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d>Loïc Blot2017-06-26 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add Device3D class which will contain IrrlichtDevice interface move getSupportedVideoDrivers to Device3D Add Device3D singleton & use it in various places Rename Device3D to Rendering engine & add helper functions to various device pointers More singleton work RenderingEngine owns draw_load_screen move draw functions to RenderingEngine Reduce IrrlichtDevice exposure and guienvironment RenderingEngine: Expose get_timer_time() to remove device from guiEngine Make irrlichtdevice & scene manager less exposed * Code style fixes * Move porting::getVideoDriverName, getVideoDriverFriendlyName, getDisplayDensity, getDisplaySize to RenderingEngine Fix XORG_USED macro -> RenderingEngine + create_engine_device from RenderingEngine constructor directly * enum paralax => enum parallax * Cpp11 initializers: last src root changeset (#6022)Loïc Blot2017-06-21 | | | | | | * Cpp11 initializers: last src root changeset Finish to migrate all src root folder files to C++11 constructor initializers * Remove threads.h and replace its definitions with their C++11 equivalents ↵ShadowNinja2017-06-11 | | | | | | (#5957) This also changes threadProc's signature, since C++11 supports arbitrary thread function signatures. * Fix superflous shader setting updates (#4800)ShadowNinja2016-11-23 | | | This improves rendering performance by ~40% * Dump shader programs on compile errorsRealBadAngel2016-02-11 | * Unite nodes shaders.RealBadAngel2014-06-15 | | | | | | | Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader. * Fix shader license headers to be LGPLBrent Hull2013-05-06 | * fix memory leak on shader shutdownsapier2013-04-07 | * Update Copyright YearsSfan52013-02-24 | * Change Minetest-c55 to MinetestPilzAdam2013-02-24 | * Implement a global shader parameter passing system and useful shadersPerttu Ahola2012-12-02 | * ShaderSource and silly example shadersKahrl2012-12-02