diff options
Diffstat (limited to 'po/sv')
-rw-r--r-- | po/sv/minetest.po | 509 |
1 files changed, 338 insertions, 171 deletions
diff --git a/po/sv/minetest.po b/po/sv/minetest.po index 64e1b2243..d0a04e119 100644 --- a/po/sv/minetest.po +++ b/po/sv/minetest.po @@ -2,9 +2,9 @@ msgid "" msgstr "" "Project-Id-Version: Swedish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2019-10-09 22:02+0200\n" -"PO-Revision-Date: 2019-10-29 11:53+0000\n" -"Last-Translator: Mattias Münster <mattiasmun@gmail.com>\n" +"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"PO-Revision-Date: 2020-03-31 10:14+0000\n" +"Last-Translator: sfan5 <sfan5@live.de>\n" "Language-Team: Swedish <https://hosted.weblate.org/projects/minetest/" "minetest/sv/>\n" "Language: sv\n" @@ -12,7 +12,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.9.1\n" +"X-Generator: Weblate 4.0-dev\n" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "Respawn" @@ -406,15 +406,26 @@ msgstr "Z" msgid "Z spread" msgstr "Z-spridning" +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua msgid "absvalue" msgstr "" +#. ~ "defaults" is a noise parameter flag. +#. It describes the default processing options +#. for noise settings in main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua #, fuzzy msgid "defaults" msgstr "Standardspel" +#. ~ "eased" is a noise parameter flag. +#. It is used to make the map smoother and +#. can be enabled in noise settings in +#. main menu -> "All Settings". #: builtin/mainmenu/dlg_settings_advanced.lua msgid "eased" msgstr "" @@ -646,6 +657,7 @@ msgstr "Namn / Lösenord" msgid "Ping" msgstr "Ping" +#. ~ PvP = Player versus Player #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "PvP enabled" msgstr "PvP aktiverat" @@ -894,9 +906,17 @@ msgstr "" msgid "Provided world path doesn't exist: " msgstr "Den angivna sökvägen för världen existerar inte: " +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string. Put either "no" or "yes" +#. into the translation field (literally). +#. Choose "yes" if the language requires use of the fallback +#. font, "no" otherwise. +#. The fallback font is (normally) required for languages with +#. non-Latin script, like Chinese. +#. When in doubt, test your translation. #: src/client/fontengine.cpp msgid "needs_fallback_font" -msgstr "" +msgstr "no" #: src/client/game.cpp msgid "" @@ -934,6 +954,7 @@ msgstr "Port" msgid "- Public: " msgstr "Offentlig " +#. ~ PvP = Player versus Player #: src/client/game.cpp msgid "- PvP: " msgstr "- PvP: " @@ -1400,6 +1421,7 @@ msgstr "Vänster Shift" msgid "Left Windows" msgstr "Vänster Windowstangent" +#. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp msgid "Menu" msgstr "Meny" @@ -1492,6 +1514,7 @@ msgstr "Paus" msgid "Play" msgstr "Spela" +#. ~ "Print screen" key #: src/client/keycode.cpp msgid "Print" msgstr "Skriv ut" @@ -1528,6 +1551,7 @@ msgstr "Höger Windowstangent" msgid "Scroll Lock" msgstr "Scroll Lock" +#. ~ Key name #: src/client/keycode.cpp msgid "Select" msgstr "Välj" @@ -1773,11 +1797,16 @@ msgstr "Tysta" msgid "Sound Volume: " msgstr "Ljudvolym: " +#. ~ Imperative, as in "Enter/type in text". +#. Don't forget the space. #: src/gui/modalMenu.cpp msgid "Enter " msgstr "Enter " -#: src/network/clientpackethandler.cpp +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string which needs to contain the translation's +#. language code (e.g. "de" for German). +#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp msgid "LANG_CODE" msgstr "sv" @@ -1801,7 +1830,7 @@ msgid "" "Can be used to move a desired point to (0, 0) to create a\n" "suitable spawn point, or to allow 'zooming in' on a desired\n" "point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for mandelbrot\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" "sets with default parameters, it may need altering in other\n" "situations.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." @@ -1992,20 +2021,16 @@ msgstr "" "för 4k-skärmar." #: src/settings_translation_file.cpp -msgid "" -"Adjust the gamma encoding for the light tables. Higher numbers are " -"brighter.\n" -"This setting is for the client only and is ignored by the server." -msgstr "" -"Justera gammakodningen för ljustabeller. Högre tal är ljusare.\n" -"Denna inställning påverkar endast klienten och ignoreras av servern." - -#: src/settings_translation_file.cpp msgid "Advanced" msgstr "Avancerat" #: src/settings_translation_file.cpp -msgid "Alters how mountain-type floatlands taper above and below midpoint." +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp @@ -2171,6 +2196,22 @@ msgid "Block send optimize distance" msgstr "" #: src/settings_translation_file.cpp +msgid "Bold and italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Build inside player" msgstr "Bygg inuti spelare" @@ -2184,8 +2225,8 @@ msgstr "Bumpmappning" #: src/settings_translation_file.cpp msgid "" -"Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\n" -"Most users will not need to change this.\n" +"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" +"Only works on GLES platforms. Most users will not need to change this.\n" "Increasing can reduce artifacting on weaker GPUs.\n" "0.1 = Default, 0.25 = Good value for weaker tablets." msgstr "" @@ -2248,7 +2289,9 @@ msgid "Cavern upper limit" msgstr "Grottbegränsning" #: src/settings_translation_file.cpp -msgid "Center of light curve mid-boost." +msgid "" +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." msgstr "" #: src/settings_translation_file.cpp @@ -2456,17 +2499,11 @@ msgid "Controls steepness/height of hills." msgstr "Kontrollerar sluttningen/höjden av kullar." #: src/settings_translation_file.cpp -#, fuzzy msgid "" -"Controls the density of mountain-type floatlands.\n" -"Is a noise offset added to the 'mgv7_np_mountain' noise value." +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" -"Kontrollerar densiteten av luftöars bergsterräng.\n" -"Är en förskjutning adderad till oljudsvärdet för 'np_mountain'." - -#: src/settings_translation_file.cpp -msgid "Controls width of tunnels, a smaller value creates wider tunnels." -msgstr "Kontrollerar bredd av tunnlar, mindre värden skapar bredare tunnlar." #: src/settings_translation_file.cpp msgid "Crash message" @@ -2501,10 +2538,6 @@ msgid "Damage" msgstr "Skada" #: src/settings_translation_file.cpp -msgid "Darkness sharpness" -msgstr "" - -#: src/settings_translation_file.cpp msgid "Debug info toggle key" msgstr "Av/På tangent för debuginformation" @@ -2522,7 +2555,7 @@ msgid "Dec. volume key" msgstr "Tangent för volymsänkning" #: src/settings_translation_file.cpp -msgid "Decrease this to increase liquid resistence to movement." +msgid "Decrease this to increase liquid resistance to movement." msgstr "" #: src/settings_translation_file.cpp @@ -2566,14 +2599,6 @@ msgstr "" "Har bara en effekt om kompilerat med cURL." #: src/settings_translation_file.cpp -msgid "" -"Defines areas of floatland smooth terrain.\n" -"Smooth floatlands occur when noise > 0." -msgstr "" -"Definierar områden för luftöars jämna terräng.\n" -"Jämna luftöar förekommer när oljud > 0." - -#: src/settings_translation_file.cpp msgid "Defines areas where trees have apples." msgstr "Definierar områden där träd har äpplen." @@ -2666,12 +2691,6 @@ msgid "Deprecated Lua API handling" msgstr "Obruklig Lua API hantering" #: src/settings_translation_file.cpp -msgid "" -"Deprecated, define and locate cave liquids using biome definitions instead.\n" -"Y of upper limit of lava in large caves." -msgstr "" - -#: src/settings_translation_file.cpp #, fuzzy msgid "Depth below which you'll find giant caverns." msgstr "Djup inunder du kan hitta stora grottor." @@ -2751,12 +2770,14 @@ msgstr "Grottoljud" #: src/settings_translation_file.cpp msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable VBO" +msgid "" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." msgstr "" #: src/settings_translation_file.cpp @@ -2822,6 +2843,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" +"Enable vertex buffer objects.\n" +"This should greatly improve graphics performance." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" "Enable view bobbing and amount of view bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" @@ -2829,7 +2856,16 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable/disable running an IPv6 server.\n" -"Ignored if bind_address is set." +"Ignored if bind_address is set.\n" +"Needs enable_ipv6 to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." msgstr "" #: src/settings_translation_file.cpp @@ -2849,10 +2885,6 @@ msgid "Enables caching of facedir rotated meshes." msgstr "" #: src/settings_translation_file.cpp -msgid "Enables filmic tone mapping" -msgstr "" - -#: src/settings_translation_file.cpp msgid "Enables minimap." msgstr "" @@ -2869,6 +2901,14 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "" +"Enables the sound system.\n" +"If disabled, this completely disables all sounds everywhere and the in-game\n" +"sound controls will be non-functional.\n" +"Changing this setting requires a restart." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Engine profiling data print interval" msgstr "" @@ -2899,7 +2939,7 @@ msgid "Fall bobbing factor" msgstr "" #: src/settings_translation_file.cpp -msgid "Fallback font" +msgid "Fallback font path" msgstr "" #: src/settings_translation_file.cpp @@ -2992,30 +3032,6 @@ msgid "Fixed virtual joystick" msgstr "" #: src/settings_translation_file.cpp -msgid "Floatland base height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland base noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland mountain density" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland mountain exponent" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland mountain height" -msgstr "" - -#: src/settings_translation_file.cpp msgid "Fly key" msgstr "" @@ -3036,7 +3052,11 @@ msgid "Fog toggle key" msgstr "" #: src/settings_translation_file.cpp -msgid "Font path" +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" msgstr "" #: src/settings_translation_file.cpp @@ -3048,15 +3068,19 @@ msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow alpha (opaqueness, between 0 and 255)." +msgid "Font size" msgstr "" #: src/settings_translation_file.cpp -msgid "Font shadow offset, if 0 then shadow will not be drawn." +msgid "Font size of the default font in point (pt)." msgstr "" #: src/settings_translation_file.cpp -msgid "Font size" +msgid "Font size of the fallback font in point (pt)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the monospace font in point (pt)." msgstr "" #: src/settings_translation_file.cpp @@ -3167,10 +3191,6 @@ msgid "GUI scaling filter txr2img" msgstr "" #: src/settings_translation_file.cpp -msgid "Gamma" -msgstr "" - -#: src/settings_translation_file.cpp msgid "Generate normalmaps" msgstr "" @@ -3186,11 +3206,15 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Gradient of light curve at maximum light level." +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." msgstr "" #: src/settings_translation_file.cpp -msgid "Gradient of light curve at minimum light level." +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." msgstr "" #: src/settings_translation_file.cpp @@ -3224,7 +3248,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Handling for deprecated lua api calls:\n" +"Handling for deprecated Lua API calls:\n" "- legacy: (try to) mimic old behaviour (default for release).\n" "- log: mimic and log backtrace of deprecated call (default for debug).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." @@ -3451,6 +3475,13 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards.\n" +"Requires waving liquids to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" "How much the server will wait before unloading unused mapblocks.\n" "Higher value is smoother, but will use more RAM." msgstr "" @@ -3480,10 +3511,6 @@ msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6 support." -msgstr "" - -#: src/settings_translation_file.cpp msgid "" "If FPS would go higher than this, limit it by sleeping\n" "to not waste CPU power for no benefit." @@ -3658,6 +3685,14 @@ msgid "Invert vertical mouse movement." msgstr "" #: src/settings_translation_file.cpp +msgid "Italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Item entity TTL" msgstr "" @@ -4253,11 +4288,19 @@ msgid "Large cave depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Large chat console key" +msgid "Large cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave minimum number" msgstr "" #: src/settings_translation_file.cpp -msgid "Lava depth" +msgid "Large cave proportion flooded" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large chat console key" msgstr "" #: src/settings_translation_file.cpp @@ -4284,6 +4327,12 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "" +"Length of liquid waves.\n" +"Requires waving liquids to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "" @@ -4308,19 +4357,27 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve mid boost" +msgid "Light curve boost" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost center" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve boost spread" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve mid boost center" +msgid "Light curve gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "Light curve mid boost spread" +msgid "Light curve high gradient" msgstr "" #: src/settings_translation_file.cpp -msgid "Lightness sharpness" +msgid "Light curve low gradient" msgstr "" #: src/settings_translation_file.cpp @@ -4427,25 +4484,25 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen flat.\n" +"Map generation attributes specific to Mapgen Fractal.\n" "'terrain' enables the generation of non-fractal terrain:\n" "ocean, islands and underground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen flat.\n" -"Occasional lakes and hills can be added to the flat world." +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp @@ -4601,8 +4658,16 @@ msgid "Maximum hotbar width" msgstr "" #: src/settings_translation_file.cpp +msgid "Maximum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp msgid "" -"Maximum liquid resistence. Controls deceleration when entering liquid at\n" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" "high speed." msgstr "" @@ -4723,6 +4788,14 @@ msgid "Minimap scan height" msgstr "" #: src/settings_translation_file.cpp +msgid "Minimum limit of random number of large caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Minimum texture size" msgstr "" @@ -4809,7 +4882,7 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Near clipping plane" +msgid "Near plane" msgstr "" #: src/settings_translation_file.cpp @@ -4896,6 +4969,16 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" +"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" "Open the pause menu when the window's focus is lost. Does not pause if a " "formspec is\n" "open." @@ -4935,7 +5018,12 @@ msgid "Parallax occlusion strength" msgstr "" #: src/settings_translation_file.cpp -msgid "Path to TrueTypeFont or bitmap." +msgid "" +"Path of the fallback font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." msgstr "" #: src/settings_translation_file.cpp @@ -4953,6 +5041,22 @@ msgid "Path to texture directory. All textures are first searched from here." msgstr "" #: src/settings_translation_file.cpp +msgid "" +"Path to the default font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font.\n" +"If “freetype” setting is enabled: Must be a TrueType font.\n" +"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Pause on lost window focus" msgstr "" @@ -5026,6 +5130,10 @@ msgid "Profiling" msgstr "" #: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." +msgstr "" + +#: src/settings_translation_file.cpp msgid "" "Radius of cloud area stated in number of 64 node cloud squares.\n" "Values larger than 26 will start to produce sharp cutoffs at cloud area " @@ -5049,6 +5157,10 @@ msgid "Recent Chat Messages" msgstr "" #: src/settings_translation_file.cpp +msgid "Regular font path" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Remote media" msgstr "" @@ -5241,24 +5353,24 @@ msgstr "" #, fuzzy msgid "" "Selects one of 18 fractal types.\n" -"1 = 4D \"Roundy\" mandelbrot set.\n" -"2 = 4D \"Roundy\" julia set.\n" -"3 = 4D \"Squarry\" mandelbrot set.\n" -"4 = 4D \"Squarry\" julia set.\n" -"5 = 4D \"Mandy Cousin\" mandelbrot set.\n" -"6 = 4D \"Mandy Cousin\" julia set.\n" -"7 = 4D \"Variation\" mandelbrot set.\n" -"8 = 4D \"Variation\" julia set.\n" -"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" -"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" -"11 = 3D \"Christmas Tree\" mandelbrot set.\n" -"12 = 3D \"Christmas Tree\" julia set.\n" -"13 = 3D \"Mandelbulb\" mandelbrot set.\n" -"14 = 3D \"Mandelbulb\" julia set.\n" -"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" -"16 = 3D \"Cosine Mandelbulb\" julia set.\n" -"17 = 4D \"Mandelbulb\" mandelbrot set.\n" -"18 = 4D \"Mandelbulb\" julia set." +"1 = 4D \"Roundy\" Mandelbrot set.\n" +"2 = 4D \"Roundy\" Julia set.\n" +"3 = 4D \"Squarry\" Mandelbrot set.\n" +"4 = 4D \"Squarry\" Julia set.\n" +"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" +"6 = 4D \"Mandy Cousin\" Julia set.\n" +"7 = 4D \"Variation\" Mandelbrot set.\n" +"8 = 4D \"Variation\" Julia set.\n" +"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" +"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" +"11 = 3D \"Christmas Tree\" Mandelbrot set.\n" +"12 = 3D \"Christmas Tree\" Julia set.\n" +"13 = 3D \"Mandelbulb\" Mandelbrot set.\n" +"14 = 3D \"Mandelbulb\" Julia set.\n" +"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" +"16 = 3D \"Cosine Mandelbulb\" Julia set.\n" +"17 = 4D \"Mandelbulb\" Mandelbrot set.\n" +"18 = 4D \"Mandelbulb\" Julia set." msgstr "" "Val av 18 fractaler från 9 formler.\n" "1 = 4D \"Roundy\" mandelbrot set.\n" @@ -5328,19 +5440,19 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set to true enables waving leaves.\n" +"Set to true to enable waving leaves.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set to true enables waving plants.\n" +"Set to true to enable waving liquids (like water).\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set to true enables waving water.\n" +"Set to true to enable waving plants.\n" "Requires shaders to be enabled." msgstr "" @@ -5358,7 +5470,15 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow limit" +msgid "" +"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " +"drawn." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not " +"be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -5403,6 +5523,14 @@ msgid "Slope and fill work together to modify the heights." msgstr "" #: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Small-scale humidity variation for blending biomes on borders." msgstr "" @@ -5464,8 +5592,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Spread of light curve mid-boost.\n" -"Standard deviation of the mid-boost gaussian." +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." msgstr "" #: src/settings_translation_file.cpp @@ -5489,7 +5618,10 @@ msgid "Strength of generated normalmaps." msgstr "" #: src/settings_translation_file.cpp -msgid "Strength of light curve mid-boost." +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." msgstr "" #: src/settings_translation_file.cpp @@ -5593,6 +5725,15 @@ msgid "The length in pixels it takes for touch screen interaction to start." msgstr "" #: src/settings_translation_file.cpp +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node).\n" +"Requires waving liquids to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp msgid "The network interface that the server listens on." msgstr "" @@ -5673,10 +5814,6 @@ msgid "Third of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "This font will be used for certain languages." -msgstr "" - -#: src/settings_translation_file.cpp msgid "" "Time in seconds for item entity (dropped items) to live.\n" "Setting it to -1 disables the feature." @@ -5731,7 +5868,7 @@ msgstr "" msgid "" "True = 256\n" "False = 128\n" -"Useable to make minimap smoother on slower machines." +"Usable to make minimap smoother on slower machines." msgstr "" #: src/settings_translation_file.cpp @@ -5739,11 +5876,6 @@ msgid "Trusted mods" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Typical maximum height, above and below midpoint, of floatland mountains." -msgstr "" - -#: src/settings_translation_file.cpp msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "" @@ -5828,10 +5960,6 @@ msgid "Variation of biome filler depth." msgstr "" #: src/settings_translation_file.cpp -msgid "Variation of hill height and lake depth on floatland smooth terrain." -msgstr "" - -#: src/settings_translation_file.cpp msgid "Variation of maximum mountain height (in nodes)." msgstr "" @@ -5905,6 +6033,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" "W coordinate of the generated 3D slice of a 4D fractal.\n" "Determines which 3D slice of the 4D shape is generated.\n" "Alters the shape of the fractal.\n" @@ -5941,29 +6075,30 @@ msgid "Waving leaves" msgstr "" #: src/settings_translation_file.cpp -msgid "Waving plants" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving water" -msgstr "" +#, fuzzy +msgid "Waving liquids" +msgstr "Vajande Löv" #: src/settings_translation_file.cpp #, fuzzy -msgid "Waving water wave height" +msgid "Waving liquids wave height" msgstr "Böljande Vatten" #: src/settings_translation_file.cpp #, fuzzy -msgid "Waving water wave speed" +msgid "Waving liquids wave speed" msgstr "Vajande Löv" #: src/settings_translation_file.cpp #, fuzzy -msgid "Waving water wavelength" +msgid "Waving liquids wavelength" msgstr "Böljande Vatten" #: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "" + +#: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter is true, all GUI images need to be\n" "filtered in software, but some images are generated directly\n" @@ -5993,7 +6128,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether FreeType fonts are used, requires FreeType support to be compiled in." +"Whether FreeType fonts are used, requires FreeType support to be compiled " +"in.\n" +"If disabled, bitmap and XML vectors fonts are used instead." msgstr "" #: src/settings_translation_file.cpp @@ -6022,6 +6159,14 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" +"Whether to mute sounds. You can unmute sounds at any time, unless the\n" +"sound system is disabled (enable_sound=false).\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" "Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" @@ -6093,10 +6238,6 @@ msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of floatland midpoint and lake surface." -msgstr "" - -#: src/settings_translation_file.cpp #, fuzzy msgid "Y-level of higher terrain that creates cliffs." msgstr "Y-nivå av lägre terräng och sjöbottnar." @@ -6111,10 +6252,6 @@ msgid "Y-level of seabed." msgstr "Y-nivå av sjöbotten." #: src/settings_translation_file.cpp -msgid "Y-level to which floatland shadows extend." -msgstr "Y-nivå till vilket luftöars skuggor når." - -#: src/settings_translation_file.cpp msgid "cURL file download timeout" msgstr "cURL filhemladdning tidsgräns" @@ -6126,6 +6263,36 @@ msgstr "cURL parallellgräns" msgid "cURL timeout" msgstr "cURL-timeout" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Justera gammakodningen för ljustabeller. Högre tal är ljusare.\n" +#~ "Denna inställning påverkar endast klienten och ignoreras av servern." + +#, fuzzy +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "Kontrollerar densiteten av luftöars bergsterräng.\n" +#~ "Är en förskjutning adderad till oljudsvärdet för 'np_mountain'." + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." +#~ msgstr "" +#~ "Kontrollerar bredd av tunnlar, mindre värden skapar bredare tunnlar." + +#~ msgid "" +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." +#~ msgstr "" +#~ "Definierar områden för luftöars jämna terräng.\n" +#~ "Jämna luftöar förekommer när oljud > 0." + +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Y-nivå till vilket luftöars skuggor når." + #, fuzzy #~ msgid "Select Package File:" #~ msgstr "Välj modfil:" |