aboutsummaryrefslogtreecommitdiff
path: root/po/kk
diff options
context:
space:
mode:
Diffstat (limited to 'po/kk')
-rw-r--r--po/kk/minetest.po455
1 files changed, 299 insertions, 156 deletions
diff --git a/po/kk/minetest.po b/po/kk/minetest.po
index d86d6df91..ec85fafb6 100644
--- a/po/kk/minetest.po
+++ b/po/kk/minetest.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Kazakh (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2019-10-09 22:02+0200\n"
+"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-11 18:26+0000\n"
"Last-Translator: rubenwardy <rubenwardy@gmail.com>\n"
"Language-Team: Kazakh <https://hosted.weblate.org/projects/minetest/minetest/"
@@ -395,14 +395,25 @@ msgstr ""
msgid "Z spread"
msgstr ""
+#. ~ "absvalue" is a noise parameter flag.
+#. It is short for "absolute value".
+#. It can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "absvalue"
msgstr ""
+#. ~ "defaults" is a noise parameter flag.
+#. It describes the default processing options
+#. for noise settings in main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "defaults"
msgstr ""
+#. ~ "eased" is a noise parameter flag.
+#. It is used to make the map smoother and
+#. can be enabled in noise settings in
+#. main menu -> "All Settings".
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "eased"
msgstr ""
@@ -611,6 +622,7 @@ msgstr ""
msgid "Ping"
msgstr ""
+#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""
@@ -855,6 +867,14 @@ msgstr ""
msgid "Provided world path doesn't exist: "
msgstr ""
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string. Put either "no" or "yes"
+#. into the translation field (literally).
+#. Choose "yes" if the language requires use of the fallback
+#. font, "no" otherwise.
+#. The fallback font is (normally) required for languages with
+#. non-Latin script, like Chinese.
+#. When in doubt, test your translation.
#: src/client/fontengine.cpp
msgid "needs_fallback_font"
msgstr "yes"
@@ -889,6 +909,7 @@ msgstr ""
msgid "- Public: "
msgstr ""
+#. ~ PvP = Player versus Player
#: src/client/game.cpp
msgid "- PvP: "
msgstr ""
@@ -1313,6 +1334,7 @@ msgstr ""
msgid "Left Windows"
msgstr ""
+#. ~ Key name, common on Windows keyboards
#: src/client/keycode.cpp
msgid "Menu"
msgstr ""
@@ -1405,6 +1427,7 @@ msgstr ""
msgid "Play"
msgstr ""
+#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""
@@ -1441,6 +1464,7 @@ msgstr ""
msgid "Scroll Lock"
msgstr ""
+#. ~ Key name
#: src/client/keycode.cpp
msgid "Select"
msgstr ""
@@ -1675,11 +1699,16 @@ msgstr ""
msgid "Sound Volume: "
msgstr ""
+#. ~ Imperative, as in "Enter/type in text".
+#. Don't forget the space.
#: src/gui/modalMenu.cpp
msgid "Enter "
msgstr ""
-#: src/network/clientpackethandler.cpp
+#. ~ DO NOT TRANSLATE THIS LITERALLY!
+#. This is a special string which needs to contain the translation's
+#. language code (e.g. "de" for German).
+#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
msgid "LANG_CODE"
msgstr "kk"
@@ -1702,7 +1731,7 @@ msgid ""
"Can be used to move a desired point to (0, 0) to create a\n"
"suitable spawn point, or to allow 'zooming in' on a desired\n"
"point by increasing 'scale'.\n"
-"The default is tuned for a suitable spawn point for mandelbrot\n"
+"The default is tuned for a suitable spawn point for Mandelbrot\n"
"sets with default parameters, it may need altering in other\n"
"situations.\n"
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
@@ -1865,18 +1894,16 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Adjust the gamma encoding for the light tables. Higher numbers are "
-"brighter.\n"
-"This setting is for the client only and is ignored by the server."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Alters how mountain-type floatlands taper above and below midpoint."
+msgid ""
+"Alters the light curve by applying 'gamma correction' to it.\n"
+"Higher values make middle and lower light levels brighter.\n"
+"Value '1.0' leaves the light curve unaltered.\n"
+"This only has significant effect on daylight and artificial\n"
+"light, it has very little effect on natural night light."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2025,6 +2052,22 @@ msgid "Block send optimize distance"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Bold and italic font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Bold and italic monospace font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Bold font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Bold monospace font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Build inside player"
msgstr ""
@@ -2038,8 +2081,8 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n"
-"Most users will not need to change this.\n"
+"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
+"Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr ""
@@ -2101,7 +2144,9 @@ msgid "Cavern upper limit"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Center of light curve mid-boost."
+msgid ""
+"Center of light curve boost range.\n"
+"Where 0.0 is minimum light level, 1.0 is maximum light level."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2296,12 +2341,9 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Controls the density of mountain-type floatlands.\n"
-"Is a noise offset added to the 'mgv7_np_mountain' noise value."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+"Controls width of tunnels, a smaller value creates wider tunnels.\n"
+"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
+"intensive noise calculations."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2337,10 +2379,6 @@ msgid "Damage"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Darkness sharpness"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Debug info toggle key"
msgstr ""
@@ -2357,7 +2395,7 @@ msgid "Dec. volume key"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Decrease this to increase liquid resistence to movement."
+msgid "Decrease this to increase liquid resistance to movement."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2397,12 +2435,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Defines areas of floatland smooth terrain.\n"
-"Smooth floatlands occur when noise > 0."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Defines areas where trees have apples."
msgstr ""
@@ -2479,12 +2511,6 @@ msgid "Deprecated Lua API handling"
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Deprecated, define and locate cave liquids using biome definitions instead.\n"
-"Y of upper limit of lava in large caves."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Depth below which you'll find giant caverns."
msgstr ""
@@ -2558,12 +2584,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Enable Lua modding support on client.\n"
-"This support is experimental and API can change."
+"Enable IPv6 support (for both client and server).\n"
+"Required for IPv6 connections to work at all."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Enable VBO"
+msgid ""
+"Enable Lua modding support on client.\n"
+"This support is experimental and API can change."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2629,6 +2657,12 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"Enable vertex buffer objects.\n"
+"This should greatly improve graphics performance."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Enable view bobbing and amount of view bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""
@@ -2636,7 +2670,16 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Enable/disable running an IPv6 server.\n"
-"Ignored if bind_address is set."
+"Ignored if bind_address is set.\n"
+"Needs enable_ipv6 to be enabled."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
+"Simulates the tone curve of photographic film and how this approximates the\n"
+"appearance of high dynamic range images. Mid-range contrast is slightly\n"
+"enhanced, highlights and shadows are gradually compressed."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2656,10 +2699,6 @@ msgid "Enables caching of facedir rotated meshes."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Enables filmic tone mapping"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Enables minimap."
msgstr ""
@@ -2676,6 +2715,14 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"Enables the sound system.\n"
+"If disabled, this completely disables all sounds everywhere and the in-game\n"
+"sound controls will be non-functional.\n"
+"Changing this setting requires a restart."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""
@@ -2706,7 +2753,7 @@ msgid "Fall bobbing factor"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Fallback font"
+msgid "Fallback font path"
msgstr ""
#: src/settings_translation_file.cpp
@@ -2799,30 +2846,6 @@ msgid "Fixed virtual joystick"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Floatland base height noise"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Floatland base noise"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Floatland level"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Floatland mountain density"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Floatland mountain exponent"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Floatland mountain height"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Fly key"
msgstr ""
@@ -2843,7 +2866,11 @@ msgid "Fog toggle key"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font path"
+msgid "Font bold by default"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Font italic by default"
msgstr ""
#: src/settings_translation_file.cpp
@@ -2855,15 +2882,19 @@ msgid "Font shadow alpha"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font shadow alpha (opaqueness, between 0 and 255)."
+msgid "Font size"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font shadow offset, if 0 then shadow will not be drawn."
+msgid "Font size of the default font in point (pt)."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Font size"
+msgid "Font size of the fallback font in point (pt)."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Font size of the monospace font in point (pt)."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2974,10 +3005,6 @@ msgid "GUI scaling filter txr2img"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Gamma"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Generate normalmaps"
msgstr ""
@@ -2993,11 +3020,15 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Gradient of light curve at maximum light level."
+msgid ""
+"Gradient of light curve at maximum light level.\n"
+"Controls the contrast of the highest light levels."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Gradient of light curve at minimum light level."
+msgid ""
+"Gradient of light curve at minimum light level.\n"
+"Controls the contrast of the lowest light levels."
msgstr ""
#: src/settings_translation_file.cpp
@@ -3030,7 +3061,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Handling for deprecated lua api calls:\n"
+"Handling for deprecated Lua API calls:\n"
"- legacy: (try to) mimic old behaviour (default for release).\n"
"- log: mimic and log backtrace of deprecated call (default for debug).\n"
"- error: abort on usage of deprecated call (suggested for mod developers)."
@@ -3257,6 +3288,13 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"How fast liquid waves will move. Higher = faster.\n"
+"If negative, liquid waves will move backwards.\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
"Higher value is smoother, but will use more RAM."
msgstr ""
@@ -3286,10 +3324,6 @@ msgid "IPv6 server"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "IPv6 support."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
"to not waste CPU power for no benefit."
@@ -3464,6 +3498,14 @@ msgid "Invert vertical mouse movement."
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Italic font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Italic monospace font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Item entity TTL"
msgstr ""
@@ -4059,11 +4101,19 @@ msgid "Large cave depth"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Large chat console key"
+msgid "Large cave maximum number"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Lava depth"
+msgid "Large cave minimum number"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Large cave proportion flooded"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Large chat console key"
msgstr ""
#: src/settings_translation_file.cpp
@@ -4090,6 +4140,12 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"Length of liquid waves.\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Length of time between Active Block Modifier (ABM) execution cycles"
msgstr ""
@@ -4114,19 +4170,27 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost"
+msgid "Light curve boost"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost center"
+msgid "Light curve boost center"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Light curve mid boost spread"
+msgid "Light curve boost spread"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Lightness sharpness"
+msgid "Light curve gamma"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Light curve high gradient"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Light curve low gradient"
msgstr ""
#: src/settings_translation_file.cpp
@@ -4231,25 +4295,25 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Map generation attributes specific to Mapgen Valleys.\n"
-"'altitude_chill': Reduces heat with altitude.\n"
-"'humid_rivers': Increases humidity around rivers.\n"
-"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n"
-"to become shallower and occasionally dry.\n"
-"'altitude_dry': Reduces humidity with altitude."
+"Map generation attributes specific to Mapgen Flat.\n"
+"Occasional lakes and hills can be added to the flat world."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Map generation attributes specific to Mapgen flat.\n"
+"Map generation attributes specific to Mapgen Fractal.\n"
"'terrain' enables the generation of non-fractal terrain:\n"
"ocean, islands and underground."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Map generation attributes specific to Mapgen flat.\n"
-"Occasional lakes and hills can be added to the flat world."
+"Map generation attributes specific to Mapgen Valleys.\n"
+"'altitude_chill': Reduces heat with altitude.\n"
+"'humid_rivers': Increases humidity around rivers.\n"
+"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n"
+"to become shallower and occasionally dry.\n"
+"'altitude_dry': Reduces humidity with altitude."
msgstr ""
#: src/settings_translation_file.cpp
@@ -4399,8 +4463,16 @@ msgid "Maximum hotbar width"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Maximum limit of random number of large caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Maximum limit of random number of small caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid ""
-"Maximum liquid resistence. Controls deceleration when entering liquid at\n"
+"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
"high speed."
msgstr ""
@@ -4521,6 +4593,14 @@ msgid "Minimap scan height"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Minimum limit of random number of large caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Minimum limit of random number of small caves per mapchunk."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Minimum texture size"
msgstr ""
@@ -4607,7 +4687,7 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Near clipping plane"
+msgid "Near plane"
msgstr ""
#: src/settings_translation_file.cpp
@@ -4694,6 +4774,16 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Open the pause menu when the window's focus is lost. Does not pause if a "
"formspec is\n"
"open."
@@ -4732,7 +4822,12 @@ msgid "Parallax occlusion strength"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Path to TrueTypeFont or bitmap."
+msgid ""
+"Path of the fallback font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"This font will be used for certain languages or if the default font is "
+"unavailable."
msgstr ""
#: src/settings_translation_file.cpp
@@ -4750,6 +4845,22 @@ msgid "Path to texture directory. All textures are first searched from here."
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"Path to the default font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"The fallback font will be used if the font cannot be loaded."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Path to the monospace font.\n"
+"If “freetype” setting is enabled: Must be a TrueType font.\n"
+"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
+"This font is used for e.g. the console and profiler screen."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Pause on lost window focus"
msgstr ""
@@ -4822,6 +4933,10 @@ msgid "Profiling"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Proportion of large caves that contain liquid."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid ""
"Radius of cloud area stated in number of 64 node cloud squares.\n"
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
@@ -4845,6 +4960,10 @@ msgid "Recent Chat Messages"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Regular font path"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Remote media"
msgstr ""
@@ -5035,24 +5154,24 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Selects one of 18 fractal types.\n"
-"1 = 4D \"Roundy\" mandelbrot set.\n"
-"2 = 4D \"Roundy\" julia set.\n"
-"3 = 4D \"Squarry\" mandelbrot set.\n"
-"4 = 4D \"Squarry\" julia set.\n"
-"5 = 4D \"Mandy Cousin\" mandelbrot set.\n"
-"6 = 4D \"Mandy Cousin\" julia set.\n"
-"7 = 4D \"Variation\" mandelbrot set.\n"
-"8 = 4D \"Variation\" julia set.\n"
-"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n"
-"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n"
-"11 = 3D \"Christmas Tree\" mandelbrot set.\n"
-"12 = 3D \"Christmas Tree\" julia set.\n"
-"13 = 3D \"Mandelbulb\" mandelbrot set.\n"
-"14 = 3D \"Mandelbulb\" julia set.\n"
-"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n"
-"16 = 3D \"Cosine Mandelbulb\" julia set.\n"
-"17 = 4D \"Mandelbulb\" mandelbrot set.\n"
-"18 = 4D \"Mandelbulb\" julia set."
+"1 = 4D \"Roundy\" Mandelbrot set.\n"
+"2 = 4D \"Roundy\" Julia set.\n"
+"3 = 4D \"Squarry\" Mandelbrot set.\n"
+"4 = 4D \"Squarry\" Julia set.\n"
+"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
+"6 = 4D \"Mandy Cousin\" Julia set.\n"
+"7 = 4D \"Variation\" Mandelbrot set.\n"
+"8 = 4D \"Variation\" Julia set.\n"
+"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
+"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
+"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
+"12 = 3D \"Christmas Tree\" Julia set.\n"
+"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
+"14 = 3D \"Mandelbulb\" Julia set.\n"
+"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
+"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
+"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
+"18 = 4D \"Mandelbulb\" Julia set."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5103,19 +5222,19 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving leaves.\n"
+"Set to true to enable waving leaves.\n"
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving plants.\n"
+"Set to true to enable waving liquids (like water).\n"
"Requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Set to true enables waving water.\n"
+"Set to true to enable waving plants.\n"
"Requires shaders to be enabled."
msgstr ""
@@ -5132,7 +5251,15 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Shadow limit"
+msgid ""
+"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
+"drawn."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not "
+"be drawn."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5177,6 +5304,14 @@ msgid "Slope and fill work together to modify the heights."
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Small cave maximum number"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Small cave minimum number"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
msgstr ""
@@ -5236,8 +5371,9 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Spread of light curve mid-boost.\n"
-"Standard deviation of the mid-boost gaussian."
+"Spread of light curve boost range.\n"
+"Controls the width of the range to be boosted.\n"
+"Standard deviation of the light curve boost Gaussian."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5261,7 +5397,10 @@ msgid "Strength of generated normalmaps."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of light curve mid-boost."
+msgid ""
+"Strength of light curve boost.\n"
+"The 3 'boost' parameters define a range of the light\n"
+"curve that is boosted in brightness."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5364,6 +5503,15 @@ msgid "The length in pixels it takes for touch screen interaction to start."
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"The maximum height of the surface of waving liquids.\n"
+"4.0 = Wave height is two nodes.\n"
+"0.0 = Wave doesn't move at all.\n"
+"Default is 1.0 (1/2 node).\n"
+"Requires waving liquids to be enabled."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""
@@ -5444,10 +5592,6 @@ msgid "Third of 4 2D noises that together define hill/mountain range height."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "This font will be used for certain languages."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid ""
"Time in seconds for item entity (dropped items) to live.\n"
"Setting it to -1 disables the feature."
@@ -5501,7 +5645,7 @@ msgstr ""
msgid ""
"True = 256\n"
"False = 128\n"
-"Useable to make minimap smoother on slower machines."
+"Usable to make minimap smoother on slower machines."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5509,11 +5653,6 @@ msgid "Trusted mods"
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Typical maximum height, above and below midpoint, of floatland mountains."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
msgstr ""
@@ -5598,10 +5737,6 @@ msgid "Variation of biome filler depth."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Variation of hill height and lake depth on floatland smooth terrain."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
msgstr ""
@@ -5675,6 +5810,12 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"Volume of all sounds.\n"
+"Requires the sound system to be enabled."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"W coordinate of the generated 3D slice of a 4D fractal.\n"
"Determines which 3D slice of the 4D shape is generated.\n"
"Alters the shape of the fractal.\n"
@@ -5711,23 +5852,23 @@ msgid "Waving leaves"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving plants"
+msgid "Waving liquids"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving water"
+msgid "Waving liquids wave height"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving water wave height"
+msgid "Waving liquids wave speed"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving water wave speed"
+msgid "Waving liquids wavelength"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Waving water wavelength"
+msgid "Waving plants"
msgstr ""
#: src/settings_translation_file.cpp
@@ -5760,7 +5901,9 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Whether FreeType fonts are used, requires FreeType support to be compiled in."
+"Whether FreeType fonts are used, requires FreeType support to be compiled "
+"in.\n"
+"If disabled, bitmap and XML vectors fonts are used instead."
msgstr ""
#: src/settings_translation_file.cpp
@@ -5789,6 +5932,14 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"Whether to mute sounds. You can unmute sounds at any time, unless the\n"
+"sound system is disabled (enable_sound=false).\n"
+"In-game, you can toggle the mute state with the mute key or by using the\n"
+"pause menu."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr ""
@@ -5858,10 +6009,6 @@ msgid "Y-level of cavern upper limit."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Y-level of floatland midpoint and lake surface."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Y-level of higher terrain that creates cliffs."
msgstr ""
@@ -5874,10 +6021,6 @@ msgid "Y-level of seabed."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Y-level to which floatland shadows extend."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "cURL file download timeout"
msgstr ""