diff options
Diffstat (limited to 'po/minetest.pot')
-rw-r--r-- | po/minetest.pot | 630 |
1 files changed, 488 insertions, 142 deletions
diff --git a/po/minetest.pot b/po/minetest.pot index 4e04d6c02..95a16cdbf 100644 --- a/po/minetest.pot +++ b/po/minetest.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2015-11-08 21:23+0100\n" +"POT-Creation-Date: 2016-02-27 05:49+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Language-Team: LANGUAGE <LL@li.org>\n" @@ -89,14 +89,15 @@ msgstr "" msgid "Depends:" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_settings.lua -#: src/guiKeyChangeMenu.cpp +#: builtin/mainmenu/dlg_config_world.lua +#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp msgid "Save" msgstr "" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_rename_modpack.lua builtin/mainmenu/tab_settings.lua -#: src/guiKeyChangeMenu.cpp src/keycode.cpp +#: builtin/mainmenu/dlg_rename_modpack.lua +#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp +#: src/keycode.cpp msgid "Cancel" msgstr "" @@ -171,6 +172,7 @@ msgid "Are you sure you want to delete \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua +#: builtin/mainmenu/tab_settings.lua msgid "Yes" msgstr "" @@ -202,6 +204,92 @@ msgstr "" msgid "Accept" msgstr "" +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Games" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua +msgid "Mods" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "(No description of setting given)" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Please enter a comma seperated list of flags." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Possible values are: " +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "" +"Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, " +"<octaves>, <persistence>" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Optionally the lacunarity can be appended with a leading comma." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Format is 3 numbers separated by commas and inside brackets." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Disabled" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Enabled" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Browse" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Please enter a valid integer." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "The value must be greater than $1." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "The value must be lower than $1." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Please enter a valid number." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "\"$1\" is not a valid flag." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Select path" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "< Back to Settings page" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Edit" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Restore Default" +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Show technical names" +msgstr "" + #: builtin/mainmenu/modmgr.lua msgid "Install Mod: file: \"$1\"" msgstr "" @@ -312,10 +400,6 @@ msgstr "" msgid "Select Mod File:" msgstr "" -#: builtin/mainmenu/tab_mods.lua builtin/mainmenu/tab_settings.lua -msgid "Mods" -msgstr "" - #: builtin/mainmenu/tab_multiplayer.lua msgid "Address / Port :" msgstr "" @@ -408,69 +492,99 @@ msgid "Server" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Games" +msgid "Opaque Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "(No description of setting given)" +msgid "Simple Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Please enter a comma seperated list of flags." +msgid "Fancy Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Possible values are: " +msgid "No Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "" -"Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, " -"<octaves>, <persistence>" +msgid "Bilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Optionally the lacunarity can be appended with a leading comma." +msgid "Trilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Format is 3 numbers separated by commas and inside brackets." +msgid "No Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Disabled" +msgid "Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Enabled" +msgid "Mipmap + Aniso. Filter" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua +msgid "None" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Browse" +msgid "2x" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Please enter a valid integer." +msgid "4x" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "The value must be greater than $1." +msgid "8x" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "The value must be lower than $1." +msgid "Are you sure to reset your singleplayer world?" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Please enter a valid number." +msgid "No!!!" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "\"$1\" is not a valid flag." +msgid "Smooth Lighting" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Select path" +msgid "Enable Particles" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "3D Clouds" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Opaque Water" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Connected Glass" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Node Highlighting" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Texturing:" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Antialiasing:" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Shaders" msgstr "" #: builtin/mainmenu/tab_settings.lua @@ -478,15 +592,39 @@ msgid "Change keys" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Edit" +msgid "Advanced Settings" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Restore Default" +msgid "Touchthreshold (px)" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Bumpmapping" msgstr "" #: builtin/mainmenu/tab_settings.lua -msgid "Show technical names" +msgid "Generate Normalmaps" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Parallax Occlusion" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Waving Water" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Waving Leaves" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Waving Plants" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "To enable shaders the OpenGL driver needs to be used." msgstr "" #: builtin/mainmenu/tab_settings.lua @@ -514,10 +652,6 @@ msgid "Singleplayer" msgstr "" #: builtin/mainmenu/tab_texturepacks.lua -msgid "None" -msgstr "" - -#: builtin/mainmenu/tab_texturepacks.lua msgid "Select texture pack:" msgstr "" @@ -550,10 +684,6 @@ msgid "Initializing nodes" msgstr "" #: src/client.cpp -msgid "Item textures..." -msgstr "" - -#: src/client.cpp msgid "Done!" msgstr "" @@ -1554,7 +1684,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for increasing the viewing range. Modifies the minimum viewing range.\n" +"Key for increasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" @@ -1565,7 +1695,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for decreasing the viewing range. Modifies the minimum viewing range.\n" +"Key for decreasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" @@ -1653,23 +1783,19 @@ msgid "Basic" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog" +msgid "VBO" msgstr "" #: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." +msgid "Enable VBO" msgstr "" #: src/settings_translation_file.cpp -msgid "New style water" +msgid "Fog" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable a bit lower water surface, so it doesn't \"fill\" the node " -"completely.\n" -"Note that this is not quite optimized and that smooth lighting on the\n" -"water surface doesn't work with this." +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp @@ -1719,6 +1845,14 @@ msgid "Use 3D cloud look instead of flat." msgstr "" #: src/settings_translation_file.cpp +msgid "Node highlighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Method used to highlight selected object." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Filtering" msgstr "" @@ -1782,18 +1916,6 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Preload inventory textures" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Pre-generate all item visuals used in the inventory.\n" -"This increases startup time, but runs smoother in-game.\n" -"The generated textures can easily exceed your VRAM, causing artifacts in the " -"inventory." -msgstr "" - -#: src/settings_translation_file.cpp msgid "FSAA" msgstr "" @@ -1804,10 +1926,6 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Shaders" -msgstr "" - -#: src/settings_translation_file.cpp msgid "" "Shaders allow advanced visul effects and may increase performance on some " "video cards.\n" @@ -1815,7 +1933,15 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Bumpmapping" +msgid "Tone Mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp @@ -1855,10 +1981,6 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Parallax Occlusion" -msgstr "" - -#: src/settings_translation_file.cpp msgid "Parallax occlusion" msgstr "" @@ -1961,17 +2083,6 @@ msgid "Advanced" msgstr "" #: src/settings_translation_file.cpp -msgid "Wanted FPS" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Minimum wanted FPS.\n" -"The amount of rendered stuff is dynamically set according to this. and " -"viewing range min and max." -msgstr "" - -#: src/settings_translation_file.cpp msgid "Maximum FPS" msgstr "" @@ -1990,18 +2101,13 @@ msgid "Maximum FPS when game is paused." msgstr "" #: src/settings_translation_file.cpp -msgid "Viewing range maximum" +msgid "Viewing range" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The allowed adjustment range for the automatic rendering range adjustment.\n" -"Set this to be equal to viewing range minimum to disable the auto-adjustment " -"algorithm." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Viewing range minimum" +"View distance in nodes.\n" +"Min = 20" msgstr "" #: src/settings_translation_file.cpp @@ -2009,7 +2115,7 @@ msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp -msgid "Vertical initial window size." +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp @@ -2017,7 +2123,7 @@ msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "Horizontal initial window size." +msgid "Height component of the initial window size." msgstr "" #: src/settings_translation_file.cpp @@ -2129,7 +2235,8 @@ msgid "" "- anaglyph: cyan/magenta color 3d.\n" "- interlaced: odd/even line based polarisation screen support.\n" "- topbottom: split screen top/bottom.\n" -"- sidebyside: split screen side by side." +"- sidebyside: split screen side by side.\n" +"- pageflip: quadbuffer based 3d." msgstr "" #: src/settings_translation_file.cpp @@ -2199,14 +2306,6 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Node highlighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable selection highlighting for nodes (disables selectionbox)." -msgstr "" - -#: src/settings_translation_file.cpp msgid "Mesh cache" msgstr "" @@ -2263,6 +2362,14 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Menus" msgstr "" @@ -2693,18 +2800,6 @@ msgid "If this is set, players will always (re)spawn at the given position." msgstr "" #: src/settings_translation_file.cpp -msgid "Vertical spawn range" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum distance above water level for player spawn.\n" -"Larger values result in spawn points closer to (x = 0, z = 0).\n" -"Smaller values may result in a suitable spawn point not being found,\n" -"resulting in a spawn at (0, 0, 0) possibly buried underground." -msgstr "" - -#: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "" @@ -3045,10 +3140,11 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and junglegrass, in all other mapgens this flag controls all decorations.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" -"Flags starting with \"no\" are used to explicitly disable them.\n" -"'trees' and 'flat' flags only have effect in mgv6." +"Flags starting with \"no\" are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp @@ -3292,95 +3388,170 @@ msgid "Mapgen v7 cave2 noise parameters" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal" +msgid "Mapgen flat" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal flags" +msgid "Mapgen flat flags" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen fractal.\n" -"'julia' selects a julia set to be generated instead of a mandelbrot set.\n" +"Map generation attributes specific to Mapgen flat.\n" +"Occasional lakes and hills added to the flat world.\n" "Flags that are not specified in the flag string are not modified from the " "default.\n" "Flags starting with \"no\" are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal mandelbrot iterations" +msgid "Mapgen flat ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of flat ground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen flat large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of upper limit of large pseudorandom caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen flat lake threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Mandelbrot set: Iterations of the recursive function.\n" -"Controls scale of finest detail." +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal mandelbrot scale" +msgid "Mapgen flat lake steepness" msgstr "" #: src/settings_translation_file.cpp -msgid "Mandelbrot set: Approximate (X,Y,Z) scales in nodes." +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal mandelbrot offset" +msgid "Mapgen flat hill threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Mandelbrot set: (X,Y,Z) offsets from world centre.\n" -"Range roughly -2 to 2, multiply by m_scale for offsets in nodes." +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal mandelbrot slice w" +msgid "Mapgen flat hill steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Controls steepness/height of hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen flat terrain noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Mandelbrot set: W co-ordinate of the generated 3D slice of the 4D shape.\n" -"Range roughly -2 to 2." +"Determines terrain shape.\n" +"The 3 numbers in brackets control the scale of the\n" +"terrain, the 3 numbers should be identical." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal julia iterations" +msgid "Mapgen flat filler depth noise parameters" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen flat cave1 noise parameters" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen flat cave2 noise parameters" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen fractal" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen fractal fractal" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set: Iterations of the recursive function.\n" -"Controls scale of finest detail." +"Choice of 18 fractals from 9 formulas.\n" +"1 = 4D \"Roundy\" mandelbrot set.\n" +"2 = 4D \"Roundy\" julia set.\n" +"3 = 4D \"Squarry\" mandelbrot set.\n" +"4 = 4D \"Squarry\" julia set.\n" +"5 = 4D \"Mandy Cousin\" mandelbrot set.\n" +"6 = 4D \"Mandy Cousin\" julia set.\n" +"7 = 4D \"Variation\" mandelbrot set.\n" +"8 = 4D \"Variation\" julia set.\n" +"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" +"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" +"11 = 3D \"Christmas Tree\" mandelbrot set.\n" +"12 = 3D \"Christmas Tree\" julia set.\n" +"13 = 3D \"Mandelbulb\" mandelbrot set.\n" +"14 = 3D \"Mandelbulb\" julia set.\n" +"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" +"16 = 3D \"Cosine Mandelbulb\" julia set.\n" +"17 = 4D \"Mandelbulb\" mandelbrot set.\n" +"18 = 4D \"Mandelbulb\" julia set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen fractal iterations" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal julia scale" +msgid "" +"Iterations of the recursive function.\n" +"Controls the amount of fine detail." msgstr "" #: src/settings_translation_file.cpp -msgid "Julia set: Approximate (X,Y,Z) scales in nodes." +msgid "Mapgen fractal scale" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal julia offset" +msgid "Approximate (X,Y,Z) scale of fractal in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen fractal offset" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set: (X,Y,Z) offsets from world centre.\n" -"Range roughly -2 to 2, multiply by j_scale for offsets in nodes." +"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n" +"Used to move a suitable spawn area of low land close to (0, 0).\n" +"The default is suitable for mandelbrot sets, it needs to be edited for julia " +"sets.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen fractal julia slice w" +msgid "Mapgen fractal slice w" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set: W co-ordinate of the generated 3D slice of the 4D shape.\n" +"W co-ordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" @@ -3390,7 +3561,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set: X value determining the 4D shape.\n" +"Julia set only: X component of hypercomplex constant determining julia " +"shape.\n" "Range roughly -2 to 2." msgstr "" @@ -3400,7 +3572,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set: Y value determining the 4D shape.\n" +"Julia set only: Y component of hypercomplex constant determining julia " +"shape.\n" "Range roughly -2 to 2." msgstr "" @@ -3410,7 +3583,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set: Z value determining the 4D shape.\n" +"Julia set only: Z component of hypercomplex constant determining julia " +"shape.\n" "Range roughly -2 to 2." msgstr "" @@ -3420,7 +3594,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set: W value determining the 4D shape.\n" +"Julia set only: W component of hypercomplex constant determining julia " +"shape.\n" +"Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" @@ -3441,6 +3617,166 @@ msgid "Mapgen fractal cave2 noise parameters" msgstr "" #: src/settings_translation_file.cpp +msgid "Mapgen Valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "General" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valleys C Flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"Flags that are not specified in the flag string are not modified from the " +"default.\n" +"Flags starting with \"no\" are used to explicitly disable them.\n" +"\"altitude_chill\" makes higher elevations colder, which may cause biome " +"issues.\n" +"\"humid_rivers\" modifies the humidity around rivers and in areas where " +"water would tend to pool. It may interfere with delicately adjusted biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Altitude Chill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The altitude at which temperature drops by 20C" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lava Features" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Creates unpredictable lava features in caves.\n" +"These can make mining difficult. Zero disables them. (0-10)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Massive cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find massive caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River Depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How deep to make rivers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River Size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How wide to make rivers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water Features" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Creates unpredictable water features in caves.\n" +"These can make mining difficult. Zero disables them. (0-10)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Noises" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise #1" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Caves and tunnels form at the intersection of the two noises" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise #2" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler Depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The depth of dirt or other filler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Massive cave noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Massive caves form here." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River Noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River noise -- rivers occur close to zero" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain Height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base terrain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley Depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley Fill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slope and fill work together to modify the heights" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley Profile" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Amplifies the valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley Slope" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Security" msgstr "" @@ -3463,6 +3799,16 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "HTTP Mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Client and Server" msgstr "" |