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-rw-r--r--minetest.conf.example11
1 files changed, 7 insertions, 4 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 9076a7cfd..656abd13b 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -516,18 +516,19 @@
# Mapgen stuff
#
-# Name of map generator to be used. Currently supported: v5, v6, v7, singlenode.
+# Name of map generator to be used.
+# Currently supported: v5, v6, v7, singlenode.
#mg_name = v6
# Water surface level of map
#water_level = 1
# Size of chunks to be generated, stated in mapblocks (16 nodes)
#chunksize = 5
-# Global map generation attributes. Currently supported: trees, caves, flat, dungeons, light.
+# Global map generation attributes.
+# Currently supported: trees, caves, flat, dungeons, light.
# Flags that are not specified in the flag string are not modified from the default.
# To explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight.
+# 'trees' and 'flat' flags only have effect in mgv6.
#mg_flags = trees, caves, dungeons, light
-# Enable/disable floating dungeons and dungeon slices
-#enable_floating_dungeons = true
# Map generation attributes specific to Mapgen V6.
# Currently supported: jungles, biomeblend, mudflow, snowbiomes.
@@ -540,11 +541,13 @@
# Map generation attributes specific to Mapgen V7.
# Currently supported: mountains, ridges.
+# 'ridges' are the rivers.
#mgv7_spflags = mountains, ridges
# Perlin noise attributes for different map generation parameters.
# Noise parameters can be specified as a set of positional values:
# Offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity.
+# For example:
#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
# Or the new group format can be used instead, for example:
#mgv6_np_terrain_base = {