointed)
- pos = minetest.get_pointed_thing_position(pointed, true)
- if pos ~= nil then
- item:take_item()
- return item
- end
- end
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "cooked_rat",
- recipe = "rat",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "scorched_stuff",
- recipe = "cooked_rat",
-})
-
--- END
diff --git a/games/minimal/mods/legacy/mod.conf b/games/minimal/mods/legacy/mod.conf
deleted file mode 100644
index 12102e1ee..000000000
--- a/games/minimal/mods/legacy/mod.conf
+++ /dev/null
@@ -1,3 +0,0 @@
-name = legacy
-description = Aliases allowing support for 0.3.x worlds
-depends = default
diff --git a/games/minimal/mods/legacy/textures/apple_iron.png b/games/minimal/mods/legacy/textures/apple_iron.png
deleted file mode 100644
index db5945856..000000000
--- a/games/minimal/mods/legacy/textures/apple_iron.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/legacy/textures/cooked_rat.png b/games/minimal/mods/legacy/textures/cooked_rat.png
deleted file mode 100644
index 776dc4ee0..000000000
--- a/games/minimal/mods/legacy/textures/cooked_rat.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/legacy/textures/dungeon_master.png b/games/minimal/mods/legacy/textures/dungeon_master.png
deleted file mode 100644
index d52d8ccd7..000000000
--- a/games/minimal/mods/legacy/textures/dungeon_master.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/legacy/textures/fireball.png b/games/minimal/mods/legacy/textures/fireball.png
deleted file mode 100644
index 124469ce4..000000000
--- a/games/minimal/mods/legacy/textures/fireball.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/legacy/textures/firefly.png b/games/minimal/mods/legacy/textures/firefly.png
deleted file mode 100644
index ea95a6a84..000000000
--- a/games/minimal/mods/legacy/textures/firefly.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/legacy/textures/oerkki1.png b/games/minimal/mods/legacy/textures/oerkki1.png
deleted file mode 100644
index 061709c80..000000000
--- a/games/minimal/mods/legacy/textures/oerkki1.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/legacy/textures/oerkki1_damaged.png b/games/minimal/mods/legacy/textures/oerkki1_damaged.png
deleted file mode 100644
index b2a30337e..000000000
--- a/games/minimal/mods/legacy/textures/oerkki1_damaged.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/legacy/textures/rat.png b/games/minimal/mods/legacy/textures/rat.png
deleted file mode 100644
index 04cf9b865..000000000
--- a/games/minimal/mods/legacy/textures/rat.png
+++ /dev/null
Binary files differ
diff --git a/games/minimal/mods/stairs/init.lua b/games/minimal/mods/stairs/init.lua
deleted file mode 100644
index 74b7890ee..000000000
--- a/games/minimal/mods/stairs/init.lua
+++ /dev/null
@@ -1,93 +0,0 @@
-stairs = {}
-
--- Node will be called stairs:stair_<subname>
-function stairs.register_stair(subname, recipeitem, groups, images, description)
- minetest.register_node(":stairs:stair_" .. subname, {
- description = description,
- drawtype = "nodebox",
- tiles = images,
- paramtype = "light",
- paramtype2 = "facedir",
- is_ground_content = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0.5, 0.5, 0.5},
- },
- },
- })
-
- minetest.register_craft({
- output = 'stairs:stair_' .. subname .. ' 4',
- recipe = {
- {recipeitem, "", ""},
- {recipeitem, recipeitem, ""},
- {recipeitem, recipeitem, recipeitem},
- },
- })
-end
-
--- Node will be called stairs:slab_<subname>
-function stairs.register_slab(subname, recipeitem, groups, images, description)
- minetest.register_node(":stairs:slab_" .. subname, {
- description = description,
- drawtype = "nodebox",
- tiles = images,
- paramtype = "light",
- is_ground_content = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- },
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- },
- })
-
- minetest.register_craft({
- output = 'stairs:slab_' .. subname .. ' 3',
- recipe = {
- {recipeitem, recipeitem, recipeitem},
- },
- })
-end
-
--- Nodes will be called stairs:{stair,slab}_<subname>
-function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab)
- stairs.register_stair(subname, recipeitem, groups, images, desc_stair)
- stairs.register_slab(subname, recipeitem, groups, images, desc_slab)
-end
-
-stairs.register_stair_and_slab("wood", "default:wood",
- {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- {"default_wood.png"},
- "Wooden stair",
- "Wooden slab")
-
-stairs.register_stair_and_slab("stone", "default:stone",
- {cracky=3},
- {"default_stone.png"},
- "Stone stair",
- "Stone slab")
-
-stairs.register_stair_and_slab("cobble", "default:cobble",
- {cracky=3},
- {"default_cobble.png"},
- "Cobble stair",
- "Cobble slab")
-
-stairs.register_stair_and_slab("brick", "default:brick",
- {cracky=3},
- {"default_brick.png"},
- "Brick stair",
- "Brick slab")
-
-stairs.register_stair_and_slab("sandstone", "default:sandstone",
- {crumbly=2,cracky=2},
- {"default_sandstone.png"},
- "Sandstone stair",
- "Sandstone slab")
diff --git a/games/minimal/mods/stairs/mod.conf b/games/minimal/mods/stairs/mod.conf
deleted file mode 100644
index 32bda004a..000000000
--- a/games/minimal/mods/stairs/mod.conf
+++ /dev/null
@@ -1,3 +0,0 @@
-name = stairs
-description = Adds stairs and slabs
-depends = default
diff --git a/games/minimal/mods/test/crafting.lua b/games/minimal/mods/test/crafting.lua
deleted file mode 100644
index 8964bd25a..000000000
--- a/games/minimal/mods/test/crafting.lua
+++ /dev/null
@@ -1,71 +0,0 @@
-local function test_clear_craft()
- minetest.log("info", "Testing clear_craft")
- -- Clearing by output
- minetest.register_craft({
- output = "foo",
- recipe = {{"bar"}}
- })
- minetest.register_craft({
- output = "foo 4",
- recipe = {{"foo", "bar"}}
- })
- assert(#minetest.get_all_craft_recipes("foo") == 2)
- minetest.clear_craft({output="foo"})
- assert(minetest.get_all_craft_recipes("foo") == nil)
- -- Clearing by input
- minetest.register_craft({
- output = "foo 4",
- recipe = {{"foo", "bar"}}
- })
- assert(#minetest.get_all_craft_recipes("foo") == 1)
- minetest.clear_craft({recipe={{"foo", "bar"}}})
- assert(minetest.get_all_craft_recipes("foo") == nil)
-end
-test_clear_craft()
-
-local function test_get_craft_result()
- minetest.log("info", "test_get_craft_result()")
- -- normal
- local input = {
- method = "normal",
- width = 2,
- items = {"", "default:coal_lump", "", "default:stick"}
- }
- minetest.log("info", "torch crafting input: "..dump(input))
- local output, decremented_input = minetest.get_craft_result(input)
- minetest.log("info", "torch crafting output: "..dump(output))
- minetest.log("info", "torch crafting decremented input: "..dump(decremented_input))
- assert(output.item)
- minetest.log("info", "torch crafting output.item:to_table(): "..dump(output.item:to_table()))
- assert(output.item:get_name() == "default:torch")
- assert(output.item:get_count() == 4)
- -- fuel
- local input = {
- method = "fuel",
- width = 1,
- items = {"default:coal_lump"}
- }
- minetest.log("info", "coal fuel input: "..dump(input))
- local output, decremented_input = minetest.get_craft_result(input)
- minetest.log("info", "coal fuel output: "..dump(output))
- minetest.log("info", "coal fuel decremented input: "..dump(decremented_input))
- assert(output.time)
- assert(output.time > 0)
- -- cook
- local input = {
- method = "cooking",
- width = 1,
- items = {"default:cobble"}
- }
- minetest.log("info", "cobble cooking input: "..dump(output))
- local output, decremented_input = minetest.get_craft_result(input)
- minetest.log("info", "cobble cooking output: "..dump(output))
- minetest.log("info", "cobble cooking decremented input: "..dump(decremented_input))
- assert(output.time)
- assert(output.time > 0)
- assert(output.item)
- minetest.log("info", "cobble cooking output.item:to_table(): "..dump(output.item:to_table()))
- assert(output.item:get_name() == "default:stone")
- assert(output.item:get_count() == 1)
-end
-test_get_craft_result()
diff --git a/games/minimal/mods/test/formspec.lua b/games/minimal/mods/test/formspec.lua
deleted file mode 100644
index d2123b4af..000000000
--- a/games/minimal/mods/test/formspec.lua
+++ /dev/null
@@ -1,229 +0,0 @@
-local color = minetest.colorize
-
-local clip_fs = [[
- style_type[label,button,image_button,item_image_button,
- tabheader,scrollbar,table,animated_image
- ,field,textarea,checkbox,dropdown;noclip=%c]
-
- label[0,0;A clipping test]
- button[0,1;3,0.8;x;A clipping test]
- image_button[0,2;3,0.8;bubble.png;x2;A clipping test]
- item_image_button[0,3;3,0.8;default:sword_steel;x3;A clipping test]
- tabheader[0,4.7;3,0.63;x4;Clip,Test,Text,Tabs;1;false;false]
- field[0,5;3,0.8;x5;Title;]
- textarea[0,6;3,1;x6;Title;]
- checkbox[0,7.5;x7;This is a test;true]
- dropdown[0,8;3,0.8;x8;Select An Item,One,Two,Three,Four,Five;1]
- scrollbar[0,9;3,0.8;horizontal;x9;3]
- tablecolumns[text;text]
- table[0,10;3,1;x10;one,two,three,four;1]
- animated_image[-0.5,11;4.5,1;;test_animation.png;4;100]
-]]
-
-
-local style_fs = [[
- style[one_btn1;bgcolor=red;textcolor=yellow;bgcolor_hovered=orange;
- bgcolor_pressed=purple]
- button[0,0;2.5,0.8;one_btn1;Button]
-
- style[one_btn2;border=false;textcolor=cyan] ]]..
- "button[0,1.05;2.5,0.8;one_btn2;Text " .. color("#FF0", "Yellow") .. [[]
-
- style[one_btn3;bgimg=bubble.png;bgimg_hovered=default_apple.png;
- bgimg_pressed=heart.png]
- button[0,2.1;1,1;one_btn3;Bor]
-
- style[one_btn4;bgimg=bubble.png;bgimg_hovered=default_apple.png;
- bgimg_pressed=heart.png;border=false]
- button[1.25,2.1;1,1;one_btn4;Bub]
-
- style[one_btn5;bgimg=bubble.png;bgimg_hovered=default_apple.png;
- bgimg_pressed=heart.png;border=false;alpha=false]
- button[0,3.35;1,1;one_btn5;Alph]
-
- style[one_btn6;border=true]
- image_button[0,4.6;1,1;bubble.png;one_btn6;Border]
-
- style[one_btn7;border=false]
- image_button[1.25,4.6;1,1;bubble.png;one_btn7;NoBor]
-
- style[one_btn8;border=false]
- image_button[0,5.85;1,1;bubble.png;one_btn8;Border;false;true;heart.png]
-
- style[one_btn9;border=true]
- image_button[1.25,5.85;1,1;bubble.png;one_btn9;NoBor;false;false;heart.png]
-
- style[one_btn10;alpha=false]
- image_button[0,7.1;1,1;bubble.png;one_btn10;NoAlpha]
-
- style[one_btn11;alpha=true]
- image_button[1.25,7.1;1,1;bubble.png;one_btn11;Alpha]
-
- style[one_btn12;border=true]
- item_image_button[0,8.35;1,1;default:sword_steel;one_btn12;Border]
-
- style[one_btn13;border=false]
- item_image_button[1.25,8.35;1,1;default:sword_steel;one_btn13;NoBor]
-
- style[one_btn14;border=false;bgimg=test_bg.png;bgimg_hovered=test_bg_hovered.png;bgimg_pressed=test_bg_pressed.png;fgimg=bubble.png;fgimg_hovered=default_apple.png;fgimg_pressed=heart.png]
- image_button[0,9.6;1,1;bubble.png;one_btn14;Bg]
-
- style[one_btn15;border=false;bgimg=test_bg.png;bgimg_hovered=test_bg_hovered.png;bgimg_pressed=test_bg_pressed.png]
- item_image_button[1.25,9.6;1,1;default:sword_steel;one_btn15;Bg]
-
- style[one_btn16;border=false;bgimg=test_bg_9slice.png;bgimg_hovered=test_bg_9slice_hovered.png;bgimg_pressed=test_bg_9slice_pressed.png;bgimg_middle=4,6]
- button[2.5,9.6;2,1;one_btn16;9-Slice Bg]
-
-
-
- container[2.75,0]
-
- style[one_tb1;textcolor=Yellow]
- tabheader[0,3;2.5,0.63;one_tb1;Yellow,Text,Tabs;1;false;false]
-
- style[one_f1;textcolor=yellow]
- field[0,4.25;2.5,0.8;one_f1;Field One;Yellow Text]
-
- style[one_f2;border=false;textcolor=cyan]
- field[0,5.75;2.5,0.8;one_f2;Field Two;Borderless Cyan Text]
-
- style[one_f3;textcolor=yellow]
- textarea[0,7.025;2.5,0.8;one_f3;Label;]] ..
- minetest.formspec_escape("Yellow Text\nLine two") .. [[ ]
-
- style[one_f4;border=false;textcolor=cyan]
- textarea[0,8.324999999999999;2.5,0.8;one_f4;Label;]] ..
- minetest.formspec_escape("Borderless Cyan Text\nLine two") .. [[ ]
-
- container_end[]
-]]
-
---style_type[label;textcolor=green]
---label[0,0;Green]
---style_type[label;textcolor=blue]
---label[0,1;Blue]
---style_type[label;textcolor=;border=true]
---label[1.2,0;Border]
---style_type[label;border=true;bgcolor=red]
---label[1.2,1;Background]
---style_type[label;border=;bgcolor=]
---label[0.75,2;Reset]
-
-
-local pages = {
- [[
- formspec_version[3]
- size[12,12]
- image_button[0,0;1,1;logo.png;;1x1]
- image_button[1,0;2,2;logo.png;;2x2]
- button[0,2;1,1;;1x1]
- button[1,2;2,2;;2x2]
- item_image[0,4;1,1;air]
- item_image[1,4;2,2;air]
- item_image_button[0,6;1,1;test:node;;1x1]
- item_image_button[1,6;2,2;test:node;;2x2]
- field[3,.5;3,.5;name;Field;text]
- pwdfield[6,.5;3,1;name;Password Field]
- field[3,1;3,1;;Read-Only Field;text]
- textarea[3,2;3,.5;name;Textarea;text]
- textarea[6,2;3,2;name;Textarea;text\nmore text]
- textarea[3,3;3,1;;Read-Only Textarea;text\nmore text]
- textlist[3,4;3,2;name;Textlist,Perfect Coordinates;1;false]
- tableoptions[highlight=#ABCDEF75;background=#00000055;border=false]
- table[6,4;3,2;name;Table,Cool Stuff,Foo,Bar;2]
- dropdown[3,6;3,1;name;This,is,a,dropdown;1]
- dropdown[6,6;3,2;name;I,am,a,bigger,dropdown;5]
- image[0,8;3,2;ignore.png]
- box[3,7;3,1;#00A3FF]
- checkbox[3,8;name;Check me!;false]
- checkbox[3,9;name;Uncheck me now!;true]
- scrollbar[0,11.5;11.5,.5;horizontal;name;500]
- scrollbar[11.5,0;.5,11.5;vertical;name;0]
- list[current_player;main;6,8;3,2;1]
- button[9,0;2.5,1;name;]
- button[9,1;2.5,1;name;]
- button[9,2;2.5,1;name;] ]]..
- "label[9,0.5;This is a label.\nLine\nLine\nLine\nEnd]"..
- [[button[9,3;1,1;name;]
- vertlabel[9,4;VERT]
- label[10,3;HORIZ]
- tabheader[6.5,0;6,0.65;name;Tab 1,Tab 2,Tab 3,Secrets;1;false;false]
- ]],
-
- "formspec_version[3]size[12,12]" ..
- ("label[0.375,0.375;Styled - %s %s]"):format(
- color("#F00", "red text"),
- color("#77FF00CC", "green text")) ..
- "label[6.375,0.375;Unstyled]" ..
- "box[0,0.75;12,0.1;#999]" ..
- "box[6,0.85;0.1,11.15;#999]" ..
- "container[0.375,1.225]" ..
- style_fs ..
- "container_end[]container[6.375,1.225]" ..
- style_fs:gsub("one_", "two_"):gsub("style%[[^%]]+%]", ""):gsub("style_type%[[^%]]+%]", "") ..
- "container_end[]",
-
- "formspec_version[3]size[12,13]" ..
- "label[0.1,0.5;Clip]" ..
- "container[-2.5,1]" .. clip_fs:gsub("%%c", "false") .. "container_end[]" ..
- "label[11,0.5;Noclip]" ..
- "container[11.5,1]" .. clip_fs:gsub("%%c", "true") .. "container_end[]",
-
- [[
- formspec_version[3]
- size[12,12]
- animated_image[0.5,0.5;1,1;;test_animation.png;4;100]
- animated_image[0.5,1.75;1,1;;test_animation.jpg;4;100]
- animated_image[1.75,0.5;1,1;;test_animation.png;100;100]
- animated_image[3,0.5;1,1;ani_img_1;test_animation.png;4;1000]
- button[4.25,0.5;1,1;ani_btn_1;Current
-Number]
- animated_image[3,1.75;1,1;ani_img_2;test_animation.png;4;1000;2]
- button[4.25,1.75;1,1;ani_btn_2;Current
-Number]
- animated_image[3,3;1,1;;test_animation.png;4;0]
- animated_image[3,4.25;1,1;;test_animation.png;4;0;3]
- animated_image[5.5,0.5;5,2;;test_animation.png;4;100]
- animated_image[5.5,2.75;5,2;;test_animation.jpg;4;100]
- ]]
-}
-
-local function show_test_formspec(pname, page_id)
- page_id = page_id or 2
-
- local fs = pages[page_id] .. "tabheader[0,0;6,0.65;maintabs;Real Coord,Styles,Noclip,MiscEle;" .. page_id .. ";false;false]"
-
- minetest.show_formspec(pname, "test:formspec", fs)
-end
-
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if formname ~= "test:formspec" then
- return false
- end
-
- if fields.maintabs then
- show_test_formspec(player:get_player_name(), tonumber(fields.maintabs))
- return true
- end
-
- if fields.ani_img_1 and fields.ani_btn_1 then
- minetest.chat_send_all(fields.ani_img_1)
- elseif fields.ani_img_2 and fields.ani_btn_2 then
- minetest.chat_send_all(fields.ani_img_2)
- end
-end)
-
-minetest.register_node("test:node", {
- tiles = { "air.png" }
-})
-
-minetest.register_chatcommand("formspec", {
- func = function(name)
- if not minetest.get_player_by_name(name) then
- return false, "You need to be online!"
- end
-
- show_test_formspec(name)
- return true, "Opened formspec"
- end,
-})
diff --git a/games/minimal/mods/test/init.lua b/games/minimal/mods/test/init.lua
deleted file mode 100644
index 4e2a51086..000000000
--- a/games/minimal/mods/test/init.lua
+++ /dev/null
@@ -1,15 +0,0 @@
---
--- Minimal Development Test
--- Mod: test
---
-
-
--- Try out PseudoRandom
-pseudo = PseudoRandom(13)
-assert(pseudo:next() == 22290)
-assert(pseudo:next() == 13854)
-
-local modpath = minetest.get_modpath("test")
-dofile(modpath .. "/player.lua")
-dofile(modpath .. "/formspec.lua")
-dofile(modpath .. "/crafting.lua")
diff --git a/games/minimal/mods/test/mod.conf b/games/minimal/mods/test/mod.conf
deleted file mode 100644
index ae6387e09..000000000
--- a/games/minimal/mods/test/mod.conf
+++ /dev/null
@@ -1,3 +0,0 @@
-name = test
-description = Adds unit tests for the engine
-optional_depends = default
diff --git a/games/minimal/mods/test/player.lua b/games/minimal/mods/test/player.lua
deleted file mode 100644
index 563d0d985..000000000
--- a/games/minimal/mods/test/player.lua
+++ /dev/null
@@ -1,76 +0,0 @@
---
--- Minimal Development Test
--- Mod: test
---
-
---
--- HP Change Reasons
---
-local expect = nil
-local function run_hpchangereason_tests(player)
- expect = { type = "set_hp", from = "mod" }
- player:set_hp(3)
- assert(expect == nil)
-
- expect = { a = 234, type = "set_hp", from = "mod" }
- player:set_hp(7, { a= 234 })
- assert(expect == nil)
-
- expect = { df = 3458973454, type = "fall", from = "mod" }
- player:set_hp(10, { type = "fall", df = 3458973454 })
- assert(expect == nil)
-end
-minetest.register_on_player_hpchange(function(player, hp, reason)
- if not expect then
- return
- end
-
- for key, value in pairs(reason) do
- assert(expect[key] == value)
- end
-
- for key, value in pairs(expect) do
- assert(reason[key] == value)
- end
-
- expect = nil
-end)
-
-
-local function run_player_meta_tests(player)
- local meta = player:get_meta()
- meta:set_string("foo", "bar")
- assert(meta:contains("foo"))
- assert(meta:get_string("foo") == "bar")
- assert(meta:get("foo") == "bar")
-
- local meta2 = player:get_meta()
- assert(meta2:get_string("foo") == "bar")
- assert(meta2:get("foo") == "bar")
- assert(meta:equals(meta2))
- assert(player:get_attribute("foo") == "bar")
-
- meta:set_string("bob", "dillan")
- assert(meta:get_string("foo") == "bar")
- assert(meta:get_string("bob") == "dillan")
- assert(meta:get("bob") == "dillan")
- assert(meta2:get_string("foo") == "bar")
- assert(meta2:get_string("bob") == "dillan")
- assert(meta2:get("bob") == "dillan")
- assert(meta:equals(meta2))
- assert(player:get_attribute("foo") == "bar")
- assert(player:get_attribute("bob") == "dillan")
-
- meta:set_string("foo", "")
- assert(not meta:contains("foo"))
- assert(meta:get("foo") == nil)
- assert(meta:get_string("foo") == "")
- assert(meta:equals(meta2))
-end
-
-local function run_player_tests(player)
- run_hpchangereason_tests(player)
- run_player_meta_tests(player)
- minetest.chat_send_all("All tests pass!")
-end
-minetest.register_on_joinplayer(run_player_tests)
diff --git a/games/minimal/mods/test/textures/test_animation.jpg b/games/minimal/mods/test/textures/test_animation.jpg
deleted file mode 100644
index b98ca2677..000000000
--- a/games/minimal/mods/test/textures/test_animation.jpg
+++ /dev/null
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diff --git a/games/minimal/mods/test/textures/test_animation.png b/games/minimal/mods/test/textures/test_animation.png
deleted file mode 100644
index 1752362ff..000000000
--- a/games/minimal/mods/test/textures/test_animation.png
+++ /dev/null
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diff --git a/games/minimal/mods/test/textures/test_bg.png b/games/minimal/mods/test/textures/test_bg.png
deleted file mode 100644
index f0f392926..000000000
--- a/games/minimal/mods/test/textures/test_bg.png
+++ /dev/null
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diff --git a/games/minimal/mods/test/textures/test_bg_9slice.png b/games/minimal/mods/test/textures/test_bg_9slice.png
deleted file mode 100644
index f9fe6870b..000000000
--- a/games/minimal/mods/test/textures/test_bg_9slice.png
+++ /dev/null
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diff --git a/games/minimal/mods/test/textures/test_bg_9slice_hovered.png b/games/minimal/mods/test/textures/test_bg_9slice_hovered.png
deleted file mode 100644
index e614a5eee..000000000
--- a/games/minimal/mods/test/textures/test_bg_9slice_hovered.png
+++ /dev/null
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diff --git a/games/minimal/mods/test/textures/test_bg_9slice_pressed.png b/games/minimal/mods/test/textures/test_bg_9slice_pressed.png
deleted file mode 100644
index 125c774fb..000000000
--- a/games/minimal/mods/test/textures/test_bg_9slice_pressed.png
+++ /dev/null
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diff --git a/games/minimal/mods/test/textures/test_bg_hovered.png b/games/minimal/mods/test/textures/test_bg_hovered.png
deleted file mode 100644
index b9ce8fd31..000000000
--- a/games/minimal/mods/test/textures/test_bg_hovered.png
+++ /dev/null
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diff --git a/games/minimal/mods/test/textures/test_bg_pressed.png b/games/minimal/mods/test/textures/test_bg_pressed.png
deleted file mode 100644
index 76aafb8c1..000000000
--- a/games/minimal/mods/test/textures/test_bg_pressed.png
+++ /dev/null
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