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-rw-r--r--minetest.conf.example11
1 files changed, 4 insertions, 7 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 78488432f..a45a9948a 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1092,14 +1092,11 @@ server_side_occlusion_culling = true
# type: int
# max_block_generate_distance = 6
-# Where the map generator stops.
-# Please note:
-# - Limited to 31000 (setting above has no effect)
-# - The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).
-# - Those groups have an offset of -32, -32 nodes from the origin.
-# - Only groups which are within the map_generation_limit are generated
+# Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).
+# Only mapchunks completely within the mapgen limit are generated.
+# Value is stored per-world.
# type: int min: 0 max: 31000
-# map_generation_limit = 31000
+# mapgen_limit = 31000
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees