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-rw-r--r--minetest.conf.example40
1 files changed, 39 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 49fc95ba2..8e95d7e60 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -90,6 +90,14 @@
#enable_fog = true
# Enable a bit lower water surface; disable for speed (not quite optimized)
#new_style_water = false
+# Constant volume liquids
+#liquid_finite = false
+# Update liquids every .. recommend for finite: 0.2
+#liquid_update = 1.0
+# When finite liquid: relax flowing blocks to source if level near max and N nearby source blocks, more realistic, but not true constant. values: 0,1,2,3,4 : 0 - disable, 1 - most aggresive
+#liquid_relax = 1
+# optimization: faster cave flood (and not true constant)
+#liquid_fast_flood = 1
# Enable nice leaves; disable for speed
#new_style_leaves = true
# Enable smooth lighting with simple ambient occlusion;
@@ -159,14 +167,29 @@
#media_fetch_threads = 8
# Url to the server list displayed in the Multiplayer Tab
-#serverlist_url = servers.minetest.ru/server.list
+#serverlist_url = servers.minetest.net
# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab
#serverlist_file = favoriteservers.txt
+#font_path = fonts/liberationsans.ttf
+#font_size = 13
+#mono_font_path = fonts/liberationmono.ttf
+#mono_font_size = 13
+
#
# Server stuff
#
+# Name of server
+#server_name = Minetest server
+# Description of server
+#server_description = mine here
+# Domain name of server
+#server_address = game.minetest.net
+# Homepage of server
+#server_url = http://minetest.net
+# Automaticaly report to masterserver
+#server_announce = 0
# Default game (default when creating a new world)
#default_game = minetest
# World directory (everything in the world is stored here)
@@ -245,6 +268,21 @@
# Files that are not present would be fetched the usual way
#remote_media =
+# Physics stuff
+#movement_acceleration_default = 3
+#movement_acceleration_air = 2
+#movement_acceleration_fast = 10
+#movement_speed_walk = 4
+#movement_speed_crouch = 1.35
+#movement_speed_fast = 20
+#movement_speed_climb = 2
+#movement_speed_jump = 6.5
+#movement_speed_descend = 6
+#movement_liquid_fluidity = 1
+#movement_liquid_fluidity_smooth = 0.5
+#movement_liquid_sink = 10
+#movement_gravity = 9.81
+
# Mapgen stuff
#mg_name = v6
#water_level = 1