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-rw-r--r--games/devtest/mods/basenodes/init.lua4
1 files changed, 4 insertions, 0 deletions
diff --git a/games/devtest/mods/basenodes/init.lua b/games/devtest/mods/basenodes/init.lua
index 7ffbadbea..0cb85d808 100644
--- a/games/devtest/mods/basenodes/init.lua
+++ b/games/devtest/mods/basenodes/init.lua
@@ -127,6 +127,7 @@ minetest.register_node("basenodes:water_source", {
description = "Water Source".."\n"..
"Drowning damage: 1",
drawtype = "liquid",
+ waving = 3,
tiles = {"default_water.png"},
special_tiles = {
{name = "default_water.png", backface_culling = false},
@@ -152,6 +153,7 @@ minetest.register_node("basenodes:water_flowing", {
description = "Flowing Water".."\n"..
"Drowning damage: 1",
drawtype = "flowingliquid",
+ waving = 3,
tiles = {"default_water_flowing.png"},
special_tiles = {
{name = "default_water_flowing.png", backface_culling = false},
@@ -178,6 +180,7 @@ minetest.register_node("basenodes:river_water_source", {
description = "River Water Source".."\n"..
"Drowning damage: 1",
drawtype = "liquid",
+ waving = 3,
tiles = { "default_river_water.png" },
special_tiles = {
{name = "default_river_water.png", backface_culling = false},
@@ -205,6 +208,7 @@ minetest.register_node("basenodes:river_water_flowing", {
description = "Flowing River Water".."\n"..
"Drowning damage: 1",
drawtype = "flowingliquid",
+ waving = 3,
tiles = {"default_river_water_flowing.png"},
special_tiles = {
{name = "default_river_water_flowing.png", backface_culling = false},